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Active Tank or Buffer Tank

Author
Chessur
Full Broadside
Deepwater Hooligans
#41 - 2013-10-30 17:51:18 UTC  |  Edited by: Chessur
Tarren Renalard wrote:
Yes I can afford it, I'm probably either gonna use HAM or HML on it don't really like RLML only if I was fighting frigates. And no 100mn cause agility is crap and easy for someone to get away because of turning speed, also seems to take a while to get up to full speed? Thanks

EDIT: Only really see 100mn used with HML and how would you keep point if agility is crap?

Sorry if don't make much sense, half asleep when writing this



See the thing is, the 100MN will vastly increase your tank, and it will be great for HAM use as well. It will help increase your disengage ability, along with increasing your tank exponentially. I again would like to repeat, that you probably should not be flying a tengu because you are asking these kinds of questions / appear this clueless about PvP.

That being said hower, here are some 100MN AB tengu videos, that prove (provided you are a competent pilot and can hold manual orbit) That pointing / webbing things with a 100MN is actually quite easy.

http://www.youtube.com/watch?v=rn_c2Q2W09U

http://www.youtube.com/watch?v=eeKx2KPpaE0

As for particular tengu fittings:

10MN Buffer HAM:
http://i.imgur.com/8G79s0j.jpg

100MN Buffer Ham:
http://i.imgur.com/1hKMcBi.jpg

10MN Active HAM:
http://i.imgur.com/UZbMO33.jpg

100MN Active HAM:
http://i.imgur.com/53QY3uu.jpg
(Mistake in this one, replace scram with Fed Web)

Now my personal favorite:

RLML 100MN Active:
http://i.imgur.com/atMuxBZ.jpg

Its really not the tengu thats bad, its the fact that HMLs / HAM's are just so bad.
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#42 - 2013-10-30 18:52:16 UTC
Chessur wrote:

Cn scourge for all ships. Rage will net you much lower dps.

Yeh, that's why I was asking. Did some EFT warrioring and couldn't believe it at first - both Cerbs were hitting 690 m/s ab Caracal, the first one was 503dps RLML using Scourge Fury and the second 725dps HAM with CN Scourge and, according to EFT, applied damage was 480dps against 324dps. If however ab on Caracal is turned off and speed reduced (288 m/s base speed) results are quite the opposite - 503dps against 644dps (Warrior II drones). Can't believe it still... ofc I knew RLML are good but not that good.
Chessur
Full Broadside
Deepwater Hooligans
#43 - 2013-10-30 19:25:02 UTC
Niena Nuamzzar wrote:
Chessur wrote:

Cn scourge for all ships. Rage will net you much lower dps.

Yeh, that's why I was asking. Did some EFT warrioring and couldn't believe it at first - both Cerbs were hitting 690 m/s ab Caracal, the first one was 503dps RLML using Scourge Fury and the second 725dps HAM with CN Scourge and, according to EFT, applied damage was 480dps against 324dps. If however ab on Caracal is turned off and speed reduced (288 m/s base speed) results are quite the opposite - 503dps against 644dps (Warrior II drones). Can't believe it still... ofc I knew RLML are good but not that good.


RLMLs / Sentries / Pulse lasers + Optimal Bonus + Scorch- Best weapon systems in game bar none.

Cruise missiles on the phoon are a close second.

Every other weapon system, is just so sub par.
Tarren Renalard
MyMIX Corp
#44 - 2013-10-31 03:18:11 UTC  |  Edited by: Tarren Renalard
Thanks Chessur, I'll check out the fits and think about it, but does the acceleration rate make a big effect at all? Are HML viable at all, before I fly the tengu gonna try the RLML caracal to get some experience and thanks for the answers it's very much appreciated.

EDIT: oh and for the 100mn fit would you fly with snakes or nomads or crystals(active tank fit)?
Chessur
Full Broadside
Deepwater Hooligans
#45 - 2013-10-31 03:54:39 UTC  |  Edited by: Chessur
Tarren Renalard wrote:
Thanks Chessur, I'll check out the fits and think about it, but does the acceleration rate make a big effect at all? Are HML viable at all, before I fly the tengu gonna try the RLML caracal to get some experience and thanks for the answers it's very much appreciated.

EDIT: oh and for the 100mn fit would you fly with snakes or nomads or crystals(active tank fit)?


Snakes only, like i said before- speed tank is everything when you are flying the 100MN, Not the raw Shield HP repaired.

Acceleration is not a problem, as you should never be turning off the AB in the first place.

HML's really are that bad. The only way I would use them, is with a dual web 100MN active tengu. But even then- you are going to have pitiful DPS to frigs, cruisers, dessies outside of web range.
Tarren Renalard
MyMIX Corp
#46 - 2013-10-31 04:27:54 UTC
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#47 - 2013-10-31 10:48:49 UTC
Tarren Renalard wrote:
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?

Not really, no. "That dps" is not always the same, it varies. It depends whether you use Advanced High Damage, High Precision or Faction Light Missiles, whether you have web or not, how small your target is and how fast it is flying. In other words, you can't do full dps to ab Dramiel even with High Precision missiles and precision rigs, you need web for that.
Chessur
Full Broadside
Deepwater Hooligans
#48 - 2013-10-31 11:05:38 UTC
Niena Nuamzzar wrote:
Tarren Renalard wrote:
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?

Not really, no. "That dps" is not always the same, it varies. It depends whether you use Advanced High Damage, High Precision or Faction Light Missiles, whether you have web or not, how small your target is and how fast it is flying. In other words, you can't do full dps to ab Dramiel even with High Precision missiles and precision rigs, you need web for that.


Actually with standard crash booster, you are basically hitting almost everything for full damage. AB Dramiels are pretty extreme examples lol :)
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#49 - 2013-10-31 11:26:51 UTC
http://eve-kill.net/?a=kill_detail&kll_id=18322012

You could try 100mn caracal as practice.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#50 - 2013-10-31 14:04:37 UTC
Chessur wrote:
Niena Nuamzzar wrote:
Tarren Renalard wrote:
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?

Not really, no. "That dps" is not always the same, it varies. It depends whether you use Advanced High Damage, High Precision or Faction Light Missiles, whether you have web or not, how small your target is and how fast it is flying. In other words, you can't do full dps to ab Dramiel even with High Precision missiles and precision rigs, you need web for that.


Actually with standard crash booster, you are basically hitting almost everything for full damage. AB Dramiels are pretty extreme examples lol :)


Seconding this. HAM with standard crash has explosion radius of merely 80. That's small enough not to suffer on dps against dessies
Chessur
Full Broadside
Deepwater Hooligans
#51 - 2013-10-31 14:17:09 UTC
Caleb Seremshur wrote:
Chessur wrote:
Niena Nuamzzar wrote:
Tarren Renalard wrote:
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?

Not really, no. "That dps" is not always the same, it varies. It depends whether you use Advanced High Damage, High Precision or Faction Light Missiles, whether you have web or not, how small your target is and how fast it is flying. In other words, you can't do full dps to ab Dramiel even with High Precision missiles and precision rigs, you need web for that.


Actually with standard crash booster, you are basically hitting almost everything for full damage. AB Dramiels are pretty extreme examples lol :)


Seconding this. HAM with standard crash has explosion radius of merely 80. That's small enough not to suffer on dps against dessies


I was talking about RLM with Crash, not HAM. HAM crash- while it does help, still doesn't really get near the DPS application that you need against frigs / dessies unless you have tackle. However with standard crash, and a target painter you can hit cruisers (provided they are not linked) For near full damage using HAM. Thing is, with a fit like that- you are gimping the rest of your ship hard, for a pretty negligable increase in DPS.
Tarren Renalard
MyMIX Corp
#52 - 2013-10-31 17:16:54 UTC
Thanks for the 100mn caracal fit I'll try it out once I get home and get some practice in with it. While I'm practicing over next couple months gonna see who my targets is and base my fit off that with either RLML or HAMs, thanks guys
Tarren Renalard
MyMIX Corp
#53 - 2013-11-01 03:28:01 UTC
One quick question I fit a HAM and RLML tengu fit, and was doing dps graphs in EFT and looks like once you get to cruiser level or above you'd do less damage in the RLML than the HAM one?
Chessur
Full Broadside
Deepwater Hooligans
#54 - 2013-11-01 03:47:52 UTC
Tarren Renalard wrote:
One quick question I fit a HAM and RLML tengu fit, and was doing dps graphs in EFT and looks like once you get to cruiser level or above you'd do less damage in the RLML than the HAM one?


RLMS will do more damage to cruisers, than HAMs. However above crusier level, then HAMs will start to out damage RLMLs. However with links, RLMLs once again will be on roughly the same playing field as HAMS. At the end of the day, you need to realize this: What does the 100MN Tengu fear?

1. Webs
2. Neuts
3. Jams

1. Webs:

Light tackle / Fast T1 cruisrs / faction cruisers- if any of those ships are carrying a web, you want to be able to kill them as quickly as possible. RLMLS will do that more readily than HAMs.

Rapier / Huggin: This gets tricky. As a fed web, heated, mind linked rapier / huginn- can web you from 108K. Killing these ships with either HAM's or RLM's even HML's is very tough, if they are linked, and use their range advantage. However If that is not the case, again you want to try and kill a cruiser as quickly as possible. Here again, the RLM's will get the job done more quickly.

2. Neuts

Curse / Sentinel / Bhallgorn / Geddon- Really neuts should not be a problem for you, provided that you are not webbed. Your cap booster will easily out cycle heavy neuts, and you should be much faster than all of these ships. Against the curse / sentinel- agian RLM's will give you more DPS on target and allow you to more easily kill the threats.

3. Jams

Rook / Falcon / Black bird / Griffin / Kitsune / EC-300 / EC-600 / Scorpion- Everyhting on that list (other than the scorp) Will be face raped by RLM. HAM missiles will struggle to kill a non webbed griffin, and they will also have a difficult time with ECM drones. Again here, RLMs will cover your bases more readily than HAMs
Chessur
Full Broadside
Deepwater Hooligans
#55 - 2013-11-01 03:51:50 UTC
Caleb Seremshur wrote:
Chessur wrote:
Niena Nuamzzar wrote:
Tarren Renalard wrote:
Now looking at the RLML looks actually pretty good, that dps is applied to any target right?

Not really, no. "That dps" is not always the same, it varies. It depends whether you use Advanced High Damage, High Precision or Faction Light Missiles, whether you have web or not, how small your target is and how fast it is flying. In other words, you can't do full dps to ab Dramiel even with High Precision missiles and precision rigs, you need web for that.


Actually with standard crash booster, you are basically hitting almost everything for full damage. AB Dramiels are pretty extreme examples lol :)


Seconding this. HAM with standard crash has explosion radius of merely 80. That's small enough not to suffer on dps against dessies


You are wrong. Even with standard crash, and CN scourge, HAM's will apply about 1/3 of their DPS to a non linked MWD destroyer. If its linked, that number drops in the tube. HAM's are really bad, and are pure suicide if you are fighting frigs / dessies / cruiser that have skirmish link. You will be hitting nothing.
Tarren Renalard
MyMIX Corp
#56 - 2013-11-01 05:14:15 UTC
Oops forgot to add links to the target cruiser Doh! >.< Thanks decided to go with the RLML 100mn active :D
Chessur
Full Broadside
Deepwater Hooligans
#57 - 2013-11-01 11:06:56 UTC
Tarren Renalard wrote:
Oops forgot to add links to the target cruiser Doh! >.< Thanks decided to go with the RLML 100mn active :D


Well if that is what you have decided to go with, then this is going to be what your final Tungus stats should look like:

Linked with, 3X Skirmish loki, Skirmish mind link. Quad link Siege Tengu, with Caldari Navy mindlink, and Sensor integrity booster.

I have also included the drugs / implants I would use, if I were flying that tengu.

http://i.imgur.com/PfDcBUg.jpg

Lastly, I still think the cerb is better than this ship- but have fun.
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#58 - 2013-11-01 13:55:44 UTC
Chessur wrote:

I have also included the drugs / implants I would use, if I were flying that tengu.

http://i.imgur.com/PfDcBUg.jpg

Interesting fit just... why do you prefer warp scrambler rather than web? I mean, it's very good for dealing with Interceptors and such but fast ab frigs could be nasty as well.
Moe Foeker
State War Academy
Caldari State
#59 - 2013-11-01 14:19:31 UTC
Speed and Size are your friends young Padawan, use them in your buffer fit.
Chessur
Full Broadside
Deepwater Hooligans
#60 - 2013-11-01 14:34:56 UTC
Niena Nuamzzar wrote:
Chessur wrote:

I have also included the drugs / implants I would use, if I were flying that tengu.

http://i.imgur.com/PfDcBUg.jpg

Interesting fit just... why do you prefer warp scrambler rather than web? I mean, it's very good for dealing with Interceptors and such but fast ab frigs could be nasty as well.


Unless you are dealing with a 10MN ab frig, no ABing frig is going to be relhing you while you are moving a 5K/S. The reason why I prefer a scram, over a web on the RLML fit because of a few situatinos:

1. There is no ABing cruiser in the game that can keep up with the 100MN tengu. (except perhaps a 100mn Scythe fleet) So if you have a scram, you are stopping all of those annoying vagas, cynabals, nomens, Scythe fleets that are fitting MWDs. I believe this is a safer and adefensive option against these types of fast webbing threats. When it comes to super scary Snaked, linked, AB frigs you should always be carrying precision missiles, along with standard crash booster. Those two things alone will be effective enough to help break through their speed tank. A fully HG snaked quafed, linked, A-type 1mn Dramiel, with 3 ODI's heating only gets to 4.2k/s. So you are easily faster than him. He has to continually heat to keep up with you- and because you can heat your mods for much longer, can simply burn to freedom.

2. The scram is also nice when you are dealing with fast targets that you want to lock down. A single web is really not going to be effective at holding down that heating MWD cynabal / vaga trying to escape from you. The scram gives you this option.

3. Lastly, the scram can force mistakes. Since 99% of EvE are trash players, and even worse at PvP the scram gives another advantage over the web, it turns off a module. Since most people will simply be clickling approach F1 on the tengu, this sneaky scram turning off the MWD can peel ships off of you more readily. Most of the time the pilot may not be aware that you have turned off his MWD. This is great because, even if it only buys you 5 seconds or so- that can be huge! If you are burning away at top speed, you have already pulled ahead 25K (Which is far outside heated, linked, unbonused fed web range). Trying to force mistakes like these, is what makes the scram superior in my eyes.