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Warfare & Tactics

 
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Declaring War

Author
Degnar Oskold
Moira.
#21 - 2013-10-30 17:45:04 UTC
Well if you want a fight, just join Caldari Militia and then hang out between Innia, Eha, Oicx and Vlilirier. JUSTK will be along for you shortly.
sue Abbott
Republic Military School
Minmatar Republic
#22 - 2013-10-30 17:54:10 UTC
Degnar Oskold wrote:
Well if you want a fight, just join Caldari Militia and then hang out between Innia, Eha, Oicx and Vlilirier. JUSTK will be along for you shortly.




Thats not we are saying noob
praying mantis01
Death by Design.
#23 - 2013-10-30 18:00:41 UTC
Degnar Oskold wrote:
Well if you want a fight, just join Caldari Militia and then hang out between Innia, Eha, Oicx and Vlilirier. JUSTK will be along for you shortly.



They dont want a fight why do you think they sit out side trade hubs. When they actaully venture into low they get curbed stomped.
Grus Darkhart
Astrotech Syndicate
#24 - 2013-10-30 18:02:48 UTC
praying mantis01 wrote:
Degnar Oskold wrote:
Well if you want a fight, just join Caldari Militia and then hang out between Innia, Eha, Oicx and Vlilirier. JUSTK will be along for you shortly.



They dont want a fight why do you think they sit out side trade hubs. When they actaully venture into low they get curbed stomped.


funny how all the "curb stomping" you guys do have suddenly spaceships on the kill mails.
sue Abbott
Republic Military School
Minmatar Republic
#25 - 2013-10-30 18:07:17 UTC
Grus Darkhart wrote:
praying mantis01 wrote:
Degnar Oskold wrote:
Well if you want a fight, just join Caldari Militia and then hang out between Innia, Eha, Oicx and Vlilirier. JUSTK will be along for you shortly.



They dont want a fight why do you think they sit out side trade hubs. When they actaully venture into low they get curbed stomped.


funny how all the "curb stomping" you guys do have suddenly spaceships on the kill mails.




Lol we make most gate camps run lol Pirate
Moonlit Raid
Doomheim
#26 - 2013-10-30 20:57:12 UTC  |  Edited by: Moonlit Raid
Twizted3 wrote:
Donbe Scurred wrote:
Thank you for bringing this to our attention, you are the first person to ever realize this. Roll


I am not saying i am the first to realize this, nor would I presume to be the first, but I feel like its an issue that needs to be addressed so I posted in the proper area.

If you don't dec newbie corps they'll have too many assets to control during a switchover and therefore are much less likely to dissolve and re-form.

Which brings us to your real request. "Why can't I shoot noobs?"

Edit: Also, I read the Dev blog/patch notes on rubi and there was a para speccifically about war decs on corps holding POCOs. Long and short, if you're war dec'd and own a POCO, the POCO can't avoid the dec.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

sue Abbott
Republic Military School
Minmatar Republic
#27 - 2013-10-31 00:16:06 UTC
Moonlit Raid wrote:
Twizted3 wrote:
Donbe Scurred wrote:
Thank you for bringing this to our attention, you are the first person to ever realize this. Roll


I am not saying i am the first to realize this, nor would I presume to be the first, but I feel like its an issue that needs to be addressed so I posted in the proper area.

If you don't dec newbie corps they'll have too many assets to control during a switchover and therefore are much less likely to dissolve and re-form.

Which brings us to your real request. "Why can't I shoot noobs?"

Edit: Also, I read the Dev blog/patch notes on rubi and there was a para speccifically about war decs on corps holding POCOs. Long and short, if you're war dec'd and own a POCO, the POCO can't avoid the dec.



eve just not fair part of the game but still we are not talking about that
IbanezLaney
The Church of Awesome
#28 - 2013-10-31 01:05:57 UTC
Moonlit Raid wrote:
Twizted3 wrote:
Donbe Scurred wrote:
Thank you for bringing this to our attention, you are the first person to ever realize this. Roll


I am not saying i am the first to realize this, nor would I presume to be the first, but I feel like its an issue that needs to be addressed so I posted in the proper area.

If you don't dec newbie corps they'll have too many assets to control during a switchover and therefore are much less likely to dissolve and re-form.

Which brings us to your real request. "Why can't I shoot noobs?"

Edit: Also, I read the Dev blog/patch notes on rubi and there was a para speccifically about war decs on corps holding POCOs. Long and short, if you're war dec'd and own a POCO, the POCO can't avoid the dec.



Yeah I heard this was coming in the update.

Still no big deal - Make a few one derp toon holding corp for pocos. (Use your 2 spare account slots)
If someone war decs it and pops the poco, be there for when it come out of reinforcement with another neutral toon/Badger and drop a new office 1st. They can't shoot the neutral badger and will not have their own toon on field to drop one until after they poco is down. You just have to be ready the second the poco pops.

Then swap it to the corp you want it in when you next can. They then have to do it all again.
Also set the time for it to come out of reinforcement for when the aggressor is known to be working or sleeping.

A lot of hell funny things will happen when people start bashing high sec offices.
Princess Bride
SharkNado
#29 - 2013-10-31 14:06:16 UTC
Wait.... you can AVOID wardecs?

Why. Oh WHY. WHY were we NEVER TOLD?!

http://eveprincessbride.wordpress.com/

Ynot Eyob
Nisroc Angels
The Obsidian Front - Reborn
#30 - 2013-10-31 15:26:54 UTC
Twizted3 wrote:
I am a member of a highsec wardeccing corp that some of you may know and others may not, I have noticed a huge flaw in the war declaring system.

Dissolving Corporations

When declaring war on someone and paying the fee for declaring war on them, they can instantly dissolve their corp and reform it with the same name, same logo, everything, except they won't be at war with you anymore. I personally feel this is an exploit of game mechanics. Why should they be able to dodge the wardec like that and I still have to pay my 50 million isk? I understand if you don't want to fight I suppose but then I should get my 50 million back.

An idea to solve this would be, make members have to stay in the corp for 48 hours while under a war declaration (24 hours of fighting time) or if they surrender before the wardec goes live, refund the 50m to the attacking corporation. Any other suggestions on this would be awesome, it doesn't work the way it is now and seems like a small easily fixed problem.


I have to say, this solution can only be in favor of really new and small Corporations, from which i doubt youll get good fights out of anyway. Its will demand they have to empty their corp hangers and move wallets across, or am i mistaken?

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

Sipphakta en Gravonere
Aliastra
Gallente Federation
#31 - 2013-10-31 17:24:58 UTC
I don't see the problem. Your targets creatively use game mechanics to defeat you in the ISK war - working as intended.
Sebelling Spacey
Viziam
Amarr Empire
#32 - 2013-10-31 19:09:48 UTC
Grus Darkhart wrote:
IbanezLaney wrote:
Grus Darkhart wrote:
Whats going to be interesting to see is when said corp that is wardec'd desolved corp and they have PCO's owned to said corp... what i want to know is, what happeneds to the PCO's when they do that? do they go back to CONCORD? Or do they become nutral? Pirate


They are transferred to the new corp or a holding corp before dissolving the old one.

Keeping POCO ownership is a non issue.


see, thats just crap What?

_EDIT_ afterthoughts

so, let me follow this line of thinking. if i wanted a POCO that another corp holds i need to wardec said corp. then they transfer to a holding corp, and i wardec them. then they just make another one and do it again? if thats not abuse of a mechanic i dont know what is.


From the dev post:

Because of the importance of wars in taking down POCOs, we’re putting in a restriction on when ownership of a POCO can be transferred and to whom. A corporation that owns a Customs Office cannot transfer ownership if they are at war or have a war pending. This does not apply to transferring ownership to another corporation in the same Alliance as the owner (as the war will still cover those).

So the pocos can't run to other corps. But what happens if the corp dissolves? I'd like to see those pocos turn back into interbus for anyone to shoot.

On topic, being able to run from wardecs "working as intended" is horseshit. What kind of multiplayer game are you playing if you're allowed to easily hide from player conflict? I like the idea of having the dec follow a player even if he leaves, for some amount of time. After that you can go back to missions or w/e the **** you do but gimme at least a day to kill you first. Damn I paid good money for this.
Bklyn 1
MUSE Buy-n-Large
#33 - 2013-10-31 20:05:04 UTC
Hmm...which generic Eve forum warrior meme to use?

-HTFU

-Show us on the doll where the carebear touched you

-Tears sweet tears

-Proof or it didn't happen

Think I'll just go with:
-Because of Falcon
Ginger Barbarella
#34 - 2013-10-31 22:28:42 UTC
Twizted3 wrote:
I am a member of a highsec wardeccing corp

Why should they be able to dodge the wardec like that and I still have to pay my 50 million isk?


Because you're a tool for wardec'ing high sec industrial corps who can't defend themselves, instead of leaving the playground and heading out into the real world?

"Blow it all on Quafe and strippers." --- Sorlac

Moonlit Raid
Doomheim
#35 - 2013-11-01 15:06:20 UTC
Just throwing it in here. I'd like as a defender to be able to rejoin corp during a war's first 7 days. I see no problem with it. After all the dec'ing corp DO want to shoot you don't they?

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Takashi Kuritatomo
Frankenmouse Inc
Frankenmouse
#36 - 2013-11-01 17:26:56 UTC
As a corp that has been wardec'd by corps we couldn't fight against (in our earlier days), and by Failed Diplo on more than one occasion, the option came up in Command Core back then to do just what this thread is discussing. I refused, as that was not how I wanted this corp to run. We couldn't fight them on even terms, felt they were bullies for picking on noobs, but chose to stand our ground (or, you known, avoid Rens).

As someone said, disbanding and reforming is a lot of hassle, demoralizing, and weakens your corp as much as a wardec would. Now, my corp is still noob, but can hold our own in several of the wars we are in, as well as the fact that we have formed good relationships with some of the corps we fought against.

My point? I type too much. Also, if a corp sucks enough that they have to disband to avoid a war, let them - they won't be around for long, and there are plenty of other corps out there to wardec. So, you lost some Isk on a failed wardec; it probably wasn't much, and that's the risk you take.

Each pilot plays the game their own way - it is not on us to enforce our way of playing on others.
Anya Klibor
Native Freshfood
Minmatar Republic
#37 - 2013-11-01 17:47:23 UTC
Twizted3 wrote:
I am a member of a highsec wardeccing corp that some of you may know and others may not, I have noticed a huge flaw in the war declaring system.

Dissolving Corporations

When declaring war on someone and paying the fee for declaring war on them, they can instantly dissolve their corp and reform it with the same name, same logo, everything, except they won't be at war with you anymore. I personally feel this is an exploit of game mechanics. Why should they be able to dodge the wardec like that and I still have to pay my 50 million isk? I understand if you don't want to fight I suppose but then I should get my 50 million back.

An idea to solve this would be, make members have to stay in the corp for 48 hours while under a war declaration (24 hours of fighting time) or if they surrender before the wardec goes live, refund the 50m to the attacking corporation. Any other suggestions on this would be awesome, it doesn't work the way it is now and seems like a small easily fixed problem.


TL;DR Version: "I don't like having to leave Rens."

Leadership is something you learn. Maybe one day, you'll learn that.

Sebelling Spacey
Viziam
Amarr Empire
#38 - 2013-11-01 19:19:08 UTC
Anya Klibor wrote:
Twizted3 wrote:
I am a member of a highsec wardeccing corp that some of you may know and others may not, I have noticed a huge flaw in the war declaring system.

Dissolving Corporations

When declaring war on someone and paying the fee for declaring war on them, they can instantly dissolve their corp and reform it with the same name, same logo, everything, except they won't be at war with you anymore. I personally feel this is an exploit of game mechanics. Why should they be able to dodge the wardec like that and I still have to pay my 50 million isk? I understand if you don't want to fight I suppose but then I should get my 50 million back.

An idea to solve this would be, make members have to stay in the corp for 48 hours while under a war declaration (24 hours of fighting time) or if they surrender before the wardec goes live, refund the 50m to the attacking corporation. Any other suggestions on this would be awesome, it doesn't work the way it is now and seems like a small easily fixed problem.


TL;DR Version: "I don't like having to leave Rens."


So tell me how the system you're in affects whether your war targets disband?
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