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Solution to Incursion Inflation.

Author
mkint
#21 - 2011-11-18 06:06:07 UTC
Scrapyard Bob wrote:
FloppieTheBanjoClown wrote:
Just stop the farming of vanguards. Either limit the number of vanguards that can appear in an incursion, or limit the payout available for running those sites.


One way that might work...

1. Bar starts at 100% red, so a maximum of 10 (8? 6?) sites can spawn in that particular system at the same time. When a site completes, another pops up to take its position.

2. As sites compete, bar starts moving. The number of sites spawning gets lower as the bar has less and less red. There should be both a minimum change per hour (hard-coded), i.e. the bar always moves 1% towards full every hour. There should also be a maximum change per hour (the bar can't move then 5% in a single hour). Each completed site moves the bar about 0.25% (rough guess).

3. When the bar gets to all blue, no more sites spawn in the system.

Main question is whether the number of simultaneous sites allowed goes down as a linear function in relation to how much red is in the incursion bar, or some other function (log, exponential, inverse, etc).

It would definitely force the issue a bit when the bar gets over 80% full, because fleets would be fighting over scraps and would have to consider going to the other systems instead.

Idea is good in theory except that incursions only even work as originally designed because players farm them.

Incursions do not cause inflation. lp is an isk sink. It is balanced. There is in fact deflation going on because players aren't losing ships to pvp. The only people who think incursions should be nerfed are nullbears butthurt because nobody wants to join their crappy alliances.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Alicia Fermi
The Scope
Gallente Federation
#22 - 2011-11-18 06:16:25 UTC
The spike in PLEX prices is very recent, far more recent than you could wave away by blaming something that has been in the game for many months.
Ender Sai
Perkone
Caldari State
#23 - 2011-11-18 11:09:45 UTC  |  Edited by: Ender Sai
OP made me lol.

So basically people are like "LOLOLOL INCURSIONS === isk!!!" but they clearly have not been running incursions, try getting 120 misk/hour in a crowded system. Okay maybe there are 1/2 fleets that are a little bit over that the rest are sitting at like, maybe 70 misk/hour.

Not as much as winbearing level 4s.

Plus most of these incursion-(insert rude racial slur)s are going to spend those concord LPs in exchange for stuff and destroy isk in doing so.

IMHO, rights to high-sec incursion sites should be formally contested (by this I mean the rights to the site should be contested in some form). This would put the cat amongst the pidgeons a bit. Or at least the most valuable sites (like OTAs).

So the rest of us incursion-peasants can run mining sites in peace. >.>

PLEXes are going up because CCP is WTFWINNING the next expansion and the market-(insert rude racial slur)s are buying up all the PLEXes to sell at WTF-profits... + manipulation + wtfglobalrecessionomg (some people are probably playing off plex because they're poor, I know I am) + no big wars so everybody has isk coming out of their ears.

Also, NeX store, even if you want to buy a painted toenail from the NeX you need to destroy a PLEX. I really don't know how many people are buying things from the NeX so it's hard to say how much of an impact this has.

So in the end, blaming the rising PLEX price on high-sec incursions is, well, stupid and reactionary, there are many reasons and in fact this is a normal trend that is just a little (lol) more extreme than normal because of a (deep breath) confluence of extraordinary events.

Hope you're plexed up 'til January. :P

It's entirely possible that after Goons ice-interdiction and PL's t2 goo cartel RnK got uppity and decided to pwn the PLEX market. Who knows.
Logix42
Taxation Damnation
#24 - 2011-11-19 04:54:15 UTC
Ender Sai wrote:
OP made me lol.

So basically people are like "LOLOLOL INCURSIONS === isk!!!" but they clearly have not been running incursions, try getting 120 misk/hour in a crowded system. Okay maybe there are 1/2 fleets that are a little bit over that the rest are sitting at like, maybe 70 misk/hour.

Not as much as winbearing level 4s.

Plus most of these incursion-(insert rude racial slur)s are going to spend those concord LPs in exchange for stuff and destroy isk in doing so.

IMHO, rights to high-sec incursion sites should be formally contested (by this I mean the rights to the site should be contested in some form). This would put the cat amongst the pidgeons a bit. Or at least the most valuable sites (like OTAs).

So the rest of us incursion-peasants can run mining sites in peace. >.>

PLEXes are going up because CCP is WTFWINNING the next expansion and the market-(insert rude racial slur)s are buying up all the PLEXes to sell at WTF-profits... + manipulation + wtfglobalrecessionomg (some people are probably playing off plex because they're poor, I know I am) + no big wars so everybody has isk coming out of their ears.

Also, NeX store, even if you want to buy a painted toenail from the NeX you need to destroy a PLEX. I really don't know how many people are buying things from the NeX so it's hard to say how much of an impact this has.

So in the end, blaming the rising PLEX price on high-sec incursions is, well, stupid and reactionary, there are many reasons and in fact this is a normal trend that is just a little (lol) more extreme than normal because of a (deep breath) confluence of extraordinary events.

Hope you're plexed up 'til January. :P

It's entirely possible that after Goons ice-interdiction and PL's t2 goo cartel RnK got uppity and decided to pwn the PLEX market. Who knows.



Interesting, can see now that there's many factors for PLEX increasing. Thanks for the insightful post

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