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Make Duels (semi) Mandatory

Author
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#1 - 2013-10-16 06:10:37 UTC  |  Edited by: Darius Caliente
Dueling is a matter of satisfying honour. It should not be an optional item, it should be mandatory.

I know... everyone thinks I'm crazy but there's an option to block incoming duel requests. I'm not asking that that functionality be removed. I'm just asking that, for people who allow duels, to make it a mandatory action.

As part of the change, it'd be easy enough to set everyone to automatically block duel's, allowing those interested in the concept to turn it back on.

This would make it easier for people to find high-sec, consensual PvP in a situation where it's unlikely (other than gankers) that they're going to get blobbed. As long as you ensure logic dictates that you can only allow one duel at a time.

It also makes dueling more interesting for the parties that wish to take part. You could extend it further by including stats (Duels Won vs Duels Lost).

If this is too much of an advantage to the challenger, there are ways to even the playing field:

1) Allow a 10-second timer (Anyone remember Mortal Kombat's 3..2..1.. Fight) that keeps the action from being instantaneous.
2) Allow the challenged party to "invite a second". If the challenged individual fleets another pilot, they are brought into the fight. At which time the challenger is also given the option to bring a second pilot into the fight.

This allows two things:

1) People that want to fight via Duels can go out and easily find fights without waiting for dozens of people to reject their duel.
2) It makes the Dueling concept (which is interesting) viable as a means of generating new content.

On nights when the game is slow, a capsuleer could announce (via reddit, forums, or in game channels) that they'll be in system ZYX with duels enabled for the next couple of hours. This provides people with a number of things they can do:

1) Go and engage said capsuleer (perhaps with a friend, in case they bring in a second).
2) Go and provide unsolicited logi support (going suspect and waiting for someone to engage you).
3) Popping the Neutral RR pilots that go suspect

Again, there's no risk (as long as this is implemented with the default "block duels" for all pilots) and only plenty of gain.
Gigan Amilupar
Viziam
Amarr Empire
#2 - 2013-10-16 06:29:06 UTC
Would this system allow pilots to opt-in to duels to be able to opt-out? And if so, what purpose does it serve since people would only opt in when they wanted to duel? Honestly, duels are a form of consensual pvp that can take place in highsec. I don't really think there is a need for them to change. Instead of spamming invites hoping to get someone to accept simply ask in local for a duel and then set one up.
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#3 - 2013-10-16 06:34:53 UTC
Gigan Amilupar wrote:
Would this system allow pilots to opt-in to duels to be able to opt-out? And if so, what purpose does it serve since people would only opt in when they wanted to duel? Honestly, duels are a form of consensual pvp that can take place in highsec. I don't really think there is a need for them to change. Instead of spamming invites hoping to get someone to accept simply ask in local for a duel and then set one up.


Sure people would be able to opt out...

As for the goal, it makes things more interesting and people are bound to forget to disable it from time to time :)

I've also already pointed out where it can help create content... and in the end it adds no risk. Simply block duels if you don't want to fight... but I think a lot of people would go out and fly around with dueling enabled, just to see what happened. I know I would.

The simple fact is that the ability to reject a duel doesn't make sense. You should be in one of two states:

1) Blocking Duels
2) Open to Duels

If you're open to a Duel, you shouldn't have the option to pick and choose based on circumstances... you should be tossed into it.
Zappity
New Eden Tank Testing Services
#4 - 2013-10-16 06:34:55 UTC
I don't see the point to this. If you want to fight, come to lowsec. No duelling nonsense necessary.

Zappity's Adventures for a taste of lowsec and nullsec.

Darius Caliente
The Pinecone Squad
United Federation of Conifers
#5 - 2013-10-16 06:37:08 UTC
Zappity wrote:
I don't see the point to this. If you want to fight, come to lowsec. No duelling nonsense necessary.


I spend most of my time in low-sec... the issue is that it's nothing but small gangs or blobs... It's impossible to get a solo fight unless you want to sit in FW novice plexes all day.

Sadly most of low-sec is dead... the only place to get a fight is FW low-sec and you get the militia (or sometimes both militias) teaming up to come after your ship.

In the end this is about creating more solo content, something severely lacking right now.
Nevyn Auscent
Broke Sauce
#6 - 2013-10-16 06:39:43 UTC
So basically, only turn duels on when you have your logi ready and are in your bait ship ready to swap into something better to kill them with......
Yea.... No.
Duels were made to replace can mechanics. They need no more work. They certainly do not need any more focus on consensual PvP.
Zappity
New Eden Tank Testing Services
#7 - 2013-10-16 06:43:53 UTC  |  Edited by: Zappity
Darius Caliente wrote:
Zappity wrote:
I don't see the point to this. If you want to fight, come to lowsec. No duelling nonsense necessary.


I spend most of my time in low-sec... the issue is that it's nothing but small gangs or blobs... It's impossible to get a solo fight unless you want to sit in FW novice plexes all day.

Sadly most of low-sec is dead... the only place to get a fight is FW low-sec and you get the militia (or sometimes both militias) teaming up to come after your ship.

In the end this is about creating more solo content, something severely lacking right now.


I did look at your board after posting above and was surprised. What is wrong with faction warfare regions? I have nothing BUT solo kills so this is not problematic, at least in frigates and dessies.

And you have a superfluous apostrophe in your title.

Zappity's Adventures for a taste of lowsec and nullsec.

Darius Caliente
The Pinecone Squad
United Federation of Conifers
#8 - 2013-10-16 06:44:30 UTC
Nevyn Auscent wrote:
So basically, only turn duels on when you have your logi ready and are in your bait ship ready to swap into something better to kill them with......
Yea.... No.
Duels were made to replace can mechanics. They need no more work. They certainly do not need any more focus on consensual PvP.


Ideally, there's no swapping going on because you shouldn't be stupid enough to enable dueling on the undock and if you do, you should know better than to aggress. A nice feature of dueling would actually be to disable it within X km of the station or to deny docking while engaged in a duel.
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#9 - 2013-10-16 06:51:53 UTC
Zappity wrote:
Darius Caliente wrote:
Zappity wrote:
I don't see the point to this. If you want to fight, come to lowsec. No duelling nonsense necessary.


I spend most of my time in low-sec... the issue is that it's nothing but small gangs or blobs... It's impossible to get a solo fight unless you want to sit in FW novice plexes all day.

Sadly most of low-sec is dead... the only place to get a fight is FW low-sec and you get the militia (or sometimes both militias) teaming up to come after your ship.

In the end this is about creating more solo content, something severely lacking right now.


I did look at your board after posting above and was surprised. What is wrong with faction warfare regions? I have nothing BUT solo kills so this is not problematic, at least in frigates and dessies.

And you have a superfluous apostrophe in your title.


Apostrophe removed.

As far as FW... your forum posts on the subject point out exactly what I said... the only solo fighting there is in novice plexes. Not a whole heck of a lot of fun. If you engage a BC with a frigate in FW space, he's just going to yell for friends to come save him... in high-sec where the logi will go suspect and combat pilots will be concorded... that's much less likely to happen.

---

Let's take tonight as an example... I was bored... most of my alliance mates had logged off and I was playing with a new incursus fit.

I sat on a gate in high-sec in my t1 frigate. I challenged: Incursus, Punisher, Harbinger, Myrmidon, Hurricane, Catalyst, Algos... not one of those ships accepted. Yet, they all declined... If they didn't want to duel, they should have had the functionality disabled.

I've done this 3 times now, once I had a Myrmidon accept when I was in a rifter... he made it back to the gate with 5% structure, it was a lot of fun and we chatted for quite a while afterward.
Zappity
New Eden Tank Testing Services
#10 - 2013-10-16 07:03:31 UTC
What you are asking for is to gank mission runners and unsuspecting noobs.

What you should be asking for is an increase to lowsec population and a diversification away from faction warfare being the sole activity.

I absolutely agree that lowsec outside of FW is dismal. I went twenty jumps looking for ratting BCs the other day (also in an Incursus, magnificent ship!) and saw only a handful of people once outside the FW regions. Pretty sad.

Zappity's Adventures for a taste of lowsec and nullsec.

Zappity
New Eden Tank Testing Services
#11 - 2013-10-16 07:07:30 UTC  |  Edited by: Zappity
Darius Caliente wrote:
I've done this 3 times now, once I had a Myrmidon accept when I was in a rifter... he made it back to the gate with 5% structure, it was a lot of fun and we chatted for quite a while afterward.


I HAVE to try this if my sec status ever gets back up to a respectable level!

Edit: heh, who am I kidding? I'll do it with an alt!

Zappity's Adventures for a taste of lowsec and nullsec.

Darius Caliente
The Pinecone Squad
United Federation of Conifers
#12 - 2013-10-16 07:08:28 UTC
Zappity wrote:
What you are asking for is to gank mission runners and unsuspecting noobs.

What you should be asking for is an increase to lowsec population and a diversification away from faction warfare being the sole activity.

I absolutely agree that lowsec outside of FW is dismal. I went twenty jumps looking for ratting BCs the other day (also in an Incursus, magnificent ship!) and saw only a handful of people once outside the FW regions. Pretty sad.


I agree that low-sec needs to be greatly improved... I'd love to see that happen.

That said, I'm not asking to gank mission runners and n00bs, that's why I suggested that part of the change be to set duels to blocked for all users.

The big thing out of this for me is that I can send my duel requests faster (since there will be two options, fight or blocked). Right now, I have to wait until the person declines, which could be up to 30s and I miss a lot of potential duel spam in the process :)

That said, beyond just the ability to spam duel requests faster, I really do think this will create content and make dueling a more interesting system. It's one more thing you need to be aware of when you undock. I'm in a mission Vindi... did I disable dueling?
Yummy Chocolate
Brutor Tribe
Minmatar Republic
#13 - 2013-10-16 07:09:20 UTC
Darius Caliente wrote:
Dueling is a matter of satisfying honour.


I stopped reading after this.

You sir, are an idiot.

Frostys Virpio > CCP: Continously Crying Playerbase

Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....

Zappity
New Eden Tank Testing Services
#14 - 2013-10-16 07:11:25 UTC
Yeah, fair enough if everyone's duel request is set to off and they have to manually change it back. It would make finding challengers less of a hassle.

Zappity's Adventures for a taste of lowsec and nullsec.

Zappity
New Eden Tank Testing Services
#15 - 2013-10-16 07:13:06 UTC
Yummy Chocolate wrote:
Darius Caliente wrote:
Dueling is a matter of satisfying honour.


I stopped reading after this.

You sir, are an idiot.


I sense am imminent glove slap!

Zappity's Adventures for a taste of lowsec and nullsec.

Mascha Tzash
Ministry of War
Amarr Empire
#16 - 2013-10-16 08:21:12 UTC
Darius Caliente wrote:


The big thing out of this for me is that I can send my duel requests faster (since there will be two options, fight or blocked). Right now, I have to wait until the person declines, which could be up to 30s and I miss a lot of potential duel spam in the process :)


This is why I let these requests run out the full 30s, when I'm in an Indu and a group of BCs is sitting outside a station.
Sukur
WhiteOps
#17 - 2013-10-16 09:44:10 UTC
Darius Caliente wrote:
Dueling is a matter of satisfying honour.




There is people with no honor
Hell Bitch
Imperial Academy
Amarr Empire
#18 - 2013-10-16 09:54:45 UTC
How about an option in the settings menu that is something like "click this box to prevent random self destruct" and then at random intervals un-tick this box for the user so that unless they keep checking the settings like a paranoid parent checks there gas oven before going on holiday, they blow randomly blow up, would add a lot to eve's gameplay.

Even a risk averse bear like my main has managed to find fights, sometimes without ever looking for them, in every corner of eve's galaxy.

This is just a gankers wet-dream, go steal candy somewhere else.
Roime
Mea Culpa.
Shadow Cartel
#19 - 2013-10-16 10:10:13 UTC
A better solution would be to remove the duel mechanic completely.

.

Vaju Enki
Secular Wisdom
#20 - 2013-10-16 10:49:55 UTC
Cry more. This is EvE Online not some stupid themepark game.

The Tears Must Flow

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