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Creatures that extract tears - An in-depth analysis

First post
Author
Skeln Thargensen
Doomheim
#81 - 2013-10-14 17:33:50 UTC
PotatoOverdose wrote:
Jim Era wrote:
Violence is never the answer. We should all be friends.

You're quite right. Violence isn't the answer.

Violence is the question, and the answer is YES. Twisted


walter sobchak is that you?

forums.  serious business.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#82 - 2013-10-14 17:49:28 UTC  |  Edited by: Seven Koskanaiken
There's really two separate questions here

1. is it right/rational to feel bad when you lose something digital?
2. even if you do inflict a bad feeling, is it still wrong?


1. I say yes, it's fine to get upset. Something digital doesn't mean it's not valuable.
2. I say no, because everyone is in the game by choice.

So if we use a matrix of these factors we can get

Inflict Digital Bad Feeling + Wrong = hacking someone's deviantart and deleting their photoshop art

Inflict Real Life Bad Feeling + Wrong = defacing mt rushmore

Inflict Digital Bad Feeling + Fine = Logging into eve, blowing up a spaceship playing eve

Inflict Real Life Bad Feeling + Fine = Stepping into a boxing ring, smashing someone's face while in a boxing match
Murk Paradox
Ministry of War
Amarr Empire
#83 - 2013-10-14 18:28:02 UTC  |  Edited by: Murk Paradox
Alavaria Fera wrote:
Murk Paradox wrote:
Jenn aSide wrote:
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.

Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


So I see you've never ever played a real life sport.

Because when you play a real sport, someone loses. The losers feel bad, which would make you morally reprehensible for being both on the winning team and enjoying the win.

That analogy is probably the closest mentioned in this thread.

I would like to mention that sometimes the winners cry too.

Emotional content at it's finest right?

After I assigned my drones I started crying...



Dominix or Ishtar? Or did you break the mold and use the neutgeddon?

Ooo or dare I say... Caldari Rattlesnake!

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#84 - 2013-10-14 18:29:16 UTC
Skeln Thargensen wrote:
PotatoOverdose wrote:
Jim Era wrote:
Violence is never the answer. We should all be friends.

You're quite right. Violence isn't the answer.

Violence is the question, and the answer is YES. Twisted


walter sobchak is that you?



STFU Donnie!

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Mortuus Somnium
Pod Drop
#85 - 2013-10-14 18:39:48 UTC
Op..

Did I kill your pod, recently?

I laughed.
Galen Darksmith
Almost Dangerous
Wolves Amongst Strangers
#86 - 2013-10-14 18:48:51 UTC  |  Edited by: Galen Darksmith
Mostly what it comes down to is one group of players thinking they are playing a completely different game than the one they're actually playing.

The "Sorry!" analogy is close, but incomplete. Imagine a vast Sorry! board extending to the horizons, with thousands of people playing. Some are alone, others play in groups. Some focus on just advancing along the board, others go out of their way to knock pieces back. Both are valid playstyles under the rules.

Imagine you had a player or group of players that focused only on advancement, never knocking back. In fact, the area of the board they are in has special rules where knocking other pieces cause stiff consequences on your own. They can advance for months in peace, with only some dim idea that pieces can be knocked back, and a vague assurance than the penalties in their location prevents this from happening to their pieces.

Then seemingly out of nowhere, in spite of the consequences, another player knocks back someone's piece.

The "victim" has no idea what to do. He'd been playing what is more or less an entirely different game than the other player. It's possible that in months of play they never, ever saw a piece get knocked back and so felt the game was the kind of game where that sort of thing didn't happen. And, angered by the shattering of this illusion, he goes off on a verbal tear on the player that "attacked" his piece.




This long and drawn out analogy is pretty much what happens with hisec carebears. By virtue of playing in an environment with relatively little PvP, players can go months without having to deal with PvP. This lulls them into thinking they're not playing a PvP game, which causes them to go AFK in an untanked mining barge, or autopilot a multi-billion freighter, or run a blinged out missioning ship with no ability to tank alpha, and BAM! Huge loss all at once. Because they let themselves forget, or never knew, what kind of game they were playing.

Thus, in the interest of public service...


ATTENTION CAREBEARS!

You are playing a game that includes non-consensual PVP in every game area. If you are undocked and not a day-old newbie in a newbie system, you are fair game. Losses may occur. In the event that you are affected by player-driven loss, you have the right to remain entertained, or at least silent. Anything you say or do can and will be laughed at in a court of players. Thank you.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Erotica 1
Krypteia Operations
#87 - 2013-10-14 19:22:14 UTC
If only they could see this message. But they cannot, they are afk.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Kaarous Aldurald
Black Hydra Consortium.
#88 - 2013-10-14 19:32:11 UTC
Erotica 1 wrote:
If only they could see this message. But they cannot, they are afk.


Good point. I mean, getting ganked at all is a questionable thing. At best you simply ignored it when reds popped up in local, hoping that you weren't the target.

At worst, you were outright afk or you were botting.

Moreso if by chance they got the pod.

Summarily, if you do get ganked, everything about it aside from the choice to press F1 on the part of the ganker, is entirely your fault. Since we're playing armchair psychoanalysis, is the desire to not have to face this unpleasant truth the root of all the hateful sentiment directed at the ganking community?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Galen Darksmith
Almost Dangerous
Wolves Amongst Strangers
#89 - 2013-10-14 20:20:12 UTC
Erotica 1 wrote:
If only they could see this message. But they cannot, they are afk.


Some of them may be AFK while reading the forums.

You! Yes, you.

Your Mackinaw could be getting ganked right now.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Iria Ahrens
Space Perverts and Forum Pirates
#90 - 2013-10-15 00:55:08 UTC
Murk Paradox wrote:
Iria Ahrens wrote:
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.


Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


But can you get cash for IG money? No it is not a bilateral transaction. Any money spent is already lost. Any time spent is already gone.

Seriously, when a child freaks out over something that doesn't matter like it is the end of the world, all the adults laugh. It's not because adults are mean jerks, it is because adults have a healthier perspective. When those adults keep putting a child in this situation, they are hoping to teach the child a better perspective.

Some kids never learn.



Wall Street begs to differ =P


Wall street is case in point.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

IIshira
School of Applied Knowledge
Caldari State
#91 - 2013-10-15 02:30:24 UTC
Okay I think RP can be fun but if you're so into a game that you think it has ANY bearing on your RL.... STOP... Turn off the computer, then go OUTSIDE!

I just lost a 3+ Billion ISK ship to gankers... Was I happy at the time? No but it's DIGITAL and NOT REAL. It is all data inside a computer program.

If you're comparing any action in this game to real life there's a problem. The slogan "Eve is real" is cute and a bit funny sometimes but please if you can't separate reality from a game... ANY game... Please realize you have a problem. Take a break from the game and go do something with friends. If you don't have any friends go out and find some.

Don't be this kid

http://youtu.be/hLp_9215V3I
lollerwaffle
Tribal Liberation Force
Minmatar Republic
#92 - 2013-10-15 02:32:58 UTC
Kaarous Aldurald wrote:
And I did say crazed, not violent. They are two different things. My great aunt Zelda is crazed, but all she does is cross stitch pictures of golf equipment, not shoot up theaters. Again with the hyperbole.

Offtopic:

Wait, your great aunt is called Zelda? Seriously? FKN cool points for you sir (and one for your great aunt)
Seraph Essael
Air
The Initiative.
#93 - 2013-10-15 02:47:59 UTC
Krixtal Icefluxor wrote:
Lightspeed Champion wrote:
Krixtal Icefluxor wrote:
Without these mechanics and their possibilities, there would be no game here.

At all.

I find the people who were creating Sims and then doing twisted things like watching them literally starve to death to be much much more disturbing and creepy.

Institution Worthy Creepy.

I knew a women who only played The Sims to immolate them. One of the nicest people I've ever met. Let's stop applying RL morality to pixels.


And John Wayne Gacy was nice to children. Loved them all so much as far as anyone could tell.

That a 'nice' person on the exterior would even have thoughts of this kind of behavior indicates their true nature. Think of the Virtual as a litmus test. Your true nature can indeed be revealed.

That's why psychological tests exist and work.


I once created two sims and bred them for the sole purpose of seeing what happens to the baby when it is left to its own demises and not fed etc. I also made my male sim repeatedly fix the broken tv so he would get electrocuted.

Difference is, its a game. I would never leave a child to starve in the real world. I would never force a man to electrocute himself in the real world. I know the difference between right and wrong. The difference between the real world and the virtual world.

By the sound of things, you're one of these crazy people who seem to think games are to blame for all the sociopaths in life.

I've been playing GTA V lately and on that note, I'm off out into the real world to go steal me some cars and shoot me some hommies and police officers.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Galen Darksmith
Almost Dangerous
Wolves Amongst Strangers
#94 - 2013-10-15 17:41:59 UTC
Seraph Essael wrote:


I've been playing GTA V lately and on that note, I'm off out into the real world to go steal me some cars and shoot me some hommies and police officers.


I prefer stomping on turtles and squeezing down narrow pipes, myself.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Jenn aSide
Worthless Carebears
The Initiative.
#95 - 2013-10-15 17:46:43 UTC
IIshira wrote:


I just lost a 3+ Billion ISK ship to gankers... Was I happy at the time? No but it's DIGITAL and NOT REAL. It is all data inside a computer program.



Lies. To be able to withstand and keep in context a 3 billion isk loss or pixels and artwork, you'd have to be a mentally healthy adult. None of those play EVE. The right thing to do is to stop playing EVE unless you want people to get all infected with "maturity" and "reasonableness".
Herzog Wolfhammer
Sigma Special Tactics Group
#96 - 2013-10-15 21:19:28 UTC  |  Edited by: Herzog Wolfhammer
Another one of these.


Well in the end, it's griefers who have some feeling that can take with them when they log out, and they can wreck someones day not through space pixels but by being a snarking ass-hat in the process.

So this "it's only in game" stuff is BS. Do they force themselves not to continue enjoying the grief they brought on when they log out? Of course not. They post videos of it instead. If it's expected that someone must HTFU for a loss of billions if ISK, then why not ask those being gleeful about causing it to grow up too? Add in any factors over which such loss was at some level of backstabbing or other subterfuge, and the matter is even more lopsided.

All I have ever asked was for some people to be honest, while forgetting that part of the sociopathy is to deny the true intentions. It's more about the lie than the deed in these cases.

But there is an upside to this. This game is a lot like the Spectral Containment Field from Ghostbusters. Remember that scene when the EPA puke had it shut down? That's what would happen to other MMOs if this game ever shut down. The owner of this game is "Crowd Control Production".

And as society continues to collapse and people see their hopes and futures die while having what they already have taken away, their last resort is to game a construct and "screw unto others" as they have been screwed in real life (but are helpless in real life and cannot screw back or undo the screw).

Yes, "Crowd Control" indeed.

And all those "boosts" to carebears - tanking industrials, concord and all that, is NOT really catering to carebears. It's to keep the schadenfreude fresh and challenging lest the griefers get bored and move on.

They, at least, are just a little smarter than drones so for those of us who would rather push these people into fire pits with a 10' pole than play with them, they keep things interesting enough.

Bring back DEEEEP Space!

Kaarous Aldurald
Black Hydra Consortium.
#97 - 2013-10-15 21:43:38 UTC
Herzog, you know there are already Goons in Star Trek Online and such, right?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Herzog Wolfhammer
Sigma Special Tactics Group
#98 - 2013-10-15 22:12:22 UTC  |  Edited by: Herzog Wolfhammer
Kaarous Aldurald wrote:
Herzog, you know there are already Goons in Star Trek Online and such, right?



I'm not even thinking about goons. Heck goons are not the worst of the worst either. Goons outright say what they are into and do not hide their intentions.

I refer to people who are worse than goons. The kind that have every installment of "SAW" running alongside their computer, over and over, and wear black eye shadow for no understandable reason. They are usually found in basements.


The kind that even the goons would kick out.

Yeah hard to believe that's possible.

Bring back DEEEEP Space!

Galen Darksmith
Almost Dangerous
Wolves Amongst Strangers
#99 - 2013-10-15 22:23:48 UTC
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
Herzog, you know there are already Goons in Star Trek Online and such, right?



I'm not even thinking about goons. Heck goons are not the worst of the worst either. Goons outright say what they are into and do not hide their intentions.

I refer to people who are worse than goons. The kind that have every installment of "SAW" running alongside their computer, over and over, and wear black eye shadow for no understandable reason. They are usually found in basements.


The kind that even the goons would kick out.

Yeah hard to believe that's possible.


That's funny, the guys on that professional poker TV show don't look like that at all.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Maxpie
MUSE LLP
#100 - 2013-10-15 22:51:14 UTC
The internet in general and Eve in particular brings out people's real selves the same way any anonymous situation does. The guy who won't give up his seat on the bus to an elderly lady when alone, but does so if he's in front of his family or friends springs to mind. We've all seen it. People cursing and flipping the bird because they are safely in their car. Eve is no different.

No good deed goes unpunished