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PLEX For Remap

Author
Scarlett IX
Super Squirrel Omni Jump League
#1 - 2013-10-12 08:32:44 UTC
Just thought it might be handy like the dual account training if we could get more remaps by plexing...

Just an idea also if this post is in the wrong place sorry I'm kinda crap at this thing

Kate stark
#2 - 2013-10-12 08:44:33 UTC
it's just buying SP.

do i need to explain why buying SP is a bad idea?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Zappity
New Eden Tank Testing Services
#3 - 2013-10-12 10:11:14 UTC
I'm surprised you can't do this already tbh.

Zappity's Adventures for a taste of lowsec and nullsec.

Mag's
Azn Empire
#4 - 2013-10-12 10:11:16 UTC
It's not so much about buying SP per se, it's more about buying a way out of the consequences of bad choices. Which is also bad.

When the remap system was introduced, CCP did have it starting with remaps every 6 months. The out cry with this was very large, so they reduced it to once every year year. Although gifts and the odd give away of remaps meant we actually had it better than that for some time.

This is felt by many to be bad, because it removes the point of planning and consequences of bad choices. It leads to people with ISK being able to train at the highest speed no matter the choices they make. You may as well remove attributes and hand that to all, if you wish to dilute the game in such a fashion.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Wapu Kashuken
Serenity Rising LLC
Controlled Chaos
#5 - 2013-10-12 11:44:41 UTC
Eve is a strategic game with consequences. Most things in eve require the ability to plan long term. I agree that plexing this is akin to 'pay-to-win' in that only isk rich players will be able to continually remap to maximize their skill points in shorter periods of time than would normally allow.

Also, no, it is not like dual character training. Dual character training was done because players had toons in separate accounts for the sole purpose of training them separately. Considering each account could contain 3 toons, this was a waste, as well as a pita to manage. Each player training still has to manage their training just like everyone else so there really is no benefit aside from account consolidation, which has no downside to CCP since they still get paid.
Icarus Able
Refuse.Resist
#6 - 2013-10-12 11:45:01 UTC
Being the idiot that used all his remaps within a week of playing Maybe have the option to remap for plex once a year? So you get two remaps? Doesnt seem terribly Op with buying SP.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#7 - 2013-10-12 14:40:48 UTC
Icarus Able wrote:
Being the idiot that used all his remaps within a week of playing Maybe have the option to remap for plex once a year? So you get two remaps? Doesnt seem terribly Op with buying SP.

I suggest disabling remaps for the first six months after creating an account. That way new players can't get burned until they (hopefully) know better. Allow people creating alt accounts to petition to have the lock removed.
Korrimal Ohmiras
School of Applied Knowledge
Caldari State
#8 - 2013-10-12 15:52:27 UTC
A lot can happen in a year. Some people end up changing corps in order to get varied experiences and each has its specific areas that it focuses on. Notwithstanding bad decisions, there are also a lot of good decisions that, 6 months down the road, become bad simply by virtue of the fact that circumstances have changed.

For example if you are running with an industrial group and then suddenly find a really good pvp group, half way through the year, chances are you are going to need an extra remap to shift your training plan to the new direction.

That isn't called bad planning - that is called life.

I don't see the problem with offering additional remaps throughout the year.

What might mitigate the misuse of being able to plex a remap is it you also tied it to an epic arc, similar to SOE. so that it is not just a matter of throwing ISK at the problem but that you are also required to put in an investment of time in order to get the remap. Anyone willing to invest 5-10 hours to complete an arc line plus throw 600M ISK into the kitty must really want that remap badly.

I would probably add one more provision - any time investment would need to be done solo (i.e. the player wouldn't be able to just pay someone else to run the arc for them, short of giving them their password, and have the mission portion completed). Alternative would be cooperative play (incursion / bounties / etc) that requires a certain number of LP points or other such type of metric. Or combinations thereof.
Simc0m
The Scope
Gallente Federation
#9 - 2013-10-12 16:21:06 UTC
+1 simple idea that many people would use. I'd much rather see PLEX for name change but this would be neat as well.
Yolo
Unknown Nation
#10 - 2013-10-12 16:25:28 UTC
I can accept this, pay Plex to balance out for bad planning.

- since 2003, bitches

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2013-10-12 16:42:08 UTC
Reporting this as a duplicate of five hundred other 'PLEX for SP' threads.

learn to search, and shove your pay to win ideas somewhere anatomically improbable.
Rroff
Antagonistic Tendencies
#12 - 2013-10-12 18:43:05 UTC  |  Edited by: Rroff
Remap as a redeemable item from SoE LP store? (for lots and lots of LP).

EDIT: By item I mean its directly applied when redeemed not something you could trade.
Mara Pahrdi
The Order of Anoyia
#13 - 2013-10-12 19:27:49 UTC  |  Edited by: Mara Pahrdi
No

Remove standings and insurance.

Rroff
Antagonistic Tendencies
#14 - 2013-10-12 19:32:17 UTC
Mara Pahrdi wrote:
No


Your thinking being?
Rodrik Vikary
Deep Core Mining Inc.
Caldari State
#15 - 2013-10-12 19:49:27 UTC
The thinking being: plan ahead and have only yourself to blame for any choices you come to dislike.

Pay to win is always bad.
Mara Pahrdi
The Order of Anoyia
#16 - 2013-10-12 20:29:38 UTC
Rodrik Vikary wrote:
The thinking being: plan ahead and have only yourself to blame for any choices you come to dislike.

This.

And it doesn't matter whether it is delivered by Plex or LP. You get one remap every year and a bonus remap on top every couple of years (if you're lucky).

Remove consequences from choices and your choices become meaningless. Once you remove them, you start going after the next thing that bothers you. An then another. It's a constant spiral of entitlement and instant gratification.

Remove standings and insurance.

Rroff
Antagonistic Tendencies
#17 - 2013-10-12 21:01:58 UTC
^^ LP unless its possible to trade it isn't removing the consequences, ostensibly the trade off would be having to put some effort into building up the LP. (There are some slight considerations with current game mechanics that have an impact on that which might need tweaking but thats another story).
Criseyde
Tribal Liberation Force
Minmatar Republic
#18 - 2013-10-12 21:36:23 UTC
Mara Pahrdi wrote:
Rodrik Vikary wrote:
The thinking being: plan ahead and have only yourself to blame for any choices you come to dislike.

This.

And it doesn't matter whether it is delivered by Plex or LP. You get one remap every year and a bonus remap on top every couple of years (if you're lucky).

Remove consequences from choices and your choices become meaningless. Once you remove them, you start going after the next thing that bothers you. An then another. It's a constant spiral of entitlement and instant gratification.



Except that having more remaps increases the choices you make, thus providing more consequences.

Why not give people 1 remap every month (but they only ever have one at a time - no bonus remaps), so they get proper consequences every damn month.
SOL Ranger
Imperial Armed Forces
#19 - 2013-10-12 22:06:23 UTC
No, there is no need for anyone to bypass more game mechanics and consequences, quite the opposite; Resets should be completely abolished.

I've said this a couple times before, well at least once.
https://forums.eveonline.com/default.aspx?g=posts&m=3575837#post3575837

SOL Ranger wrote:

...
Attribute change:
I believe attributes should not be manually assigned nor "reset", instead they should by the skills you train home in on those specific attributes it requires, so you become keen in those attribute areas needed over time and train faster.

We get:
  • Still takes time to change skill type training scheme.
  • Doesn't require any thought in to setting attributes.
  • No more magical sudden "resets".
  • No more risk in making a faulty attribute mapping.
  • No more waiting a year to fix a faulty attribute mapping.
  • Natural progression into whatever you fancy training.
  • Keeps same penalty for mixing training.


  • Essentially slowly morphing attributes and remove the possibility to reset completely.

    The Vargur requires launcher hardpoints, following tempest tradition.

    Rroff
    Antagonistic Tendencies
    #20 - 2013-10-12 22:19:55 UTC
    Dunno that goes a bit too far towards erroding any point to there actually being different attributes in the game.

    I'm not a great fan of game mechanics though where there is very little you can do if you mess up atleast with the LP idea if you accidentally mis-read and remapped wrong or whatever you could go away and through ingame actions fix your mess up - if done correctly via LP there would be no effective way to buy yourself out of it other than through doing the leg work to get the required LP.
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