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WH newfgs

Author
Malcolm Shinhwa
The Scope
Gallente Federation
#21 - 2013-10-17 16:49:26 UTC
Creepy McCreepster wrote:
Malcolm Shinhwa wrote:
Andrew Jester wrote:
One thing that seems to have not been mentioned, if you plan on living in a WH, bring fights when people come knocking. It's a little rude to just POS up... If they have you outnumbered and outshipped, ask if they'll attempt to match numbers and/or ship down.

If you're planning on daytripping, disregard the above.


Just a few days ago we had a K126 from a C5 occupied by Laurentson INC.


Hey, you seem like a good corp. What JSig do you live in and where can I find these K126s? Mail me the K126 to hisec after downtime so I can apply!


Love to help you out, but we currently have two known awoxers in corp so it isn't particularly safe. As soon as I and the other director leave, I'll have the CEO give you a shout.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Tul Breetai
Impromptu Asset Requisition
#22 - 2013-10-17 18:08:47 UTC
Quote:
1. So what about ships...We can afford to fly in battlecruisers. I was thinking about 2x drake and 1x hurricane. Should we rather go with 2x drake and one covops (buzzard, bomber whatever) and if so why. Should we stick with more tank or dps in such combination ?

2. I know there are sleepers in site we need to eliminate so my question is what we should know before encountering them ? Whats the best tactic for clering the site what types of ships and dmg we might deal with and ect...

3. What sites exactly we are looking for ? I want to skip relic/rata (they are crap from what I heard) so I guess we are looking for combat site is that right ?

4. The most of the loot comes from looting and salvaging sleepers ? (If so should we loot and salvage all of them or there are some specific wrecks to loo ?)

5. What about other ppl It seems to me that WH are more populated than high sec should we be ready that somebody probably **** us or its occasional if we watch dscan ? Can we operate in WH with POS or its suicide ?


1. 2 Drakes with probes in utility high and a salvaging dessie w/probes, cloak, salvage rigs, single warp stab, tractors, salvagers, micro, etc.

2. Sleepers do Omni damage and have omni resists. Sleeper missiles do kinetic/expl damage and their lasers do em/therm. Use EVE Survival for site info.

3. Skip relic/data because you probably won't be able to do them, just do anoms.

4. Have salvage dessie loot and salvage all wrecks after sites despawn (make sure you bookmark). You can keep the drakes on-grid for escort, not really necessary though.

5. Not more populated, not even close, but much easier to sneak up on someone. Try and find a wh system with only one wh (scan all sigs to check), cloak your dessie on the hisec wh to listen for activations and keep hitting d-scan. You most likely will not see anyone.

Don't use a pos unless you're moving in for a period, which is a different topic altogether.

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Praxis Ginimic
The Scope
Gallente Federation
#23 - 2013-10-18 17:48:36 UTC
Honestly, when we don't have a noctis pilot on we just use a rigged dragoon with tractor/salvagers and a flight of salvage drones. It's not as fast as a noctis but it keeps the rookies from falling asleep while watching connections.
Riel Saigo
Facta.Non.Verba
#24 - 2013-10-19 15:19:38 UTC
Xequecal wrote:
Just to let you know, you need Salvaging V or a salvage tackle rig if you want to be able to salvage BS wrecks in a C3.


I've never had any trouble salvaging anything in a C4 at Salvaging III and using a Noctis (I've got it rigged with salvage tackle). In C2s I just use a salvage destroyer, since risking a Noctis over that kind of loot is just silly. Haven't messed with C3s much.
bubble trout
Brutor Tribe
Minmatar Republic
#25 - 2013-10-19 15:35:30 UTC
Riel Saigo wrote:
Xequecal wrote:
Just to let you know, you need Salvaging V or a salvage tackle rig if you want to be able to salvage BS wrecks in a C3.


I've never had any trouble salvaging anything in a C4 at Salvaging III and using a Noctis (I've got it rigged with salvage tackle). In C2s I just use a salvage destroyer, since risking a Noctis over that kind of loot is just silly. Haven't messed with C3s much.



Don't listen to this person, noctis is great even in C1 sites. No need to warp to poses after you get done, just alt tab back to your main and do more sites.
Riel Saigo
Facta.Non.Verba
#26 - 2013-10-20 02:51:18 UTC
Fine - but if you get ganked, don't come crying to me when you lose most of your profit margin.

By the way, where are you doing C1s right now?

I'd like to.... come and... help...

Yeah, that's it...
Tul Breetai
Impromptu Asset Requisition
#27 - 2013-10-20 03:53:34 UTC  |  Edited by: Tul Breetai
Salvage dessies ftw!

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Hikaru Kuroda
Extheria
#28 - 2013-10-20 09:19:49 UTC
The answer to all questions is: active tanking Tengu.

They are dirty cheap right now.
Andrew Jester
Collapsed Out
Pandemic Legion
#29 - 2013-10-22 19:34:55 UTC
Lloyd Roses wrote:
Andrew Jester wrote:
One thing that seems to have not been mentioned, if you plan on living in a WH, bring fights when people come knocking. It's a little rude to just POS up... If they have you outnumbered and outshipped, ask if they'll attempt to match numbers and/or ship down.

If you're planning on daytripping, disregard the above.

Arranged fights - even for me - turned out to be plain ********. I really tried giving it a shot, but there are way better ways to get fight afterall, especially since you don't have to pray that they will not just decloak a number of falcons equal or similiar to your gangsize (this or warping in a bunch of guardians is how such arranged fights end 8 times out of 10)


We've never gotten ****** in arranged fights. Yet... We'll always honour our side of the fight agreement. When we ship down for them, it doesn't matter too much if they drop with more since the price isn't a problem anyways. Maybe it's just risk averse corps?

If thuggin' was a category I'd win a Grammy

7enn
Center for Advanced Studies
Gallente Federation
#30 - 2013-10-24 16:28:50 UTC
Chosing not to fight someone isn't rude. It's just a choice like any other choice you make in this game or life or whatever. How people react to your choice of not fighting is their choice. There is this totally made up code of wh conduct that some folks keep pretending is real. If you take a step back and look at it closely you'll see some obvious patterns. The ethos is promoted primarily by the larger wh groups that are having difficulty getting the 'gf' that they have rigidly defined. When it is brought up there is always the direct or implicit 'or else' hook at the end. It's just an internet spaceships threat and should be processed accordingly.

It comes down to some frustrated FC types attempting to bully other groups into feeding their bored fleets a few kills so their guys feel good about fleeting up... or else. The or else usually being 'or we're going to burn down your system and evict you' - which oddly enough is a boring and tedious process. If you fight - you feed them small scale losses continuously over time. If you don't fight - they may or may not come stomp on your waffles. It's a roll of the dice. Then again, deciding to enter wh space is a roll of the dice.

I'll be frank on this. Just ignore the 'fight or else' crap from the larger fish. Statistically they don't have the time, resources or will to burn down every two bit wh operation that blue balls them. If they do stomp your waffles and you are a small fish then they look bad (you know... like a bully). All they can really do is stomp off in a disapproving huff in most cases. You will be ok long term living with their disapproval.

Their pilots will flee the second being in Bully Corp means structure ginding wh after wh of blue ballers. Once a wh reaches a certain population, the fun starts to drizzle off. It's just math (a complex equation involving corp size and wh mass limits). The difficult thing for corp leaders to deal with is success. Success attracts more pilots and eventually more pilots is too many pilots. A wh is a pen and each one can only hold so many pilots.

There is the pre arranged fight rider that is now being offered. The 'we'll downsize blah blah blah' Here's why it's being offered. It's desperation. They can't keep threatening to burn you down for not fighting without actually following through. If they never follow through folks will catch on that it's just words and not words backed by actions (see above where structure grinding is boring and tedious), so they are offering to meet halfway. Their actual bargaining position is weak. Sure, you could get your waffles stomped, but the odds are in favor of that not happening.
Andrew Jester
Collapsed Out
Pandemic Legion
#31 - 2013-10-24 19:56:18 UTC
My corp is not one of the large ones. We have maybe 10 unique members. Rude might not've been the correct word to use there. We lose most fights we engage in (sup3r l33t PvP), but we have fun doing it. As a smaller corp, arranged fights are a good way for us to get a fight where we even have a semblance of a chance.

If thuggin' was a category I'd win a Grammy

TXG SYNC
Dad Jokes R Us
#32 - 2013-10-24 22:46:04 UTC
Remote-rep drakes scale easily. It's slow but low-skilled and rookies with a month or two of experience can have fun and make decent money in C3 and C4 wormholes.

C3 anoms: Get with one buddy in a Drake like below. Have fun. You may have to warp out of the last wave of Fortification Frontier Stronghold once, but other than that you're golden.

C3 data/relic sites: Get with two buddies so you have 3 Drakes like below. Mop up, enjoy.

C4 anoms: Three of you in some Drakes are fine. Range is a bit of a problem while you wait for things to burn toward you.

C4 data/relic sites: Other than waiting forever on range (even worse than C4 anoms), put four of you in these Drakes and you're OK. Might be worth the slight cap instability to drop in a range rig for your heavy missiles. A little synth mindflood if you're having cap troubles helps. Upgrading to a Tengu for 90km+ range is really nice.

Low skills, fun, and cheap. What's not to like? Oh, right. It's a Drake. And it's slow.

[Drake, Large Rep]

Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Cap Recharger II
Kinetic Deflection Amplifier II
Thermic Dissipation Amplifier II

Large S95a Remote Shield Booster
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile

Medium Hydraulic Bay Thrusters I
Medium Rocket Fuel Cache Partition I
Medium Capacitor Control Circuit I


Hobgoblin II x5


Alternately, putting someone in a fast Scythe or Scimitar with 150EHP+ of local rep that drives anywhere close to 700m/s is a recipe for easy-mode in C3 anomalies with a shield-tanked cruiser or battlecruiser fleet (Minmatar Cruiser IV or V recommended). A pair of low-skilled Ospreys does the job better and allows you to take data & relic sites, but at the cost of a second pilot doing nothing but logi & drone work. It's helpful if the guys you are repping have somewhere near 70% omni-resist and at least 15,000 shield EHP or so.
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