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Why so omnipotent, CONCORD?

Author
Dr0000 Maulerant
Union Nanide and Tooling
#1 - 2013-10-28 17:00:59 UTC
Would it be possible for CCP to legitimize player "incursions"? Like the goonies (allegedly) occupying osmon...

Weaken CONCORD just enough for a very large spider tanked fleet to survive in Hi-sec indefinitely, at this point put a temporary CONCORD lp bounty on them and let em pillage away.

You could "deputize" players fighting the invading alliance with ships or ever-increasing damage/tank bonuses, incentivise the occupation with an additional tax/fees paid to the transgressing alliance.

I assume it could be min/maxed, farmed, and used for grief like anything else in EVE. Sounds like a lot of fun to me though.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#2 - 2013-10-28 17:04:33 UTC
I'd been thinking for awhile that this type of thing would be cool. There would be a large number of mechanics issues to work out, but giving players the ability to drop the security status of a system for a limited period of time would be pretty cool.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

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Bimmerman
Penumbra Heavy Industries
#3 - 2013-10-28 18:49:42 UTC
It used to be possible to survive concord a long time ago before RR would get their attention. Then some corps would set up a disco apoc at a gate and just smartbomb everything coming through indefinitely or until they got bored. This probably had something to do with making concord a bit stronger.
Morrigan LeSante
Perkone
Caldari State
#4 - 2013-10-28 18:55:55 UTC
Didn't Moo pretty much prove conclusively this is a really, really bad thing.
Domanique Altares
Rifterlings
#5 - 2013-10-28 19:02:30 UTC
Apparently you're unaware of what happened back when this was still possible.
Unsuccessful At Everything
The Troll Bridge
#6 - 2013-10-28 19:08:05 UTC
Morrigan LeSante wrote:
Didn't Moo pretty much prove conclusively this is a really, really bad thing.



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

ShahFluffers
Ice Fire Warriors
#7 - 2013-10-28 19:09:29 UTC
Pretty much this. ^^

Back when CONCORD was tankable some pirate corps camped various chokepoint gates for days on end. The corp mOo was the most infamous.

Eventually the GMs had to get directly involved because everyone, even organized PvP fleets, passing through the gate was getting slaughtered. The GMs asked the campers to leave, were refused, and ended up teleporting the players to random parts of the game.
CONCORD was swiftly made into what it is now mere weeks later.


While it's an amusing thought, I don't think you want to see 10k cruisers and battleships all belonging to the CFC camping every gate leading to every trade hub.
ONE-MAN WOLF-PACK
STACKED DECK
#8 - 2013-10-28 19:22:05 UTC
+1

maybe something like you'd have to suicide a concord communication beacon in system or something to lag/stop the response time - some huge coordinated event that was very easy to counter - then you've got gameplay not just ganking/griefing
Trii Seo
Goonswarm Federation
#9 - 2013-10-28 19:25:27 UTC  |  Edited by: Trii Seo
Hmm... bring back m0o? ;)

You know, all things considered things have changed, I'm pretty sure organized fleets nowadays would be able to take out a camp...

...who am I kidding. As interesting as it would be, we'd probably see places like Uedama or Niarja nigh-on inaccessible to large freight boats.

(EDIT: For those unaware, m0o were so efficient they wound up teleported across the universe, I think each in a separate direction to break up their Mara blockade.)

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#10 - 2013-10-28 19:35:05 UTC
It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face).
Luc Chastot
#11 - 2013-10-28 20:18:48 UTC
Abdiel Kavash wrote:
It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face).

Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun.

Make it idiot-proof and someone will make a better idiot.

Arthur Aihaken
CODE.d
#12 - 2013-10-28 20:41:25 UTC
Luc Chastot wrote:
Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun.

I see lots of self-destructs activating...

I am currently away, traveling through time and will be returning last week.

Bischopt
Sebiestor Tribe
Minmatar Republic
#13 - 2013-10-28 21:02:24 UTC
Omnipotent huh.

Can concord make a potato so hot they can't eat it?
Maximus Aerelius
PROPHET OF ENIGMA
#14 - 2013-10-28 21:11:16 UTC
Trii Seo wrote:
Hmm... bring back m0o? ;)

You know, all things considered things have changed, I'm pretty sure organized fleets nowadays would be able to take out a camp...

...who am I kidding. As interesting as it would be, we'd probably see places like Uedama or Niarja nigh-on inaccessible to large freight boats.

(EDIT: For those unaware, m0o were so efficient they wound up teleported across the universe, I think each in a separate direction to break up their Mara blockade.)


mOo did return three times if I remember before finally hanging up their spanking canes, Some members may still be around but I did find this:

m0o corp (Player corporation)

It's an interesting read and I lost my first Corp issued Stabber to mOo in Hagilur...good old times and back when you could tank CONCORD (as the invasion in Finanar some years ago proved as well).
Dr0000 Maulerant
Union Nanide and Tooling
#15 - 2013-10-29 00:34:34 UTC
Morrigan LeSante wrote:
Didn't Moo pretty much prove conclusively this is a really, really bad thing.



"Bad thing" is subjective, and I am very aware that this used to be possible. I just don't understand why CCP destroyed such "emergent gameplay" when it could (still be) polished up and billed as a feature.

Steadily ramp up bonuses for and against them to make it impossible to keep going forever. So for a very loose example, 6 hours into the "occupation" of osmon goons are getting a large tax payout from every bounty and transaction in the constellation and every ibis that goes up against them is doing dreadnought DPS.

That example is far from a calculated display of how things should work, but I think "player incursions" have potential.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Arya Regnar
Darwins Right Hand
#16 - 2013-10-29 04:59:34 UTC
Abdiel Kavash wrote:
It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face).

Only people could still smartbomb the hell out of you.
Last I checked neuts were not ewar and cap boosters kinda counter that too.

EvE-Mail me if you need anything.

Morrigan LeSante
Perkone
Caldari State
#17 - 2013-10-29 08:06:28 UTC
Dr0000 Maulerant wrote:
Morrigan LeSante wrote:
Didn't Moo pretty much prove conclusively this is a really, really bad thing.



"Bad thing" is subjective, and I am very aware that this used to be possible. I just don't understand why CCP destroyed such "emergent gameplay" when it could (still be) polished up and billed as a feature.


Because we, the players, are all bastards.

You know, I know it, we all know it.

It'd end very badly indeed.
Kasutra
No Vacancies
No Vacancies.
#18 - 2013-10-29 11:35:06 UTC
Luc Chastot wrote:
Abdiel Kavash wrote:
It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face).

Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun.


I don't like the idea of removing CONCORD's DPS (or even reducing it below just-barely-tankable-if-you're-really-good levels), but I really like the idea of red "CONCORD requests assistance in the takedown of a dangerous criminal!" messages flashing in Local everywhere. Lol
Claire Raynor
NovaGear
#19 - 2013-10-29 11:56:28 UTC  |  Edited by: Claire Raynor
I have issues with Concord.

It seems strange that no matter where in system I am - whatever I do can bring Concord instantly. However agents need us to deal with the NPC pirate infestations in High Sec.

Maybe Concord don't know about these sites. . . Now if I ninja loot but get carried away and accidently a mission runner. . . Then Concord would turn up. Deal with me but leave the nasty Angel people doing what they do.

I'm not suggesting - I wouldn't dare make a suggestion on these forums!! - but I'm not suggesting anything here. I just find Concord don't quite fit in with the univrse - they seem a little bit too much like an "artificial fix".
Luc Chastot
#20 - 2013-10-29 13:52:03 UTC
Arthur Aihaken wrote:
Luc Chastot wrote:
Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun.

I see lots of self-destructs activating...

I don't think many will make it to 0.

Make it idiot-proof and someone will make a better idiot.

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