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Privateers: Hunting Low-Faction Players in High-Sec

Author
Arthur Aihaken
CODE.d
#1 - 2013-10-24 03:55:25 UTC  |  Edited by: Arthur Aihaken
Privateer
historical; an armed ship owned and crewed by private individuals holding a government commission and authorized for use in war, especially in the capture of merchant shipping.
.....

Live in Your World, But Play Nicely In Ours...
Privateers is a way to expand upon the existing bounty system. A minimum faction standing of 5 is required by the player applying for a Privateer's license. Licenses are available from any high-sec station (these are only available to individuals, not corporations), cost $50-million ISK per week and are valid only in high-sec systems for that specific Empire (ie: Amarr, Caldari, Gallente and Minmatar each require a separate license). Eligible targets are based on the Privateer's own faction standing:

• Privateer standing of 9+ = all targets of less than 0 standing or lower
• Privateer standing of 8 = all targets of less than -1 standing or lower
• Privateer standing of 7 = all targets of less than -2 standing or lower
• Privateer standing of 6 = all targets of less than -3 standing or lower
• Privateer standing of 5 = all targets of less than -4 standing or lower

Eligible targets automatically appear as suspect for engagement. If a privateer's standing drops, the eligibility of targets also changes. In addition, if a Privateer's standing drops below 5 their Privateer's license is automatically revoked for those Empire(s).

Addendum: Edited with suggestions from Angeal MacNova (suggested trying eligibility to privateer's status) and Robbie Robot (best suggestion on how to implement this, based on faction standings); thanks guys!

I am currently away, traveling through time and will be returning last week.

Allandri
Liandri Industrial
#2 - 2013-10-24 05:33:39 UTC
Why? You can do this now if you do it away from stations and gates
Arthur Aihaken
CODE.d
#3 - 2013-10-24 05:48:43 UTC
Allandri wrote:
Why? You can do this now if you do it away from stations and gates

That's called "ganking" (suicide). This would be for targets with -4.9 to -0.1 security status.

I am currently away, traveling through time and will be returning last week.

Cheng Musana
Native Freshfood
Minmatar Republic
#4 - 2013-10-24 07:09:53 UTC
Most pirates have alts which they use for shopping and shipping ships. Its rare that i see some 1 with low sec status in highsec and if he is dumb enough to go to a tradehub he usually gets insta killed by the locals sitting infront the station looking for people with killrights/low sec status.
Arthur Aihaken
CODE.d
#5 - 2013-10-24 07:35:42 UTC  |  Edited by: Arthur Aihaken
Cheng Musana wrote:
Most pirates have alts which they use for shopping and shipping ships. Its rare that i see some 1 with low sec status in highsec and if he is dumb enough to go to a tradehub he usually gets insta killed by the locals sitting infront the station looking for people with killrights/low sec status.

Valid point. Revised the security status for privateering to between -1.9 and -0.1.

I am currently away, traveling through time and will be returning last week.

Trii Seo
Goonswarm Federation
#6 - 2013-10-24 13:50:22 UTC
Okay, but then if you have sec status lower than 0 you can go to the pirate stations in low/null and buy a ninja kit.

A ninja kit, designed for assassinating those who love their high sec status, lets you gank them and vanish before CONCORD arrives! The higher the victim's sec status the slower CONCORD responds.

Alright, on a serious note: no.

-1.9/-0.1 aren't scum, they're just shifty. In fact, none of them are scum (well, I guess sides from SCUM. ? That's kind of... self-descriptory), they're just pirates who want to make a living.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Mag's
Azn Empire
#7 - 2013-10-24 13:53:53 UTC
If you want to shoot them, then shoot them. But you pay the consequence of such an action, as they would.

In other words, no.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Sipphakta en Gravonere
Aliastra
Gallente Federation
#8 - 2013-10-24 16:37:27 UTC
If the pirates can get a (for example) guristas hunting license and can freely attack mission runners that attack Gurista assets, sure, why not?
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#9 - 2013-10-24 19:01:09 UTC
People with a sec status of -5 and lower can be engaged freely already. I see very few people with a -5 or lower sec status in hi-sec. What is it? You can only enter hi-sec in your pod or in specific ships (eg. shuttle) or else CONCORD will respond?

I see where you're going with this though. Purhaps a little limitation on it.

It's 50M/week for a corp to war dec another. Maybe 5 or 10 million per week since this is based on an individual player level and not a corp level (If the member of a corp/alliance pays for this service, only that member is given the freedom).

For every sec status higher than -5, the person doing the 'hunting' must have a positive sec status of 1 up from 0.

So to break it down...

You must have a sec status of 1 to kill anyone with a sec status of -4 or lower
Status of 2 to kill -3 or lower
Status of 3 to kill - 2 or lower
Status of 4 to kill - 1 or lower
Status of 5 to kill anyone with less than 0 sec status.

Having a security status higher than 5 doesn't mean anything more as you'll never be allowed to engage someone with a security status equal to or greater than 0.

Now I know you adjusted it to cover what CONCORD won't but this isn't about CONCORD response WRT the player's negative security status and the security level of the system they are in. It's about a player's ability to engage another player based on that other player's security status without CONCORD involvement.

Paying a fee in a similar fashion to a war dec and include the full spectrum of security status.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Arthur Aihaken
CODE.d
#10 - 2013-10-24 19:08:57 UTC  |  Edited by: Arthur Aihaken
Angeal MacNova wrote:
People with a sec status of -5 and lower can be engaged freely already. I see very few people with a -5 or lower sec status in hi-sec. What is it? You can only enter hi-sec in your pod or in specific ships (eg. shuttle) or else CONCORD will respond?

I see where you're going with this though. Purhaps a little limitation on it.

It's 50M/week for a corp to war dec another. Maybe 5 or 10 million per week since this is based on an individual player level and not a corp level (If the member of a corp/alliance pays for this service, only that member is given the freedom).

For every sec status higher than -5, the person doing the 'hunting' must have a positive sec status of 1 up from 0.

So to break it down...

You must have a sec status of 1 to kill anyone with a sec status of -4 or lower
Status of 2 to kill -3 or lower
Status of 3 to kill - 2 or lower
Status of 4 to kill - 1 or lower
Status of 5 to kill anyone with less than 0 sec status.

Having a security status higher than 5 doesn't mean anything more as you'll never be allowed to engage someone with a security status equal to or greater than 0.

Now I know you adjusted it to cover what CONCORD won't but this isn't about CONCORD response WRT the player's negative security status and the security level of the system they are in. It's about a player's ability to engage another player based on that other player's security status without CONCORD involvement.

Paying a fee in a similar fashion to a war dec and include the full spectrum of security status.

I like your suggestions - they're a good improvement (mind if I amend the original post?) Especially the part about requiring a higher security status.

I am currently away, traveling through time and will be returning last week.

Sean Parisi
Blackrise Vanguard
#11 - 2013-10-24 19:18:42 UTC
Arthur Aihaken wrote:
Cheng Musana wrote:
Most pirates have alts which they use for shopping and shipping ships. Its rare that i see some 1 with low sec status in highsec and if he is dumb enough to go to a tradehub he usually gets insta killed by the locals sitting infront the station looking for people with killrights/low sec status.

Valid point. Revised the security status for privateering to between -1.9 and -0.1.


Sounds like you are just trying to get easy kills for little to no risk.
Arthur Aihaken
CODE.d
#12 - 2013-10-24 19:36:30 UTC
Sean Parisi wrote:
Sounds like you are just trying to get easy kills for little to no risk.

No, what it's saying is that you can live in your world (low and null-sec), but don't expect to play in ours (high-sec) if you don't have a decent security status. Completely fair since high-sec players can be ganked by low-sec players at any time, with little or no recourse available to them.

I am currently away, traveling through time and will be returning last week.

Mag's
Azn Empire
#13 - 2013-10-24 20:18:44 UTC
Arthur Aihaken wrote:
Sean Parisi wrote:
Sounds like you are just trying to get easy kills for little to no risk.

No, what it's saying is that you can live in your world (low and null-sec), but don't expect to play in ours (high-sec) if you don't have a decent security status. Completely fair since high-sec players can be ganked by low-sec players at any time, with little or no recourse available to them.
No recourse available? I didn't know high sec players were not permitted to gank people in low sec.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Sipphakta en Gravonere
Aliastra
Gallente Federation
#14 - 2013-10-24 20:22:29 UTC
Mag's wrote:
No recourse available? I didn't know high sec players were not permitted to gank people in low sec.


Low-sec is full of pirates. It's impossible to go there because you will get killed when you enter any low-sec system. Never leave high-sec!
Sipphakta en Gravonere
Aliastra
Gallente Federation
#15 - 2013-10-24 20:27:06 UTC
Arthur Aihaken wrote:
Sean Parisi wrote:
Sounds like you are just trying to get easy kills for little to no risk.

No, what it's saying is that you can live in your world (low and null-sec), but don't expect to play in ours (high-sec) if you don't have a decent security status.


I thought that Eve's marketing slogan was along the line "ONE universe". How wrong I was. High-sec4lyfe!
Robbie Robot
Royal Amarr Institute
Amarr Empire
#16 - 2013-10-24 20:48:31 UTC  |  Edited by: Robbie Robot
Mag's wrote:
Arthur Aihaken wrote:
Sean Parisi wrote:
Sounds like you are just trying to get easy kills for little to no risk.

No, what it's saying is that you can live in your world (low and null-sec), but don't expect to play in ours (high-sec) if you don't have a decent security status. Completely fair since high-sec players can be ganked by low-sec players at any time, with little or no recourse available to them.
No recourse available? I didn't know high sec players were not permitted to gank people in low sec.

In addition, all of these SCUM. bags with -5 status can be freely engaged by you high seccers without penalty, and without gate guns firing on you. I'd give you advice on how to do this, but how about instead of free advice, you just try piracy?

Also, why would Amarr let you shoot me? The Amarr empire loves me. I have +8 standing with them. Now, if this permit allowed you to shoot people based on empire standing, that would make sense, and if it then would make you get shot by NPC's in their opponents space, like minmatar if you were Amarr aligned, that would also make sense. How about we add little missions you can accomplish as a privateer too, for LP to an exclusive store that has exclusive items and some items that are cheaper there than in regular stores? Next, we can call it Faction Combat, or Warfare.
Urkhan Law
Republic Military School
Minmatar Republic
#17 - 2013-10-24 20:54:26 UTC
Arthur Aihaken wrote:
No, what it's saying is that you can live in your world (low and null-sec), but don't expect to play in ours (high-sec) if you don't have a decent security status. Completely fair since high-sec players can be ganked by low-sec players at any time, with little or no recourse available to them.

And the evil piwates can be killed in low-sec by high-sec people with the help of gate guns.
Make the pirate faction appear, web, scram and kill you if you enter low sec with a positive security status.
And low sec gate guns should help people bellow -5, not above. Twisted
Arthur Aihaken
CODE.d
#18 - 2013-10-24 21:48:17 UTC
Robbie Robot wrote:
In addition, all of these SCUM. bags with -5 status can be freely engaged by you high seccers without penalty, and without gate guns firing on you. I'd give you advice on how to do this, but how about instead of free advice, you just try piracy?

Also, why would Amarr let you shoot me? The Amarr empire loves me. I have +8 standing with them. Now, if this permit allowed you to shoot people based on empire standing, that would make sense, and if it then would make you get shot by NPC's in their opponents space, like minmatar if you were Amarr aligned, that would also make sense. How about we add little missions you can accomplish as a privateer too, for LP to an exclusive store that has exclusive items and some items that are cheaper there than in regular stores? Next, we can call it Faction Combat, or Warfare.

It's not just high-secers that get to engage -5 status players in high-sec. It's anyone. Faction Standing is an interesting idea; maybe that's a better proposal than security status (which is somewhat covered already to an extent). Mind if I borrow it?

I am currently away, traveling through time and will be returning last week.

Iudicium Vastus
Doomheim
#19 - 2013-10-24 21:58:07 UTC
Mag's wrote:
No recourse available? I didn't know high sec players were not permitted to gank people in low sec.


Of course that's possible, but not a logical way of working it within law enforcement. Attacking a -4.99 person in lowsec still gains yourself sec loss and global tag.

Maybe not in the manner presented in OP, but some sort of profession in attacking -4.9 to -.1 without own sec loss sounds pretty fun. Pirates have their total freedom in operating in low and even hi with workarounds and proudly wear a negative sec badge, why is there no true 'player empire law enforcement' to reward and proudly wear a positive sec stat.

Also, if such a thing as an official empire aligned player law enforcement came to be, then it could lay some foundation for true pirate alignment for players as well (blood raiders, sansha, etc). Which I know pirate scum are just itching for. lol. Right? Don't deny it Lol

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Bischopt
Sebiestor Tribe
Minmatar Republic
#20 - 2013-10-24 22:17:24 UTC
This sounds more like being a debuty or something.

Privateers were essentially pirates that (secretly) worked for a government rather than just themselves. Not so much heroes seeking out and killing pirates but pirates seeking out and sinking cargo ships.

About the actual mechanic:
It sounds a little one-sided. "privateers" waiting to attack people who aren't really even criminals (if you're still above -5.0 you can't be that bad). I don't think I saw any mention about whether or not the targets can see the privateer as a threat before they've already been attacked. Even more importantly, they probably wouldn't have the advantage of attacking first, because the privateers would have a high security status.

The privateers would have a massive (=unfair) advantage because they could attack at will while the other party would be blind and defenseless until the assault. That's really just ganking. In highsec.
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