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Links going on grid plus a new T2 destroyer?

Author
Zappity
New Eden Tank Testing Services
#1 - 2013-10-19 19:49:38 UTC  |  Edited by: Zappity
Fozzie was on Declarations of War podcast episode 58. Here is a transcript from 8m45s regarding links in the context of Odyssey 1.1 and beyond. Did people miss this? Don't care? Resigned to links going on grid? Happy about links going on grid?

Fozzie: This is not the last change we'll be making to gang links. What you’re seeing is very similar to what we did with tech, a change in preparation for a bigger change.

AK: Are you at liberty to say in what direction that change will be? Or is it something that affects links tangentially?

Fozzie: You're gonna need to have them on grid. So that's a very non-tangential change.

… (some rubbish from the presenters Smile)

Fozzie: The changes we made to the strength of links are quite light in [Odyssey] 1.1 and in a lot of ways there’s actually significant buffs. The reduction in price of the mindlink is huge, … the ability to fit them much more easily (we’ve cut their powergrid in half) and all of that combines to mean that you’re going to get more bonuses from the same number of ships than you were before.

Fozzie: The biggest nerf we made was not to the module itself – it was the fact that you can no longer use it inside a POS forcefield. And that’s one of the big first steps we’re making toward getting all of these ships that are providing an effect on the battle into some kind of danger.

AK: When they come on the field are you considering making further changes to the ships themselves to provide more mobility options for command ships?

Fozzie: We’re gonna be making a lot of changes as we go with them. I’m pretty happy with the mobility of command ships. It would be nice someday to add a smaller ship that is capable of providing links than the ones we have. At the moment the strategic cruiser is the most agile ship you can possibly bring links with. Having something smaller you can bring with a faster fleet would be nice. But I don’t think we’re going to be making command ships themselves any more agile.

AK: A new destroyer would be interesting, a tech 2 destroyer that could fit some kind of command thing would be interesting.

Fozzie: I’m definitely not able to promise anything but that’s the kind of thing that could very well happen someday.

-break

And here is a relevant thread that proposed such destroyers a little while ago that you may like to support (or otherwise):

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=284733

Zappity's Adventures for a taste of lowsec and nullsec.

Irsam Samri
Royal Amarr Institute
Amarr Empire
#2 - 2013-10-19 20:00:40 UTC
Links hve done more to discourage me from engaging in pvp than any other factor in eve. If there's a 90% chance I'll lose my ship I'll engage because the aren't invisible forces at play that manipulate a fight in a way I can't learn from.
if there's even a tiny chance the enemy is using links, even if outnumbered I won't take the fight.

Amen to link changes, it makes small gangs with battlecruisers viable
Zarnak Wulf
Task Force 641
Empyrean Edict
#3 - 2013-10-19 22:36:59 UTC
It wouldn't surprise me. There is already alot less OGB shenanigans goin on in FW.Big smile
Zappity
New Eden Tank Testing Services
#4 - 2013-10-20 09:11:42 UTC
Zarnak Wulf wrote:
It wouldn't surprise me. There is already alot less OGB shenanigans goin on in FW.Big smile

That's interesting. I thought I'd been seeing less but wasn't sure if that was just my target selection changing.

Zappity's Adventures for a taste of lowsec and nullsec.

Christine Peeveepeeski
Low Sec Concepts
#5 - 2013-10-20 11:13:15 UTC
I use links because when attacking targets with links it's silly not too especially in entrenched home systems. When they go on grid I'll be a happy man.

However.... Plexes will heat up heavily if dessies get a command module. You get in the plex first you are pretty much guarenteed to have boosts safe and untouchable while attackers are going to have to protect theirs on a hostile warp in.

I hope the modules have a range instead of just being 'on grid'. Dessies being proportionally smaller ranged with their boosts than BC/T3 boosters.

Liam Inkuras
Furnace
Thermodynamics
#6 - 2013-10-20 13:27:10 UTC
Not this arguement again...

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Princess Bride
SharkNado
#7 - 2013-10-20 15:00:15 UTC
To paraphrase CCP Helmar...

This is one of those times that we are going to look more at what CCP does than at what they say.

http://eveprincessbride.wordpress.com/

Major Killz
inglorious bastards.
#8 - 2013-10-20 16:57:48 UTC
Reaver Glitterstim wrote:
Major Killz wrote:
No! Just no.Tech 1 cruiser and frigate logistics was, is a bad idea and so is your idea. Some ships with certain abilities/bonuses SHOULD be limited, specialized and EXPENSIVE.

Gang-linked destroyers, cruisers and or frigates is just a terrible idea. If a certain mechanic proves to be VERY POWERFUL you don't increase it's effectiveness, ease of access and reduce its cost. Logistics, gang-links, tracking disruptors and remote sensor dampeners are BADZ...
Tech 1 logistics cruisers repair at about half the rate of tech 2 logistics cruisers at max skills, and have a bit shorter rep range, logistics frigates are much weaker and shorter range. I think the balance is pretty good. I don't see a problem with destroyer command ships, as long as their bonuses are weaker than battlecruiser command ships.


So bad...

[u]Ich bin ein Pirat ![/u]

Benny Ohu
Royal Amarr Institute
Amarr Empire
#9 - 2013-10-20 19:36:27 UTC
Ehh

Did you post in the wrong thread, Killz
Ciaphas Cyne
Moira.
#10 - 2013-10-21 05:55:32 UTC
Christine Peeveepeeski wrote:
I use links because when attacking targets with links it's silly not too



my brain hurts

"buff only the stuff I fly and nerf everything else"

  • you
Platypus King
Brutor Tribe
Minmatar Republic
#11 - 2013-10-24 17:18:41 UTC
The movement to links going on grid will affect small gang/ solo pvp both negatively and positively. The idea of kestrels with links killing all kinds of frigates is of course aggregating. However when you are soloing in cruisers or higher you seldom get a "1v1 fair and honorable" fight. It's links that allows solo cruisers to close the gap of advantages between them and the larger group they are almost always forced to fight.

Regardless if links move on grid or not I will continue to play the solo cruiser game. I just think moving them on grid will affect this game style the most negatively and will be interesting to see how it turns out if and when it does happen. Might have to go back to some kind of nano bc with a link right on the ship.
Kahega Amielden
Rifterlings
#12 - 2013-10-24 18:08:11 UTC
Zarnak Wulf wrote:
It wouldn't surprise me. There is already alot less OGB shenanigans goin on in FW.Big smile



I haven't really thought about it but come to think of it there do seem to be a lot less now than there used to be.

Quote:
However.... Plexes will heat up heavily if dessies get a command module. You get in the plex first you are pretty much guarenteed to have boosts safe and untouchable while attackers are going to have to protect theirs on a hostile warp in.


Hopefully "on grid" doesn't just mean "technically visible on the overview", rather. Presumably the boosts would have some maximum range
Odithia
Ministry of War
Amarr Empire
#13 - 2013-10-25 16:24:36 UTC  |  Edited by: Odithia
Platypus King wrote:
It's links that allows solo cruisers to close the gap of advantages between them and the larger group they are almost always forced to fight.

Some will say that if you're linked then you're not solo anymore.
Might as well get a wing of fighter drone from a nearby carrier, though this will be more obvious to your opponent.

I like the idea of range limited link, fit the risk vs reward spirit of the game.
Zappity
New Eden Tank Testing Services
#14 - 2013-10-25 20:14:00 UTC
Kahega Amielden wrote:
Zarnak Wulf wrote:
It wouldn't surprise me. There is already alot less OGB shenanigans goin on in FW.Big smile



I haven't really thought about it but come to think of it there do seem to be a lot less now than there used to be.

Quote:
However.... Plexes will heat up heavily if dessies get a command module. You get in the plex first you are pretty much guarenteed to have boosts safe and untouchable while attackers are going to have to protect theirs on a hostile warp in.


Hopefully "on grid" doesn't just mean "technically visible on the overview", rather. Presumably the boosts would have some maximum range

Some sort of active gameplay involving links would be nice. But I'm not holding my breath.

Zappity's Adventures for a taste of lowsec and nullsec.