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Science & Industry

 
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warfare links, invention

Author
Neddy Fox
Sniggerdly
Pandemic Legion
#1 - 2011-11-14 14:02:55 UTC
CCP, you must be kidding me :

4 hours to make a 1run copy ? Like 40+ days to make a maxrun ?

A small tractor beam takes 2 minutes / run !

Can you please adjust this, so we can actually make t2 warfare links in a decent timeframe ?
Lutz Major
Austriae Est Imperare Orbi Universo
#2 - 2011-11-14 14:36:21 UTC
You never made a JF invention, didn't you?


It's regardless how long it takes. The price of T2 items will reflect that.
Although, clever people could use single runs (with decryptors) ...
Neddy Fox
Sniggerdly
Pandemic Legion
#3 - 2011-11-15 06:46:08 UTC
I'm not sure what a JF has to do with a module. And yes, I invent JF's. and blackops, and murauders. You use 1 run copies on it.
Modules use maxruns.

But w/e : modules like missile lanchers, tractor beams, warfare links, all high slot, should be a bit simular.
The warfare link one is way out .
Keaton DuCasse
The Destiny Logistics.
#4 - 2011-11-15 07:34:01 UTC
Do you mean something like this Armored Warfare Link - Damage Control Blueprint?

If i´m right ... there are no T2 variants of Warfare Links
Gizan
Deep Core Mining Inc.
Caldari State
#5 - 2011-11-15 08:13:54 UTC
someone doesnt know about the new links yet, also, out of game info = fail!
Neddy Fox
Sniggerdly
Pandemic Legion
#6 - 2011-11-15 08:54:06 UTC
There are no T2 variants of the warfare modules. YET.
But they will be implemented in the winter patch.

As we're preparing for the t2 tractors and stuff, we ran into troubles, needing 41 days to make 1 maxrun copy of a warfare link, which is rediculous.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#7 - 2011-11-15 11:30:51 UTC
Neddy Fox wrote:
There are no T2 variants of the warfare modules. YET.
But they will be implemented in the winter patch.

As we're preparing for the t2 tractors and stuff, we ran into troubles, needing 41 days to make 1 maxrun copy of a warfare link, which is rediculous.


I think this is fine, its not like warfare links are an item that get used up or exploded very often.

like another poster commented on, if making a max run copy is a bit oo much, think about making several single run copies and using a decryptor that doesnt affect the runs.

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Scrapyard Bob
EVE University
Ivy League
#8 - 2011-11-15 16:33:09 UTC
I pointed out the copy times to the developers about 2 weeks ago.

https://forums.eveonline.com/default.aspx?g=posts&m=292244

I have not gone back in and looked on Sisi to see whether they are fixed (but since I got a blue response, my assumption is that they will be adjusted).
Keaton DuCasse
The Destiny Logistics.
#9 - 2011-11-15 17:18:39 UTC
Just checked in SiSi

Single Run Copy take me 1 minute and a max run 6 hrs 40 minutes
Lutz Major
Austriae Est Imperare Orbi Universo
#10 - 2011-11-15 17:42:38 UTC
Keaton DuCasse wrote:
Just checked in SiSi

Single Run Copy take me 1 minute and a max run 6 hrs 40 minutes

Oh great! The whiners won another round Sad
Argo Pyxis
Thievery Corp
#11 - 2011-11-16 21:59:03 UTC
Confirmed to be fixed on SISI and much more sane.

Screenie: http://i.imgur.com/SRYOo.png
Scrapyard Bob
EVE University
Ivy League
#12 - 2011-11-16 22:30:26 UTC
Copy time of 1 minute is a bit low - 5 to 10 minutes would have been more in line with other modules of a similar price range. (It definitely needed to be lower then it was, by a lot).

But :ccp: strikes again.
Lutz Major
Austriae Est Imperare Orbi Universo
#13 - 2011-11-17 07:18:46 UTC
Scrapyard Bob wrote:
Copy time of 1 minute is a bit low - 5 to 10 minutes would have been more in line with other modules of a similar price range. (It definitely needed to be lower then it was, by a lot).

But :ccp: strikes again.

Can you conduct your reasoning, why it needed to be lower in the first place?