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New dev blog: ...And Papercuts Were Had By All

First post
Author
Elistea
BLUE Regiment.
#301 - 2011-11-18 10:59:24 UTC
Thnx Papercuts, impressive job for such a small time window.

Also lets not forget team BFF with all their lil changes.

These little things are actualy the best feature of following expansion.

BIG Love and keep it comming.
Mr Bigwinky
The Scope
Gallente Federation
#302 - 2011-11-18 11:04:02 UTC
As with everyone else, I am fairly impressed with these simple but needed changes. Props for getting on and doing them :)

One thing that niggles me (and I read through most of this thread to see if anyone else said it so if you did, sorry)

Drones: I don't want my ECM drones coming back to me as i'm trying to warp off (though I should be alligned anyway) I want those drones jamming that motherf***** for as long as they possibly can! ~ just a thought.

- Winky ♥
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Ethidium Bromide
ZEALOT WARRIORS AGAINST TERRORISTS
#303 - 2011-11-18 11:13:36 UTC
awesome! thank you guys!
i hope this will not stay a once in a lifetime idea!
Magic Crisp
Amarrian Micro Devices
#304 - 2011-11-18 11:23:43 UTC
Pure Awesomeness!

Here are some things still to do, i f you still have the time, pretty please:
- Add "promote to waypoint" option in the autopilot GUI, preveting this stupid "add to waypoint"->F10->AP->waypoints->optimize->F10 madness, drives me crazy always.
- Add a corphangar/shipbay icon please to selected appropriate ships, so we can open an orca's corp hangar or SMB just like a can in space. Makes it a lot easier and straightforward
- Could the "Loot everything" button have a shortcut please? Like Y-clicking it, or something (pressing a button + click on it)
- JB routes: Could we please have on some level allies' JBs as well? Like we have a couple of blues down there and we're always using each others' JBs, every time. Maybe needs some criteria.
- Can we (=jump capable pilots) have an addition icon to fleet members who have an actively running cyno? Maybe hot buttons on his face to jump/JB to him.
- Default chatwindow preferences? When i get a new convo, i always have to adjust the input box's size and switch to no-icon lines.

Nice job done so far, please don't stop. I vote for keeping you here and continuing your work on Small Gods :)
M1AU
Zappenduster Inc.
#305 - 2011-11-18 11:39:55 UTC
These are the most exciting features since I started playing EVE!!
Yes, I'm serious. No new ships or anything else is going to top that.
Usability and the little things are what counts for me to play EVE more often.
Great job so far, even if the UI itself has still some serious flaws, it's getting better with these kind of things!
Make Team Papercuts persistent.
Howling Mocassin
Sebiestor Tribe
Minmatar Republic
#306 - 2011-11-18 11:42:38 UTC
I am so looking forward to even more folk jumping straight into gate camps when using the 'improved jump command'Lol

Welcome back CCP a really great effort from this team.
Yvan Ratamnim
Republic Military School
Minmatar Republic
#307 - 2011-11-18 11:44:12 UTC
Team papercuts + Team BFF = Best combo tag team in history
Vedje
Deep Core Mining Inc.
Caldari State
#308 - 2011-11-18 11:51:14 UTC
ieniemienie wrote:
Wait..

You had 3 weeks to 'help out'' and managed to add more usable features than the whole of ccp could do in 3 years?

Impressive..


Couldn't have said it better myself xD
Aphrodite Skripalle
Garoun Investment Bank
Gallente Federation
#309 - 2011-11-18 12:13:06 UTC
jonnykefka wrote:
Don't go back to WoD. Stay with EVE. Please. We have cookies.

^This.
And Chocolate.
What do you want to stay ? I am sure we can bring it.
Aineko Macx
#310 - 2011-11-18 12:36:12 UTC
Only players are allowed to call CCP achievements "awesome". And this time, it is well deserved. Cheers! Big smile
Bob Niac
Aliastra
Gallente Federation
#311 - 2011-11-18 13:04:11 UTC
In the spirit of the dev blog:

"0h hai! We have a revolutionary idea! Next expasion we are only adding features to address issues! Yes we will have new content for PVE because guess what? That seems to be an issue!"

No but really... If we ever get an expansion of stuff like this, miltary experts will be calling it the best patch EVER. Ieven have a name for it: Marathon. Adding / addressing content over the course of an entire fiscal quarter..1 patch every other week give or take.

[u]I <3 Logistics:[/u] Pilot of all  T2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use.

Sturmwolke
#312 - 2011-11-18 13:06:31 UTC
I just remembered something, while you're still at it, please take a look at the PI double-click -> auto center to CC.
DISABLE IT.
Misanth
RABBLE RABBLE RABBLE
#313 - 2011-11-18 13:11:09 UTC
These small changes are all better than the last three expansions - and the upcoming one - are together. This is the kind of stuff CCP should be doing non-stop, and not adding alot of useless crap that never gets iterated on.

Team Papercut is now officially the best CCP team, by miles.

AFK-cloaking in a system near you.

Kari Trace
#314 - 2011-11-18 13:40:03 UTC  |  Edited by: Kari Trace
Blaad Booyashaka wrote:

motherofgod.jpg


http://en.wikipedia.org/wiki/Mary_(mother_of_Jesus)

Closest I could get for you Blaad Booyashaka

I like making things explode.

Kari Trace

Glafri
#315 - 2011-11-18 14:13:02 UTC
Hilmar, get these guys working on EVE - FULL TIME!!!one!1!

[insert witty or inspirational comment here]

CCP Kepler
C C P
C C P Alliance
#316 - 2011-11-18 14:20:33 UTC  |  Edited by: CCP Kepler
Mr Bigwinky wrote:

Drones: I don't want my ECM drones coming back to me as i'm trying to warp off (though I should be alligned anyway) I want those drones jamming that motherf***** for as long as they possibly can! ~ just a thought.

The feature where drones attempt to return to you is only in effect if you emergency warp (i.e. you disconnect). If you're disconnected, we'll essentially issue a 'recover drones' command in an attempt (note: they may not make it back in time!) to save your drones before you e-warp. This doesn't apply to player-initiated warps.

Regardless, you will now also be able to reconnect to your drones if you accidentally leave them behind an return to the grid they are on. A very cool feature.... Big smile

Engineering Manager CCP NA

Achaiah7
Perkone
Caldari State
#317 - 2011-11-18 14:31:00 UTC
You guys *&*@ rock. It only took you 7 years but finally...finally... I don't have to smash my keyboard in rage of losing 25M in drones when my connection drops. Nice work on other improvements too... love the missile info, jb info and all the other stuff that makes flying spaceships fun rather than a grind.
Care Bear King
School of Applied Knowledge
Caldari State
#318 - 2011-11-18 14:32:49 UTC  |  Edited by: Care Bear King
Feature Request:

- Allow us to start multiple votes to lock/unlock BPOs if multiple BPOs are selected when a vote to lock/unlock is initiated.
- Allow us to register multiple votes simultaneously if multiple open votes are selected when a yes/no vote is cast.
- Allow us to put multiple passed votes into effect simultaneously if multiple passed votes are selected before issuing command.

This request would address the issue of wanting to move offices, but being unable to because you've managed to lock down some 800+ BPOs over the years and don't want to get carpal tunnel going through the 2400+ mouse clicks (and miles of scroll wheel usage) currently required to unlock them all prior to unrenting the office in question.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#319 - 2011-11-18 15:19:38 UTC
Lol wth is that domi fit? Lol

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Qalix
Long Jump.
#320 - 2011-11-18 15:23:35 UTC
Quote:
In addition to Dock, Jump, Activate Acceleration Gate, and Enter Wormhole you can also now request to Open Cargo, Scoop to Drone Bay, Scoop to Cargo Bay, Scoop to Ship Maintenance Bay and you’ll attempt to get to the correct range and do the action.

I like all the stuff you guys are doing, but I was a little concerned by this. Often, I do "flyby" scoops where there are a cluster of wrecks or drones sitting in space and I'll line up a course that passes through them. Then I'll do quick scoops/loots as I pass through, but I keep my alignment so that I can warp away quickly if necessary. This change sounds like if I try that, my alignment will be instantly screwed up. If something is in range and thus I don't actually have to move, does my ship alignment change? What if I'm sitting still? Am I understanding it correctly? If I am, there needs to be an option to NOT move towards something.