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Player Features and Ideas Discussion

 
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Multiple item splitting

Author
D desu
Brutor Tribe
Minmatar Republic
#1 - 2013-10-22 23:09:37 UTC
Would like to see the ability to select more then one item to split. when needing to split 20 different items into equal sized stacks it would be nice to select them all and split them at once, that way when I have 26 base metal, 843 heavy metal and 15 trit but I need of each item instead of doing each item one by one I can get 5 of each item just by selecting them all holding the shift key like normal.

D desu
Brutor Tribe
Minmatar Republic
#2 - 2013-10-23 09:34:12 UTC
No hate or love?
Velicitia
XS Tech
#3 - 2013-10-23 10:02:03 UTC
Other than "It is a nice to have" -- why?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

D desu
Brutor Tribe
Minmatar Republic
#4 - 2013-10-24 11:10:53 UTC
its intuitive and will bring less "clicks"/save time when doing a lot of PI, building, splitting loot (pvp and pve) and fitting groups of spare ships...... also dragging stacks upon stacks to split them up is painful when your doing it for a extend amount of time

I admit mostly It is just a nice to have idea that we have so far and can continue to live with out...... but nice to have
Velicitia
XS Tech
#5 - 2013-10-24 12:02:16 UTC
D desu wrote:
its intuitive and will bring less "clicks"/save time when doing a lot of PI, building, splitting loot (pvp and pve) and fitting groups of spare ships...... also dragging stacks upon stacks to split them up is painful when your doing it for a extend amount of time

I admit mostly It is just a nice to have idea that we have so far and can continue to live with out...... but nice to have


fitting multiple ships is easy (unless they broke it).

1. Fit first ship
2. Save fitting
3. get new ship
4. Browse fittings
5. Apply correct fitting for that ship



I don't recall whether this pulls ammo too, but it works for the modules.

For splitting other things (PI, etc) -- why are you splitting them in the first place (well, other than "hauling to factory planet(s)")?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

suid0
Pandemic Horde Inc.
Pandemic Horde
#6 - 2013-10-24 13:08:43 UTC
Velicitia wrote:
D desu wrote:
its intuitive and will bring less "clicks"/save time when doing a lot of PI, building, splitting loot (pvp and pve) and fitting groups of spare ships...... also dragging stacks upon stacks to split them up is painful when your doing it for a extend amount of time

I admit mostly It is just a nice to have idea that we have so far and can continue to live with out...... but nice to have


fitting multiple ships is easy (unless they broke it).

1. Fit first ship
2. Save fitting
3. get new ship
4. Browse fittings
5. Apply correct fitting for that ship



I don't recall whether this pulls ammo too, but it works for the modules.

For splitting other things (PI, etc) -- why are you splitting them in the first place (well, other than "hauling to factory planet(s)")?


Think outside the box... It is especially bad for people who prep things like tower arrays for invention and/or manufacturing.

Spending an hour shift click dragging and pasting values in repeatedly is terrible.

Also this has been suggested before, sadly it was ignored those times also.

https://forums.eveonline.com/default.aspx?g=posts&m=1350027#post1350027
https://forums.eveonline.com/default.aspx?g=posts&m=1320739#post1320739

the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones  - Commander Ted

Velicitia
XS Tech
#7 - 2013-10-24 13:18:31 UTC
suid0 wrote:


Think outside the box... It is especially bad for people who prep things like tower arrays for invention and/or manufacturing.

Spending an hour shift click dragging and pasting values in repeatedly is terrible.

Also this has been suggested before, sadly it was ignored those times also.

https://forums.eveonline.com/default.aspx?g=posts&m=1350027#post1350027
https://forums.eveonline.com/default.aspx?g=posts&m=1320739#post1320739


good point there, I don't do "a lot" of invention, so the click-fest really isn't there (just one lab, really).

Would be nicer to have them pull from corp hangars (CHA for a POS) instead of having to travel to each stupid lab...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia