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Major Warp Speed problems

First post First post
Author
Bootleg Whammers
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#61 - 2013-10-22 16:26:55 UTC
most important thread of 2013
Montami
Dreddit
Test Alliance Please Ignore
#62 - 2013-10-22 16:27:47 UTC
This is absolutely hilarious and great.
Yes, ALL ships will die. YES, you won't be given warning to see them land on grid, WHERE they land on grid, or what the hell else happens.
You have been blinded on one of your senses, so use your others. Use d-scan, use probes, use spies, use scouts, use your sense.

I for one can't wait to rain dictors on any fleet in nullsec and bomb them to tiny wingy bits. Oh, it will be glorious, it will be beautiful, but most of all it will be BLOODY.
No more running, no more cowarding out. You wanna fight? Alright, we'll fight and everyone is committed like a boss. I hope Akasai will happen all the time.

Death 2 Supers (and everything else).
Dirk Action
Caldari Provisions
Caldari State
#63 - 2013-10-22 16:56:32 UTC
yes, something broken, imbalanced and uncounterable is great for the game simply because lots of things will die

let's bring back AOE doomsdays, tons of shіt will die then

:rollseyes:
Montami
Dreddit
Test Alliance Please Ignore
#64 - 2013-10-22 17:15:34 UTC
Dirk Action wrote:
yes, something broken, imbalanced and uncounterable is great for the game simply because lots of things will die

let's bring back AOE doomsdays, tons of shіt will die then

:rollseyes:


Yes! AOE doomsdays. +1
BadAssMcKill
Aliastra
#65 - 2013-10-22 17:16:19 UTC
Ammzi pls stop posting
Montami
Dreddit
Test Alliance Please Ignore
#66 - 2013-10-22 17:16:49 UTC
Dirk Action wrote:
yes, something broken, imbalanced and uncounterable is great for the game simply because lots of things will die


I thought this funny. Silly Dirk, u no think of counters to this?

FU Badass
Dirk Action
Caldari Provisions
Caldari State
#67 - 2013-10-22 17:19:05 UTC
how are you going to use dscan to find out when an interceptor/dictor is on the way when there's a 2 second interval between scans and the interceptor/dictor covers more space than the range of 4 or more scans in that same period?
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#68 - 2013-10-22 17:32:26 UTC  |  Edited by: Andreus Ixiris
Just a fun, random fact for your consideration:

The average system (50 AU wide) contains something in the region of 113,097,335,529,232,556,584,655 possible 250/250/250 grids. This would be enough to give every active subscriber in EVE Online somewhere around 226,194,671,058,465,113 grids of space (or 3,534,291,735,288,517,393,270,468.75 km³) to themselves.

Across EVE's 7930 systems, there is something very, very roughly in the region of 896,861,870,746,814,173,716,314,150 grids. This would be enough to give every active subscriber 1,793,723,741,493,628,347,433 grids (or 28,026,933,460,837,942,928,640,625,000 km³). Each player could keep almost exactly 25,873,961,153,274,012 copies of the Earth in such a space.

For every AU you warp, you cross precisely 600,000 grids. An interceptor warping at 12 AU/s crosses 7,200,000 grids a second. It would take an interceptor 3,949,903,244,382 (three trillion, nine hundred and forty nine billion, nine hundred and three million, two thousand and forty four thousand, three hundred and eighty two) years to cross every grid in EVE even if they were all laid out in a straight, unbroken line.

... but you'll still complete it before the whining about the warp changes stops.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Forlorn Wongraven
Habitual Euthanasia
Pandemic Legion
#69 - 2013-10-22 17:51:25 UTC  |  Edited by: Forlorn Wongraven
Andreus Ixiris wrote:
grid stuff

That is not how grids work btw.

Also dear Pizza, you also will acknowledge that bombers are OP with these changes. Even now bomb runs are broken, and bug reports have been done. Expect a bomber nerf soon.

Winner ATXI , 3rd place ATXII, winner ATXIII, 2nd ATXIV - follow me on twitter: @ForlornW

Dirk Action
Caldari Provisions
Caldari State
#70 - 2013-10-22 18:40:33 UTC
Andreus Ixiris wrote:
Just a fun, random fact for your consideration:

The average system (50 AU wide) contains something in the region of 113,097,335,529,232,556,584,655 possible 250/250/250 grids. This would be enough to give every active subscriber in EVE Online somewhere around 226,194,671,058,465,113 grids of space (or 3,534,291,735,288,517,393,270,468.75 km³) to themselves.

Across EVE's 7930 systems, there is something very, very roughly in the region of 896,861,870,746,814,173,716,314,150 grids. This would be enough to give every active subscriber 1,793,723,741,493,628,347,433 grids (or 28,026,933,460,837,942,928,640,625,000 km³). Each player could keep almost exactly 25,873,961,153,274,012 copies of the Earth in such a space.

For every AU you warp, you cross precisely 600,000 grids. An interceptor warping at 12 AU/s crosses 7,200,000 grids a second. It would take an interceptor 3,949,903,244,382 (three trillion, nine hundred and forty nine billion, nine hundred and three million, two thousand and forty four thousand, three hundred and eighty two) years to cross every grid in EVE even if they were all laid out in a straight, unbroken line.

... but you'll still complete it before the whining about the warp changes stops.


are you supposed to be making a point or are you just trying (and failing) to be clever?
Giullare
The Candyman is Back
#71 - 2013-10-22 18:50:58 UTC
Some ppl are pointing out problems and proposing solutions.
Others just come here write some bullshit and pretend to be hilarious.
When DD was changed to single target there was a reason.
CCP realized some entity in eve could field enough titans to DD an entire dread/carrier fleet.
Now someone is warning CCP that this warp speed change (as it is right now ) might bring imbalance and fuc-k up entire gameplay.
I'm totally agree with Dirk.

This is test server feedback section, go trolling in CAOD pls.
Kossaw
Body Count Inc.
Mercenary Coalition
#72 - 2013-10-23 08:54:29 UTC
Would be nice to get some sort of CCP comment ......

WTB : An image in my signature

Dirk Action
Caldari Provisions
Caldari State
#73 - 2013-10-23 14:34:44 UTC
bumping this as it's actually important unlike some marauder pve junk
Ager Agemo
Rainbow Ponies Incorporated
#74 - 2013-10-23 16:25:22 UTC  |  Edited by: Ager Agemo
I don't get it... you guys still got local O,o so whats the problem? spot probes on dscan, get out, spot red in local, get out?

geez grow a pair, people its so afraid of a fight if they don't have certainty to win o,O.


alternative you could set up combat probes on the system and scan each 5 seconds the whole complete system to see if someone is approaching, or get friends to watch gates or I don't know, there are trillions of ways to get intel to avoid getting warped on.

it seems no one has considered the fact that if a interceptor or interdictor found you, he must have scanned or seen you in dscan, before starting its warp, and thus means you had the chance to spot it as well.
Ame Umida
Federal Navy Academy
Gallente Federation
#75 - 2013-10-23 23:53:41 UTC
Can someone from CCP come on and explain why Titans were basically made usless ships?
Giullare
The Candyman is Back
#76 - 2013-10-24 07:04:35 UTC  |  Edited by: Giullare
Can someone explain to some ppl that sometimes it's not about " look 1 dude entered in system let's warp to the pos "
but it's about being in a grid fighting @ certain range and not being bubbled by a dictor appearing on u from nowhere because of bullshit warp decelleration and u can't actually call primaries and look grid position while spamming d-scan increasing lag server?!

D-scan is useless for allready told delay interval but some ppl doesn't bother to read what they coment.

Of course there are some situations where u are fighting and probes are out!
Does it means if i see probes in space i can't keep my sniper gang aligned full speed cause a dictor can " decloak in front of me instead of landing??????????????? "

Is this concept so hard to explain or so hard to understand?

Are all ppl coming to this thread thinking about only their ratting dominix in full blue local?

If dictor appear in grid like this say goodbye to any ranged fleet and i'm not talking about 200km snipers cause they are allready dead from probe system revamp, too fast to probe.

I'm talking about amazing job made to balance medium ranged turrets, u can trash all that work.
Just bring dictors and plated blasters ships, no tactics no skills. warp dictor, instant land, instant bubble.
seth Hendar
I love you miners
#77 - 2013-10-24 07:54:42 UTC
Giullare wrote:

If dictor appear in grid like this say goodbye to any ranged fleet and i'm not talking about 200km snipers cause they are allready dead from probe system revamp, too fast to probe.

I'm talking about amazing job made to balance medium ranged turrets, u can trash all that work.
Just bring dictors and plated blasters ships, no tactics no skills. warp dictor, instant land, instant bubble.

that sums up pretty much the current result rubicon will have, yes.
Axe slash
#78 - 2013-10-24 16:32:05 UTC
Can someone from CCP please reply to this thread? this issue needs to be looked at.
Porucznik Borewicz
GreenSwarm
#79 - 2013-10-24 21:02:40 UTC
Henry Montclaire wrote:
I would suggest keeping warp acceleration tied to speed, but leaving deceleration static. If you strap a rocket to the back of your go-cart, you'll speed up really fast, but have a rough time slowing down. Likewise, it would keep the new speed changes in effect, but still give people a little longer to process the arrival of an enemy.

A pretty decent solution right there. Anyway, this kinda needs fixing.
Alex Striker
Elemental Industries
#80 - 2013-10-24 23:39:28 UTC  |  Edited by: Alex Striker
I've got himtackled wrote:


I'm not sure what we're supposed to take away from this, are we supposed to be sad that PL will no longer be dropping supers? I mean, not that you do much of that anyway with BL pushing your **** in all over the place, but y'know.



Sup

http://eve-kill.net/?a=kill_related&kll_id=20119874

http://dog-net.org/brdoc/?brid=23984