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Supers/Titan Warp Deceleration Times

Author
Setsune Rin
Ministry of War
Amarr Empire
#21 - 2013-10-14 17:27:18 UTC
YesYes NoNoNo wrote:
Prelate Hucel-Ge wrote:
Jonny Copper wrote:
The simplest way to resolve this issue has nothing to do with CCP changing anything. You get a safe, initiate SD, at 10 seconds you light the cyno and jump, and then cloak when you land.

This doesn't work, someone can still easily scan down the wreck and decloak you; you'll still be within 5K of the cyno wreck.


Nope, you don't land at the wreck, you land at the spot in the destination system equivalent to where you were in the system you left....



now either i'm misinterpreting you or you've never jumped a ship before, thats not what happens at all
you land in a random direction <5 km from the cyno


and you cant scan down a wreck
Qweasdy
Pandemic Horde Inc.
Pandemic Horde
#22 - 2013-10-14 18:23:35 UTC
Setsune Rin wrote:
YesYes NoNoNo wrote:
Prelate Hucel-Ge wrote:
Jonny Copper wrote:
The simplest way to resolve this issue has nothing to do with CCP changing anything. You get a safe, initiate SD, at 10 seconds you light the cyno and jump, and then cloak when you land.

This doesn't work, someone can still easily scan down the wreck and decloak you; you'll still be within 5K of the cyno wreck.


Nope, you don't land at the wreck, you land at the spot in the destination system equivalent to where you were in the system you left....



now either i'm misinterpreting you or you've never jumped a ship before, thats not what happens at all
you land in a random direction <5 km from the cyno


and you cant scan down a wreck


Unless the cyno gets destroyed in the time it takes you to jump and land on grid, which I think is what he meant, in which case it's quite common to find yourself in the middle of nowhere.

This is a terrible thread. As such, it's locked. - CCP Falcon

Jonny Copper
The Cadre Arareb Foundation
#23 - 2013-10-14 19:24:15 UTC
Either way, if done right, you can solo move a supercapital without having to enter warp EVER. Hell, if done right you shouldn't even be in system for more than 15-20 seconds, which is a very short window itself to be scanned down. Not only do they need to expect you to be moving a super, but they'd also have to have a scan ship/ship in that system, undocked, ready to scan/warp to that cyno that'll be up for no more than 10 seconds, and have beacons on their overview, and then tackle you before your cap is back up to jump cap, at which point you can jump out. So unless a HIC is undocked in the system your in, your pretty much never going to get caught. I mean, must i really go on with this? I think its pretty clear that you'll never get caught if you have the slightest idea how to use your super properly.
Soldarius
Dreddit
Test Alliance Please Ignore
#24 - 2013-10-15 16:10:31 UTC
[Rubicon] Warp Speed Acceleration Changes

Your acceleration/deceleration while in warp should now be different. Your align time should not have changed.

http://youtu.be/YVkUvmDQ3HY

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