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Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon

First post First post First post
Author
Helicity Boson
Immortalis Inc.
Shadow Cartel
#701 - 2013-10-18 13:16:03 UTC
mynnna wrote:
Good change. A region full of moons takes hundreds of people and thousands of man-hours to conquer. One person should not be able to hamper that by dropping a couple siphons per moon over the course of a few hours.


lol...
Ereshgikal
Wharf Crusaders
#702 - 2013-10-18 13:16:12 UTC
CCP Tuxford wrote:
Two step wrote:
Sounds pretty neat. One issue: Using the API, people can tell when stuff is missing from silos. Has this been thought about?


Yes we did. We do track how much is siphoned from what and where it would end up and the API then reports those numbers. It's a bit evil abusing the API in this way but I think it's for the good of the feature.


Yes, why should we be able to use the API. :facepalm:

So, let's say I have the following setup:

silo -> reactor -> silo -> silo

My guess is that the API-tomfoolery you are doing only looks at the silo right after the reactor. So if I use the API to check the last silo..perhaps it would work anyway.

Or those running complex reactors will notice the decreased output in the complex silo.

So, CCP messing with the API is just stupid since there will probably be ways around it.
XavierVE
No Corporation for Old Spacemen
#703 - 2013-10-18 13:17:38 UTC
Quote:
Hey guys, thanks for all the good feedback. Couple of things we're contemplating:

a) reduce waste factor from 20% to 10%


Terrible idea. The waste factor is a good way to grief an AFK Empire POS owner in deep space. Even if you can't come and empty the Siphon safely, you're still able to potentially destabilize the AFK Empire POS owners income just by wastage alone.

20% is a good mark to have it at. 25% would be even better.
Vyktor Abyss
Abyss Research
#704 - 2013-10-18 13:18:10 UTC
CCP Tuxford wrote:
Marlona Sky wrote:
CCP Tuxford wrote:
Two step wrote:
Sounds pretty neat. One issue: Using the API, people can tell when stuff is missing from silos. Has this been thought about?


Yes we did. We do track how much is siphoned from what and where it would end up and the API then reports those numbers. It's a bit evil abusing the API in this way but I think it's for the good of the feature.

Will a player or program, using the API, be able to tell if a siphon is on their POS or not?


Not. The API will lie about the content. Sorry thought that was clear.


Was not clear...

I read that the other way too! So glad these won't be dead on arrival...

A really nifty structure to keep those big moon farming alliances in check! And by that I mean challenging their passive income to match what they can realistically defend. I approve!
Miner Hottie
The Scope
Gallente Federation
#705 - 2013-10-18 13:19:34 UTC
CCP SoniClover wrote:
Hey guys, thanks for all the good feedback. Couple of things we're contemplating:

a) reduce waste factor from 20% to 10%

b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time). This would probably be in the 5 to 10 range.

Let me know what you think.


a) is neither here nor there, wastage factors only effect those who empty the siphon, nominally the deployer but arguably anyone, including the POS owner, i note few have complained about it in this thread, ergo, no one really cares.

b) a marginal improvement, it won't stop an army of alts deploying them.

Your answer fails to address issues of balance.

The modules should be bigger, over 200m3, they should not fit in an interceptor. In their current form they are near risk free for the griefers who can load several of them up in a nulli interceptor and blast past defensive gate camps with near impunity.

Cost, 10m isk is too low and will merely encourage the Goons to spam them across regions of space, using the above nulli interceptors.

API false reporting, this idea is pants on head and set on fire level ******** especially with all the talk about the new Crest API, why go make a game mechanic to **** it up? Talk about the left hand not talking to the right hand.

Meanwhile, are any Devs working on improvements to POS mechanics and interface?

It's all about how hot my mining lasers get.

Zakhin Desver
Imperial Academy
Amarr Empire
#706 - 2013-10-18 13:22:03 UTC
CCP SoniClover wrote:
Hey guys, thanks for all the good feedback. Couple of things we're contemplating:

a) reduce waste factor from 20% to 10%

b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time). This would probably be in the 5 to 10 range.

Let me know what you think.


A limit per character looks fine for me. However, changing the wastage from 20 to 10 could make the difference between an effective harassing tool, or just a little annoyance. Be it 20% please
mynnna
State War Academy
Caldari State
#707 - 2013-10-18 13:22:07 UTC
Helicity Boson wrote:
mynnna wrote:
Good change. A region full of moons takes hundreds of people and thousands of man-hours to conquer. One person should not be able to hamper that by dropping a couple siphons per moon over the course of a few hours.


lol...



The tears from the small groupers just means CCP is on the right track.




You know, to borrow the logic of those same small groupers from earlier in the thread. Lol

Member of the Goonswarm Economic Warfare Cabal

Phoenix Jones
Small-Arms Fire
#708 - 2013-10-18 13:24:07 UTC  |  Edited by: Phoenix Jones
People are worried that some dudes alt in a NPC corp will just fly around dropping these.

Makes sense. I'd make some suggesting changes.

1) anchoring 5 (yes I know it doesn't require you to anchor it, but this does remove the whole day 1 bios mass alt from flying around dropping these everywhere)
2) requires non-NPC corp. I thought about it requiring roles but that wouldn't work. It should be corp based equipment, and not be droppable by a char in a NPC corporation.

Yaay!!!!

Derka McDerk
soldiers.fi
#709 - 2013-10-18 13:24:12 UTC
What the siphon in my eyes does is just make t2 production harder and more expensive with the waste %. The currently run monopoly will get griefed leading to less moongoo which in turn increases prices of all t2 production. The whole monopoly being run by a select few... Newer players will suffer the consequences the hardest.

The whole monopoly and price increase scenario doesnt look good. So tell me again, why is there no moongoo in highsec? Dont give me that bittervet hurpadurp carebear highsec **** please. Everyone wishing ot take part in t2 production should have a way of doing so, not having to fully rely on null alliances for either production or rentals. Spreading out minerals for all sec status zones would mean: less reliance on nullsec production. Prices would settle down instead of skyrocket. R64 could be near to non existent in highsec, still giving null some edge over high. PI already exists in all areas and poco changes are coming to highsec, so why not bring moon mining to highsec as well?
Helicity Boson
Immortalis Inc.
Shadow Cartel
#710 - 2013-10-18 13:24:36 UTC
mynnna wrote:
Helicity Boson wrote:
mynnna wrote:
Good change. A region full of moons takes hundreds of people and thousands of man-hours to conquer. One person should not be able to hamper that by dropping a couple siphons per moon over the course of a few hours.


lol...



The tears from the small groupers just means CCP is on the right track.




You know, to borrow the logic of those same small groupers from earlier in the thread. Lol


In fairness I personally can't lose either way.
Lallante
Blue Republic
RvB - BLUE Republic
#711 - 2013-10-18 13:25:34 UTC  |  Edited by: Lallante
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.

Notice they were similarly outraged at the nerfing of 0.0 anoms a couple of years ago.

Notice they were similarly outraged at the moongoo redistribution

Notice they were similarly outraged at the introduction of alchemy

Notice a theme? They oppose anything that hurts their position and cite legit game design concerns regardless. Half the time they are right, but this is as much by blind luck as anything else.
Helicity Boson
Immortalis Inc.
Shadow Cartel
#712 - 2013-10-18 13:26:45 UTC
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



If you don't realize they have the people, budget, time and Will to siphon every moon they don't personally own, just for lulz, you are sorely underestimating them.
Lallante
Blue Republic
RvB - BLUE Republic
#713 - 2013-10-18 13:29:00 UTC  |  Edited by: Lallante
Helicity Boson wrote:
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



If you don't realize they have the people, budget, time and Will to siphon every moon they don't personally own, just for lulz, you are sorely underestimating them.



So what? If they do that they deserve the rewards.

The original Eve goons (that cared about lulz and tears) would have embraced this idea with open arms. The current, greedy bloated carebear fallacy that calls itself goonswarm being opposed to it just shows how completely ideologically bankrupt they've become.
Miner Hottie
The Scope
Gallente Federation
#714 - 2013-10-18 13:29:30 UTC  |  Edited by: Miner Hottie
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



One should be careful when pointing out others ignorance.

Goons aren't the largest moon holders. Pandemic Legion would be the largest between their renter space and low sec moons.

The CFC might be the largest holder of R64s, but I am not convinced that is the case with N3 (including renters) holding more space than the CFC.

It's all about how hot my mining lasers get.

Zakhin Desver
Imperial Academy
Amarr Empire
#715 - 2013-10-18 13:29:55 UTC
Helicity Boson wrote:
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



If you don't realize they have the people, budget, time and Will to siphon every moon they don't personally own, just for lulz, you are sorely underestimating them.


Not a problem for small griefers without pos, that's the intention of this expansion, giving small groups of players tools to harm the powerful.
Aryth
University of Caille
Gallente Federation
#716 - 2013-10-18 13:31:17 UTC
CCP SoniClover wrote:
Hey guys, thanks for all the good feedback. Couple of things we're contemplating:

a) reduce waste factor from 20% to 10%

b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time). This would probably be in the 5 to 10 range.

Let me know what you think.


I think you don't understand the nature of the imbalance.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Vyktor Abyss
Abyss Research
#717 - 2013-10-18 13:32:09 UTC
mynnna wrote:
Good change. A region full of moons takes hundreds of people and thousands of man-hours to conquer. One person should not be able to hamper that by dropping a couple siphons per moon over the course of a few hours.


Yes because once conquered the victors should be able to put their feet up, smoke cigars, drink brandy and laugh at the puny lower class people and worker slaves forced to actually work for an income in Eve.

Power to the proletariat!
Dracvlad
Taishi Combine
Astral Alliance
#718 - 2013-10-18 13:32:55 UTC
Helicity Boson wrote:
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



If you don't realize they have the people, budget, time and Will to siphon every moon they don't personally own, just for lulz, you are sorely underestimating them.


Yeah but they are also intending to control every POCO in hisec and smash N3 and co into little bits, something has to give, they are not that awesome, are they?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

IrJosy
Club 1621
#719 - 2013-10-18 13:34:05 UTC  |  Edited by: IrJosy
Lallante wrote:
Helicity Boson wrote:
Lallante wrote:
Helicity Boson wrote:
ITT: Goons trying to prevent a tool being released in a form which will allow them to endlessly grief others. Others write it off as Goon tears in their ignorance.

This is a peculiar thread indeed.



Sorry but goons are the single largest holder of high end moons. This is 100% about them protecting their income.



If you don't realize they have the people, budget, time and Will to siphon every moon they don't personally own, just for lulz, you are sorely underestimating them.



So what? If they do that they deserve the rewards.

The original Eve goons (that cared about lulz and tears) would have embraced this idea with open arms. The current, greedy bloated carebear fallacy that calls itself goonswarm being opposed to it just shows how completely ideologically bankrupt they've become.


'original eve goons'

and

'bankrupt'

BINGO!
Lord Drakandu
LowSechnaya Shpana
#720 - 2013-10-18 13:34:10 UTC  |  Edited by: Lord Drakandu
CCP SoniClover wrote:
Hey guys, thanks for all the good feedback. Couple of things we're contemplating:

a) reduce waste factor from 20% to 10%

b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time). This would probably be in the 5 to 10 range.

Let me know what you think.



a) bad idea. Too many benefits for the cost of the device

b) Because, limits do not exist of pos that can install a player because if of siphon. Each one knows the risk that wants to have.