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[Rubicon] Sisters of EVE faction ships

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Nevyn Auscent
Broke Sauce
#1601 - 2013-10-11 07:58:09 UTC
Anize Oramara wrote:

what is the resistsvlike? if I can replace my loki for running c1-3 with this thing that would be amaziballs.

Fit a Maller with the same tank. It will have identical tank to the Maller.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#1602 - 2013-10-11 08:05:46 UTC  |  Edited by: Barrogh Habalu
Nevyn Auscent wrote:
Nestor in the ship information tree under Guristia's on Sisi.
Description on it is actually a SoE Battleship. However stats are all still a clone of the rattlesnake & graphic is a place-holder graphic used for any ship without a graphic from what I understand.

Nice to know. Reminds me of that tinfoil-ridden (just kidding, it was a good read) blog that was stating expectations for Nestor-class BS.
Although I understand why CCP delays its announce. If they are going to keep same SoE profile for BS (armor bonus, cloak, crapton of drones, cargohold) it's going to be something rather scary, give or take.
Anize Oramara
WarpTooZero
#1603 - 2013-10-11 09:05:42 UTC
Nevyn Auscent wrote:
Anize Oramara wrote:

what is the resistsvlike? if I can replace my loki for running c1-3 with this thing that would be amaziballs.

Fit a Maller with the same tank. It will have identical tank to the Maller.

we experimented with running c4s woth rr domis. depending on fitiing and stuff I wonder if rr stratios gang would work? looks pretty interesting.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Uncle Gagarin
Caldari Provisions
Caldari State
#1604 - 2013-10-11 11:18:20 UTC
Hi,

It looks to me that these two ship will totally f...k up FW.

1. Warp in cloaked with 4 friends
2. kill whats on site
3. if no one inside then cloak and camp
4. kill anything what comes through warpgate
5. repeat till bored

I think they are hugely overpowered right now by combining Covops cloak and dps capability they present now.
so CovOps cloak ability should be removed from them.
Especially now, when warp speed changes are on horizon.

BTW, they are T1 exploration ships, why they present better combat ability than T2 CovOps frigate.
The cruiser present better combat ability than T3 cloaky cruiser or most of T2 Recon cruisers ?
There is no cloaky T3 or Recon capable of over 1k dps.

Another question: what is the point of skilling CovOps T2 frigate or T2 Recon ? What makes them better than these ships
requiring relatively low skill investment to get i.e. same probe bonus
For SoE frigate its: amarr frig 3 + gallente frig 3 = 2 DAYS !!!
For any CovOps scanner its: racial frig 5, electronics upgrades 5, covops 4 = 2 MONTHS !!!

If that is part of helping newbies to enter the game then I feel brutaly raped with my 25mil SP...
Whey the hell I skilled CovOps ????? Harmless scanner requiring a lot of SP to fly it.

BR,
Uncle
Bouh Revetoile
In Wreck we thrust
#1605 - 2013-10-11 12:24:44 UTC
Uncle Gagarin wrote:
Hi,

It looks to me that these two ship will totally f...k up FW.

1. Warp in cloaked with 4 friends
2. kill whats on site
3. if no one inside then cloak and camp
4. kill anything what comes through warpgate
5. repeat till bored

I think they are hugely overpowered right now by combining Covops cloak and dps capability they present now.
so CovOps cloak ability should be removed from them.
Especially now, when warp speed changes are on horizon.

BTW, they are T1 exploration ships, why they present better combat ability than T2 CovOps frigate.
The cruiser present better combat ability than T3 cloaky cruiser or most of T2 Recon cruisers ?
There is no cloaky T3 or Recon capable of over 1k dps.

Another question: what is the point of skilling CovOps T2 frigate or T2 Recon ? What makes them better than these ships
requiring relatively low skill investment to get i.e. same probe bonus
For SoE frigate its: amarr frig 3 + gallente frig 3 = 2 DAYS !!!
For any CovOps scanner its: racial frig 5, electronics upgrades 5, covops 4 = 2 MONTHS !!!

If that is part of helping newbies to enter the game then I feel brutaly raped with my 25mil SP...
Whey the hell I skilled CovOps ????? Harmless scanner requiring a lot of SP to fly it.

BR,
Uncle

Man have you already fought in a plex ?

What will happen is the following :
1. Warp in cloaked with 4 friends
1.5. Get decloak by the acceleration gate
2. Watch your ennemy warping out.
3. if no one inside then cloak and camp
4. flee the fleet coming to repel you.
5. repeat till bored

And you know, there's a window we call "local chat" which contain a lot of informations, like "hey, these guys are of the same corp".

As for the T3 cloaky cruisers, if they don't have the dps of the Stratios, they have 2 or 3 times the tank and the Proteus will get 75% of its dps. And again, most brawling cruisers have better ehp*dps ratio and kiting ones are so much faster you'll only catch those sleeping. And in a gang, you're not more threatening as a cloaky than a Falcon can be.

And finaly, if you don't know what you get from T2 covops or recon over these SoE ships, you just lack reading skills and should plan to put it in your skill plan.
Uncle Gagarin
Caldari Provisions
Caldari State
#1606 - 2013-10-11 12:55:49 UTC
Dude, please - less sarcasm more arguments, Thanks.

Bouh Revetoile wrote:

Man have you already fought in a plex ?

What will happen is the following :
1. Warp in cloaked with 4 friends
1.5. Get decloak by the acceleration gate
...

Here you are partially right but if you have praktice then decloack is really short and there is a trick to make it extramally short.
I did prank few times to my corpmates decloaking next to them in the plex and putting scram on their ship.
In praktice you can easily sneak in to the plex with CovOps cloak. There is not so many ppl hiting scan every 3-5 seconds.

Bouh Revetoile wrote:

And you know, there's a window we call "local chat" which contain a lot of informations, like "hey, these guys are of the same corp".

Well, most people think: if not on d-scan then not dangerous, right ?

Bouh Revetoile wrote:

And finaly, if you don't know what you get from T2 covops or recon over these SoE ships, you just lack reading skills and should plan to put it in your skill plan.

That tells me that you too don't know the answer to that question ...

Cheers,
Uncle
Bouh Revetoile
In Wreck we thrust
#1607 - 2013-10-11 13:10:46 UTC  |  Edited by: Bouh Revetoile
Uncle Gagarin wrote:
Dude, please - less sarcasm more arguments, Thanks.

Here you are partially right but if you have praktice then decloack is really short and there is a trick to make it extramally short.
I did prank few times to my corpmates decloaking next to them in the plex and putting scram on their ship.
In praktice you can easily sneak in to the plex with CovOps cloak. There is not so many ppl hiting scan every 3-5 seconds.

Well, most people think: if not on d-scan then not dangerous, right ?

That tells me that you too don't know the answer to that question ...

Cheers,
Uncle

Oh, so you will recloak, so that will be :
1. Go cloaked in the plex.
2. Uncloak.
3. Watch your target warpout as he is either waiting for someone and ready to react and have 7 or 8 second to do so or a stabbed farmer.

But if you actually managed to kill some farmer, I'd consider it a good thing, though I doubt you'll catch anyone awaiting for a fight unless he want to fight.

And the thing with local is the local spike of 4 dudes of the same corp. If people don't pay attention, they deserve to die and that's not the fault of the ennemy ship.

As for the covops and recon thing : recon have EWAR capabilities, and that make them extremely useful ; and covops have better bonuses than the Astero for probe and exploration.

So yes these ships will bring new things, but I doubt they will break anything, because cloaky T3 would have already done it in a bloodier way.

PS : sorry for sarcasm, they tend to come naturally sometimes. :& :-)
Deviant X
Deviant Inc
#1608 - 2013-10-11 14:15:34 UTC
I think it has been discussed to death, but these are for exploration combat sites with some cross over into non-combat.

My take anyway.....
Anize Oramara
WarpTooZero
#1609 - 2013-10-11 18:16:16 UTC  |  Edited by: Anize Oramara
Deviant X wrote:
I think it has been discussed to death, but these are for exploration combat sites with some cross over into non-combat.

My take anyway.....


You are correct, mostly 1/10 2/10 and their unrated counterparts and data and relic sites in high, low, null.

Cruiser is for 3/10 all the way up to 6/10 and data/relic sites in high, low and null.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#1610 - 2013-10-11 18:39:28 UTC  |  Edited by: Anize Oramara
Uncle Gagarin wrote:

Another question: what is the point of skilling CovOps T2 frigate or T2 Recon ? What makes them better than these ships
requiring relatively low skill investment to get i.e. same probe bonus
For SoE frigate its: amarr frig 3 + gallente frig 3 = 2 DAYS !!!
For any CovOps scanner its: racial frig 5, electronics upgrades 5, covops 4 = 2 MONTHS !!!

If that is part of helping newbies to enter the game then I feel brutaly raped with my 25mil SP...
Whey the hell I skilled CovOps ????? Harmless scanner requiring a lot of SP to fly it.

BR,
Uncle


Fail

You are comparing the SOE ship without covops cloak to the covops cloak with covops.

Also you only need covops III

Try again :)

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Xequecal
Ministry of War
Amarr Empire
#1611 - 2013-10-11 21:09:22 UTC
Uncle Gagarin wrote:
Hi,

It looks to me that these two ship will totally f...k up FW.

1. Warp in cloaked with 4 friends
2. kill whats on site
3. if no one inside then cloak and camp
4. kill anything what comes through warpgate
5. repeat till bored

I think they are hugely overpowered right now by combining Covops cloak and dps capability they present now.
so CovOps cloak ability should be removed from them.
Especially now, when warp speed changes are on horizon.

BTW, they are T1 exploration ships, why they present better combat ability than T2 CovOps frigate.
The cruiser present better combat ability than T3 cloaky cruiser or most of T2 Recon cruisers ?
There is no cloaky T3 or Recon capable of over 1k dps.

Another question: what is the point of skilling CovOps T2 frigate or T2 Recon ? What makes them better than these ships
requiring relatively low skill investment to get i.e. same probe bonus
For SoE frigate its: amarr frig 3 + gallente frig 3 = 2 DAYS !!!
For any CovOps scanner its: racial frig 5, electronics upgrades 5, covops 4 = 2 MONTHS !!!

If that is part of helping newbies to enter the game then I feel brutaly raped with my 25mil SP...
Whey the hell I skilled CovOps ????? Harmless scanner requiring a lot of SP to fly it.

BR,
Uncle


The Astero only has +5 virus strength. The +10 covops give you enables you to run nullsec exploration sites with T1 equipment, it's a complete waste of time with only 25 virus strength.
Ranger 1
Ranger Corp
Vae. Victis.
#1612 - 2013-10-11 21:37:32 UTC  |  Edited by: Ranger 1
Quote:
BTW, they are T1 exploration ships, why they present better combat ability than T2 CovOps frigate.
The cruiser present better combat ability than T3 cloaky cruiser or most of T2 Recon cruisers ?
There is no cloaky T3 or Recon capable of over 1k dps.


Aside from what has already been pointed out, you need to remember that this is a "pirate" class vessel, meaning top of the heap, and that specifically includes general superiority over T2/T3.

T2 especially has some very specific advantages over it, however the pirate class vessels are supposed to be the most overall effective (and expensive) vessels in the game.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

visitante inferno
Brutor Tribe
Minmatar Republic
#1613 - 2013-10-12 00:19:52 UTC
I feel like there are a lot of issues with these ships.

1. as a ship classified as "pirate" ship the bonus' dont reflect well against any other pirate ship in eve. might as well go get covert ops frigate for what I am assuming(for the current prices of pirate ships) will be in the billions for the first few days and then down to three times the value.

2. currently. you have a bonus that reflects a t1 cruiser. this is wrong. pirate class ships are supposed to be better then the rest. a covert ops frigate can attain a 100% scan probe strength at lvl 5.

3. energy turrets? as it stand pirate ships are already very unbalanced as it is. and secondly there are already 2 of the five that use energy weapons. I would rather have hybrids or missles for a hip like this.

4. not enough fire power or tank for a pirate ship. I understand the concept of a covert ops cloak on a t1 faction cruiser is out there. but. we have to look at the fact that these ships will be used as exploration ships and will be doing a lot of data/relic sites and as it stands the current minigame makes it pretty dificult to pay attention in the first place. not to mention a well fit tornado will alpha all of these.

IMO these new class of ships should be on the same level with t3 cruisers and the(not yet made) t3 frigate. just my thoughts though.
Alvatore DiMarco
Capricious Endeavours Ltd
#1614 - 2013-10-12 00:57:29 UTC  |  Edited by: Alvatore DiMarco
Arthur Aihaken
CODE.d
#1615 - 2013-10-12 01:13:43 UTC
(cough) ... Battleship ... (cough)

I am currently away, traveling through time and will be returning last week.

MiMozO
State War Academy
Caldari State
#1616 - 2013-10-12 01:58:54 UTC
Alvatore DiMarco wrote:

Don't see much of specialization for T2 CoverOps over T3 though.

Quote:
Aside from what has already been pointed out, you need to remember that this is a "pirate" class vessel

- ARRR, Sisters! We need moar rum and knitting! And somebody, bring me my wooden leg!
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1617 - 2013-10-12 02:38:18 UTC
MiMozO wrote:
Alvatore DiMarco wrote:

Don't see much of specialization for T2 CoverOps over T3 though.

Neither have been through the rebalance as of yet.
David Kir
Hotbirds
#1618 - 2013-10-12 02:49:05 UTC
I really want to see the Pirate balancing pass, after this one.

The Gila just got stomped on, the Worm might as well not exist.


Friends are like cows: if you eat them, they die.

Arthur Aihaken
CODE.d
#1619 - 2013-10-12 04:45:01 UTC
David Kir wrote:
I really want to see the Pirate balancing pass, after this one.
The Gila just got stomped on, the Worm might as well not exist.

I suspect they will. Poor Mach...

I am currently away, traveling through time and will be returning last week.

Gustav Mannfred
Summer of Mumuit
Remember Mumuit
#1620 - 2013-10-12 13:33:10 UTC
Arthur Aihaken wrote:
David Kir wrote:
I really want to see the Pirate balancing pass, after this one.
The Gila just got stomped on, the Worm might as well not exist.

I suspect they will. Poor Mach...


I dont think, that they will get rebalanced in rubicom, i think CCP will finish first all t2 ships, then capitals and finally, maybe in summer 2014 or winter 2014, they will rebalance them


back on toptic:

why do the ships need 2 spaceship command skills, and getting only ONE bonus per skill, they should get 2 bonuses per skill, like evry other ship.

possibile 2nd bonuses of the required skills:

- reduction to scantime of probes
- dronetracking and range (for Stratos)

And what is theyr cap recharge time?

i'm REALY miss the old stuff. 

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