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Mobile Siphon Unit - Feedback

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Author
Orakkus
ImperiaI Federation
Goonswarm Federation
#21 - 2013-10-28 16:58:12 UTC
CCP Paradox wrote:
After some discussion, we have added the requirement of Anchoring at level 2, to be able to deploy them.


Awesome, this is a good change.

He's not just famous, he's "IN" famous. - Ned Nederlander

Bienator II
madmen of the skies
#22 - 2013-10-28 18:29:36 UTC
I think the siphon units should be fully anonymized. The reasoning is simple, the fact that the name of the player is in the show info of the unit, encourages people to use throw away alts for the deployment. It basically serves no purpose, it only encourages you to evade any consequences by using throw away alts once again. If it wouldn't be in there, the chance would be better that people would use normal chars for the task

i know why it is there but it will have the exact opposite effect IMO. Less consequences for the involved parties.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Orakkus
ImperiaI Federation
Goonswarm Federation
#23 - 2013-10-28 18:36:17 UTC
Bienator II wrote:
I think the siphon units should be fully anonymized. The reasoning is simple, the fact that the name of the player is in the show info of the unit, encourages people to use throw away alts for the deployment. It basically serves no purpose, it only encourages you to evade any consequences by using throw away alts once again. If it wouldn't be in there, the chance would be better that people would use normal chars for the task

i know why it is there but it will have the exact opposite effect IMO. Less consequences for the involved parties.


While I agree that perhaps it should be Anchoring IV ideally, at least Anchoring is not trainable by trial accounts. And I don't think forming a same account alt, training them to get Anchoring 2, dropping the max number of siphons, then biomassing the character to retrain a new one is going to be a very effective long term tactic. Still.. I imagine someone might try it.

He's not just famous, he's "IN" famous. - Ned Nederlander

Katabrok First
Apukaray Security
#24 - 2013-10-28 21:26:05 UTC
Well, we could have all the siphon units from a character who has been biomassed being not invisible to the API anymore...
Phoenix Jones
Small-Arms Fire
#25 - 2013-10-29 12:50:57 UTC
Katabrok First wrote:
Well, we could have all the siphon units from a character who has been biomassed being not invisible to the API anymore...


I would have suggested changing the anchoring skill... But this one is as acceptable.

It does not address the issue of determining ownership of the mobile siphon unit.

These should be a point of conflict, not a grief tactic from an invisible for.

I would require the use of these to require a corporation that is not a NPC corp.

What this does is require people to make corps to drop them. Shell corporations would come up. Mercenary corps would do siphon setups for contract, and even small groups can get acknowledgement for these.

1) corporate requirement to anchor
2) person must be in the corp to anchor
3) if the corporation disolves, the unit becomes visible on api
4) if the person who dropped it biomasses, it becomes visible on api.
5) if the person leaves the corp, the unit becomes visible on api.

I'm afraid doing this would cause too many shell corporations, but sometype of ownership should be put on these devices.

Yaay!!!!

Querns
Science and Trade Institute
Caldari State
#26 - 2013-10-29 14:34:02 UTC
CCP Paradox wrote:
After some discussion, we have added the requirement of Anchoring at level 2, to be able to deploy them.

Smart decision. Anchoring cannot be trained on trial accounts. I don't know that there would be much specific gain from anchoring siphons using a trial account, but it seems like a reasonable hole to plug nonetheless.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

James Amril-Kesh
Viziam
Amarr Empire
#27 - 2013-10-30 17:57:30 UTC
These are going to be disastrous for the game.
We'll make sure of that.

Enjoying the rain today? ;)

Orakkus
ImperiaI Federation
Goonswarm Federation
#28 - 2013-10-30 19:03:17 UTC
James Amril-Kesh wrote:
These are going to be disastrous for the game.
We'll make sure of that.


Yep, however, I think that a.) Limiting the number of Siphons a person could drop and b.) Ensuring that trial alts cannot train for them, are a significant step towards ensuring their restricted use. Even for Goons rather legendary recordkeeping and discipline, this would become a logistical nightmare in short order.

For example, let's say Goons want to put the hurt on a smaller alliance, and just blitz the heck out of all their moon goo and reaction POSes. Instead of fighting back, let's say the smaller alliance just folds and everyone just packs up their POSes and leaves. Now you have x number of Siphons just sitting out there that now NEED TO BE DESTROYED in order for you individually to try that again. It would even become a risk to you, if say Goons don't take over that territory and actively use it.

Would you really wanna be sitting, alone, in low-sec or unfriendly null-sec.. shooting your own Siphon.. for hours?

He's not just famous, he's "IN" famous. - Ned Nederlander

James Amril-Kesh
Viziam
Amarr Empire
#29 - 2013-10-30 19:15:04 UTC  |  Edited by: James Amril-Kesh
We're kind of known for being awesome at structure bashing.

They only have 50k EHP. With the numbers we can achieve we could have several small groups of stealth bombers traveling in several different directions and covering more area. Not to mention due to the warp acceleration changes these stealth bombers will actually be even more effective now than before.

Enjoying the rain today? ;)

Orakkus
ImperiaI Federation
Goonswarm Federation
#30 - 2013-10-30 19:24:47 UTC
James Amril-Kesh wrote:
We're kind of known for being awesome at structure bashing.


As a group, yes. However, with how Siphons are designed, the question no longer is based around "we", it is based around the individual himself and what he is willing to endure. I could be wrong, but I think if they limit Siphons to around 6 or 7 per person that Goons will not try to do this on a giant scale as it could potentially be a weapon should another alliance try to assault Goonswarm space.

The question remains though if having only 6 to 8 Siphons available for use individually would be profitable to anyone at all.

He's not just famous, he's "IN" famous. - Ned Nederlander

James Amril-Kesh
Viziam
Amarr Empire
#31 - 2013-10-30 19:35:54 UTC  |  Edited by: James Amril-Kesh
Siphon alts.
Let's say you have 6 siphons allowed per character.
Create a new account using PLEX (currently ~600 million ISK). PLEX price per siphon is then about 100 million ISK.
Total price per siphon is then about 110 million ISK.
11 times as much as a siphon on a non-"siphon alt" would cost, but some might say this cost is still justifiable if we run out of characters who would otherwise be able to use siphons and we can't destroy them fast enough to keep up with changes.
The siphon remains after the alt account expires, and anyone can still access it as usual.

Enjoying the rain today? ;)

Orakkus
ImperiaI Federation
Goonswarm Federation
#32 - 2013-10-30 19:44:04 UTC
James Amril-Kesh wrote:
Siphon alts.
Let's say you have 6 siphons allowed per character.
Create a new account using PLEX (currently ~600 million ISK). PLEX price per siphon is then about 100 million ISK.
Total price per siphon is then about 110 million ISK.
11 times as much as a siphon on a non-"siphon alt" would cost, but some might say this cost is still justifiable if we run out of characters who would otherwise be able to use siphons and we can't destroy them fast enough to keep up with changes.
The siphon remains after the alt account expires, and anyone can still access it as usual.


That is a good point, though I don't think we've heard from the Devs (yet) whether or not those structures will remain in place after the account expires. They don't use the same coding as the POSes did so that might be something that could be (should be) fixable.

Still, even with the amount of isk the Goonswarm operation generates, an effective blanket attack of Siphons would be very expensive, take time to coordinate, and still be a logistical nightmare for your leadership. Possible, yes. Practical.. still up in the air. Not that all operations that Goonswarm does have been practical.

He's not just famous, he's "IN" famous. - Ned Nederlander

James Amril-Kesh
Viziam
Amarr Empire
#33 - 2013-10-30 19:47:38 UTC
Logistically it would be extremely difficult to coordinate, I'm sure.

I do think it's possible, though.

Enjoying the rain today? ;)

Orakkus
ImperiaI Federation
Goonswarm Federation
#34 - 2013-10-30 20:19:56 UTC
James Amril-Kesh wrote:
Logistically it would be extremely difficult to coordinate, I'm sure.

I do think it's possible, though.


Do you think PL could do it?

He's not just famous, he's "IN" famous. - Ned Nederlander

James Amril-Kesh
Viziam
Amarr Empire
#35 - 2013-10-30 20:29:20 UTC
I'm not very familiar with PL's capabilities.

Enjoying the rain today? ;)

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#36 - 2013-10-31 01:01:06 UTC
James Amril-Kesh wrote:
These are going to be disastrous for the game.
We'll make sure of that.

Enjoy siphoning all that low sec cobalt. Roll
These changes are great, keep up the awesome CCP. Cool
Electrique Wizard
Mutually Lucrative Business Proposals
#37 - 2013-10-31 09:11:42 UTC
Out of curiosity, are you able to shoot these things in Highsec without a wardec? If not, I have someone's reaction farm to visit.

I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#38 - 2013-10-31 10:46:52 UTC
Electrique Wizard wrote:
Out of curiosity, are you able to shoot these things in Highsec without a wardec? If not, I have someone's reaction farm to visit.

Good luck finding those reaction farms in highsec.


(you can't anchor moon miners or reactors in highsec)
Electrique Wizard
Mutually Lucrative Business Proposals
#39 - 2013-10-31 11:41:14 UTC
I'm dumb Roll

I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack.

MatrixSkye Mk2
Republic University
Minmatar Republic
#40 - 2013-10-31 14:58:01 UTC  |  Edited by: MatrixSkye Mk2
PotatoOverdose wrote:
James Amril-Kesh wrote:
These are going to be disastrous for the game.
We'll make sure of that.

Enjoy siphoning all that low sec cobalt ferrofluid, dysporite, hyperflurite, neo mercurite, promethium mercurite, prometium, thulium hafnite, and other valuable T2 reaction materials. Roll
These changes are great, keep up the awesome CCP. Cool

Fixed.

Successfully doinitwrong™ since 2006.

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