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Can we turn off the new jump animation?

First post First post First post
Author
Amber Kurvora
#1541 - 2013-10-16 07:59:03 UTC
Shadow Love wrote:
I like the animation and find it enhances my experience in EVE. I am not joking or being sarcastic.



Oh god, now I don't if you're being sarcastic about not being sarcastic!

Personally I didn't mind Eve without the poncification of the jump graphics, nor does it hugely offend me. I just think the time could have been better put to use in fixing things that genuinely need fixing...like POS management.
seth Hendar
I love you miners
#1542 - 2013-10-16 13:21:29 UTC
bump to first page cause still no off option
Ramona McCandless
Silent Vale
LinkNet
#1543 - 2013-10-16 13:22:46 UTC
*voting against OFF option

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#1544 - 2013-10-16 15:22:53 UTC
you'd better hope and pray you stay here on the first page
you'd better hope and pray you wake with this on the first page
staaay witttttth meeee
Velarra
#1545 - 2013-10-17 20:24:14 UTC
Please stop forcibly moving & panning the camera directly following gate activation.

The "c" option to disable camera tracking of selected objects does not halt the panning of the camera during the stargate jump activation sequence, following the use of the jump button.
Molenius Morrowinger
Doomheim
#1546 - 2013-10-20 03:29:44 UTC
Is this will be fixed in Rubicon?
Kirren D'marr
Caldari Provisions
Caldari State
#1547 - 2013-10-21 19:50:41 UTC
CCP, we're still waiting for any kind of an update.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Bo Bojangles
Interstellar Renegades
#1548 - 2013-10-21 20:00:44 UTC
cba to read all the posts in this one but my 1st reaction to this animation was, 'Wow, that looks totally badass,.. how do I turn it off now?"


My only issue with it is the camera rotation. As a pvper, the pretty graphic is not nearly as important to me as keeping an eye for as long as I can on what's going on around me. Losing camera control in favor of eye candy is not cool.

Thanks. o/

Suomi Khan
Doomheim
#1549 - 2013-10-21 20:31:26 UTC
Remember kids, the new tunnel also shaved off some loading time....
You might get a bit laggy if you insist on punishing your computer with too much load, but tbh, I would rather have a splitsecond of lag, than get the (was is 20% shaved off?) loadtime back..

On the other hand I am a relly big fan of the ability to choose and customize how you want your game to look (grafics and UI) .
I have always found lack of custom UI and lack of settings to be a big flaw in EVE :/
It seems like CCP is having a "It's either or"-approach which I find very funny for a company that specializes in sandbox xD
seth Hendar
I love you miners
#1550 - 2013-10-22 09:20:44 UTC
Suomi Khan wrote:
Remember kids, the new tunnel also shaved off some loading time....
You might get a bit laggy if you insist on punishing your computer with too much load, but tbh, I would rather have a splitsecond of lag, than get the (was is 20% shaved off?) loadtime back..

On the other hand I am a relly big fan of the ability to choose and customize how you want your game to look (grafics and UI) .
I have always found lack of custom UI and lack of settings to be a big flaw in EVE :/
It seems like CCP is having a "It's either or"-approach which I find very funny for a company that specializes in sandbox xD

well, you still have to load the jump animation, having it not loading, you save this loading time to actually load what you need, the next system! crazy right? it's not like it is what you want anyway right?
Kirren D'marr
Caldari Provisions
Caldari State
#1551 - 2013-10-22 16:24:31 UTC
Bo Bojangles wrote:
cba to read all the posts in this one but my 1st reaction to this animation was, 'Wow, that looks totally badass,.. how do I turn it off now?"


My only issue with it is the camera rotation. As a pvper, the pretty graphic is not nearly as important to me as keeping an eye for as long as I can on what's going on around me. Losing camera control in favor of eye candy is not cool.

Thanks. o/



I don't blame you for not reading through this whole mess, but If you had read the thread, you would have seen that with a lot of people, it wasn't the first reaction that was the problem - it was the second, third, fourth, etc., as after multiple jumps, especially in sequence, it tends to get a bit tedious and repetitive, and people just get tired of it.

Add to that that there is a segment of the playerbase experiencing adverse physical reactions to the animation: headaches, dizziness, nausea, etc., especially when the animation is viewed multiple times in succession, as when travelling through several systems.

And yes, the camera rotation is one very annoying component of this for a lot of people, as is the shift to first-person perspective, something which does not exist anywhere else in this game.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Deacon Abox
Black Eagle5
#1552 - 2013-10-23 01:07:32 UTC
Another patch and still no "fix".Ugh

The only fix is a persisting on/off button for the gate jump visuals and autoscan visuals. FFS get it done soon.

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

seth Hendar
I love you miners
#1553 - 2013-10-24 13:38:20 UTC
this belong to first page cause still not fixed
Random MarketAlt
The Collective for Spaceforum Menergy
#1554 - 2013-10-24 14:24:08 UTC
Just reinstalled the game. WTF were they thinking with this animation? Whipping the camera around and shooting you through a tube of flashing lights. Only CCP could come up with something so dumb and then defend it.
Essack Leadae
State War Academy
Caldari State
#1555 - 2013-10-25 13:40:39 UTC  |  Edited by: Essack Leadae
I don't know if only CCP could do this, but it is indeed strange that despite their 10+ years of experience in gaming development, they still success to make this kind of mistakes...

This jump animation is good. It is far from perfect as there are still many problems to solve (especially the tunnel light issue), but it would be a great addition ONLY IF Eve was a game who DON'T require to jump so often... The frequency of the jump process should have make CCP cancel this addition or they should have make it optional to compensate, but it seems they don't have any common sense. I wonder if they really play at Eve.

Removing obsolete signature... You just lost time to read that =)

Batelle
Federal Navy Academy
#1556 - 2013-10-25 14:13:13 UTC
still lovin' the jump animation.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

To Be Me
Doomheim
#1557 - 2013-10-25 14:49:13 UTC
I hope they wont do it.

thumbs up if you like :))))

Kirren D'marr
Caldari Provisions
Caldari State
#1558 - 2013-10-25 16:22:45 UTC
Batelle wrote:
still lovin' the jump animation.


It's still giving me headaches.

So how would me being able to turn it off in my local client reduce your enjoyment of it?

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Commander Spurty
#1559 - 2013-10-25 16:24:56 UTC
CCP, can we turn off Kirren D'marr please. Head ache inducement appears to be valid grounds (according to him).

Can barely notice it myself now. Seems like it's always been this way.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Dullmeyr Prodomo
Gnartz
#1560 - 2013-10-25 17:00:13 UTC
Spurty wrote:
CCP, can we turn off Kirren D'marr please. Head ache inducement appears to be valid grounds (according to him).

Can barely notice it myself now. Seems like it's always been this way.


You know nothing, Spurty Snow.