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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Shrike Arghast
Aliastra
Gallente Federation
#2521 - 2013-11-05 16:33:09 UTC
Quote:
Looks like i will only be able to use it as a can cracker, i dont see any PVE use otherwise.


Thus continuing their recent string of releasing ships that can only excel in one role. I'm not a fan, either. It'd be nice to see some PvE utility.
Thaddeus Eggeras
Urkrathos Corp
#2522 - 2013-11-05 16:52:21 UTC
You really think 5 sentries will be the norm for small scale PvP? Are you crazy? You see a drone cruiser for pvp every once in a while, but rarely, and that's because all you have to do is kill their drones, or get under their sentries and they have little to no defense. the Stratios is no different, you can launch your sentries before you lock and they might attack your target but once your target gets under your sentries or get's their speed up, well you are screwed. That's why you don't see Gilas or Ishtar too much doing a lot of pvp, you will see them but rarely. There is nothing OP about the Stratios, and I'm with others, I could care less about the lasers or not, I'll probably end up putting projectiles on usually if it keeps it's gun slots, for pvp that is. I think it should get 5 sentries/heavy drones back, it still won't be OP in PvP. Usually you will be using med or scout for PvP anyway, you could launch heavies against a BS, but I don't think the Stratios will last long enough for them to do much to it. You could launch sentries from range, but then you will have a hard time holding your target, and if you put too many drone modules, then you will hurt your tank and the ships ability. And the cost of the ship will turn a good amount of people away from it too, so I don't think you will see a whole lot of them after the first few months for much more then exploring and PvE, just isn't cost effective for PvP, but I could be wrong. When I tested the Stratios on SiSi, and watched others test it, I saw/found out it help up ok against faction cruiser and some T2 cruisers, anything larger and it lost, and even against 2 or 3 AFs or AFs and faction frigates, it couldn't hold out. The frigates just focused on the drones first and then took out the Stratios. I saw some good fits that took on some good ships and so on but like everything in EVE, all someone had to do to beat even the best Stratios fits was fine it's weakness. But for exploring and PvE, if it gets 5 sentries back it will be a good ship for that. PvP it will be good for cloak roams, and for cynos, like all covert ships are. Really want to worry, try to get away from an interceptor after the patch haha.
Shrike Arghast
Aliastra
Gallente Federation
#2523 - 2013-11-05 16:54:57 UTC
Thaddeus Eggeras wrote:
You really think 5 sentries will be the norm for small scale PvP? Are you crazy? You see a drone cruiser for pvp every once in a while, but rarely, and that's because all you have to do is kill their drones, or get under their sentries and they have little to no defense. the Stratios is no different, you can launch your sentries before you lock and they might attack your target but once your target gets under your sentries or get's their speed up, well you are screwed. That's why you don't see Gilas or Ishtar too much doing a lot of pvp, you will see them but rarely. There is nothing OP about the Stratios, and I'm with others, I could care less about the lasers or not, I'll probably end up putting projectiles on usually if it keeps it's gun slots, for pvp that is. I think it should get 5 sentries/heavy drones back, it still won't be OP in PvP. Usually you will be using med or scout for PvP anyway, you could launch heavies against a BS, but I don't think the Stratios will last long enough for them to do much to it. You could launch sentries from range, but then you will have a hard time holding your target, and if you put too many drone modules, then you will hurt your tank and the ships ability. And the cost of the ship will turn a good amount of people away from it too, so I don't think you will see a whole lot of them after the first few months for much more then exploring and PvE, just isn't cost effective for PvP, but I could be wrong. When I tested the Stratios on SiSi, and watched others test it, I saw/found out it help up ok against faction cruiser and some T2 cruisers, anything larger and it lost, and even against 2 or 3 AFs or AFs and faction frigates, it couldn't hold out. The frigates just focused on the drones first and then took out the Stratios. I saw some good fits that took on some good ships and so on but like everything in EVE, all someone had to do to beat even the best Stratios fits was fine it's weakness. But for exploring and PvE, if it gets 5 sentries back it will be a good ship for that. PvP it will be good for cloak roams, and for cynos, like all covert ships are. Really want to worry, try to get away from an interceptor after the patch haha.


Dude... paragraphs? Maybe?
Sekeris
Order of Celestial Knights
#2524 - 2013-11-05 17:15:40 UTC
Shrike Arghast wrote:
Quote:
Looks like i will only be able to use it as a can cracker, i dont see any PVE use otherwise.


Thus continuing their recent string of releasing ships that can only excel in one role. I'm not a fan, either. It'd be nice to see some PvE utility.


Which is not a bad thing, but considering they where first put forward as a combat capable ship for sites up to 6/10 its a bit of a let down to find they only do cans.
Omnathious Deninard
University of Caille
Gallente Federation
#2525 - 2013-11-05 17:16:49 UTC
As a shred of hope, the Dev Blog about the SOE ships did not have any hard number in it (other than LP cost and mid slot allocation), so the current stats may still be subject to change.

If you don't follow the rules, neither will I.

Thaddeus Eggeras
Urkrathos Corp
#2526 - 2013-11-05 17:25:16 UTC
Quote:
Dude... paragraphs? Maybe?


Nope haha
Maximus Andendare
Stimulus
Rote Kapelle
#2527 - 2013-11-05 17:47:03 UTC
So Rise, you still don't see that removing the energy turret capacitor bonus for optimal just hurts the "sustain" idea for an armor tank while simultaneously further marginalizing beam turret usage?

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Nevyn Auscent
Broke Sauce
#2528 - 2013-11-05 18:59:18 UTC
Maximus Andendare wrote:
So Rise, you still don't see that removing the energy turret capacitor bonus for optimal just hurts the "sustain" idea for an armor tank while simultaneously further marginalizing beam turret usage?

Of course they don't, Capacitor use on Laser turrets is 'fine' (Despite the fact they saw on the BS level that there was a massive issue with capacitor bonus on all the BS, removed it from all BS (Navy Geddon was replaced at crowd whining) and dropped the overall cap use of large laser turrets significantly (Though it is still significantly more than Hybrids). The entire community is wrong on the cap issues of lasers. Especially combined with active armour tank, because active armour tank is so cap efficient already.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#2529 - 2013-11-05 19:54:56 UTC
Silvana Prioris wrote:
I think the Astero is little to tight on CPU or is missing a "reduced CPU need for Scan Probe Launchers." type bonus.



Nah, it has the cpu to fit the Core Probe Launcher easily.

But the 32 grid is pretty tight, especially for an armor tanked ship. And it is low compared to other pirate ships, and I just noticed it is also lower than all the navy frigates. 32 grid is like the bare minimum.



Xequecal
Ministry of War
Amarr Empire
#2530 - 2013-11-05 21:11:06 UTC
William Clarque wrote:
Rerun the numbers to include the nerfed bandwidth. Underwhelming doesn't begin to describe it.


Good luck running relic/data sites in null without a virus strength bonus.
Alvatore DiMarco
Capricious Endeavours Ltd
#2531 - 2013-11-05 22:30:39 UTC
Xequecal wrote:
William Clarque wrote:
Rerun the numbers to include the nerfed bandwidth. Underwhelming doesn't begin to describe it.


Good luck running relic/data sites in null without a virus strength bonus.


The hacking side wasn't really the point of either of those posts. It was the DPS output for combat sites compared to another ship that is used in combat sites.
Omnathious Deninard
University of Caille
Gallente Federation
#2532 - 2013-11-05 22:43:23 UTC
The Stratios is really going to struggle to find a niche, the Astero will do 3/10s and will be better suited for hacking due to its agility and fast align time.
If they do come out with a BS SOE ship it will take 5/10s and up leaving the poor Stratios for 4/10 sites and a couple unrated complexes.

Unfortunately from what I experienced, DPS was only a small problem for low sec unrated sites and only an issue in some 6/10 sites, the problem is more so the tank, with only 5 low slots you are put into a hard position in the gank vs tank area.

If you don't follow the rules, neither will I.

Alvatore DiMarco
Capricious Endeavours Ltd
#2533 - 2013-11-05 22:46:12 UTC
Fortunately, I can confirm that the Stratios is indeed capable of handling 4/10s.

Also, battleships can get into 5/ and 6/10s? That seems a little bit silly.
Cheng Musana
Native Freshfood
Minmatar Republic
#2534 - 2013-11-05 23:11:41 UTC
Kagura Nikon wrote:
Cheng Musana wrote:
in my opinion the ship is intended for pure PVE+exploration and with that not really supposed to sneak up on people. Give the original drone bonus back but add a penalty for sensor recalibration.

Role penalty: sensor recalibration time rised to 10-15 seconds after decloaking.
This kills the PVP capability while still remain the ability to fly around cloaked and do exploration. And when you do a site you are uncloaked and can target stright away.



No ship is made for PURE PVE!!! All ships that can fit weapons are also PVP ships and are balanced taking that into account.

Its not even a t2 ship, so would never be pingeonholed in a single focused usage like exploration.

Its meant to be GOOD at exploration and a very obvious choice at that. That doe snto mean it was not supposed to be use don other things.

Going by that i could aswell get a hauler, fit 1-2 guns and shield tank it with ancillery shield boosters and go PVP in FW with it. Sure you can do it but if it is a smart choice is a different story.
Klister Ethelred
Parallax Shift
#2535 - 2013-11-06 01:24:32 UTC
The design of these ships, and many of the ships in Eve, drives me nuts. Given that they aren't made out of an infinitely strong material (Since they can be blown up) they would most likely fall apart under forces induced by their own acceleration and vectoring. I guess I spent too much time in my youth building spaceships, cars and tanks out of legos. It left me with a gut feeling of wrongness when I look at a structure that would twist apart so easily.

You know how it is when you watch a movie like "the Net" and you have to groan every five minutes at the stupid stuff they are saying? You remember what it was like when AOL began letting their subscribers access the internet? Eve ship designs are this bad. They break the immersion like the gaffes in "The Net" and they are as clueless as an AOL subscriber.

There are lots of unrealistic aspects to Eve, but the ship designs are one of the most in-your-face.

"I'd rather be pissed off then pissed on"

"This is one of those times when it's important to know the difference between 'then' and 'than'."

Shrike Arghast
Aliastra
Gallente Federation
#2536 - 2013-11-06 01:58:52 UTC
Klister Ethelred wrote:
There are lots of unrealistic aspects to Eve, but the ship designs are one of the most in-your-face.


Well, to be fair, it is fantasy.

Also, I have to say, I think these designs are wonderful, and worlds (WORLDS!) better than a goodly number of ships already in the game. These vessels both look mean, but simultaneously sleek and efficient. They look like warships.
PaulsAvatar
Sebiestor Tribe
Minmatar Republic
#2537 - 2013-11-06 02:30:53 UTC
Klister Ethelred wrote:
The design of these ships, and many of the ships in Eve, drives me nuts. Given that they aren't made out of an infinitely strong material (Since they can be blown up) they would most likely fall apart under forces induced by their own acceleration and vectoring. I guess I spent too much time in my youth building spaceships, cars and tanks out of legos. It left me with a gut feeling of wrongness when I look at a structure that would twist apart so easily.

You know how it is when you watch a movie like "the Net" and you have to groan every five minutes at the stupid stuff they are saying? You remember what it was like when AOL began letting their subscribers access the internet? Eve ship designs are this bad. They break the immersion like the gaffes in "The Net" and they are as clueless as an AOL subscriber.

There are lots of unrealistic aspects to Eve, but the ship designs are one of the most in-your-face.


Depends on how you approach it. If you start at the idea that there is a spatial distortion for warping which stretches and compresses the space in a donut shape around the ship then the local forces acting on the ship hull are actually quite small. The strain is upon energy generation which is used to generate the distortion. This is mostly hand-waved away by saying hi-tech magic power core.

If you consider the speeds of the ships without warp of the normal or micro variety, then you're left with a fast frigate with an afterburner. Let's assume you're hitting 1000 m/s on such a thing. The North American X-15 rocket-powered aircraft was made in the 1960's and set the record for fastest manned aircraft by hitting ~2000 m/s. That should put things in perspective.
Neor Deninard
Blackwater Coalition Forces
Harkonnen Federation
#2538 - 2013-11-06 06:40:11 UTC
Such a pretty ship, ruined by EFT warriors :(
Susurrus Synaesthesia
KarmaFleet
Goonswarm Federation
#2539 - 2013-11-06 06:43:44 UTC
Cheng Musana wrote:
in my opinion the ship is intended for pure PVE+exploration and with that not really supposed to sneak up on people. Give the original drone bonus back but add a penalty for sensor recalibration.

Role penalty: sensor recalibration time raised to 10-15 seconds after decloaking.
This kills the PVP capability while still remain the ability to fly around cloaked and do exploration. And when you do a site you are uncloaked and can target straight away.



Best idea I've seen here yet. Might I add to increase the bandwidth to 125 again, but lower the drone dmg bonus from 10% to 7.5%. Ends up being not quite as much of a nerf and giving you that last sentry/heavy but without making it overpowered as was feared.

Maybe the ship would be useful again...
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2540 - 2013-11-06 08:22:24 UTC  |  Edited by: epicurus ataraxia
Susurrus Synaesthesia wrote:
Cheng Musana wrote:
in my opinion the ship is intended for pure PVE+exploration and with that not really supposed to sneak up on people. Give the original drone bonus back but add a penalty for sensor recalibration.

Role penalty: sensor recalibration time raised to 10-15 seconds after decloaking.
This kills the PVP capability while still remain the ability to fly around cloaked and do exploration. And when you do a site you are uncloaked and can target straight away.



Best idea I've seen here yet. Might I add to increase the bandwidth to 125 again, but lower the drone dmg bonus from 10% to 7.5%. Ends up being not quite as much of a nerf and giving you that last sentry/heavy but without making it overpowered as was feared.

Maybe the ship would be useful again...


But then you have nerfed medium and light drones.

The issue is not so much the damage of the drones, as the ability of EFT warriors to plug shiny glass cannon fits in and imagine the end of the world,

and then scream loudly, which only wakes the trolls.

The problem is when CCP tries to satisfy everyone,all that happens is that they get to give us a watered down version of their dream.

I believe that they should listen to comments that point out things they might have missed, or good improvements.

They should ignore EVERYTHING that is said regarding balance,and stick with their vision.


IF they mess up then the player community can criticise,and things can be dealt with.

At least let us have a chance to try something good, rather than a bland, grey,neutral, world.

The problem is, when you try to be inclusive,and account for everyones views, you are also including the ignorant the stupid, the destructive and the trolling personalities views. And they outnumber the thoughtful and insightful by a large number.

That cannot end well

Unfortunately it looks like the Trolls and EFT warriors may have killed any excitement and hope that was left in these ships.

CCP go back to your vision.

Make the ship what you dreamed.

Stand up for your beliefs.

There is one EvE. Many people. Many lifestyles. WE are EvE