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Are there huge, "famous" Industrialist corporations out there?

Author
Jimmy Karaka
Doomheim
#1 - 2013-10-17 13:16:09 UTC
Wasn't sure where to put this since I'm not actually asking for people to advertise their corp for me. I was just wondering if anyone is aware of any "big and famous" industry corps? There are corps famous for PvP and corps famous for teaching newbs, but I've not stumbled across any corps "famous" for being the biggest/best Industry community.

Do they exist?
Velicitia
XS Tech
#2 - 2013-10-17 13:23:00 UTC  |  Edited by: Velicitia
not really (edit: anymore), since PvP corps can live off the industrial corps racing to zero on prices.

back in the day there used to be some "Indy" corps that held Sov null (though, it might've been before "Sov")

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Huttan Funaila
Caldari Provisions
Caldari State
#3 - 2013-10-17 13:39:53 UTC
If by "famous" you mean noticed outside of Eve, then you're probably looking for Aideron Robotics. They produce an app for Andriod called "Aura".

Interesting write-up:
http://www.guildlaunch.com/blog/index.php/2012/07/exploring-eve-online-the-aura-of-aideron-robotics/
Batelle
Federal Navy Academy
#4 - 2013-10-17 14:01:24 UTC
Not really. The reason is that goods produced by corp A are identical to and indistinguishable from goods produced by corp B. Anything A produces B can produce as well, with the only difference being the price at market. Brand loyalty, increased quality of product, all are impossible. Now for very large products like stations or supercaps or the like, for these products theres room to build a valuable reputation, but primarily only because some amount of service is needed, and they're built to order. And even then, these are often built by one guy or maybe a handful of collaborators with dozens of accounts. Furthermore, they also try to keep a low profile when possible, as no one wants to broadcast that they've just started a 3-month build job in a potentially vulnerable CSAA somewhere.

The real famous corps are ones that provide services, not products.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Jimmy Karaka
Doomheim
#5 - 2013-10-17 14:08:12 UTC
Batelle wrote:
Not really. The reason is that goods produced by corp A are identical to and indistinguishable from goods produced by corp B. Anything A produces B can produce as well, with the only difference being the price at market. Brand loyalty, increased quality of product, all are impossible. Now for very large products like stations or supercaps or the like, for these products theres room to build a valuable reputation, but primarily only because some amount of service is needed, and they're built to order. And even then, these are often built by one guy or maybe a handful of collaborators with dozens of accounts. Furthermore, they also try to keep a low profile when possible, as no one wants to broadcast that they've just started a 3-month build job in a potentially vulnerable CSAA somewhere.

The real famous corps are ones that provide services, not products.


That makes sense. I figured the one thing a Miner needs is a community since it can get so incredibly boring. I guessed I assumed people would form in bigger numbers to increase the amount of people they can spend to with to limit the boredom of what they're doing. Furthermore, anyone doing anything else within Industry would require these Miners since it gives them a steady flow of minerals rather than having to faff around buying, collecting, etc.

I looked at it from the wrong angle. You make a good point.
Batelle
Federal Navy Academy
#6 - 2013-10-17 14:46:36 UTC
Jimmy Karaka wrote:

That makes sense. I figured the one thing a Miner needs is a community since it can get so incredibly boring. I guessed I assumed people would form in bigger numbers to increase the amount of people they can spend to with to limit the boredom of what they're doing. Furthermore, anyone doing anything else within Industry would require these Miners since it gives them a steady flow of minerals rather than having to faff around buying, collecting, etc.

I looked at it from the wrong angle. You make a good point.



Miners do like community, but they're mining, they're not building. Or they're mining and building, but if so the building isn't something they generally do under a corp banner. If you're in a giant mining op with a bunch of dudes, you're going to get paid in isk unless you're ferrying your ore to station every few minutes.

As for "steady flow of minerals" this has some merit, but its less important than you might think (at least in empire). Minerals from A look just like minerals from B, and both parties want to get the best price. Setting up a courier contract or taking a freighter run to a hub is usually preferable to paying above market prices.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#7 - 2013-10-17 15:08:49 UTC
When I started 4 years ago there were a few large Industrial Alliances, of which I joined one of them, LiveTech.

They all pretty much disintegrate due to obligatory and never-ever-ending War Decs. Always.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Raphael Celestine
Celestine Inc.
#8 - 2013-10-18 09:16:43 UTC
One of the problems with setting up an industry corp is that there's not really much benefit to collaborating on production. Anything you might cooperate with another player on can be done at least as effectively either with alts or buying from the market... so why bother?

You can set up a corp for socialising while mining, or to try to exploit people who'll sell materials to the corp at below-market-value, but the actual process of production is basically a one person job.
flakeys
Doomheim
#9 - 2013-10-18 13:37:32 UTC  |  Edited by: flakeys
Velicitia wrote:
not really (edit: anymore), since PvP corps can live off the industrial corps racing to zero on prices.

back in the day there used to be some "Indy" corps that held Sov null (though, it might've been before "Sov")



Only one i can come up with was ISS back in the days.It wasn't a pure industrial alliance but they where certainly known for their industrial side and their 'at the time numerous' outposts wich served as some sort of freehaven .



To the OP , with alts and how industry in eve works there actually is no need for big corps or alliances purely focussed on the industrial side.

For example my own small altcorp can probably outmatch the 150+ membercorp i am in with this character on every build/trade/research level appart from PI.You don't need miners as you can buy directly from the market or to make it cheaper set regional buy orders for minerals..You don't need to haul as you have hauler services all over eve.So it comes down to productionslots/skills , tradeslots/skill and researchslots/skills.All of these can be done by one person on a massive scale IF you feel like going that route.To make it more simple , why divide profits amongst a corp/alliance when it could all be yours?



The only odd one out there where you do need others is for mothership/titan building as it requires sov .

We are all born ignorant, but one must work hard to remain stupid.

Marsan
#10 - 2013-10-18 18:31:42 UTC
Most successful indy corps aren't famous. If you are famous you get war deced until you breakup and reform under a new name or quit. (For the love of Bob never form a corp which indicates it's an industrial corp in it's name or description!!!) In general it doesn't make sense to put most indy activities under a single corp banner. If you are a high sec miner you are safer in the NPC corp as any corp with a lot of HS miners is going to get war deced. The same with hauling. There is no reason to form a corp for building things as corp don't provide better manufacturing opportunities. In fact doing so in a corp means you are at risk of corp mates stealing things. A lot a research does happen at POS which require a corp to setup, but general these are corps consisting of one actual person or a tight group of friends. Some of the corps I've been in in wspace have done research, and mfg in POSes, but generally it's done in another corp for safety. In short there is no reason for an industrial corp to exist, and lots of reason not to do it inside a corp. Even a corp like Red/Black Frog does the majority of it's activities using alts in a NPC corp.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Alberik
Eusebius Corporation
#11 - 2013-10-18 21:22:08 UTC
The most famous Indy Corp Kühnst
Systematic Risk
Gildinous Vangaurd
The Initiative.
#12 - 2013-10-20 16:32:37 UTC
Vanguard Frontiers.
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#13 - 2013-10-20 19:25:38 UTC  |  Edited by: Sir SmashAlot
flakeys wrote:
Velicitia wrote:
not really (edit: anymore), since PvP corps can live off the industrial corps racing to zero on prices.

back in the day there used to be some "Indy" corps that held Sov null (though, it might've been before "Sov")



Only one i can come up with was ISS back in the days.It wasn't a pure industrial alliance but they where certainly known for their industrial side and their 'at the time numerous' outposts wich served as some sort of freehaven .



To the OP , with alts and how industry in eve works there actually is no need for big corps or alliances purely focussed on the industrial side.

For example my own small altcorp can probably outmatch the 150+ membercorp i am in with this character on every build/trade/research level appart from PI.You don't need miners as you can buy directly from the market or to make it cheaper set regional buy orders for minerals..You don't need to haul as you have hauler services all over eve.So it comes down to productionslots/skills , tradeslots/skill and researchslots/skills.All of these can be done by one person on a massive scale IF you feel like going that route.To make it more simple , why divide profits amongst a corp/alliance when it could all be yours?



The only odd one out there where you do need others is for mothership/titan building as it requires sov .



What he said. The only thing I will add is that the current meta does not encourage large industrial groups in EVE. In high sec, there is a competitive disadvantage pooling under one alliance or corporation verse a coalition structure. For null, unless renting the best model currently is a combat focus.
Inxentas Ultramar
Ultramar Independent Contracting
#14 - 2013-10-23 22:24:06 UTC
Well, people haul in ships called Industrials. So doesn't that make Blue / Red / Black Frog kind of famous industrialists? Also there's Chribba off course. The guys who made eve-central.com probably also play Eve, but I don't know who they are so probably not famous.
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#15 - 2013-10-24 15:51:08 UTC
the one I know is Molic Blackbird with Orion Industries but I know there are others out there that are bigger, just do not know who they are.
Maxpie
MUSE LLP
#16 - 2013-10-24 21:26:29 UTC
Is N.A.G.A Corporation [NAGA] still around?

No good deed goes unpunished

GordonO
BURN EDEN
#17 - 2013-10-24 23:23:16 UTC
Chribba ?? I would think he is famous for mining veldspar in capital ships in amarr... that's almost industry as he must do something with it besides stash it under his matress.. Twisted

... What next ??