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[Rubicon] Interceptors

First post
Author
Nam Dnilb
Universal Frog
#661 - 2013-10-28 15:05:37 UTC
CCP Fozzie wrote:
The new Roden philosophy is pure hybrid turret, no more mixed weapons and less reliance on drones than Duvolle and (obviously) CreoDron.


Gief Roden Mega pls. Thx.
CCP Fozzie
C C P
C C P Alliance
#662 - 2013-10-28 15:07:40 UTC
Dav Varan wrote:
You should swap the sensor strengths of the caldari interceptors.

All tackle ceptors had the best sensor strength before.


There were a few areas where we left the Raptor stronger even though it breaks the normal combat/tackle pattern because honestly I think the new Crow is plenty good as is and we want to avoid letting it get too overpowered.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#663 - 2013-10-28 15:20:55 UTC  |  Edited by: TrouserDeagle
CCP Fozzie wrote:
Dav Varan wrote:
You should swap the sensor strengths of the caldari interceptors.

All tackle ceptors had the best sensor strength before.


There were a few areas where we left the Raptor stronger even though it breaks the normal combat/tackle pattern because honestly I think the new Crow is plenty good as is and we want to avoid letting it get too overpowered.


If you just nerfed LMLs you'd be hitting ~5 overpowered birds with one stone (condor, kestrel, hookbill, caracal, cerberus, plus all the silly new ones you're about to introduce), and wouldn't need to avoid giving the ship stats that are in line.
Also, that raptor is silly, because kiting in frigs with turrets is a joke while LMLs are this good. No dps, no range, no alpha, no FOFs, no tracking, no useful T2 ammo, you constantly have to actually think about ammo types for ranges, you get tracking disrupted, and you use loads of cap.
Maximus Andendare
Stimulus
Rote Kapelle
#664 - 2013-10-28 15:34:19 UTC
CCP Fozzie wrote:
Update for you all:

We're doing a pivot on the plan for Roden shipyards, gonna go a little less ambitious with the design. This means changes to the Ares, although the core role isn't any different. I think the more traditional split weapons systems can still work as a niche playstyle, but it appears putting it on commonly used ships (even ships that don't use their weapons for their core role) was causing a bit too much discomfort. We'll be keeping an eye out for a more appropriate place to reintroduce them later.

The new Roden philosophy is pure hybrid turret, no more mixed weapons and less reliance on drones than Duvolle and (obviously) CreoDron.
The bonuses will skew towards railguns (but work fine with blasters as well), and will tend to be Optimal, Tracking, and Damage. Roden will keep its pattern of fewer mids and more lows than the Gallente average, and above average armor HP. We'll also be giving them a bit more than the average lockrange for Gallente ships, to go along with the optimal bonuses.

Gallente Frigate Bonuses:
10% bonus to Small Hybrid Turret optimal range per level
7.5% bonus to Small Hybrid Turret tracking per level

Interceptors Bonuses:
15% reduction in MicroWarpdrive signature radius penalty per level
5% bonus to Warp Scrambler and Warp Disruptor range per level

Turrets: 3 (+1)
Launchers: 1 (-1)
Powergrid: 33 (+3)
CPU: 145 (-5)

OP has been updated.
I'm sorry but this is a terrible step in the wrong direction. Roden would have been a perfect counterpoint for an armor version of a Minmatar Fleet's shield selectable split weapons system. Now, we're going to have Roden (hybrid weapons), Duvolle (hybrid weapons), and CreoDron (drones)? Do you see something odd with those first two? And I hope you're not implying that Duvolle is going to go hybrid/drone split weapons. NOBODY likes old-style split weapons. Roden had a good and unique space it could have played in. Now, you've all but gutted that and we're going to effectively have one T2 Gallente manufacturer doing hybrid weapons with two different skins. Bad, bad change.

-1

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TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#665 - 2013-10-28 15:38:14 UTC
Maximus Andendare wrote:
an armor version of a Minmatar Fleet's shield selectable split weapons system


Those aren't shield ships, they do both. And they're either awful (typhoon fleet), or they never actually ever fit split weapons (scythe fleet).
Jericho Willis
In Exile.
#666 - 2013-10-28 15:44:58 UTC
TrouserDeagle wrote:
CCP Fozzie wrote:
Dav Varan wrote:
You should swap the sensor strengths of the caldari interceptors.

All tackle ceptors had the best sensor strength before.


There were a few areas where we left the Raptor stronger even though it breaks the normal combat/tackle pattern because honestly I think the new Crow is plenty good as is and we want to avoid letting it get too overpowered.


If you just nerfed LMLs you'd be hitting ~5 overpowered birds with one stone (condor, kestrel, hookbill, caracal, cerberus, plus all the silly new ones you're about to introduce), and wouldn't need to avoid giving the ship stats that are in line.
Also, that raptor is silly, because kiting in frigs with turrets is a joke while LMLs are this good. No dps, no range, no alpha, no FOFs, no tracking, no useful T2 ammo, you constantly have to actually think about ammo types for ranges, you get tracking disrupted, and you use loads of cap.


Amen to that second paragraph. A small weapons system that hits to 40km (OH linked point range) easily with no reduction in damage from either range or the transversal velocity the attacker generated going 7km/s is ripe for abuse. And oh boy do people abuse it, at least in the Amarr-Minmatar warzone.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#667 - 2013-10-28 15:50:51 UTC
Jericho Willis wrote:
TrouserDeagle wrote:
CCP Fozzie wrote:
Dav Varan wrote:
You should swap the sensor strengths of the caldari interceptors.

All tackle ceptors had the best sensor strength before.


There were a few areas where we left the Raptor stronger even though it breaks the normal combat/tackle pattern because honestly I think the new Crow is plenty good as is and we want to avoid letting it get too overpowered.


If you just nerfed LMLs you'd be hitting ~5 overpowered birds with one stone (condor, kestrel, hookbill, caracal, cerberus, plus all the silly new ones you're about to introduce), and wouldn't need to avoid giving the ship stats that are in line.
Also, that raptor is silly, because kiting in frigs with turrets is a joke while LMLs are this good. No dps, no range, no alpha, no FOFs, no tracking, no useful T2 ammo, you constantly have to actually think about ammo types for ranges, you get tracking disrupted, and you use loads of cap.


Amen to that second paragraph. A small weapons system that hits to 40km (OH linked point range) easily with no reduction in damage from either range or the transversal velocity the attacker generated going 7km/s is ripe for abuse. And oh boy do people abuse it, at least in the Amarr-Minmatar warzone.


I was until recently under the impression that LR turrets at least did more paper dps, but they really don't. My atron with pirate ammo has the same dps as a condor, except I have 14km optimal, while the condor shoots out to 40.
WInter Borne
Caldari Provisions
Caldari State
#668 - 2013-10-28 15:59:53 UTC
CCP Fozzie wrote:
Update for you all:

We're doing a pivot on the plan for Roden shipyards, gonna go a little less ambitious with the design. This means changes to the Ares, although the core role isn't any different. I think the more traditional split weapons systems can still work as a niche playstyle, but it appears putting it on commonly used ships (even ships that don't use their weapons for their core role) was causing a bit too much discomfort. We'll be keeping an eye out for a more appropriate place to reintroduce them later.

The new Roden philosophy is pure hybrid turret, no more mixed weapons and less reliance on drones than Duvolle and (obviously) CreoDron.
The bonuses will skew towards railguns (but work fine with blasters as well), and will tend to be Optimal, Tracking, and Damage. Roden will keep its pattern of fewer mids and more lows than the Gallente average, and above average armor HP. We'll also be giving them a bit more than the average lockrange for Gallente ships, to go along with the optimal bonuses.

So does this mean CCP has plans in the future to introduce different variations of the same hull with corporation specific bonuses? That could be very interesting!
Destoya
Habitual Euthanasia
Pandemic Legion
#669 - 2013-10-28 16:18:36 UTC
Noooo my lachesis heavy missiles
Stalking Mantis
School of Applied Knowledge
Caldari State
#670 - 2013-10-28 16:21:15 UTC
Dear DEV:

As someone who fights often in interceptors I feel I must give my two cents here.

The Raptor: The 3 midslot layout is just wrong for a caldari battle inty. For one the 3 slot layout forces the pilot to choose between some kind of tank (shield extender) or a web. If you took a raptor out for a spin and did some frig combat you will see that the lack of a web on an interceptor is a problem.

Forcing A caldari ship to choose between lack of web for a tank or vice versa is a little awkward. Especially in light of the fact that the stiletto has four medium slots. With amarr/gallente/minmatar inties having better options to fit a web and SOME kind of tank for survivability (via low slots).

While I understand that the point of an interceptor is agility this agility means little when in scram range. Consider this in the case of the raptor.

The Malidiction:
Removing the fourth highslot really really messes with my combat malidiction layout. I.e. removing the slot for the NOS, an integral part for in interceptor with three midslots (i.e. the option to fit a web and get close for web/scram) In light of the fact that most larger ships utilize the utility hi slot with a neut just to combat tacklers.

The Crow: A bonus to Missle velocity does nothing to a ship that will never be able to utilize such bonus to the max with it's limited locking range (even with rigs) the crow will never fully benifit from level 5 missile velocity bonus.

I guess I cant have the ships fitted the way I wish. But as someone that has flown the interceptor class more than the average pilot I can tell you that interceptor combat/tackling is much more than ability to just hold point. i.e. TO many factors come into play (nuets/smartbombs/drones just to name a few).

Amarr Liason Officer Extraordinare -->Check Out Amarrian Vengeance/Amarr FW History from 2011 to 2014 https://forums.eveonline.com/default.aspx?g=posts&t=352629&find=unread

Xolve
State War Academy
Caldari State
#671 - 2013-10-28 17:52:43 UTC
Harvey James wrote:
interesting change to roden shipyard... above average armour is still only 400 on ares really????
if its going to be essentially an armour buffer version of caldari rail/resists style at least do it right


Damage control is the only tank you need (or an SAAR).
Randy Wray
Warcrows
THE OLD SCHOOL
#672 - 2013-10-28 17:53:50 UTC
Crusader and claw is still pretty bad.....

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

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Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#673 - 2013-10-28 18:09:37 UTC
TrouserDeagle wrote:
CCP Fozzie wrote:
Dav Varan wrote:
You should swap the sensor strengths of the caldari interceptors.

All tackle ceptors had the best sensor strength before.


There were a few areas where we left the Raptor stronger even though it breaks the normal combat/tackle pattern because honestly I think the new Crow is plenty good as is and we want to avoid letting it get too overpowered.


If you just nerfed LMLs you'd be hitting ~5 overpowered birds with one stone (condor, kestrel, hookbill, caracal, cerberus, plus all the silly new ones you're about to introduce), and wouldn't need to avoid giving the ship stats that are in line.
Also, that raptor is silly, because kiting in frigs with turrets is a joke while LMLs are this good. No dps, no range, no alpha, no FOFs, no tracking, no useful T2 ammo, you constantly have to actually think about ammo types for ranges, you get tracking disrupted, and you use loads of cap.



This please? Pretty please?

Before everyone starts flying a crow ;_;

BYDI recruitment closed-ish

Major Killz
inglorious bastards.
#674 - 2013-10-28 18:35:43 UTC
Did that dude who said he would change minds thru "reasoned arguments" get CCP to remove nullified Interceptors yet?

[u]Ich bin ein Pirat ![/u]

Teth Razor
Chicks on Speed
#675 - 2013-10-28 19:47:57 UTC
Major Killz wrote:
Did that dude who said he would change minds thru "reasoned arguments" get CCP to remove nullified Interceptors yet?


Nope. But I sure hope CCP at least takes a look at the massive screw-up that nullified intys will be.
Dream Kim
Solar Winds Security Solutions
#676 - 2013-10-28 20:05:53 UTC
Teth Razor wrote:
Major Killz wrote:
Did that dude who said he would change minds thru "reasoned arguments" get CCP to remove nullified Interceptors yet?


Nope. But I sure hope CCP at least takes a look at the massive screw-up that nullified intys will be.


And why is that?
Dream Kim
Solar Winds Security Solutions
#677 - 2013-10-28 20:11:33 UTC
Naomi Anthar wrote:
I cannot +1 that. I'm deeply disapointed.

Crusader NEEDS 3RD MID .

NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDSSSSSSSSSSSSSSSSSSSSSS.

What kind of tackler it is that cannot fit sensor booster or web ? I dunno how you do this ...

I suggest either take turret and swap cap bonus for another damage, or take low and move to mid.

I Beg you for ALL THAT IS SACRED WE NEED ONE ADVANCED FRIGATE WITH LASERS WITH 3 MIDS.

Yes you got it no frigate above base t1 level got 3 mids.

Slicer - 2 mids, Retribution - 2 mids, Crusader - 2 mids.

I BEG YOU.


Purifier has 3 mids.
Gritz1
Ice Fire Warriors
#678 - 2013-10-28 21:19:37 UTC
I used that little launcher point to help kill drones :( Im gonna miss it.
ArcticPrism
The Scope
Gallente Federation
#679 - 2013-10-29 00:37:47 UTC  |  Edited by: ArcticPrism
Nevermind. This post can be deleted.
Drake Doe
88Th Tax Haven
#680 - 2013-10-29 01:35:21 UTC
The ares still needs more pg, and the cpu loss seems unnecessary.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--