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Are Incursions Working As Intended?

Author
Auth Hand
Brotherhood of Yellow Glass
#1 - 2013-10-20 14:00:57 UTC
As all will know the initial objective of the incursion dynamic was to give the whole community a focus for integration. Imagine something being financially attractive enough to bring those experienced, hairy old-timers out from low and null sec to earn significant Iskies and LPs whilst, at the same time, tempting those cuddly, careful hi-sec travellers to join in and risk stuff, again with the same financial incentives. Wow, hi-sec bears get a taste of danger and learn from the gruff, hardened combat pilots. Now is what incursions is about?

Of course, there are many experienced pilots would prefer to stay in hi-sec and conversely there are similarly-experienced pilots in low and null-sec who aren’t interested in coming to incursions. That is fine, after all, it is a sandbox and we should “live and let live” or, in fact, kill the other pilot………muha, ha, ha (evil laugh).

But for those who venture into the lion’s den that is incursions, what a treat to behold. The spreading of combat experience has been impressive and as a result more hi-sec bears are venturing into low-sec than ever before. Is this because of incursions? Giving them the taste of co-operation in a fleet? Looking for that extra bit of excitement? The heart beating faster as their ship takes that dangerous level of damage?

Undoubtedly, this has been one of the great successes of the introduction of Incursions but there are always other areas that could not be foreseen by CCP, hoped for maybe, but not foreseen.
Auth Hand
Brotherhood of Yellow Glass
#2 - 2013-10-20 14:01:42 UTC
Communities have evolved from the primordial soup that was the start of incursions. You have the casual runners, including those new to incursions, who will join any fleet that is available; they don’t know the other people in the fleet and they aren’t aware of the proficiency of the other fleet members. They are taking the first tentative steps of trusting the fleet to keep them alive. They are not rich but they are apprehensively willing to risk their ship, which they probably can’t afford to lose, in order to gain a share of untold riches, grasping with both hands at that which is just out of reach; not yet attainable but agonisingly close.

Then there are those who have been running for a while, still using the T1 hulls and now beginning to get to know certain other incursion runners. They begin to coalesce and form the nucleus of fleets, accepting new incursion runners and thus the wheel turns, feeding in the new blood that every community needs to survive and grow. They run the sites, learning, and are generally successful; the Iskies and LPs slowly start to flow. They want more. They aspire to greater things.

Efficiency. That is the goal of earning maximum iskies and LP in the shortest time. This is where the experienced runners come into their own. Skilled up to an incredible level, pirate hulls, up-rated mods, honed site tactics, the shiny ones, these incursion runners know each other, understand their place and responsibilities in the fleet, know they can rely on other the members, can concentrate on the task at hand, to kill the site ASAP.

These established shiny fleets also take new members, those who aspire to join from the other, less-efficient fleets. The path is hard, skill training takes time, expensive upgrades to fund but the end result justifies the pain. Greater earning capacity and membership of some of the best fleets. The wheel turns, the community continues to grow.
Auth Hand
Brotherhood of Yellow Glass
#3 - 2013-10-20 14:02:17 UTC
And so the incursion mechanic evolves. What comes next? Conflict, dominance, control, POLITICS! The Evolution of Man can be seen in the Evolution of Incursions. The fight for survival has been conquered. The Sansha threat has been contained, understood, fleets no longer die horribly. Incursion fleets (generally) survive war (gankers) and pestilence (CCP nerfs) and, in fact, flourish in adversity, growing all the time, more runners, more iskies, ever expanding. Now that survival is assured, human nature starts to look elsewhere. Having maximised the fleet earning potential, their eyes wander and the next steps pervade the sub-conscious. They want more. How?

Conflict. Now fleets are confident enough to contest each other whilst nullifying the Sancha threat in sites. The speed at which the sites die is incredible. The shiny fleets prevail. The lesser fleets warp out. Fortune favours the brave. But wait, what is this? Discord between the shiny fleets. A breaking of the ways? Is one fleet so dominant that others cannot hope to compete? Others strive to attain the dizzy heights but time, oh time, is not on their side. A fleet has reached a pinnacle, the emergence of the FLEET. It has attained dominance, a level unsurpassed by any other. Grrrrrrr, gnashing of teeth, outrage, the lesser fleets, green with envy, must evolve to survive. Survival of the fittest. TACTICS, different tactics. Others must find another way to neutralise the overwhelming advantage of the FLEET. Enter a site early, lay down sufficient fire that even the FLEET cannot take it. Easier said than done but still possible. Just how does that FLEET manage to win so consistently? Other tactics, use different systems, stay out of the FLEET’s preferred sites, wait for the FLEET to commit to a site then travel to other sites. The ways are many and can be successful.

However, an unusual tactic has emerged, area denial. Negative though it may be, it is the final solution. The PERPETRATORs kill the complete incursion if contested, go straight to the Kundaleni Site, do not pass Go, kill the Mom, collect the rewards, end the incursion. That will stop the FLEET…………..and everyone else, including the PERPETRATORs. Much like nuclear weapons, it is a deterrence tactic. Unlike nuclear weapons, it has failed, spectacularly. The call to contest appears too great for the FLEET and so area denial fails as a deterrent. Nevertheless, the PERPETRATORS continue with the unsuccessful tactic.
Auth Hand
Brotherhood of Yellow Glass
#4 - 2013-10-20 14:02:53 UTC
So, how is this affecting the incursion community? Area denial, as a concept, can work but appears not to in this instance. The difference in basic ethos between the FLEET and the PERPETRATORS is the essence of the conflict, a clash of opposing cultures (sound like real life?). Everyone is in it for the Iskies and the LP, fact. It is how each community achieves that goal that is the difference. The PERPETRATORS use boxes to maximise their own income, only allowing “human outsiders” to fill open fleet slots once their boxes are in position. They grind the sites. There is nothing wrong with that, each to their own. There is a fundamental flaw with this, though. Inflexibility. They find it difficult to cope with anything outside the norm and a contest, to them, is outside the norm. This results in them, generally, losing contests against the FLEET. They do win some but they lose more than they win. Other fleets, outside of these two, have commented on the hypocrisy of the PERPETRATORS, as they state they will close an incursion if they are contested yet they will willingly contest some of the lesser fleets. Difficult to reconcile this, really. They also try to pass the blame of their actions on to the FLEET, as stated in their MOTD. A somewhat naive approach to justify what is, essentially, a selfish overall attitude. Nevertheless, remember this is a sandbox and……….. they don’t care what others think.

Whereas the FLEET prioritises the use of humans and prefers them to boxes. Providing humans are available, boxes will be dispensed with. This, allied with specialised ship fits and pilot skill requirements, gives the FLEET an inherent advantage, flexability. They are able to easily adapt to changing scenarios, each human in charge of a single ship, quickly employing different tactics, mid-site if necessary. This allows them to arrive at a new site and lay down significant firepower, a distinct advantage. Is it all rosy in the FLEET’s garden, though? They are accused of being elitist. This could be true but in their defence they allow new pilots into the FLEET with lesser skills and fits, providing those same pilots show a commitment to skill up and improve fits in the shortest time available. Accusations persist; nevertheless, remember this is a sandbox and……….. they don’t care what others think.

A clash of cultures, then. A different way of looking at things. Are either the FLEET or the PERPETRATORs innocent in all this? Undoubtedly, there is an impact on the rest of the incursion community but when the major players disagree there will always be fallout. Losers and winners. Given the evolution of incursions so far it is unlikely this stalemate will remain for long. Some enterprising capsuleer will develop a counter tactic to negate the current impasse.

Where and when will this next evolution manifest itself, only time will tell.

Incursions working as intended? You decide.

Arduemont
Rotten Legion
#5 - 2013-10-20 14:06:04 UTC
No one is going to read all that.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Auth Hand
Brotherhood of Yellow Glass
#6 - 2013-10-20 14:18:45 UTC  |  Edited by: Auth Hand
Oh, I don't know, incursion runners have plenty of time to read it, the last Hi-sec Mom has just been popped early, again ...lol
Varius Xeral
Doomheim
#7 - 2013-10-20 14:23:08 UTC
Need to summarize, bro.

Official Representative of The Nullsec Zealot Cabal

Mra Rednu
Vanishing Point.
#8 - 2013-10-20 14:26:17 UTC

Yes and no imo.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#9 - 2013-10-20 14:28:30 UTC
It's sad that Wall-O-Text Generating has replaced "sitting down for awhile to read a really good science fiction novel".

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Kate stark
#10 - 2013-10-20 14:29:08 UTC
huge blocks of text, no apparent point being made by the end of the first post...

yeah even if the last mom has been popped, doing anything but reading the rest of your posts really is a more productive use of time.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#11 - 2013-10-20 14:39:25 UTC
Read it all. Not a bad read. It has sparked a bit of interest in this non incursion runner as to what is happening in that corner of eve.
Emma Taredi
Doomheim
#12 - 2013-10-20 14:41:07 UTC
One fleet contesting all the other fleets and another group popping moms to prevent the fleet from earning isk.

Incursion drama best drama. Working as intended.


There is the tl;dr for your post
Varius Xeral
Doomheim
#13 - 2013-10-20 14:54:24 UTC
Emma Taredi wrote:
One fleet contesting all the other fleets and another group popping moms to prevent the fleet from earning isk.

Incursion drama best drama. Working as intended.


There is the tl;dr for your post


Ah, ty.

Sounds like it's working great to me as well.

Official Representative of The Nullsec Zealot Cabal

Krixtal Icefluxor
INLAND EMPIRE Galactic
#14 - 2013-10-20 14:56:54 UTC
Weiland Taur wrote:
Read it all. Not a bad read. It has sparked a bit of interest in this non incursion runner as to what is happening in that corner of eve.



Why are you so trusting of all those words actually being true ????

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Major Xadi
Ministry of War
Amarr Empire
#15 - 2013-10-20 15:03:57 UTC  |  Edited by: Major Xadi
I'm somewhat new to the game. Been here 5 months, and don't know much about the incursions. Read the whole post. Idk, I'm an older guy and don't get the criticisms about "walls of text". I remember when there was no internet and, heck, no PCs. Atari Pong was the rage, lol. I loved to read back then. Still do. Seems we're "evolving" short attention spans. But I was able to glean what this guy was talking about after reading his post for, yes, a 2nd time, and find it interesting. The incursions, I gather, were supposed to foster team play, and OP is saying "Is that still happening"? And some have, what, become dominant in controlling incursion areas, and others are attempting to deny them this dominance. Leading to another source of player conclict? One of the more intelligent posts I've read here. Don't flame tthe guy. Respond intelligently.
Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#16 - 2013-10-20 15:05:04 UTC
Krixtal Icefluxor wrote:
Weiland Taur wrote:
Read it all. Not a bad read. It has sparked a bit of interest in this non incursion runner as to what is happening in that corner of eve.



Why are you so trusting of all those words actually being true ????


Where did I say I was trusting them all? I simply said that it sparked some interest.

Forum pvp is an amusing yet fundamentally unsatisfying thing to observe.
Montami
Dreddit
Test Alliance Please Ignore
#17 - 2013-10-20 15:08:44 UTC
Auth Hand wrote:
Oh, I don't know, incursion runners have plenty of time to read it, the last Hi-sec Mom has just been popped early, again ...lol


What if I told you there are incursions in lowsec and nullsec too, and you don't have to "come out of null/low" to do incursions?
You ignorant ***** ** ****
Domanique Altares
Rifterlings
#18 - 2013-10-20 15:12:32 UTC
Major Xadi wrote:
I'm somewhat new to the game. Been here 5 months, and don't know much about the incursions. Read the whole post. Idk, I'm an older guy and don't get the criticisms about "walls of text". I remember when there was no internet and, heck, no PCs. Atari Pong was the rage, lol. I loved to read back then. Still do. Seems we're "evolving" short attention spans. But I was able to glean what this guy was talking about after reading his post for, yes, a 2nd time, and find it interesting. The incursions, I gather, were supposed to foster team play, and OP is saying "Is that still happening"? One of the more intelligent posts I've read here. Don't flame tthe guy. Respond intelligently.

Having to read it a second time is part of the problem with a wall of text. Everyone wants to write an essay, yet no one wants to use any sort of proper format. It frankly makes it painful to try to read through and many times the salient points are lost.
Kate stark
#19 - 2013-10-20 15:12:57 UTC
oh, would you look at that. a new high sec incursion has spawned.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Major Xadi
Ministry of War
Amarr Empire
#20 - 2013-10-20 15:28:46 UTC
Domanique Altares wrote:
Major Xadi wrote:
I'm somewhat new to the game. Been here 5 months, and don't know much about the incursions. Read the whole post. Idk, I'm an older guy and don't get the criticisms about "walls of text". I remember when there was no internet and, heck, no PCs. Atari Pong was the rage, lol. I loved to read back then. Still do. Seems we're "evolving" short attention spans. But I was able to glean what this guy was talking about after reading his post for, yes, a 2nd time, and find it interesting. The incursions, I gather, were supposed to foster team play, and OP is saying "Is that still happening"? One of the more intelligent posts I've read here. Don't flame tthe guy. Respond intelligently.

Having to read it a second time is part of the problem with a wall of text. Everyone wants to write an essay, yet no one wants to use any sort of proper format. It frankly makes it painful to try to read through and many times the salient points are lost.


Yeah, I have seen some bad walls of text, and agree salient points can be lost. The main reason I had to read it twice is because of a lack of familiarity with the incursions. A certain amount of familiarity is assumed by the OP.
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