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PvE in this game is Not Fun.

Author
Xen Solarus
Furious Destruction and Salvage
#121 - 2013-11-08 15:18:48 UTC
Tippia wrote:
Xen Solarus wrote:
You should totally go back and read that post i never wrote, it totally explains the opinion i have never expressed, and proves how completely right i am.
Ok, since you can't address my point or answer my previous questions, how about you answer this new one instead:

What is it you think my argument is?


Back to the whole "me making your argument for you" huh? Think i'm getting a bit tired of this now. Already answered your previous questions, as demonstrated with quoted evidence. But, i'll give your opinions as bash!

Tippia wrote:

There is PvE content in the game that does what you want, but it's not nearly as popular as the content that does not.


Your opinion no.1. By this i assume you mean, PvE doesn't need improving, plenty of good PvE out there, they just don't do it. I've already contested this, and I disagree. We're talking about people that don't have the time for those things! I see absolutely no harm in improving PvE content, it wouldn't harm anyone and only make their gameplay more fun. Feel free to say why you disagree, but i'm getting the feeling you won't.

Tippia wrote:
In particular, could you expand on it in the context of everyone + dog doing L4s when the kind of PvE content you're asking for already exists, and why the former should be transformed into the latter in spite of the evidence suggesting that such a change is not necessary (and could, in fact, be hugely counter-productive).


And your opinion no.2. The one i was quite interested in getting a better understanding of, but also the one you refuse to expand upon because you have supposedly already completely explained it by this point. You think improving PvE would be unnecessary (because good PvE already exists?), and would, in fact, be hugely counter-productive. I've ask WHY you think this, many, many times now, i'm starting to think that maybe even you don't know.

Tippia wrote:
One would think so, and yet the content on offer that provides exactly what you're asking for is much less popular than the supposedly boring L4s. This suggests that neither the problem nor the solution is what you say they are. In fact, it seems far more likely that the stripped-down nature of L4s is exactly what people want: no frills, no special considerations, no real thinking — just press button receive bacon ISK.


Opinion no.3. Much the same as no.1. PvE doesn't need improving because good PvE content already exists. Your point about no-frills, stripped down L4s isn't valid, as these players don't want or need PvE content to be improved. We're talking about the players that do PvE and find it boring, such as the OP. These are the sort of players that deserve some improved PvE experience, as it's the only aspect of the game they are interested in, or have the time for.

From here-on in the thread you don't really make anymore points to do with the topic, just resist, refute and refuse to answer my direct question, on how improving PvE would be not necessary, and would be hugely counter-productive. Simply explaining your opinion in regard to this would be lovely! Though, i'm expecting some more colourful excuses.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#122 - 2013-11-08 15:55:36 UTC  |  Edited by: Tippia
Xen Solarus wrote:
Back to the whole "me making your argument for you" huh?
No. I'm just wondering what you've dreamt up since you seemingly haven't read what I'm writing.

Quote:
Your opinion no.1. By this i assume you mean, PvE doesn't need improving, plenty of good PvE out there, they just don't do it.
Your assumption is incorrect and there is nothing in what you quoted to base such an assumption on. In fact, had you tried to read what I actually wrote rather than start assuming things, you would have had a much easier time with all of this since you wouldn't have had to fight against your own strawman.

Quote:
And your opinion no.2. […] You think improving PvE would be unnecessary (because good PvE already exists?), and would, in fact, be hugely counter-productive.
Incorrect. Not just in what you presume I think, but in thinking that this is a second opinion. Exactly why it would be counter-productive is explained in the part you skipped up until now.

Quote:
Opinion no.3. Much the same as no.1. PvE doesn't need improving because good PvE content already exists.
Incorrect. It is still just a single opinion — not a second or third one — and that opinion has nothing to do with improving PvE. It has to do with not removing content for no good reason.

Quote:
Your point about no-frills, stripped down L4s isn't valid, as these players don't want or need PvE content to be improved. We're talking about the players that do PvE and find it boring, such as the OP.
That doesn't make my point invalid; it just makes the players you're talking about egotistical. But it's nice to see that you finally included the bit that mattered, so I'll throw you a bone here.

My question to you is why should missions change to be what you want them to be just because you want them to be that way? What about the people who run missions because they don't offer any of that fluff and just offer a means to quick and easy ISK? “Improvement” is subjective, and you're carelessly forcing your subjective view down the throats of mission-runners everywhere. You want “better” (on some unknown scale) PvE. That's fine. Why do you have to change missions to achieve that goal?

You've also still missed the actual other point I'm making: that there is PvE out there that offers excitement, narrative, and some measure of progression. All of that is costly to produce, and yet those types of PvE are less popular. The effort-reward (from a game development perspective) seems a bit off there, so what makes you think it'll be worth it? Moreover, why must there be such a PvE monoculture that missions have to fit this mould as well? Again, why do they have to change? If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE rather than fundamentally alter what people are already using — an alteration that may are quite likely to detest (cf. AI changes) since it would get in the way of their use-case (collect ISK)?

Missions do not need to be or do any of the things you listed. In fact, based on current player behaviour, many seem to prefer if they didn't. If you are unhappy with what missions have to offer, do something else. If none of the other options offer what you want, ask for something new. Ruining content for other players just to make it match your preferences is horribly thoughtless solution.

Now, if you go back and re-read my posts, you'll notice that none of this is anything new. You just skipped over it and started to assuming things the first time around…
Cyborg 497
State War Academy
Caldari State
#123 - 2013-11-08 15:59:01 UTC
Mythrandier wrote:

While I agree that PVE in this game is utter horse ****, there is a list of things that CCP need to look at first thats so long it cant see PVE content on a clear day.


Why don't you QUIT!? Obviously Eve wasn't meant for you.

Lift the veil out of your eyes and see what's going on!


Isn't that the argument you put about new players who don't like being wardecced?
baltec1
Bat Country
Pandemic Horde
#124 - 2013-11-08 16:01:27 UTC  |  Edited by: baltec1
Cyborg 497 wrote:
Mythrandier wrote:

While I agree that PVE in this game is utter horse ****, there is a list of things that CCP need to look at first thats so long it cant see PVE content on a clear day.


Why don't you QUIT!? Obviously Eve wasn't meant for you.

Lift the veil out of your eyes and see what's going on!


Isn't that the argument you put about new players who don't like being wardecced?


Ship teircide, Null sov mechanics, POS mechanics.

Just those three things will take up the next 2 years at least. PVE might be bland but it is in better shape that these three.
Johan Civire
Caldari Provisions
Caldari State
#125 - 2013-11-08 16:01:31 UTC
I like pve or i was not here......
Xen Solarus
Furious Destruction and Salvage
#126 - 2013-11-08 16:24:50 UTC
Tippia wrote:

My question to you is why should missions change to be what you want them to be just because you want them to be that way? What about the people who run missions because they don't offer any of that fluff and just offer a means to quick and easy ISK? “Improvement” is subjective, and you're carelessly forcing your subjective view down the throats of mission-runners everywhere. You want “better” (on some unknown scale) PvE. That's fine. Why do you have to change missions to achieve that goal?

You've also still missed the actual other point I'm making: that there is PvE out there that offers excitement, narrative, and some measure of progression. All of that is costly to produce, and yet those types of PvE are less popular. The effort-reward (from a game development perspective) seems a bit off there, so what makes you think it'll be worth it? Moreover, why must there be such a PvE monoculture that missions have to fit this mould as well? Again, why do they have to change? If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE rather than fundamentally alter what people are already using — an alteration that may are quite likely to detest (cf. AI changes) since it would get in the way of their use-case (collect ISK)?

Missions do not need to be or do any of the things you listed. In fact, based on current player behaviour, many seem to prefer if they didn't. If you are unhappy with what missions have to offer, do something else. If none of the other options offer what you want, ask for something new. Ruining content for other players just to make it match your preferences is horribly thoughtless solution.

Now, if you go back and re-read my posts, you'll notice that none of this is anything new. You just skipped over it and started to assuming things the first time around…


Haha, now we're getting somewhere! Lets just ignore that you've STILL failed to outline why it would be counter-productive. Lets just assume you're embarrassed to admit you failed to explain that point, and all the fluff up until now is you just trying to get around that fact.

You're assuming i want to fundamentally change the nature of PvE, so that it is "what i want it to be". I'm just suggesting that it be improved to make it less boring. You keep using the word "change", i'm suggesting nothing of the sort. I'm not talking about changing everything, but building on what is already there and making it better for everyone that does PvE. If i could give you specific examples of methods to achieve these PvE improvements, then we'd be laughing! Unfortunately, that's going to require someone that dreams up some great ideas, to make PvE much more fun! That isn't going to be generated in the span of a few hours in a random thread. You seem to think any improvements would "ruin" those that run missions for the pure isk grind, but i don't see how that would be the case. Please, explain why you think making PvE less boring would "ruin" those only looking for the ISK-grind. In my opinion, PvE can be less boring and still be possible to grind if ISK, if that is all you're after.

Finally, once again, i'm not effected at all by these suggested changes, so stop assuming i have some sort of overriding self-interest. PvE is boring, and i don't tend to do it for that reason. That being said, i know people that don't have the time to play the other aspects of the game (nor would some of them want to). They just want to log in during their short span of free time to do what they enjoy. I see no reason at all to improve their gaming experience further. If you disagree, please explain why.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#127 - 2013-11-08 16:35:24 UTC  |  Edited by: Tippia
Xen Solarus wrote:
Lets just ignore that you've STILL failed to outline why it would be counter-productive.
No, I'm not going to ignore the fact that you still can't read.

Quote:
You're assuming i want to fundamentally change the nature of PvE, so that it is "what i want it to be".
Incorrect. I'm not using your strategy of not reading things and replacing the gaps with assumptions. Instead, I'm reading what you write and taking you at your word.

Specifically, you're saying that “PvE missions need some out-of-the-box thinking, they need to be more exciting. They need to have an interesting story behind them, something that can seem to matter”. I'm saying that, no, they need not. In fact, making missions do that would most likely ruin the content for many mission-runners. More to the point, I'm questioning why that need exists when other content already offers it, and — should it actually be completely missing from the game — why it can't just be added rather than replace existing content.

Quote:
You keep using the word "change", i'm suggesting nothing of the sort. I'm not talking about changing everything, but building on what is already there and making it better for everyone that does PvE.
So, you mean changing it. After all, you want missions to offer out-of-the-box thinking, excitement, and some kind of narrative progression. The reason I keep using that word is because that's what you're asking for.

I'm saying that your approach is wrong-headed since it removes content from players that want that content, rather than add content for those who don't.
Xen Solarus
Furious Destruction and Salvage
#128 - 2013-11-08 16:50:17 UTC
Tippia wrote:
Xen Solarus wrote:
Lets just ignore that you've STILL failed to outline why it would be counter-productive.
No, I'm not going to ignore the fact that you still can't read.


Haha, you've still totally failed to prove this. Proving my points is as easy as quoting what i've already written. When challenged to do the same, you just say "Already said it, you can't read" and other lame excuses. Totally owned you on this point. Cool

Tippia wrote:
Specifically, you're saying that “PvE missions need some out-of-the-box thinking, they need to be more exciting. They need to have an interesting story behind them, something that can seem to matter”. I'm saying that, no, they need not. In fact, making missions do that would most likely ruin the content for many mission-runners. More to the point, I'm questioning why that need exists when other content already offers it, and — should it actually be completely missing from the game — why it can't just be added rather than replace existing content.


This is good, you've explained that improvements to PvE would "ruin the content", and that it wouldn't be required to be improved anyway because other content already offers it. Unfortunately, i don't agree. PvE in EvE is boring as sin, and in my opinion would be much better off improved, and don't feel such an improvement would ruin it at all. Notice you've failed to explain why you feel it would be ruined, as i asked.

Tippia wrote:
Xen Solarus wrote:
You keep using the word "change", i'm suggesting nothing of the sort. I'm not talking about changing everything, but building on what is already there and making it better for everyone that does PvE.
So, you mean changing it. After all, you want missions to offer out-of-the-box thinking, excitement, and some kind of narrative progression. The reason I keep using that word is because that's what you're asking for.

I'm saying that your approach is wrong-headed since it removes content from players that want that content, rather than add content for those who don't.


Again, i'm talking about improvements. We can't go changing the whole structure, that would mess everyone up! We're talking about ways to make PvE less boring. This doesn't effect those that don't care about the content or narrative story, they can still blast through for the ISK without a care in the world. But for those that play eve purely for PvE, improved content would go a long way to making it less boring, more exciting and a better experience.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#129 - 2013-11-08 16:58:34 UTC
Xen Solarus wrote:
Haha, you've still
…explained this in almost every post you've responded to, and yet you insist on skipping over the parts because you can't address the point being made.

Quote:
This is good, you've explained that improvements to PvE would "ruin the content", and that it wouldn't be required to be improved anyway because other content already offers it.
Incorrect. Try reading what I write instead of just assuming things.

Quote:
Again, i'm talking about improvements.
Again, read your own quote: “PvE missions need some out-of-the-box thinking, they need to be more exciting. They need to have an interesting story behind them, something that can seem to matter”. Then read my response to that quote. Then stop replacing what you just read with assumptions and strawman arguments. Then respond to what I've actually written.

I'll try again, and we'll see if you can actually read this time and answer the questions I pose.

My question to you is why should missions change to be what you want them to be just because you want them to be that way? What about the people who run missions because they don't offer any of that fluff and just offer a means to quick and easy ISK? “Improvement” is subjective, and you're carelessly forcing your subjective view down the throats of mission-runners everywhere. You want “better” (on some unknown scale) PvE. That's fine. Why do you have to change missions to achieve that goal?

You've also still missed the actual other point I'm making: that there is PvE out there that offers excitement, narrative, and some measure of progression. All of that is costly to produce, and yet those types of PvE are less popular. The effort-reward (from a game development perspective) seems a bit off there, so what makes you think it'll be worth it? Moreover, why must there be such a PvE monoculture that missions have to fit this mould as well? Again, why do they have to change? If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE rather than fundamentally alter what people are already using — an alteration that may are quite likely to detest (cf. AI changes) since it would get in the way of their use-case (collect ISK)?
Xen Solarus
Furious Destruction and Salvage
#130 - 2013-11-08 17:16:47 UTC
LOL, this is madness. I challenge you to prove something, without doubt, you avoid and make excuses. I answer your questions directly, while you fail to answer any of mine. This just you Trolling, or are you just incapable of actually backing up your opinions? You claim I'm making assumptions, where I'm almost exactly repeating what your opinions are, as you state them, and you still can't back them up. You even contradict yourself! I feel like I'm head-butting a wall of complete stupidity here. Shocked

Well, not much we can do here, its almost like arguing with a child that refuses to listen or respond, who's completely convinced they are right without feeling any need to support their opinions. It must be really simple to be Tippa, living in a bubble of completely right. All those things that normal people need to support their arguments are totally unnecessary!

Regardless, for all of you that aren't Tippa, i still strongly feel PvE content could be alot less boring! Feel free to disagree, just please, explain why, and we can have a meaningful discussion on the subject.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Xen Solarus
Furious Destruction and Salvage
#131 - 2013-11-08 17:21:40 UTC
Tippia wrote:
In fact, making missions do that would most likely ruin the content for many mission-runners.


Xen Solarus wrote:
This is good, you've explained that improvements to PvE would "ruin the content"


Tippia wrote:
Incorrect. Try reading what I write instead of just assuming things.


Example of Tippa-logic.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#132 - 2013-11-08 17:23:33 UTC  |  Edited by: Tippia
Xen Solarus wrote:
LOL, this is madness.
Well, just answer the questions instead of inventing new things I never said, and maybe it'll end.

Quote:
I challenge you to prove something
…often right after I've done just that, and refuse to take the hint that no matter how much you ignore it, the answer will not suddenly change.

Quote:
its almost like arguing with a child that refuses to listen or respond, who's completely convinced they are right without feeling any need to support their opinions.
So why dont' you listen or respond, exactly? Why do you refuse to actually read what I write and instead cling to your conviction that your assumptions have any basis in reality?

Quote:
Regardless, for all of you that aren't Tippa, i still strongly feel PvE content could be alot less boring!
…and of course, had you actually read anything of what I've written, you'd know that no-one is disagreeing with this stance. But you just have to erect these massive straw men and go after some assumed position that no-one actually holds because responding to the one being presented is… what? Too hard? Requires reading? Not as easily dismissed as you'd like?

Stop assuming things. Start answering the questions. And I'm sure the bad man will soon go away…

Quote:
Example of Tippa-logic.
…and you'll notice that what you're claiming that I'm saying and what I'm actually saying is not the same thing.

I'll try again, this time in short form and with numbers for for your convenience.

My questions to you are:

1) Why should missions change to be what you want them to be just because you want them to be that way?
2) Why do you want to remove content from those who run missions exactly because they don't offer any of that fluff and who just want the quick and easy ISK?
3) You want “better” (on some unknown scale) PvE, but why do you have to change missions to achieve that goal?
4) What makes you think that the kind of high-cost, single-shot content you're asking for will be worth it?
5) Why do missions have to fit this mould of yours as well?
6) If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE?
Xen Solarus
Furious Destruction and Salvage
#133 - 2013-11-08 18:02:53 UTC
I've already answered your questions, and you've failed to answer mine. Then you go, "answer my questions!", even though i just did. I repeat what you state, almost exactly, and then you quickly deny that was your opinion, even when demonstrated with quotes! I'm starting to thing you must be trolling, the sheer amount of inconsistencies, contradictions and refusals to actually bother to backup any of what you said, supports this. That, or you're just absolutely terrible at expressing yourself. And your refusal to prove even the most basic of your statements, instead resorting to lame excuses, is so pathetic. I realise it's pointless to actually engage someone incapable of arguing constructively with reason. It's like arguing with a child on a playground.

No-one "does a Tippa" like Tippa! Lol

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#134 - 2013-11-08 18:16:47 UTC
Xen Solarus wrote:
I've already answered your questions
Nope. You've only misrepresented them as talking about something completely different.

Quote:
I repeat what you state, almost exactly, and then you quickly deny that was your opinion
…because in doing it “almost exactly” you're introducing significant changes and omissions that makes it something rather different from what I'm actually saying — something the quotes you're using handily demonstrate.

Quote:
That, or you're just absolutely terrible at expressing yourself.
Not really, no. I'm just not fond of pandering to people who wilfully ignore what I write and instead go on to invent something completely different to respond to. Even simplifying what I'm saying and giving you very obvious points to respond to, you fail to address anything of what I say. That is not me being terrible at expressing myself — it's you trying to avoid the subject.

So again:

1) Why should missions change to be what you want them to be just because you want them to be that way?
2) Why do you want to remove content from those who run missions exactly because they don't offer any of that fluff and who just want the quick and easy ISK?
3) You want “better” (on some unknown scale) PvE, but why do you have to change missions to achieve that goal?
4) What makes you think that the kind of high-cost, single-shot content you're asking for will be worth it?
5) Why do missions have to fit this mould of yours as well?
6) If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE?
Xen Solarus
Furious Destruction and Salvage
#135 - 2013-11-08 19:04:47 UTC
Keep trying Tippa, you'll be able to express yourself constructively at some point, its the effort that counts! I'd keep on answering your questions and watching you ignore mine, as well as watching you make up lame excuses to avoid things you can't prove, but I'm pretty tired of your inability to form a constructive argument. It's like you feel like you can just vomit your opinions without actually needing explain them, and then just fall back on childish comebacks to deal with those that disagree. "You didn't read it!" (refuses to show where, uses lame excuse). "You're making assumptions!" (Makes constant assumptions). "Incorrect!" (Immediately contradicts himself). Honestly, at this point, i really hope you're trolling, because your posts are so much fail i wouldn't even know where to begin.

Well, welcome to reality, where an opinion needs to be backed up. Pretty easy to ignore you're point of view when you fail so terribly at being able to explain it, even when led through, step by step, repeating your opinions as we go.

Feel free to throw in another excuse here, at this point, it's kind of expected.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#136 - 2013-11-08 19:20:26 UTC  |  Edited by: Tippia
Xen Solarus wrote:
Keep trying Tippa
Ok.

1) Why should missions change to be what you want them to be just because you want them to be that way?
2) Why do you want to remove content from those who run missions exactly because they don't offer any of that fluff and who just want the quick and easy ISK?
3) You want “better” (on some unknown scale) PvE, but why do you have to change missions to achieve that goal?
4) What makes you think that the kind of high-cost, single-shot content you're asking for will be worth it?
5) Why do missions have to fit this mould of yours as well?
6) If you want different PvE (assuming it's actually worth-while), why not just ask for different PvE?

Quote:
I'd keep on answering your questions and watching you ignore mine, as well as watching you make up lame excuses to avoid things you can't prove
“Keep on” implies that what you're describing has already begun. Since you have yet to answer my questions, and since I've yet to ignore yours or make up any excuses, the expression you're looking for is “start”.

Quote:
Well, welcome to reality, where an opinion needs to be backed up.
Actually, no, they don't. Of course, that just makes them baseless opinions that won't really convince anyone. But since I'm guessing that you are trying to convince people that your proposed changes are needed, why aren't you? You can start backing up your opinion by answering my questions.
Shiva Darksun
Viziam
Amarr Empire
#137 - 2013-11-08 19:29:15 UTC
Eugene Kerner wrote:
[
In my experience everything can be fun or terrible alike depending on the dosage. I do not do a awful lot of PVE, but when I do, I do it in low sec. That way it is fun because of the constant need for awareness. Check d-scan, check local....the bigger the challenge the more fun the game grants you...


You just described the opposite of fun for me :)
I'm a very laidback person who's more tactical than twitchy. Furthermore, I don't like to do anything that requires you to look over your shoulder all the time (including driving). So in EVE, PvE is my thing. Now, the first gripe that I have with missions in EVE is their... staticity, so-to-speak.

e.g. "Eliminate the Pirate Campers". The same pirates sitting at the same distance from your ship landing point, with same secondary spawn with same composition appearing at the same distance as always. Nothing's dynamic, just timers and ship tables in a DB in the back room.

Hell, I'd do dynamic missions with crap reward only because they would be immersive.
How about sthat:

Starting a mission, killing the enemies, then getting a can with a "mysterious bookmark" and a countdown timer (a tight one, not the mission kind, aka "you get a reward for doing this 30 minute mission in less than 3 hours"). The type of countdown timer which would not allow you to use your autopilot and will be set based on your ship type, fit and skills, in such a way that you won't have time to change ships, deviate from the route, etc. A true race against the clock. And once there, you see a can which has a document; you grab the document into your cargo, but it's a trap! Pirates spawn all around you, enemy smartbomb goes off, you either fight or get killed. And after you manage to kill them all (or escape), you read the document and it's containing another mission.

That would be awesome.