These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

PvE in this game is Not Fun.

Author
Galen Darksmith
Sky Fighters
Rote Kapelle
#41 - 2013-11-06 22:50:33 UTC
Evei Shard wrote:
The fact that eve-survival exists says just about everything regarding the "quality" of PvE in this game. Mission are so incredibly stale and static that they can be written down as simple set of instructions "shoot this group first, shoot that group last, this ship will spawn group B" etc.


So much better than the simple sets of instructions for doing raid bosses in other MMOs. 99% of which boils down to "don't stand in the fire."

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#42 - 2013-11-06 23:17:14 UTC
Nope. Its pretty terrible.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Lugia3
Federal Navy Academy
Gallente Federation
#43 - 2013-11-06 23:17:51 UTC
Welcome to a PvP game.

"CCP Dolan is full of shit." - CCP Bettik

Jasmine Assasin
The Holy Rollers
#44 - 2013-11-06 23:46:49 UTC
Lugia3 wrote:
Welcome to a PvP game.


We've already been over this, you are wrong.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#45 - 2013-11-06 23:49:58 UTC
PvE in this game is not fun.
Water is wet.
The pope is catholic.
Alavaria Fera
GoonWaffe
#46 - 2013-11-07 00:16:32 UTC  |  Edited by: Alavaria Fera
But harry forever threatened to explode me if I kept mining in his face

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Molenius Morrowinger
Doomheim
#47 - 2013-11-07 00:21:47 UTC
Am I the first person who say this:

OP, WoW is that way ====>
Nexus Day
Lustrevik Trade and Travel Bureau
#48 - 2013-11-07 02:04:45 UTC
Two words...ghost sites! As if exploding cans was not enough, now you can lose your ship doing them!

Thomas Hurt
Future Ventures
#49 - 2013-11-07 02:10:43 UTC
Molenius Morrowinger wrote:
Am I the first person who say this:

OP, WoW is that way ====>


WoW isn't fun (and neither is EvE, a WoW clone)
Kaarous Aldurald
Black Hydra Consortium.
#50 - 2013-11-07 02:36:29 UTC
PvE in this game is not fun?

No kidding?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Xen Solarus
Furious Destruction and Salvage
#51 - 2013-11-07 02:45:42 UTC
PvE is a massive part of all MMOs. Just dismissing this because you don't do it, don't like it or don't believe it should be part of EvE doesn't diminish this fact. There are loads of people that play EvE and never engage in PvP. These people don't have the time in their busy lives, they just want to be able to log into the game they enjoy, and play the aspects they like best. If this happens to be missions, mining, trading, or whatever that means they have no interest in leaving highsec, then there's no problem with that. EvE is a great game for exactly the reason that it caters to all playstyles. I completely agree that PvE in EvE is boring however, way more so than other MMOs. This missions are the same, and its just a repeating grind of bordom that you can only take so long. The anoms located in other areas of space, such as null and wh-space can be more interesting and tricky, but once you have them down they're just the same grind as the normal ones.

I definately think that PvE missions need some out-of-the-box thinking, they need to be more exciting. They need to have an interesting story behind them, something that can seem to matter. Perhaps they can send you on searches into distant null sec systems, or invite you to locate a specific wormhole? Maybe combat isn't the only thing waiting on the other end. I think Epic Arcs came the closest, and perhaps in the future CCP can improve upon them further to give the non-pvp players an even better experience.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

KnowUsByTheDead
Sunlight...Through The Blight.
#52 - 2013-11-07 03:18:22 UTC
Well...

In a game that highlights PvP...

I wouldn't expect the PVE to great...

Roll

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Matokin Lemant
#53 - 2013-11-07 03:40:35 UTC
Pak Narhoo wrote:
EVE was never build to be a PVE game, it's an after thought. If you want a theme park ride then there are other games to consider.

GL.



While the above statement is true consider this....


I was a skirmish pvp guy I liked the small to medium sized fleets of 10-50 but it seems like more and more specially with the rise of the collations in nul sec the ways of the small fleets are going the way of the dinosaurs in favor of 1000+ man blobs, which just becomes to over whelming and boring.

So that begs the question of what your doing the rest of the time your waiting for the once in a blue moon mega blob fleets to happen, so the rest of the time you do what mine, rat (or some other obligatory form of pve) which by the way has not changed all that much. Or go out on a roam and hope that in the 2hrs spent (wasted) jumping about you get an encounter.

To much focus on PVP imo...and even that can get boring over time (as in my case) CCP needs to look at solo game play aspects a bit more. I mean Mining, ratting and missioning hell I can do that in my sleep

So even tho I am from a pvp background I support 100% what the OP is saying.
La Nariz
Aliastra
Gallente Federation
#54 - 2013-11-07 05:05:13 UTC
Make PVE entirely passive and have it be something you can threaten. That leaves you with an isk source, better quality of life and a conflict driver.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Mara Rinn
Cosmic Goo Convertor
#55 - 2013-11-07 05:12:35 UTC
Galen Darksmith wrote:
Evei Shard wrote:
The fact that eve-survival exists says just about everything regarding the "quality" of PvE in this game. Mission are so incredibly stale and static that they can be written down as simple set of instructions "shoot this group first, shoot that group last, this ship will spawn group B" etc.


So much better than the simple sets of instructions for doing raid bosses in other MMOs. 99% of which boils down to "don't stand in the fire."



  1. Use this spec
  2. Equip these items
  3. Stand here
  4. Hit that thing until it falls over


All MMO PvE boils down to this, because writing PvE which is challenging without being overpowering is hard. Random mobs? How do you ensure that a spawn of 12 cruisers is "balanced" compared to a spawn of four battleships? What if one spawn has a unified mix of damage output while the other spawn is focussed entirely on one damage type?
Benny Ohu
Royal Amarr Institute
Amarr Empire
#56 - 2013-11-07 05:14:31 UTC
suggestion: pve in eve is reduced to a red button in the middle of the screen. the button must be pressed once every thirty seconds. you get isk every twenty minutes.
Cambarus
The Baros Syndicate
#57 - 2013-11-07 06:21:45 UTC
Mara Rinn wrote:
Galen Darksmith wrote:
Evei Shard wrote:
The fact that eve-survival exists says just about everything regarding the "quality" of PvE in this game. Mission are so incredibly stale and static that they can be written down as simple set of instructions "shoot this group first, shoot that group last, this ship will spawn group B" etc.


So much better than the simple sets of instructions for doing raid bosses in other MMOs. 99% of which boils down to "don't stand in the fire."



  1. Use this spec
  2. Equip these items
  3. Stand here
  4. Hit that thing until it falls over


All MMO PvE boils down to this, because writing PvE which is challenging without being overpowering is hard. Random mobs? How do you ensure that a spawn of 12 cruisers is "balanced" compared to a spawn of four battleships? What if one spawn has a unified mix of damage output while the other spawn is focussed entirely on one damage type?

TBH eve pve will never be very good because eve's gameplay is slow, and the bigger your ship gets the slower it becomes. Good pve tends to come from well written ai combined with giving the NPCs either stats similar to yours, or better, so that it's mostly your ability to dodge/weave around that keeps you alive. Eve just isn't fast-paced enough for that kind of stuff to work. The way fitting works is also a problem there, because in other games you don't usually have the option of just throwing everything you have at whatever you're fighting, between cooldowns, mana, range and other crap like that other games have the option of letting you walk out the door with 20 different tools to smack things, and in eve you will 90+% of the time, have a max of 2.
Eugene Kerner
TunDraGon
Goonswarm Federation
#58 - 2013-11-07 06:21:45 UTC
Bored Pve players of highsec sec!!
Go, fly deep into low sec and do your missions in an enemy environment. Even better...go into player 0.0 and do some Ninja-ratting- problem solved.( and profit of course).

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Niclas Solo
Viziam
Amarr Empire
#59 - 2013-11-07 06:23:12 UTC
Eugene Kerner wrote:
Thomas Hurt wrote:
The PvE in this game is Not Fun. For most (normal) people, it is straight up chore to do any sort of ratting or missioning, and the only thing that makes it tolerable is bullshitting on voicechat with other people that are doing it with you. I humbly request that CCP do something to make the PvE in E.v.E. entertaining/engrossing/interesting and at least vaguely tolerable.

In my experience everything can be fun or terrible alike depending on the dosage. I do not do a awful lot of PVE, but when I do, I do it in low sec. That way it is fun because of the constant need for awareness. Check d-scan, check local....the bigger the challenge the more fun the game grants you...


Add a plex or two in cargo and it get even more exciting :D
DeMichael Crimson
Republic University
Minmatar Republic
#60 - 2013-11-07 06:27:09 UTC  |  Edited by: DeMichael Crimson
Well well well, this is definitely a train wreck of a thread.

First it started out as "PvE needs improvement" which then quickly turned into the old "It's PvP or nothing" bandwagon.

Seems that train just keeps on a rolling.

As for "PvE not being fun", that's strictly on you the user, not on CCP. If you find doing level 4 missions in your "Pimped" Battleship or Command Cruiser way too easy, then drop down in ship class. If that's not enough excitement for you, then go do those missions in low security space. Now if that's still not tough enough for you, then go do level 5 missions in a T1 Battlecruiser with no Logistics Support.

If you want fun PvE, that's up to you to make it happen. If you don't like the PvE content, then don't do it, plain and simple.

As for those who say this game is strictly PvP, pull your head out, open up your eyes and take a good look around. This game is filled with all kinds of PvE content.

Now about the Epic Arc's last mission being a grind, obviously the ones saying it can't be arsed to actually do a little bit of research, IE, figure out a way to blitz / complete it quickly. Here's a little hint, only the Boss NPC in the last mission needs to be destroyed to complete it.


DMC


EDIT :

And for the record, there's a hell of a lot of people doing PvE in this game. Surely the majority of those people must be enjoying it.

I know I definitely enjoy it.