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Player Features and Ideas Discussion

 
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Fast Character Switching "XP Stylee"

First post
Author
Liafcipe9000
Critically Preposterous
#61 - 2013-10-01 10:59:33 UTC
just have the launcher stay up when the game's running.
simple, easy, magical solution.
Maximus Aerelius
PROPHET OF ENIGMA
#62 - 2013-10-01 11:25:16 UTC
Liafcipe9000 wrote:
just have the launcher stay up when the game's running.
simple, easy, magical solution.


Doesn't address what the OP outlined really. I appreciate the free bump though. Smile
flapie 2
Malevelon Roe Industries
Convocation of Empyreans
#63 - 2013-10-09 12:46:02 UTC  |  Edited by: flapie 2
With the current system that allows us to dual train characters, and the heavy promotion on the power of two offer, i really don't see why this hasn't been introduced as a new feature yet. Its about time someone took a look at this @CCP and considered what benefits it has to the current player base, and how to balance out the downsides of it.

Liafcipe9000 wrote:
just have the launcher stay up when the game's running.
simple, easy, magical solution.


I am sure you mean annoying, overly time consuming and not very friendly for people using more then 1 account. For me that even messes up the window position of the game witch mean that with each switch i also have to reposition and re-size where needed, witch for me isn't that magical, simple and easy.
Simc0m
The Scope
Gallente Federation
#64 - 2013-10-17 18:46:33 UTC
+1
Dowlphin
V for Vision
#65 - 2013-10-21 08:50:16 UTC
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.
flapie 2
Malevelon Roe Industries
Convocation of Empyreans
#66 - 2013-10-24 12:21:01 UTC  |  Edited by: flapie 2
Dowlphin wrote:
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.


I don't have a log off button atm, o wait i shot something in space i have it now !!!!

This doesn't make sense to me :confused:

Anyway more changes and promotion for Dual Character Training, so i feel the need to bump this even more and get it back into people there faces ;)
Maximus Aerelius
PROPHET OF ENIGMA
#67 - 2013-10-24 12:29:38 UTC
flapie 2 wrote:
Dowlphin wrote:
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.


I don't have a log off button atm, o wait i shot something in space i have it now !!!!

This doesn't make sense to me :confused:

Anyway more changes and promotion for Dual Character Training, so i feel the need to bump this even more and get it back into people there faces ;)


I only used to see it in space, OFC, but didn't realise it was now linked to aggression. Appreciate the comment and the bump and maybe I saw DCT\MCT coming ;) lol. I can't claim that but yes, this would be even more advantageous now.
Oraac Ensor
#68 - 2013-10-24 13:13:26 UTC
Dowlphin wrote:
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.

It doesn't work that way for me.

The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen.
Nikk Narrel
Moonlit Bonsai
#69 - 2013-10-24 13:29:11 UTC
Oraac Ensor wrote:
Dowlphin wrote:
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.

It doesn't work that way for me.

The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen.

Then this is not consistent with the launcher, if you only see it by that being run directly.

Not sure, if this is unfinished or simply broken, but the result is the same. It needs to be worked on.
Oraac Ensor
#70 - 2013-10-24 14:26:11 UTC  |  Edited by: Oraac Ensor
Nikk Narrel wrote:
Oraac Ensor wrote:
Dowlphin wrote:
It's funny how the game pretends a feature that is not there.

The main menu has two buttons: Log off and Quit Game. And both do the same - quit.

If you choose log off, this is the message you get:

"Do you really want to log off and return to the login screen now?"

If you select yes, the game quits.

You can even assign a keyboard shortcut to the "log-off" function that quits the game.


I already reported this as a bug.

It doesn't work that way for me.

The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen.

Then this is not consistent with the launcher, if you only see it by that being run directly.

Not sure, if this is unfinished or simply broken, but the result is the same. It needs to be worked on.

CCP Atropos wrote:
  • Log off button removed
  • - Historically the log off button hasn't functioned as a log off feature; the button used to simply close the current Client, and start a new one on the login screen. Since it is our goal to remove this login screen, the log off button doesn't make sense. There is some design that needs to be done here, since the intent of most people clicking the button is to take them back to either a) the character selection screen so that they can switch characters or to the login screen to change users.
    - With user login moved into the EVE Launcher, we need to follow up on the release of the new EVE Launcher by adding in either the ability to switch characters or to relaunch the EVE Launcher and switch users, or supply a way to improve this flow. We're aware of this and are planning accordingly.

    Edit: It is CCP Atropos's declared intention that the direct ExeFile.exe method of logging in will eventually be removed.
    Dowlphin
    V for Vision
    #71 - 2013-10-24 20:38:49 UTC
    So CCP wants to remove the login screen and THEN try to find a way to allow character switching using the launcher, which is external to the game client?
    I see an easier solution right there.
    Kerodan Alduin
    Sebiestor Tribe
    Minmatar Republic
    #72 - 2013-10-29 06:46:50 UTC
    +1 here
    Dominous Nolen
    The Graduates
    The Initiative.
    #73 - 2013-11-01 17:29:54 UTC
    +1 for this
    I have never understood why I need to do a full log out to switch the character I'm logging as.

    @dominousnolen

    "Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

    Maximus Aerelius
    PROPHET OF ENIGMA
    #74 - 2013-11-12 22:07:45 UTC
    A quick bump as it's been a while and my signature was wiped along with others.
    Wafflehead
    Garoun Investment Bank
    Gallente Federation
    #75 - 2013-11-19 22:32:14 UTC
    +1

    I don't know why this was even removed!!
    ISD Ezwal
    ISD Community Communications Liaisons
    ISD Alliance
    #76 - 2013-12-01 21:08:45 UTC
    I have removed an of topic post and the one quoting it.

    The rules:
    26. Off-topic posting is prohibited.

    Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.

    ISD Ezwal Community Communication Liaisons (CCLs)

    Metangela Usafa
    Doomheim
    #77 - 2013-12-03 01:35:52 UTC
    I am not a programmer but....I have played A LOT of MMORPG type games and this is the ONLY one that pops to mind when I think of the difficulty in changing characters on the same account. Maybe they should call Sony Online? Maybe it has to do with being able to run multiple instances of the client? >shrug< It's EVE. Take it as it is and hope you survive another day.
    Maximus Aerelius
    PROPHET OF ENIGMA
    #78 - 2014-01-15 12:55:57 UTC
    Any love from the gang for 2014?
    Xe'Cara'eos
    A Big Enough Lever
    #79 - 2014-01-15 13:35:33 UTC
    please read the latest CSM minutes - CCP'd love to do this, but can't

    For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

    Maximus Aerelius
    PROPHET OF ENIGMA
    #80 - 2014-01-15 14:10:21 UTC  |  Edited by: Maximus Aerelius
    Xe'Cara'eos wrote:
    please read the latest CSM minutes - CCP'd love to do this, but can't


    Ah I got sick of waiting for those. Thanks for the heads up on that and please find below the extract to those minutes regarding this F&I:

    "Discussion on the first point – allow players to log out to character select - was short. In the words of Veritas, “No”. The reasons why this is technically infeasible are baked into the very core of the game and would literally require what amounts to a ground-up re-write to fix. Mynnna relayed an anecdote from lunch about how it would be ten programmers working for six months for 15 seconds of payoff for the players. This was confirmed by Veritas. Soundwave said “Someday”, thus creating, with a single word, the largest expectation management problem CCP has or ever will have."

    Source: http://community.eveonline.com/news/dev-blogs/csm8-meeting-minutes-published

    I'd like to say thank you to all those who came before and supported this F&I as well. It would've been a very nice to have but it seems CCP have a new trademark on someday™. A shame as it used to be there so long ago I barely remember it.

    07.