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[Rubicon] Sisters of EVE faction ships

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Author
zerquse
Center for Advanced Studies
Gallente Federation
#1701 - 2013-10-15 12:50:23 UTC
I love this, I really do. question. Instead of the galente resist profile. Would it be possible to get the gnosis resist profile ccp rise? that would be awesome.
Sparkus Volundar
Sebiestor Tribe
Minmatar Republic
#1702 - 2013-10-15 14:17:36 UTC  |  Edited by: Sparkus Volundar
CCP Rise wrote:

We do have some minor concerns about the power level that comes with a resist bonus and a full drone bandwidth allocation. That said, with no projection or application bonuses and larger sig there's still no way the Stratios can compete with the Ishtar at a fleet level so it's just a matter of figuring out if it's too much at a smaller scale, which is debatable to say the least.


I am not sure how it can be "debatable to say the least" for the Stratios.

Current fittings seem to allow a shield buffer fit with MWD, WD, about 42 k EHP and 990 DPS without heating HPLs (see below). Stats that a BC would be very happy with, aside from the better speed, COCD etc. Even an armour COCD fit with a single DDA offers about 47k EHP, 745 DPS without heating FMPLs (see below), alongside 5 mids (a lot for a T1 armour-focused cruiser).

It may not offer the same Sentry performance as a Ishtar but 5 mids and a full BW allocation lets it do it better than either the Vexor or Myrmadon. It also won't matter much in a Black Ops hotdrop if portals are opened in or near tackle range.

I would suggest limiting the introduction of new, very powerful COCD ships to AT prizes. For example, by toning down the power of the Stratios with something like a BW of 100.

________________________________________

Edit: The quick example fits mentioned above are pasted in.
Can obviously be optimised with nanofibers/different resist-buffer balance/fitting implants etc. The lack of hard tackle (shield fit) and/or tracking bonuses is offset by having fleet mates (e.g. Recons) and IMO should be balanced with that [lack of a] drawback in mind.

________________________________________

[Stratios, BOBS example]
Co-Processor II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Large F-S9 Regolith Shield Induction
Warp Disruptor II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Covert Ops Cloaking Device II
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

54-50-63-69 resists
~42 k EHP
227m signature

1714 / 2457 m/s
4.1 / 6.3 s align

202 / 248 DPS with Warriors/Hobs
322 / 397 DPS with Valks/Hammers
645 / 793 DPS with Berserker/Ogres

175 DPS at 10+5 and 0.140 tracking (IN MF)
195 DPS at 10+5 and 0.098 tracking (Conflag)
139 DPS at 31+5 and 0.105 tracking (Scorch)

________________________________________

[Stratios, Armour example (2% PG implant]
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Reactive Armor Hardener
Damage Control II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
10MN Afterburner II
Small Capacitor Booster II, Navy Cap Booster 200
[Empty Mid Slot]
[Empty Mid Slot]

Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Covert Ops Cloaking Device II
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M

Medium Anti-Explosive Pump I
Medium Anti-Kinetic Pump I
Medium Anti-Thermic Pump I

78-79-79-71 resists
~47 k EHP
150m signature

1264 / 1799 m/s (MWD)
484 / 628 m/s (AB)
5.3 / 7.5 s align

148 / 183 DPS with Warriors/Hobs
238 / 292 DPS with Valks/Hammers
475 / 585 DPS with Berserker/Ogres

146 DPS at 9+4 and 0.155 tracking (IN MF)
195 DPS at 9+4 and 0.108 tracking (Conflag)
139 DPS at 28+4 and 0.116 tracking (Scorch)

________________________________________

.

Rroff
Antagonistic Tendencies
#1703 - 2013-10-15 14:33:57 UTC  |  Edited by: Rroff
I'm not convinced they will be qutie that OP - to get the headline dps figures you have to sacrifice something else which usually means damage application resulting in much lower applied damage or you can fit to be able to actually tackle and apply the heavy drone damage in which case you get a much lower (though still fairly decent) dps figure.
Robbin Sund
#1704 - 2013-10-15 14:39:19 UTC  |  Edited by: Robbin Sund
CCP Rise wrote:
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices

Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage

Drones (bandwidth / bay): 125 / 500
Cargo Capacity: 550


All that made me wet my pants, besides the 4 turrets part, Wish it hadrocketbonus instead of lazers or something :( but thats not to important.

A covert ops drone ship that can explore and actually have a decent cargo! woop.

well, you honestly just got me at covert ops droneship.

Besides the giant rock, the Sin, that ship is to huge and slow.
I will buy these, fly them even if I cant affordt them and probably make em explode a few times also.

One way trip! Why dont you drive?

7th Tactical
Science and Trade Institute
Caldari State
#1705 - 2013-10-15 14:41:51 UTC
CCP Rise wrote:
Was considering optimal bonus instead of cap use. Maybe can continue to consider that. We didn't want to do damage bonus in the role bonus because then you would have like 900 dps covert cloaking cruiser which is way too much. Optimal might work though.


And yet its precisly what you did. Really after looking at this ship I was amazed, but now I feel like World of Warcraft for cassual players again... Srsly you had your fun, now please stop ruining ouer game. Not only is this capable of doing somewhat 1k paper dps but also has a cloack and a tank that you will not see on any other t1 cruiser, maybe apart from the maller. Seriously WTF??!!
This ship will prolly cost something stupid like 100k LP while it should be at least 600k LP with the applications it is cappable of.
This ship is a Covert Cyno ganks wet dream. Something able of this dmg combined with speed/signature tanking and damps.. Doeant any one see this problem? More dmg then a fully dps fited proteus, which is a t3 cruiser salvaged from ancient sleeper technology.. WTF again? Ccp can you please fire those morons before they drag this game into the.ground. Sorry for the language but I can allready see the approach you guyz are taking an it sucks donkey balls.
Omnathious Deninard
University of Caille
Gallente Federation
#1706 - 2013-10-15 17:03:38 UTC
Nevyn Auscent wrote:
As has been said repeatedly.. If the Blaster/Drone combo is overpowered. Reduce the drone DPS and up the laser DPS. That ties it tighter to lasers which matches the stated design intent, as well as drops DPS a bit, since Laser DPS will be lower than the Blaster DPS, & tracking will be a bit worse at the blank point ranges people are talking to bump & drop heavy drone DPS instantly.
Alternatively applied drone DPS will be lower since heavies will have to travel. Giving the target time to counter web and pull range through higher base speed (assuming same number of webs almost any other cruiser fitted for PvP will pull range on the Stratios, especially if you MWD fit the Stratios for bumping, if you AB fit you then struggle to bump.) as well as lock & engage the heavy drones or Stratios directly before drone DPS gets applied.

Of course, all these 'OP' fits don't have an extended probe launcher, & most of them don't even have a normal probe launcher. So you aren't finding most of these supposed targets to start with and having that much DPS anyway. Unless you find someone ratting in low sec I guess. Which has always been a dicey game anyway.

One thing all these OP uber-gank fits have been relying on is that there opponent will be attempting to flee.

If the ship has to much DPS it needs to be set closer to normal drone ships stat wise.
It needs -1 high slot, all drone ships have -1 slot and it usually is a high slot.
Its turrets need to be reduced to 2, that will help with the LOL-gank setups.
Its powergrid needs to be reduced accordingly, this will help limit dual prop mods, and huge shield buffers.

If you don't follow the rules, neither will I.

Owen Levanth
Sagittarius Unlimited Exploration
#1707 - 2013-10-15 17:37:50 UTC
Omnathious Deninard wrote:
Nevyn Auscent wrote:
As has been said repeatedly.. If the Blaster/Drone combo is overpowered. Reduce the drone DPS and up the laser DPS. That ties it tighter to lasers which matches the stated design intent, as well as drops DPS a bit, since Laser DPS will be lower than the Blaster DPS, & tracking will be a bit worse at the blank point ranges people are talking to bump & drop heavy drone DPS instantly.
Alternatively applied drone DPS will be lower since heavies will have to travel. Giving the target time to counter web and pull range through higher base speed (assuming same number of webs almost any other cruiser fitted for PvP will pull range on the Stratios, especially if you MWD fit the Stratios for bumping, if you AB fit you then struggle to bump.) as well as lock & engage the heavy drones or Stratios directly before drone DPS gets applied.

Of course, all these 'OP' fits don't have an extended probe launcher, & most of them don't even have a normal probe launcher. So you aren't finding most of these supposed targets to start with and having that much DPS anyway. Unless you find someone ratting in low sec I guess. Which has always been a dicey game anyway.

One thing all these OP uber-gank fits have been relying on is that there opponent will be attempting to flee.

If the ship has to much DPS it needs to be set closer to normal drone ships stat wise.
It needs -1 high slot, all drone ships have -1 slot and it usually is a high slot.
Its turrets need to be reduced to 2, that will help with the LOL-gank setups.
Its powergrid needs to be reduced accordingly, this will help limit dual prop mods, and huge shield buffers.


It doesn't need to be a drone ship. Simply divide drone bay and bandwith by half, problem solved. If the nerf is too strong, simply add another utility HighSlot to compensate.
Harvey James
The Sengoku Legacy
#1708 - 2013-10-15 17:44:02 UTC
mm... yes all drone ships have -1 slot so these should also lose a slot

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Owen Levanth
Sagittarius Unlimited Exploration
#1709 - 2013-10-15 18:07:20 UTC
Harvey James wrote:
mm... yes all drone ships have -1 slot so these should also lose a slot


But the cruiser isn't a drone ship, so it should lose (a lot) of it's drone bay instead.
Omnathious Deninard
University of Caille
Gallente Federation
#1710 - 2013-10-15 18:09:34 UTC
Owen Levanth wrote:
Harvey James wrote:
mm... yes all drone ships have -1 slot so these should also lose a slot


But the cruiser isn't a drone ship, so it should lose (a lot) of it's drone bay instead.

The cruiser is a drone ship, 125mbps of bandwidth, 500m3 drone bay, 10% drone damage and HP per level of gallente cruiser.
These things make it a drone ship, a 50% reduction (which most amarr players hardly call a bonus) does not make a laser ship.

If you don't follow the rules, neither will I.

Tzar Sinak
Mythic Heights
#1711 - 2013-10-15 21:15:59 UTC
Actually, it is suppose to be an exploration ship. Drones happen to be a primary weapons system. Also the premise of the ship is to be far from home for along time thus the ability to carry replacement drones.

It is meant to be an exploration ship. A pirate faction exploration ship.

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Owen Levanth
Sagittarius Unlimited Exploration
#1712 - 2013-10-15 21:25:46 UTC
Omnathious Deninard wrote:
Owen Levanth wrote:
Harvey James wrote:
mm... yes all drone ships have -1 slot so these should also lose a slot


But the cruiser isn't a drone ship, so it should lose (a lot) of it's drone bay instead.

The cruiser is a drone ship, 125mbps of bandwidth, 500m3 drone bay, 10% drone damage and HP per level of gallente cruiser.
These things make it a drone ship, a 50% reduction (which most amarr players hardly call a bonus) does not make a laser ship.


Logically, if you reduce all this, it stops being a drone ship. Also, like the poster right above said, it's an exploration ship. Not a "drone ship". There already enough of those.
Bouh Revetoile
In Wreck we thrust
#1713 - 2013-10-15 21:34:08 UTC
Owen Levanth wrote:
Omnathious Deninard wrote:
Owen Levanth wrote:
Harvey James wrote:
mm... yes all drone ships have -1 slot so these should also lose a slot


But the cruiser isn't a drone ship, so it should lose (a lot) of it's drone bay instead.

The cruiser is a drone ship, 125mbps of bandwidth, 500m3 drone bay, 10% drone damage and HP per level of gallente cruiser.
These things make it a drone ship, a 50% reduction (which most amarr players hardly call a bonus) does not make a laser ship.


Logically, if you reduce all this, it stops being a drone ship. Also, like the poster right above said, it's an exploration ship. Not a "drone ship". There already enough of those.

That doesn't make any sense...

The ship primarily use drones, it's a drone ship, full stop.

There is an exception though : pirate drone ships don't have one less slot.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1714 - 2013-10-15 22:14:44 UTC
Owen Levanth wrote:
Omnathious Deninard wrote:
Owen Levanth wrote:
Harvey James wrote:
mm... yes all drone ships have -1 slot so these should also lose a slot


But the cruiser isn't a drone ship, so it should lose (a lot) of it's drone bay instead.

The cruiser is a drone ship, 125mbps of bandwidth, 500m3 drone bay, 10% drone damage and HP per level of gallente cruiser.
These things make it a drone ship, a 50% reduction (which most amarr players hardly call a bonus) does not make a laser ship.


Logically, if you reduce all this, it stops being a drone ship. Also, like the poster right above said, it's an exploration ship. Not a "drone ship". There already enough of those.

There are no more drone ships than there are ships focused to any type of weapon, so if there are enough of drone ships there are enough of all of them thus having "enough" is a meaningless criteria. Aside from stating that if they changed it to be something other than a drone ship offensively it wouldn't be a drone ship you have not put forth a compelling reason for actually doing so.
Anize Oramara
WarpTooZero
#1715 - 2013-10-15 23:51:39 UTC
CCP Rise wrote:
The cruiser missing the Cloak CPU bonus is intentional, the CPU is set with that in mind.

If you guys can show me fits that you feel SHOULD work with the cloak and don't because of missing the bonus please let me know, but we were able to run 6/10s with it set like this and it gives it some interesting tradeoffs when deciding what to do with it.



It's built like it is because it's supposed to eb a lows sec exploration ship. It needs the current drone stats to do 6/10s and the cloak to survive/move through low sec. the ship is designed this way for a reason.

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epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#1716 - 2013-10-16 01:08:07 UTC  |  Edited by: epicurus ataraxia
The more I consider these ships, the more I come to the conclusion,I was wrong to suggest compromises to help make them more acceptable to others.You give a little and before you know bit by bit the ships will have been crippled and neutered.Sad little things, where if left alone,as offered,they would have been great.

Some people assume they know what the developers have decided, unless they are in secret developers, they have no right to tell us they are only designed for hi sec or low sec.

I believe, in my opinion,
That these ships are designed as true explorers,everywhere.

I would be happier to see them with a larger cargo hold,

I would like to see them with full bonuses, yes maximum possible, to scanning and relic and data hacking, I want the best when I am far from home. Why settle for less if the ship is to be the definative explorer?

Weapons are probably good enough, balance seems fine for Exploring roles, but What level sleepers did you have in mind? Stratios to solo C3 would be awesome.
Definately an Extra high on the Asteros and cpu to assist, I would like space for a salvager, some nice sleeper loot out there and salvage drones won't do it.

That is what I want on the Explorers, as an Explorer,

You might want something completely different,

But unless you are developer or CCP Representative , you have no right or special knowledge to tell us what we may or may not have, or what it has been designed for,

Ccp please continue and ,make these ships Full Fat Explorers.

There is one EvE. Many people. Many lifestyles. WE are EvE

Nevyn Auscent
Broke Sauce
#1717 - 2013-10-16 04:17:30 UTC
epicurus ataraxia wrote:
Snip

But unless you are developer or CCP Representative , you have no right or special knowledge to tell us what we may or may not have, or what it has been designed for,

Ccp please continue and ,make these ships Full Fat Explorers.


You mean other than the bit where the rest of us read CCP's vision of these ships and that they were designing them around solo low sec exploration & PvP. Though obviously they can still function in other area's.

That said, it is still missing a couple of area's even for that. If this is intended to be a viable PvP scanner then it should have the extended probe launcher CPU bonus like a T3 does.
And the concerns over the way the 125 drone bandwidth + cloak + drone assist can be used also seem valid, meaning dropping to 100 bandwidth and giving a laser DPS buff might be a good plan. And help with the character.
Omnathious Deninard
University of Caille
Gallente Federation
#1718 - 2013-10-16 06:01:31 UTC
Nevyn Auscent wrote:

dropping to 100 bandwidth and giving a laser DPS buff

The shield gank setup using 4 drones and an assumed 25% laser damage which is probably the amount of damage bonus you would be looking for.

Quote:

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Heat Sink Stabilizer II
Heat Sink Stabilizer II

10MN Afterburner II
Faint Epsilon Warp Scrambler I
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II

Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Covert Ops Cloaking Device II

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Needs a +4% CPU implant to fit.

Ogre II x4

This setup would still do 975 DPS, while down from the blaster ogre setup most would still say is way to high for a cloaky ship.

If you don't follow the rules, neither will I.

Nevyn Auscent
Broke Sauce
#1719 - 2013-10-16 06:08:03 UTC
Omnathious Deninard wrote:

This setup would still do 975 DPS, while down from the blaster ogre setup most would still say is way to high for a cloaky ship.

No web. Ogres don't apply DPS.
No Probes. How did you find them in the first place.
Though I agree it's still a paper high DPS. But by tying it into guns more, it means you can't do the bypasses on cloak targeting delays people were talking about. And also thematically ties it into lasers better.
Omnathious Deninard
University of Caille
Gallente Federation
#1720 - 2013-10-16 06:10:20 UTC
As is almost anyone (sorry Caldari pilots) can cross train into the Stratios with minimal SP investment as Minmatar ships have some armor tanks and a decent number have drone bays, Amarr is an armor race with a weapon of drones and Gallente is an armor race with a weapon system of drones, making all those races (relatively) quick to fly an armor drone pirate ship. Caldari being the only ones who are exclusively shield and operate with minimal drones would have a lot of SP to invest to pilot this ship.

If the ship becomes more laser focused it creates longer cross training times for non-Amarr pilots (and even longer for Caldari).

If you don't follow the rules, neither will I.