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Mass-test feedback - October 24

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2013-10-24 17:54:05 UTC
Hi! If you participated in the mass-test on the 24th of October, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • DirectX version your client was running (Cntrl+F to see this information):
  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing:
    - Shader Quality:
    - Texture Quality:
    - LOD Quality:


User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):
  • Average FPS - Zoomed in (brackets / no brackets):
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Giovanni erkelens2
Violent Trans Matching
Neon Nightmares
#2 - 2013-10-24 17:58:12 UTC
average fps was 60 fps.

all modifiable graphics setting were at highest

running 1 client

machine settinbgs i dont knoiw sorry

using dx11
Jack Terok
The Scope
Gallente Federation
#3 - 2013-10-24 18:01:00 UTC
DirectX : DX11
OS version: Win 7
CPU: I5 3570K
GPU: GTX 670 Gainward Phantom
RAM: 16 GB
How many clients were you running at the same time?: 2
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS : 10-15

Did you experience any disconnects or crashes? : No
Eisenhornx
Deep Core Mining Inc.
Caldari State
#4 - 2013-10-24 18:02:26 UTC

  • DirectX version your client was running (Cntrl+F to see this information): client set to dx11 but fps said dx9
  • OS version: Vista 64bit
  • CPU: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
  • GPU: GeForce GTX 560 Ti
  • RAM: 4094MB RAM
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

    [
  • Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): n/a
  • Average FPS - Zoomed in (brackets / no brackets): 30fps brackets
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 8
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: very smooth.

  • Minnie Ryder
    Flippin DaBird Corporation 2
    #5 - 2013-10-24 18:02:33 UTC
    Machine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information): 11
    OS version: Windows 8.1
    CPU: Intel i5
    GPU: GTX 560ti
    RAM: 8 gig
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): high
    - Anti-Aliasing: high
    - Shader Quality:high
    - Texture Quality:high
    - LOD Quality:high


    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 60
    Average FPS - Zoomed in (brackets / no brackets): 15
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
    Did you experience any disconnects or crashes? No
    Describe your experience, make comments, suggestions, etc.: Make procedure clearer maybe, I thought all the time that we were supposed to *jump* into Poitot, because CCP Habakuk said Jump poitot.
    Frangus
    The Graduates
    The Initiative.
    #6 - 2013-10-24 18:03:02 UTC

    Machine Info and Settings

    DirectX : DX11
    OS version: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1
    CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz
    GPU: ATI Radeon HD 5800 Series
    RAM: 12286MB RAM
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: High
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High

    User Experience


    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20 / 30
    Average FPS - Zoomed in (brackets / no brackets):20/30
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) = 8
    Did you experience any disconnects or crashes? no
    Describe your experience, make comments, suggestions, etc.:
    Iku'turso
    Perkone
    Caldari State
    #7 - 2013-10-24 18:03:27 UTC
    achine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information): dx11
    OS version: Windows 8 Pro 64bit
    CPU: i7-3610QM
    GPU: Nvidia Geforce GT 640M LE
    RAM: 8 GB
    How many clients were you running at the same time? 2
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: disabled
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High


    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 16 fps
    Average FPS - Zoomed in (brackets / no brackets): 9
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
    Did you experience any disconnects or crashes? no
    Describe your experience, make comments, suggestions, etc.: everything went pretty smoothly, pretty similiar to TQ hanges all looked nice
    Jack Shipwreaker
    Imperial Academy
    Amarr Empire
    #8 - 2013-10-24 18:04:11 UTC

    DirectX version 11
    OS version: windows 8
    CPU: intel c2q 8200 2.33ghz
    GPU: nvidia gtx550ti
    RAM: 4gb ddr3
    graphics setting to high
    AA: medium
    Average fps during fight(zoomed in): 7.5 (zoomed out): 20

    Valerii Ostudnev
    Minpet
    #9 - 2013-10-24 18:05:08 UTC
    DX11
    Windows 7 Professional
    Intel Core i5-4570 @ 3.26 GHz
    AMD Radeon HD7850 Sapphire
    8 Gb of RAM
    Maxed out graphic settings

    Average FPS at Poitot: 35/40 zoomed in, 60/60 zoomed out.
    Client perfomance is 6.
    No disconnects or crashes.

    There was some graphic artifacts, while CT was exploded - something, like a brown frames of explosion/
    Niko Zino
    Center for Advanced Studies
    Gallente Federation
    #10 - 2013-10-24 18:05:19 UTC
    Running DX11 on Windows 7, with 8GB of RAM and a Radeon HD5700 everything on high. Machine is old-ish, so it slants the test a bit.

    avg 7fps in the poitot battle, no crash, no disconnect, about similar feeling than TQ, but *looking* better (in terms of effects and textures) so I'd say 7/10.

    CAS, the NPC Corp that Does Stuff™

    Weddis
    Pator Tech School
    Minmatar Republic
    #11 - 2013-10-24 18:05:51 UTC
    Machine Info and Settings

    DirectX version 11
    OS version: Windows 7
    CPU: Intel i5
    GPU: GTX 460
    RAM: 6 gig
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): high
    - Anti-Aliasing: high
    - Shader Quality:high
    - Texture Quality:high
    - LOD Quality:high

    60 fps all time
    Darth Behelzebhu
    Lair of Demons
    #12 - 2013-10-24 18:05:58 UTC
    Machine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information): dx9 (selected 11 didn't took)
    OS version: Vista 64
    CPU: Intel core 2 Quad Q8200
    GPU: 2 Nvidia Geforce gt120 2gb
    RAM: 8gb
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: Disabled
    - Shader Quality: High
    - Texture Quality: Medium
    - LOD Quality: High


    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 5-6
    Average FPS - Zoomed in (brackets / no brackets): 2-3
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
    Did you experience any disconnects or crashes? No
    Describe your experience, make comments, suggestions, etc.: Saw some weird thing during wing warps; some Bs and marauders seemed like they were cynoed, just suddenly popping in the place
    HEPEAJIbHOCTb
    State War Academy
    Caldari State
    #13 - 2013-10-24 18:06:28 UTC
    1. DX 9
    2. Win 8
    3. AMD A8-4500M APU with Radeon(tm) HD Graphics
    4. AMD Radeon HD 7640G + 7670M Dual Graphics
    5. 6gb
    6. 2
    7. all low



    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 13-15
    Average FPS - Zoomed in (brackets / no brackets): 8-10
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 1
    Did you experience any disconnects or crashes? : Crashes video driver
    Describe your experience, make comments, suggestions, etc.: sorry 4 my english
    Beanman9
    The Merit Talon Equity Research Group
    #14 - 2013-10-24 18:06:41 UTC
    Machine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information): DX11
    OS version: Win 7
    CPU: AMD Fx 4100 4 core
    GPU:Radion HD 7700
    RAM: 8 Gig
    How many clients were you running at the same time? 2
    Graphic setting of the client (low / medium / high): 1 high 1 low
    - Anti-Aliasing: on/off
    - Shader Quality: high/low
    - Texture Quality: high/low
    - LOD Quality: high/low


    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):15/40
    Average FPS - Zoomed in (brackets / no brackets):10-15
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 7
    Did you experience any disconnects or crashes? no
    Describe your experience, make comments, suggestions, etc.: typicall null sec
    Chapalyn Toryann
    Native Freshfood
    Minmatar Republic
    #15 - 2013-10-24 18:06:46 UTC
    Machine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information): dx11
    OS version: Windows 7
    CPU: INTEL CORE I5 3570K 3.4GHZ
    GPU: RADEON HD7850 2GB
    RAM: 8GB
    How many clients were you running at the same time?: 2
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

    User Experience


    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 25/30
    Average FPS - Zoomed in (brackets / no brackets): 15/20
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 5
    Did you experience any disconnects or crashes?: nope
    Describe your experience, make comments, suggestions, etc.: nothing specially weird or awesome happened
    Darco Aldent
    Center for Advanced Studies
    Gallente Federation
    #16 - 2013-10-24 18:06:50 UTC  |  Edited by: Darco Aldent
    Machine Info and Settings

    DirectX version your client was running (Cntrl+F to see this information):DX11
    OS version:win7
    CPU: intel I5
    GPU: nvidia 660Ti
    RAM: 8gb
    How many clients were you running at the same time?1
    Graphic setting of the client (low / medium / high):
    - Anti-Aliasing: high
    - Shader Quality:high
    - Texture Quality:high
    - LOD Quality:high


    User Experience very pleseant test, all went very smooth for me.

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20ish / 40 ish FPS
    Average FPS - Zoomed in (brackets / no brackets):25ish /30ish later on the fight
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)6
    Did you experience any disconnects or crashes? none
    Describe your experience, make comments, suggestions, etc.: could very hard see where i deployed the structures without the brackets . With brackets i could not tell what structure is mine i wish it has another color if it is mine. Cya

    I used Lucretia Magnus as the character in the test
    ComDoggy
    Doomheim
    #17 - 2013-10-24 18:07:44 UTC
    1. DX 9
    2. Win 8
    3. AMD A8-4500M APU with Radeon(tm) HD Graphics
    4. AMD Radeon HD 7640G + 7670M Dual Graphics
    5. 6gb
    6. 2
    7. all low



    User Experience

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 13-15
    Average FPS - Zoomed in (brackets / no brackets): 8-10
    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 1
    Did you experience any disconnects or crashes? : Crashes video driver
    Describe your experience, make comments, suggestions, etc.: sorry 4 my english
    Humanitas
    United Society Enterprises
    #18 - 2013-10-24 18:07:59 UTC

    DirectX version your client was running (Cntrl+F to see this information): DirectX 11
    OS version: Windows 7
    CPU: I7 3770
    GPU: AMD RADEON HD 7770
    RAM: 16 GB
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: High
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High

    Average FPS with brackets and without was 25-30. Zoomed in averaged out around 20. I had no crashes or glitches and seemed to run a little better than a fight that size on TQ.
    Yornum Haree
    Center for Advanced Studies
    Gallente Federation
    #19 - 2013-10-24 18:08:18 UTC


    dx9 (launcher had dx11 selected though)

    windows 7

    i7 with on chip gpu (toshiba laptop p755-s5390)

    6 GB ram

    one client


    aa disabled, all other settings high

    fps 27 +/-

    overall the graphics seemed to be better/smoother

    i did get stuck unable to warp to the planet at one point, whether due to
    lag or client problem

    no discon or crash

    one thing i saw that could be addressed is that when zoomed out it is not apparent where your ship is

    Jasmine Assasin
    The Holy Rollers
    #20 - 2013-10-24 18:08:43 UTC

    DirectX version: 9
    OS version: Win7
    CPU: 2600K HT disabled, 5Ghz
    GPU: GTX 570 SLI
    RAM: 16GB at 1866
    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High
    - Anti-Aliasing: High
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High

    Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 30-60

    Average FPS - Zoomed in (brackets / no brackets): no noticeable FPS difference for me weather zoomed in/out, etc actually

    Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
    My last 400+ fleet fight on TQ was much worse overall, with settings lowered, brackets off, etc FPS was nearly single digit so I rate this now a solid 10.

    Did you experience any disconnects or crashes? no








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