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Suggesting updated rules for highsec capitals

First post
Author
Jacob Holland
Weyland-Vulcan Industries
#121 - 2013-10-31 14:15:29 UTC
The object of the Highsec Capitals rules are to allow those Capital ships which were built in Highsec and which never left and which therefore represent a piece of grandfathered history to persist while ensuring that they have no impact on the game at all other than as tourist attractions.

The first question therefore is whether this Archon is a true highsec capital. If it is then you're running into the issue of aggression; by agressing the Customs Office you're breaking the first rule... so don't.
If it isn't a true highsec capital then aggressing the customs office would amount to an exploit and (probable) ban... so don't; just move it back to where you need it and avoid the attentions of the GMs.

In short...
No, I would not support a change to the rules on Highsec Capitals.

The only exception I would make would be to have a CCP managed and updated register of highsec capital holders* and to allow the trading again.

*Alternative, give each current and bona fide highsec capital a "certificate" of authenticity; any capital in highsec which does not have a "certificate" in its cargohold will be moved to lowsec...

For "certificate" read "Specialist Exotic Dancer entitled The 'You won EVE dance'".
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#122 - 2013-10-31 15:32:04 UTC
Bizzaro Stormy MurphDog wrote:
Read. Between. The. Damn. Lines. People.

The. GMs. Are. Willing. To. Fix. This. Problem. And. Are. Also. Using. It. As. An. Excuse. To. Clarify. The. Rules.

Sheesh, the GM didn't flat out say "escalate the petition and we'll restore your highsec carrier" but he repeatedly said everything but. . .



Called it. Two hours before it happened.

Because I know how to read. Sometimes these forums just make me sad :(

I am not an alt of Chribba.

GM Spiral
Game Master Retirement Home
#123 - 2013-10-31 15:33:57 UTC
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Hopefully what you may and may not do with these ships currently should be very clear.

Of note:

  • "Two week ban" for breach against the rules has been removed. The only action will be removing the ship in question to low sec. Exception being if the ship changed ownership then that transaction will be reversed and the original owner warned (multiple/repeat warnings of any kind may result in a ban). The ban was not something we were enforcing and therefore should not belong in the rules any more.

  • Addressed changes to the war mechanics not reflected in the old rules.

  • Addressed changes in the crimewatch system not properly reflected in the old rules.

  • Expanded the history section a bit. Still digging through the old site and might update with proper links and references when we find them.


Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)

Senior Game Master | CCP Games Customer Support Team

Helping capsuleers since 2004.

Mioelnir
Brutor Tribe
Minmatar Republic
#124 - 2013-10-31 16:04:55 UTC
Looks like my old Evelopedia article has finally grown up.
Vol Arm'OOO
Central Co-Prosperity Union
#125 - 2013-10-31 16:29:23 UTC
GM Spiral wrote:
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Hopefully what you may and may not do with these ships currently should be very clear.

Of note:

  • "Two week ban" for breach against the rules has been removed. The only action will be removing the ship in question to low sec. Exception being if the ship changed ownership then that transaction will be reversed and the original owner warned (multiple/repeat warnings of any kind may result in a ban). The ban was not something we were enforcing and therefore should not belong in the rules any more.

  • Addressed changes to the war mechanics not reflected in the old rules.

  • Addressed changes in the crimewatch system not properly reflected in the old rules.

  • Expanded the history section a bit. Still digging through the old site and might update with proper links and references when we find them.


Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)


So since a player with a HS capital can never acquire an aggression flag with a cap and they cannot undock one during a war, the rest of us are denied the opportunity of destroying their HS capital ship. In eve destroying rare ships is an achievement - for confirmation just look at the destruction of the rev by "bl." Now we have a class of ships that cant be destroyed because of the "rules." Seems very short sighted, anti-sandbox and very un-eve like to me.

I don't play, I just fourm warrior.

Quintessen
The Scope
Gallente Federation
#126 - 2013-10-31 16:43:11 UTC
Vol Arm'OOO wrote:
GM Spiral wrote:
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Hopefully what you may and may not do with these ships currently should be very clear.

Of note:

  • "Two week ban" for breach against the rules has been removed. The only action will be removing the ship in question to low sec. Exception being if the ship changed ownership then that transaction will be reversed and the original owner warned (multiple/repeat warnings of any kind may result in a ban). The ban was not something we were enforcing and therefore should not belong in the rules any more.

  • Addressed changes to the war mechanics not reflected in the old rules.

  • Addressed changes in the crimewatch system not properly reflected in the old rules.

  • Expanded the history section a bit. Still digging through the old site and might update with proper links and references when we find them.


Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)


So since a player with a HS capital can never acquire an aggression flag with a cap and they cannot undock one during a war, the rest of us are denied the opportunity of destroying their HS capital ship. In eve destroying rare ships is an achievement - for confirmation just look at the destruction of the rev by "bl." Now we have a class of ships that cant be destroyed because of the "rules." Seems very short sighted, anti-sandbox and very un-eve like to me.


What about a high-sec gank... It'll just take a lot of work.
Lucas Kell
Solitude Trading
S.N.O.T.
#127 - 2013-10-31 16:54:33 UTC
GM Spiral wrote:
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Hopefully what you may and may not do with these ships currently should be very clear.

Of note:

  • "Two week ban" for breach against the rules has been removed. The only action will be removing the ship in question to low sec. Exception being if the ship changed ownership then that transaction will be reversed and the original owner warned (multiple/repeat warnings of any kind may result in a ban). The ban was not something we were enforcing and therefore should not belong in the rules any more.

  • Addressed changes to the war mechanics not reflected in the old rules.

  • Addressed changes in the crimewatch system not properly reflected in the old rules.

  • Expanded the history section a bit. Still digging through the old site and might update with proper links and references when we find them.


Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)
I have a question.
Since this has all escalated from Astecus having a rage fit over his carrier, and he's now had it restored, it makes me wonder how he got away with receiving it in the first place?
Since capitals in high sec can never be traded within the rules, how did he receive the carrier in trade in September? And surely the act of receiving the carrier is in violation of the rules anyway? So why was it reimbursed?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

GM Spiral
Game Master Retirement Home
#128 - 2013-10-31 16:56:01 UTC
Vol Arm'OOO wrote:
So since a player with a HS capital can never acquire an aggression flag with a cap and they cannot undock one during a war, the rest of us are denied the opportunity of destroying their HS capital ship. In eve destroying rare ships is an achievement - for confirmation just look at the destruction of the rev by "bl." Now we have a class of ships that cant be destroyed because of the "rules." Seems very short sighted, anti-sandbox and very un-eve like to me.


That is a valid point to an extent. That they are permitted to remain in high security space at all given the current game mechanics of capitals ships in EVE, they are already an anomaly. But historical reasons (see the events in 2008 quoted on the Evelopedia site) set the ball rolling in this direction. Ideas to revisit the option of moving them to low sec have been considered since them, but left alone for those same reasons.

These ships are showpieces and are simply not intended to take part in high sec game play in any way, and the current rules are aimed at keeping it that way. But the idea of simply abolishing the rules and letting what may come has been entertained, as have ideas of replacing them with de-militarised versions, or simply relocating them and have this episode closed. A viable solution that satisfies all (or most) parties simply has not been found and these ships are currently causing so little trouble as to negligible.

But rest assured, there will be no drastic changes to the current state of affairs without ample prior discussion with the community. The Veldnought scare of 2008 (as GM Grimmi put it) is still remembered.

Senior Game Master | CCP Games Customer Support Team

Helping capsuleers since 2004.

GM Spiral
Game Master Retirement Home
#129 - 2013-10-31 17:32:41 UTC
Quintessen wrote:
What about a high-sec gank... It'll just take a lot of work.

The rules do not forbid others to attempt a suicide gank. The capital pilot has the onus of not initiating any actions or take any actions to persist flagging.

Lucas Kell wrote:
I have a question.
Since this has all escalated from Astecus having a rage fit over his carrier, and he's now had it restored, it makes me wonder how he got away with receiving it in the first place?
Since capitals in high sec can never be traded within the rules, how did he receive the carrier in trade in September? And surely the act of receiving the carrier is in violation of the rules anyway? So why was it reimbursed?


The original phrasing of the rules as they were on the Evelopedia prior to us editing it (can view edit history to confirm this):
"4. You may not sell or put your capital up for sale while in high security space."

Previously the act of selling the ship was a violation, this is now expanded to include all ownership change. The previous phrasing was simply inadequate. Assuming that your statement in regard to his trade is true, we would in all likelihood leave it be unless ISK or other assets were involved in the trade (thus falling under the old phrasing).

If you feel this is cause for concern then we invite you to contact us with a support ticket and the matter will be reviewed, and we will attempt to address your concerns.

Senior Game Master | CCP Games Customer Support Team

Helping capsuleers since 2004.

Julius Priscus
#130 - 2013-10-31 18:19:17 UTC
GM Spiral wrote:
They are for showing off or hangar decoration only and should not impact upon the game play of any other player in that system in any way (with mining being the only exception).
High-sec capitals may not be sold, traded, or change hands through any means whatsoever.

We will be happy to review and reconsider said rules if that is what our community believes is something that needs to be done.




so what you are saying is...if I own a high sec cap ship and I decide to lave to game.. then sell my character on the bazaa.. what does one do with a cap ship you cannot trade owners??? personally I could careless if it is traded in high sec... the no pvp rule would still apply.
Astecus
Utama Incorporated
Astral Alliance
#131 - 2013-10-31 20:14:46 UTC
GM Spiral wrote:
Previously the act of selling the ship was a violation, this is now expanded to include all ownership change. The previous phrasing was simply inadequate. Assuming that your statement in regard to his trade is true, we would in all likelihood leave it be unless ISK or other assets were involved in the trade (thus falling under the old phrasing).

As mentioned in the themittani.com article, the Archon was indeed given to me for free. Since I got it fully fitted, and have since changed the fit, I have refrained from giving the old unused fitting back to the previous owner, solely because of the rule against selling these ships.

Julius Priscus wrote:
so what you are saying is...if I own a high sec cap ship and I decide to lave to game.. then sell my character on the bazaa.. what does one do with a cap ship you cannot trade owners??? personally I could careless if it is traded in high sec... the no pvp rule would still apply.

This is a good question. To be honest, I don't really see why they could not be traded freely, just like every other unique/limited ship. In what situation would this become a problem?

Reloaded Main: Astevon | Creator of the Anti-ganking channel, Anti-ganking.net and AstralServices.net

Gatran
State War Academy
Caldari State
#132 - 2013-11-01 00:55:52 UTC
Quote:
I challenge you to find me a ratting titan. No, seriously.


http://www.youtube.com/watch?v=TdYgD52u2ts

lol
Sirinda
Ekchuah's Shrine Comporium
#133 - 2013-11-01 01:33:01 UTC
Gatran wrote:
Quote:
I challenge you to find me a ratting titan. No, seriously.


http://www.youtube.com/watch?v=TdYgD52u2ts

lol


Mother of God.jpg

Also, has this abomination been put to rest yet?
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#134 - 2013-11-01 01:47:09 UTC
GM Spiral wrote:
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)

What is the CCP stance towards capitals and supercapitals that have been moved to highsec either due to a GM petition resolution, or after an user was unsubscribed for 6 months? Both of these events semi-regularly result in new highsec caps and supercaps, but neither is mentioned in the Evelopedia article.
Gogela
Epic Ganking Time
CODE.
#135 - 2013-11-01 01:51:40 UTC
Abdiel Kavash wrote:
GM Spiral wrote:
Hello again.

As promised we looked over the existing rules and clarified them as well as we could.

Capitals in Highsec on the Evelopedia

Comments and suggestions are welcome. We also thank you for all the feedback already given in this thread. We'll continue to keep an eye on the discussion here. :)

What is the CCP stance towards capitals and supercapitals that have been moved to highsec either due to a GM petition resolution, or after an user was unsubscribed for 6 months? Both of these events semi-regularly result in new highsec caps and supercaps, but neither is mentioned in the Evelopedia article.

Shhh! Stop spitting on my cupcake man!

Signatures should be used responsibly...

Kirryan
Steel Winters Stellar Enterprises
#136 - 2013-11-01 12:51:08 UTC
Jennifer Maxwell wrote:
TharOkha wrote:
Jennifer Maxwell wrote:
I don't see the opposition to highsec capitals when they're not negatively impacting the game in any way.

I'd absolutely love to have one.


So buy one in lowsec for f sake. Roll I remember the old days when i brought my first carrier and delivered it toi empty lowsec. I was playing with that toy all day long doing that "brrrrrm" sound and i enjoyed it. You could do it too.

Going "brrrrrrm" around lowsec isn't the point; going "brrrrrrm" around highsec is. Sure it's a matter of having something other people can't easily get, of course there's a desire to show off my awesome super special ship. But it's more than that. It's also knowing that I could be inspiring some new player. I could be showing them something they probably won't be seeing for quite some time.

Call it what you will, but the first time I saw a capital ship, just a month ago, it was kinda awe inspiring. Sure I looked at them in the ship viewer. But that's not really comparable to flying next to one. You can go on and on about how easy it is to go find one: "just jump into Nullsec, there are shittons there". But the vast majority of new players won't make it to Null for a good while.

I mean, what is there really in highsec that's awe inspiring? You've got stations, those are big. And planets. Moons. POSes, if you're desperate. I guess you could say those industrial ships are "big", but it's an industrial ship; a glorified tanker. It's not really the same as seeing a Carrier or Dreadnaught in highsec. Especially when you know those ships are so rare.

I'd gladly give up offensive modules on it to be able to fly it around highsec.


You know, you can't 'fly it around highsec' right?
Mhari Dson
Lazy Brothers Inc
#137 - 2013-11-01 15:57:24 UTC  |  Edited by: Mhari Dson
GM Spiral wrote:

Capitals in Highsec on the Evelopedia

Hopefully what you may and may not do with these ships currently should be very clear.




After reviewing the updated rules I find no disagreement with everything except wether or not these ships can change ownership. The most moving moment in eve history for me was encountering a Chimera in Korsiki. After the moment of abject panic passed and I realized I hadn't made a wrong turn into lowsec I spent a good 20min admiring it. That particular moment set me on a path towards eventually gathering the resources to be able to acquire and fly one of these relics. Over the following months I made inquiries regarding what capitals might be for sale, what pricerange, where they were located and what rules you had to operate under. What I learned was that even if you managed to find one for sale they were at best prohibitively expensive. Obviously my mission running wasn't going to cut it so I embarked on a journey to find where in the universe I was going to come up with the tens of billions required at the time.

Today however I'm looking at this and realising that it was a vain and now useless effort.

It isn't about having the ultimate pwnstar ride, nor about having a ship that could be considered "invulnerable" because no ship in eve is untouchable. It's about owning that tiny slice of eve history and keeping it alive and available so others can see it and be inspired as well.
BoBoZoBo
MGroup9
#138 - 2013-11-01 16:37:34 UTC
Yay - more overly complicated solutions to already solved problems.

Primary Test Subject • SmackTalker Elite

Azami Nevinyrall
172.0.0.1
#139 - 2013-11-01 16:45:58 UTC
Since a GM is floating around...

Might I ask, why is there a ban on the buying and selling of such things?

I'd jump at the chance to get one in highsec...

...

GM Spiral
Game Master Retirement Home
#140 - 2013-11-01 16:59:37 UTC
Julius Priscus wrote:
so what you are saying is...if I own a high sec cap ship and I decide to lave to game.. then sell my character on the bazaa.. what does one do with a cap ship you cannot trade owners??? personally I could careless if it is traded in high sec... the no pvp rule would still apply.

If you are leaving the game, why are you selling your character? That scenario aside, if you wanted to sell a character that actually included a high sec capital then we would appreciate if you would contact us beforehand and we'd consider options available.



Abdiel Kavash wrote:
What is the CCP stance towards capitals and supercapitals that have been moved to highsec either due to a GM petition resolution, or after an user was unsubscribed for 6 months? Both of these events semi-regularly result in new highsec caps and supercaps, but neither is mentioned in the Evelopedia article.

If caught within a reasonable time frame (lovely concept), we will simply apologize to the pilot and move the ship to a legitimate location. If a longer time has lapsed then we will generally leave it be as long as the pilot in question observes the rules already established (most got caught trying to sell them).
The original loophole which permitted such ships to enter high sec completely without GM intervention was closed a long time ago and it is currently very rare for such ships to accidentally find their way to high sec nowadays.




BoBoZoBo wrote:
Yay - more overly complicated solutions to already solved problems.

I know, right? Straight



Azami Nevinyrall wrote:
Since a GM is floating around...

Might I ask, why is there a ban on the buying and selling of such things?

I'd jump at the chance to get one in highsec...

They are not supposed to provide any game play in high sec. We deemed this included possibly profiting from one by selling it. They are just for show, you can not profit or otherwise benefit from them. That is all.

Senior Game Master | CCP Games Customer Support Team

Helping capsuleers since 2004.