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PVP Curse Fit?

First post
Author
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#1 - 2013-04-22 14:25:03 UTC
As title. Have looked at the top rated fits on BC (the 5 Neut one and the 3 Neut/2 HML one) and I can't get either of them to work without implants. My implant slots are full and I'm not changing them so I want a fit that works 'as is'.

Plus ça change, plus c'est la même chose

Kasutra
No Vacancies
No Vacancies.
#2 - 2013-04-22 15:14:41 UTC
All your jump clones have their implant slots full?

Anyway, if I'm looking at the same fittings you are (this and this)... those are nearly full T2 fits. Change modules to meta 4 until they fit.

(Note: Did not read the fits closely enough to determine if they are actually worth a damn.)
Rovinia
Exotic Dancers Union
#3 - 2013-04-22 15:24:54 UTC  |  Edited by: Rovinia
Low:

1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Med:

Experimental 10mn Microwarpdrive I
J5 Prototype Warp Disruptor I
Tracking Disruptor II
Tracking Disruptor II
Tracking Disruptor II
Medium Electrochemical Capacitor Booster I

High:

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Light Missile Launcher II
Light Missile Launcher II

Rigs:

Medium Ancillary Current Router I
Medium Ancillary Current Router I


As you can see, it's an armor fit because i wanted more medslots available to take full advantage of the squishy TD-Bonus on the Curse. Many prefere Shieldfits for more speed / Firepower. But this one really works good for me, the curse isn't a very good damage dealer anyways. It has other qualitys for a fleet.
Mra Rednu
Vanishing Point.
#4 - 2013-04-22 15:34:28 UTC
The shield fits aren't for more firepower but more for the GTFO factor.
Yabba Addict
Legion of the Many
#5 - 2013-04-22 16:06:42 UTC  |  Edited by: Yabba Addict
For solo I'd go with shields, the range at which this thing works pretty much negates the need for TD anyway. The faction warp dis is well worth the isk. TIP Never DC a shield curse, it really isn't worth it

[Curse, Solo PVP Curse]
Drone Damage Amplifier II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Drone Damage Amplifier II

Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Medium Capacitor Booster II, Navy Cap Booster 800
Dark Blood Warp Disruptor

Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile

Medium Anti-EM Screen Reinforcer II
Medium Ancillary Current Router I


Hammerhead II x5
Hobgoblin II x5
Warrior II x5

[Curse, Recharge Missile Curse]
Drone Damage Amplifier II
Drone Damage Amplifier II
Capacitor Power Relay II
Capacitor Power Relay II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Dark Blood Warp Disruptor
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile

Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender I


Hammerhead II x5
Hobgoblin II x5
Warrior II x5
Danny John-Peter
Blue Canary
Watch This
#6 - 2013-04-22 17:44:08 UTC
[Curse, SG NO INVUL]
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
True Sansha Warp Disruptor
Experimental 10MN Microwarpdrive I

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I


Hammerhead II x5

Fairly standard, drones to taste etc.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#7 - 2013-04-22 19:45:47 UTC
If you're so bad at pvp that you cannot fit a curse you really really should not be flying one..

sorry..

BYDI recruitment closed-ish

Maisonian
The Green Machine
That Escalated Quickly.
#8 - 2013-04-23 13:54:33 UTC
I've had this fit from the first days of flying one and I've not found a huge number of ways to improve it beyond faction spaffing .

Maisonian's Curse

Highs:
3 x medium T2 Neut
2 x small corpii c-type nosferatu

Mids:
1 x Experimental 10mn MWD
1 x Warp Disruptor T2
1 x Electrochemical Cap Booster
1 x Sensor Booster T2
2 x Tracking Disruptor T2

Lows:
1 x DCU T2
2 x ENAM T2
1 x 800mm RTP

Rigs:
2 x Egress Port Maximiser T1

Drones:
To taste, although ALWAYS have a flight of EC-600s.

A few people might say Ewww armour curse with rubbish buffer but remember, it's a recon. If you're taking too much damage, you're doing your job wrong. I advise this for solo work against slower targets, NOS will permarun as an anchor at around 18-20km, allowing you to neut other ships with impunity and lowish reliance on the cap booster. Micromanage your TD, range scripts will negate most of the damage coming in. A 3rd TD will fit in place if the Sebo, but downgrade to best named. The curse is a nicely bonuses ship; it's a shame to waste the bonuses :)
Muad 'dib
State War Academy
Caldari State
#9 - 2013-04-23 14:15:14 UTC
i cant seem to keep a curse for more than a few days....

they really are cursed! everyone shoots them, and yeah fine, 1v1 or two you can stay alive but zee blob always unites from no where to get mine :(

funk you curses perfectly balanced as insanely effective or deader than dog sheet

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Penca
Native Freshfood
Minmatar Republic
#10 - 2013-04-24 04:42:18 UTC
Garviel Tarrant wrote:
If you're so bad at pvp that you cannot fit a curse you really really should not be flying one..

sorry..


If you are so bad at posting you shouldn't be posting anymore.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#11 - 2013-04-24 06:18:22 UTC
Touchy aren't we?

Upset that i used the term bad rather than newbie?

Fine let me say the exact same thing in a nicer way.

If you're new to pvp you shouldn't try to get into it with flying a curse because 1. you don't really know what you're doing and its a rather expensive lossmail. 2. The curse is highly overreated and you will be very disappointed by the results, it does really poorly in anything but 1v1's.

Now top being so pissy ^^

BYDI recruitment closed-ish

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#12 - 2013-11-01 19:14:03 UTC
A post, primarily consisting of profanity, has been removed.

Forum rule 7. Use of profanity is prohibited.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#13 - 2013-11-01 22:18:46 UTC
Apologies on behalf of my colleague as he unintentionally locked the thread.

Thread unlocked.

ISD Ezwal Community Communication Liaisons (CCLs)

Xequecal
Ministry of War
Amarr Empire
#14 - 2013-11-01 23:40:24 UTC  |  Edited by: Xequecal
XLASB Curse is best Curse.

[New Setup 1]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Drone Damage Amplifier II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
X-Large Ancillary Shield Booster,Navy Cap Booster 400
Dread Guristas Warp Disruptor
Balmer Series Tracking Disruptor I,Tracking Speed Disruption Script
Small 'Siesta' Capacitor Booster,Navy Cap Booster 400
Large Shield Extender II

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Nosferatu II
Expanded Probe Launcher I,Core Scanner Probe I

Medium Anti-EM Screen Reinforcer II
Medium Ancillary Current Router II

Drones_Active=Hammerhead II,5

CA-1, CA-2, 3% CPU implant. Probe launcher is offline.
Chessur
Full Broadside
Deepwater Hooligans
#15 - 2013-11-01 23:59:36 UTC
Xequecal wrote:
XLASB Curse is best Curse.

[New Setup 1]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Drone Damage Amplifier II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
X-Large Ancillary Shield Booster,Navy Cap Booster 400
Dread Guristas Warp Disruptor
Balmer Series Tracking Disruptor I,Tracking Speed Disruption Script
Small 'Siesta' Capacitor Booster,Navy Cap Booster 400
Large Shield Extender II

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Nosferatu II
Expanded Probe Launcher I,Core Scanner Probe I

Medium Anti-EM Screen Reinforcer II
Medium Ancillary Current Router II

Drones_Active=Hammerhead II,5

CA-1, CA-2, 3% CPU implant. Probe launcher is offline.


I feel the curse needs more neuting. I also hate not being able to talisman / snake my pods, so this fit keeps the head clear.

Medium unstable power fluctuator I
Medium unstable power fluctuator I
Medium unstable power fluctuator I
Medium unstable power fluctuator I
Small Unstable power fluctuator I

Experimental 10MN MWD
Medium Electrochemical Cap Booster, Navy Cap Booster 800
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Warp DIsruptor II

Damage Control II
Nanofiber Internal II
Nanofiber Internal II
Reactor Control Unit II

Medium Semiconductor Memory Cell II
Medium Semiconductor Memory Cell II

All in all, 1min cap with everything running. 2min cap if you have only 3 med neuts going. Its a beast for small gang.

That being said, I feel that curse is a weak solo boat, simply because it lacks DPS. But there is not a better small gang recon. Curse Number 1 IMO.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-11-02 11:35:07 UTC
Like Chessur said, The Curse is not a good solo boat.

It has excellent control but its dps along with sub par tank just kill it for that role.

BYDI recruitment closed-ish

Titus Marrs
Doomheim
#17 - 2013-11-05 16:14:28 UTC
Just curious, but wouldn't a nanocane fit do pretty much anything a curse or ashimmu ship would do? especially if you have talisman implants? Or is the curse that strong of a ship for things..?
Batelle
Federal Navy Academy
#18 - 2013-11-05 16:25:53 UTC  |  Edited by: Batelle
Titus Marrs wrote:
Just curious, but wouldn't a nanocane fit do pretty much anything a curse or ashimmu ship would do? especially if you have talisman implants? Or is the curse that strong of a ship for things..?


The neut on a nanocane is auxiliary and takes its time to do its work vs similarly sized targets, and only then if they're not cap boosted. It also hurts frigates. The neut is is also fairly short range.

The ashimmu is a brawler that doesn't have the range bonus of the curse.

A curse will empty out a battlehip's cap and turn its guns off fast, or it will empty multiple same-sized targets at once. And it will do it all from long range.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Chessur
Full Broadside
Deepwater Hooligans
#19 - 2013-11-05 16:39:19 UTC
Titus Marrs wrote:
Just curious, but wouldn't a nanocane fit do pretty much anything a curse or ashimmu ship would do? especially if you have talisman implants? Or is the curse that strong of a ship for things..?


Curse has 38K med neuts, and if you get faction med neuts, you have neuting out 44K. Not to mention the fact that the curse also has a much stronger cap recharge rate, and has a huge bonus to neuting power over the cane. Cane is nothing compared to the curse when it comes to field control. If you really want to get crazy, slap a heavy neut on your curse- and alpha cap cruisers from 78K or so. You can shut down every HAC / T3 / and Recon with one click of a button. Its really powerful.
Janna Sway
Ember Inc.
Curatores Veritatis Alliance
#20 - 2013-11-13 00:57:34 UTC  |  Edited by: Janna Sway
Rovinia wrote:
Low:

1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Med:

Experimental 10mn Microwarpdrive I
J5 Prototype Warp Disruptor I
Tracking Disruptor II
Tracking Disruptor II
Tracking Disruptor II
Medium Electrochemical Capacitor Booster I

High:

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Light Missile Launcher II
Light Missile Launcher II

Rigs:

Medium Ancillary Current Router I
Medium Ancillary Current Router I


As you can see, it's an armor fit because i wanted more medslots available to take full advantage of the squishy TD-Bonus on the Curse. Many prefere Shieldfits for more speed / Firepower. But this one really works good for me, the curse isn't a very good damage dealer anyways. It has other qualitys for a fleet.


Nice fit!

However, how about skipping the Missile launcher and try to squeeze more neuts to the fit?
The T2 TD are plainly a CCP-fail design. Meta4 free up CPU which could be used for more neuts.
Does the ship even offer the powergrid for more neuts than the 3? Maybe adding small neuts in case medium ones do not fit?
Just need neuts and TD for this ship with a heavy armor tank with sufficient buffer and max-possible resists, if it is run in an armor-logi fleet. Can even run with zero DPS in a fleet and be used as a support ship with ewar- and logi- drones, maybe.

It could work out well and be very helpful and fun to fly. Nice addition to counter the often utilized Naga, Oracle, or other tier3-BC fleets.

As a soloship, fitting it shield tanked is in my opinion the way to go. The Curse literally screams for a shield tank. Even the basic shield stats compared to its armor literally scream that the Curse wholeheartedly wishes to be shield-tanked, and of course the slot layout help with the decision making between shield and armor tanking.
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