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Issues thread for the new font on SiSi

First post
Author
Jarnis McPieksu
Aliastra
Gallente Federation
#301 - 2011-11-16 14:58:16 UTC
...so when scaling down, the font breaks because pixel-based fonts do that when you scale them down with simple image scaling.

Not sure if that's easily fixable. Perhaps more advanced image scaler for UI elements?
CCP Punkturis
C C P
C C P Alliance
#302 - 2011-11-16 15:31:15 UTC
Salpun wrote:
Salpun wrote:
new text was


90% scaling is more aimed at pilots with low resolution displays and are willing to have less readable text and get instead more space for windows


CCP Punkturis got ganked


If the right click menues where still 100% size 90% would still be readable for all.[/quote]


you can set your context menu font to size 12 (system menu -> general settings), and then scale to 90%:)

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#303 - 2011-11-16 15:58:55 UTC  |  Edited by: Salpun
CCP Punkturis wrote:
Salpun wrote:
new text was


90% scaling is more aimed at pilots with low resolution displays and are willing to have less readable text and get instead more space for windows
Quote:


CCP Punkturis got ganked


If the right click menues where still 100% size 90% would still be readable for all.



you can set your context menu font to size 12 (system menu -> general settings), and then scale to 90%:)


Lol
context is seperate from the scaling so it does not matter what order you do it in.

I like the 11points with 90% for clearity but if you added a little more space in the context menus between letters at 10 and 9 allot more people would use them.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Bloodpetal
Tir Capital Management Group
#304 - 2011-11-16 18:40:58 UTC
Can we PLEASE PLEASE PLEASE have links turned Yellow like they used to be?

It's really hard to identify links when they're just bolded, it's not obvious enough that there is a link there.


There's many reasons that this should be done, but I don't feel I need to emphasize this much more. Ease of use, clarity, visual indications, etc.

Where I am.

Commander A9
This Was The Way
Homicidal Tendencies.
#305 - 2011-11-16 19:55:49 UTC  |  Edited by: Commander A9
I actually like the font as it is now. But, if the new font must be implemented, is there any plan for players to eventually select their own font style or size, the same as how they can select their own menu colors?

I know you can resize your chat font, but...perhaps I haven't found the resize controls for individual windows of the UI...

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

CCP Punkturis
C C P
C C P Alliance
#306 - 2011-11-16 21:53:09 UTC
Bloodpetal wrote:
Can we PLEASE PLEASE PLEASE have links turned Yellow like they used to be?

It's really hard to identify links when they're just bolded, it's not obvious enough that there is a link there.


There's many reasons that this should be done, but I don't feel I need to emphasize this much more. Ease of use, clarity, visual indications, etc.


There were other people involved in that decision than me, so maybe you can make a special thread about it and I'll forward it to the right people?

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

mkint
#307 - 2011-11-16 22:24:24 UTC
CCP Punkturis wrote:
Bloodpetal wrote:
Can we PLEASE PLEASE PLEASE have links turned Yellow like they used to be?

It's really hard to identify links when they're just bolded, it's not obvious enough that there is a link there.


There's many reasons that this should be done, but I don't feel I need to emphasize this much more. Ease of use, clarity, visual indications, etc.


There were other people involved in that decision than me, so maybe you can make a special thread about it and I'll forward it to the right people?

That is a really depressing dev response to that concern. Breaking functionality and blaming it on someone else.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Jodis Talvanen
State War Academy
Caldari State
#308 - 2011-11-16 22:43:46 UTC
CCP Punkturis wrote:
Bloodpetal wrote:
Can we PLEASE PLEASE PLEASE have links turned Yellow like they used to be?

It's really hard to identify links when they're just bolded, it's not obvious enough that there is a link there.


There's many reasons that this should be done, but I don't feel I need to emphasize this much more. Ease of use, clarity, visual indications, etc.


There were other people involved in that decision than me, so maybe you can make a special thread about it and I'll forward it to the right people?

https://forums.eveonline.com/default.aspx?g=posts&t=34616&find=unread
Schmell
Russian Thunder Squad
Against ALL Authorities
#309 - 2011-11-17 06:02:23 UTC
I find new cyrillic font quite bad. Some letters are hardly distinguishable (П and Л for example). The one on TQ now have much better look and feel. (playing on english client)
Merciless1
Sin.Nombre
#310 - 2011-11-17 06:26:52 UTC  |  Edited by: Merciless1
In the dev blog it was said that "we wanted to come up with some elegant solution that would benefit players who play on giant HD TVs and those who play on their low resolution laptops."

I gave it a try on my 40 inch TV which I sit about 8-9 feet away from. I set the resolution to 1920x1080 and scaling to 125% (the highest I was able to set) and the text is still far too small for this to be a viable option.Sad I think the size needs to be at least double if not more for this to work. I hope this is something that can be accommodated as I would very much like to play eve from my couch. Big smile
Jarnis McPieksu
Aliastra
Gallente Federation
#311 - 2011-11-17 07:33:58 UTC
Merciless1 wrote:
I would very much like to play eve from my couch. Big smile


Sitting on my couch while sitting on my couch playing EVE? Big smile
CCP Punkturis
C C P
C C P Alliance
#312 - 2011-11-17 09:42:48 UTC
mkint wrote:
CCP Punkturis wrote:
Bloodpetal wrote:
Can we PLEASE PLEASE PLEASE have links turned Yellow like they used to be?

It's really hard to identify links when they're just bolded, it's not obvious enough that there is a link there.


There's many reasons that this should be done, but I don't feel I need to emphasize this much more. Ease of use, clarity, visual indications, etc.


There were other people involved in that decision than me, so maybe you can make a special thread about it and I'll forward it to the right people?

That is a really depressing dev response to that concern. Breaking functionality and blaming it on someone else.


this is the issues thread for the new font, not on the new link styles.. it's more likely to catch attention if it's posted in a relevant threadSmile

(like if you had issues with balancing or something else not related to the font, it wouldn't make sense to raise the issue here)

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Wata Keshive
Keshive Interstellar Enterprises
#313 - 2011-11-17 09:57:33 UTC
Salpun wrote:
...

I like the 11points with 90% for clearity but if you added a little more space in the context menus between letters at 10 and 9 allot more people would use them.


Agree to Salpun in general but want to extend this a little more.
Font spacing in contextemenus is not adding to a good readability as it is atm and that's a fact.
Possible solution is to keep the function to choose prefered font spacing e.g. with this options: normal (current spacing on sisi) - medium - wide. Please think about it :).
Just a personal thing I feel limited by and hence ask for: Please also allow to show more letters in contextmenues per line (keyword: full display of longer boomarks names).
Bull Eramix
Tir Capital Management Group
#314 - 2011-11-17 16:26:57 UTC
Does 'hammerhead' wrap oddly for anyone else?

Right now the d is on the next line... its minor I know but it bothers me for some reason.
Bloodpetal
Tir Capital Management Group
#315 - 2011-11-17 18:49:07 UTC

Hey there,


I'm having an issue with the font overlap on locked targets. I use the "Vertical" arrangement for targets rather than the Horizontal and I'm getting serious overlap with usability issues over other targets when doing this :

Overlapped Target Information


As you can see it's very difficult to see and read some information when arranged in this format.


Thanks for taking the time to look at this! Bear

Where I am.

Bloodpetal
Tir Capital Management Group
#316 - 2011-11-17 18:50:44 UTC  |  Edited by: Bloodpetal
Double posted Oops


If you're curious why I set it up that way, it's to minimize time spent with curser movement between selecting different targets and being able to interact with the overview. Pirate

Where I am.

Neo Agricola
Gallente Federation
#317 - 2011-11-17 19:55:01 UTC  |  Edited by: Neo Agricola
Ok, sorry, I dont know if anyone mentiont it, but I need new glasses or better Dots and commas (. , aso) because i can bareley see them. And i dont have any way to distinguish them...

E.g. Giant Secure container...

DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=706442#post706442 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710

Jodis Talvanen
State War Academy
Caldari State
#318 - 2011-11-17 20:58:25 UTC
Bloodpetal wrote:
Double posted Oops


If you're curious why I set it up that way, it's to minimize time spent with curser movement between selecting different targets and being able to interact with the overview. Pirate

Then shouldnt you have set UI scale = 90% lol

BTW imo layout clarity > cursor distance because the mind is a bigger bottleneck than the mouse
Jodis Talvanen
State War Academy
Caldari State
#319 - 2011-11-18 02:20:16 UTC
So we're not seeing some updates to the font then?

Now even at 100% scale when you set the menu size to 9, the text squeeze together and making it hard to read.

Can you not at least space out the letters a bit more?

Also can we have expanded width back?
Romeo Deluxe
School of Applied Knowledge
Caldari State
#320 - 2011-11-18 02:40:21 UTC
Kern Hotha wrote:
I reiterate that if you're working this hard to shoehorn one font into the interface then you need to stop and refocus on actually designing a modern UI. There's no sense in putting all this time into an antiquated interface.


I have a hard time with the current UI, maybe i'm just getting old, but I'm dealing with it because this is a great game. IF you can pull off the new font, it is a step in the right direction but ultimately is not the real problem. Kern is correct and someday CCP will need to do a complete overhaul of the UI.

Personally I think the UI is very important in a game. I know other people are complaining about other problems, but this is a major part of any game IMHO.