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Creatures that extract tears - An in-depth analysis

First post
Author
Iria Ahrens
Space Perverts and Forum Pirates
#41 - 2013-10-13 18:20:00 UTC
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.


Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


But can you get cash for IG money? No it is not a bilateral transaction. Any money spent is already lost. Any time spent is already gone.

Seriously, when a child freaks out over something that doesn't matter like it is the end of the world, all the adults laugh. It's not because adults are mean jerks, it is because adults have a healthier perspective. When those adults keep putting a child in this situation, they are hoping to teach the child a better perspective.

Some kids never learn.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Mag's
Azn Empire
#42 - 2013-10-13 18:28:55 UTC
Kaarous Aldurald wrote:
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.


Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


No, but it does completely excuse being happy because you win at a videogame. I win, you lose. Apparently that is supremely upsetting to the entitlement generation.

And being an ass is entirely justified given some of the things I have seen people say to gankers. Ever hear of the "highsec miner grab bag"? It's the New Order's weekly collection of death threats, terms-of-service-breaking insults, and vile language used against them by the various miner populations. There is some stuff in there that justifies anything they do (in game, of course) to someone who says them.

I'll go ahead and tell you this. It is 100% ok to take a jab at someone who flips out about losing a ship. Because it borders on absurdity to be that upset at losing a ship in a video game.
This, basically.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#43 - 2013-10-13 18:38:39 UTC  |  Edited by: Seven Koskanaiken
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.


Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


"It is not enough to succeed. Others must fail." - Gore Vidal

I don't buy the "only pixel" argument. Humans can value real things and virtual things (try stabbing a photo of your mother). I think some people use that argument because they are subconsciously holding guilt about doing ganking. They are saying you should feel such and such a way about being ganked, and if you did, then I'm not a bad person. ie. they are still subconsciously seeing ganking as bad.

The reason I'm not bothered about being happy about causing misery is that everyone who logged in did it by choice. Just like going into a casino by choice you lose your money to me.
Mr Epeen
It's All About Me
#44 - 2013-10-13 19:21:00 UTC
Maliandra wrote:

What is it that makes these creatures tick?



Internet anonymity coupled with living in a nanny state in which you are allowed to do nothing in the least bit interesting.

Mr Epeen Cool
Anomaly One
Doomheim
#45 - 2013-10-13 21:43:51 UTC  |  Edited by: Anomaly One
.
Alavaria Fera
GoonWaffe
#46 - 2013-10-13 22:49:19 UTC
Kaarous Aldurald wrote:
Ever hear of the "highsec miner grab bag"? It's the New Order's weekly collection of death threats, terms-of-service-breaking insults, and vile language used against them by the various miner populations. There is some stuff in there that justifies anything they do (in game, of course) to someone who says them.

Oh man, that's an exciting part of minerbumpingdotcom

I should check last week's grab bag !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Felicity Love
Doomheim
#47 - 2013-10-14 01:43:06 UTC
Maliandra wrote:


How about one's upbringing. Most of us learned how to act from our parents...



Seriously, we call that little manuveur the "RCI", or rectal-cranial inversion. Well done. Your parents are proud of you.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

lollerwaffle
Tribal Liberation Force
Minmatar Republic
#48 - 2013-10-14 11:34:18 UTC
Wow, lots of people can't differentiate between a GAME and actual stuff that has value e.g National Monuments etc.

Actually doing something worthwhile with your life helps to put things in perspective, try it.

Also, tears disguised as armchair internet psychologist drivel with a healthy dose of projection trollololololoolololololololol
Ramona McCandless
Silent Vale
LinkNet
#49 - 2013-10-14 11:44:32 UTC
lollerwaffle wrote:
Wow, lots of people can't differentiate between a GAME and actual stuff that has value e.g National Monuments etc.
l



whut

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#50 - 2013-10-14 11:47:17 UTC
Ramona McCandless wrote:
lollerwaffle wrote:
Wow, lots of people can't differentiate between a GAME and actual stuff that has value e.g National Monuments etc.
l



whut


No, for real. Some crazed individual compared destroying his mining barge to vandalizing Picasso's Guernica and blowing up Mount Rushmore.

Talk about your disassociation issues.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Helios Aquiness
Perkone
Caldari State
#51 - 2013-10-14 12:03:06 UTC
Ther are thousands of players in this game so your going to get thousands of diffrent answers. Personally I believe that anonamity breeds boldness. And since comedy at its core is the suffering of others, its really not that surprizing.
Carebear? Im a brony, motherf***er.
Maaaaowm Ogeko
Pandemic Horde High Sec Division
#52 - 2013-10-14 12:03:10 UTC
Because of its steep learning curve and the fact that at its core, this game is really a complex economic simulator, I've noticed that EVE tends to attract a playerbase which skews older/more mature and more educated than any other videogame around. And the so-called 'tear extractors' in EVE tend to be the nicest and most fun players, generally speaking. Probably not a coincidence. For a game which is so heavily PvP-focused, it is refreshingly free from the empty-headed semi-literate pubescent "lol noobs" BS that you get with pretty much any other game that features PvP. There are exceptions, of course.

That said, the anarchic culture of this game can surely seem really weird from the outside, even through the eyes of a dedicated carebear has actually played the game for a while in highsec. It's possible to love the game's surroundings and atmosphere, but still be confounded by what it really is.

And so to the OP: I hear Farmville is a lot of fun! And there no Tear Extractors so the many sociopaths stalking Facebooks can't get you there. Maybe Zynga will put in a Tear Extractor (for a high price, of course) that you can install on your farm that will give you special powers to "grief" your friends' crops. You'll get rewards the more damage you can do in, say, three minutes!

That would be schweeeet!
Jint Hikaru
OffWorld Exploration Inc
#53 - 2013-10-14 12:09:29 UTC

New Character (well 2.5 months) : Check

Noob Corp only : Check

Makes outrageous post, does not post in thread again: Check

Stating that actions in a game relate to actions/personality in real life: Check


Obvious Troll is.... Obvious, or as the OP put it,

Maliandra wrote:
must be a colossal moron!

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#54 - 2013-10-14 12:16:09 UTC
I enjoy extracting tears because it's funny and makes me feel like a baws like those Colombian coke dealers with chainsaws Bear
Johnny Marzetti
Imperial Shipment
Amarr Empire
#55 - 2013-10-14 12:42:29 UTC
Tears make the best lube.
Jenn aSide
Worthless Carebears
The Initiative.
#56 - 2013-10-14 12:45:35 UTC
Not a tear extractor myself, but i've seen others do so and it's always epic.

But something in the op struck me as stupid:

Maliandra wrote:

It makes you wonder: What happened to these guys? Here we have fully grown adults that spend their free time logged onto an internet spaceship video game, with main purpose being to frustrate people and enjoy laughing about it. Really consider that for a second, creatures... you are spending hours of your free time doing the same thing snotty brats do at the age of 14... and you are doing this as adults. I would be simply and utterly surprised if any of these tear extractors have actual proper social skills in real life, and I reckon most are very doleful, shy and easy to pushover in the real world.


It's not the tear extractor who is most likely to be "doleful, shy and easy to pushover", it's the guy crying about the loss of his useless/valueless internet spaceship game pixels .

I mean seriously, if you can't handle loss in a video game (and many can't, which is why high sec is so well populated), what happens when "a country song" happens to you? I say country song because in a country music song, your old lady cheats on you, your dog dies and a tornado destroys your trailer park.

So no, it's not the tear extractor that displays the level of mental weakness that would predict real world behavioral issues, it's their prey.
IIshira
School of Applied Knowledge
Caldari State
#57 - 2013-10-14 12:46:39 UTC
Tandros Kreel wrote:
Maliandra wrote:
*snip*


Now show us where the bad pirate touched you....


This ^

He hurt me in ways I can't talk about... It was horrible!
Kaarous Aldurald
Black Hydra Consortium.
#58 - 2013-10-14 12:52:28 UTC
IIshira wrote:
Tandros Kreel wrote:
Maliandra wrote:
*snip*


Now show us where the bad pirate touched you....


This ^

He hurt me in ways I can't talk about... It was horrible!


*sniff* The pirate... put his torpedo in my resist hole...

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#59 - 2013-10-14 12:53:14 UTC
Kaarous Aldurald wrote:
Ramona McCandless wrote:
lollerwaffle wrote:
Wow, lots of people can't differentiate between a GAME and actual stuff that has value e.g National Monuments etc.
l



whut


No, for real. Some crazed individual compared destroying his mining barge to vandalizing Picasso's Guernica and blowing up Mount Rushmore.

Talk about your disassociation issues.


Well


Fair enough


As physical entities I suppose those have more value

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Jenn aSide
Worthless Carebears
The Initiative.
#60 - 2013-10-14 12:54:12 UTC
Scarlett Wesson wrote:
Iria Ahrens wrote:
When we lose money, we aren't losing real money.


Yeah, right. We can't possibly get IG money by paying RL cash. And we can't lose the time invested in creating something in the game either.

The fact that it happens in a video game doesn't excuse being happy when other people feel miserable. This is not the character that is miserable, but the player, a humain being, just like you and me. Being an ass can't be justified, no matter the circumstances.


So I see you've never ever played a real life sport.

Because when you play a real sport, someone loses. The losers feel bad, which would make you morally reprehensible for being both on the winning team and enjoying the win.