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Player Features and Ideas Discussion

 
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[Rubicon] Interceptors

First post
Author
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#401 - 2013-10-11 14:49:39 UTC
Boogalo wrote:
The ares needs the old tracking bonus. I can barely hit drones at all with 75mm rails. Testing with a tracking computer which brings it close to tracking with the old bonus, and I can hit warriors just fine when orbiting at 5k/sec.

Or, switch up the bonuses: 5% damage to missile, rockets and hybrids. 7.5% hybrid tracking and Missile/rocket explosion velocity.
3 highs, 3 turret, 3 launcher hardpoints. Powergrid might be come an issue with this setup.


ares already has the highest damage of any of the tackle frigates, and it really doesn't need tracking if you don't use a long range weapon system

i suggest using electrons with null instead of 75mms + 1 rocket. something like this:

[Ares, New Setup 1]
Micro Auxiliary Power Core II
Nanofiber Internal Structure II
Internal Force Field Array I
Signal Amplifier II

Medium Shield Extender II
Limited 1MN Microwarpdrive I
Warp Disruptor II

Light Electron Blaster II, Null S
Light Electron Blaster II, Null S
Rocket Launcher II, Mjolnir Rage Rocket

Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II

maybe swapping a rig to an ionic if it doesn't get anymore lock range. either way, it seems much stronger than the crow in every aspect except the utility of a scram, which seems like a fair tradeoff to me
Major Killz
inglorious bastards.
#402 - 2013-10-11 15:56:13 UTC
CCP should really merge assault frigates and Interceptors.

[u]Ich bin ein Pirat ![/u]

Tragedy
The Scope
Gallente Federation
#403 - 2013-10-11 15:56:18 UTC
Boogalo wrote:
The ares needs the old tracking bonus. I can barely hit drones at all with 75mm rails. Testing with a tracking computer which brings it close to tracking with the old bonus, and I can hit warriors just fine when orbiting at 5k/sec.

Or, switch up the bonuses: 5% damage to missile, rockets and hybrids. 7.5% hybrid tracking and Missile/rocket explosion velocity.
3 highs, 3 turret, 3 launcher hardpoints. Powergrid might be come an issue with this setup.

Agreed. I spent a few hours with some friends last night, tried out the ares for awhile. Its garbage. Hybrids are completely useless on it. Either make it full missiles or full hybrids, this split weapon system stuff is garbage and you know it ccp.
XvXTeacherVxV
Be Nice Inc.
Prismatic Legion
#404 - 2013-10-11 20:29:36 UTC
Tragedy wrote:
[quote=Boogalo]this split weapon system stuff is garbage and you know it ccp.


Split weapon systems are fine if they're done properly, but they're a little out of place for t2 ships. T2 ships are supposed to be uber-specialized, not generalists.
Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE
Victor Helion
Helion Ventures
#405 - 2013-10-12 06:00:57 UTC
The bubble immunity has to go. The warp speed changes are already an incredible buff to interceptors, combined with the bubble immunity they're just going to be completely uncatchable in groups. Give them a bonus that will help them survive in a fight instead.
bardaq
Iron Whales
Goonswarm Federation
#406 - 2013-10-12 07:55:26 UTC
Shame you only did half a job.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#407 - 2013-10-12 12:32:17 UTC
XvXTeacherVxV wrote:
Tragedy wrote:
[quote=Boogalo]this split weapon system stuff is garbage and you know it ccp.


Split weapon systems are fine if they're done properly, but they're a little out of place for t2 ships. T2 ships are supposed to be uber-specialized, not generalists.


Split weapon is only good when its like the fleet scythe/phoon

Then its just giving you more options really.

This kinda split weapons is bad and its always been bad.

BYDI recruitment closed-ish

Susitna
League of Gentlemen
The Initiative.
#408 - 2013-10-12 19:32:29 UTC
Just going to throw out this idea. If it already been discussed sorry. I did not have time to read the whole thing?

Do all warp bubbles need to be equal? Could it be that a bubble dropped by an interdictor or Hic are superior to an anchored bubble? Interdiction bubbles might be able to warp disrupt everything to include T-3s because the crew has tuned it to the current local conditions. However anchoraged bubbles only have factory pre sets and can not catch the specialized ships?

I think this could work. Clocky nullified T-3s are too powerful now? Intercepts are getting a big buff with the warp speed and making them able to ignore interdictors might be too much?
Harvey James
The Sengoku Legacy
#409 - 2013-10-12 20:26:55 UTC  |  Edited by: Harvey James
can anyone tell me if you can actually fit an MSE on the raptor with blasters and MWD?

and can an ares fit a 200 plate along with a full rack of weapons and MWD?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Randy Wray
Warcrows
THE OLD SCHOOL
#410 - 2013-10-12 20:29:22 UTC
Harvey James wrote:
can anyone tell me if you can actually fit an MSE on the raptor with blasters and MWD?

not without alot of fitting mods, you need at least MAPC if you want ion or neutron blasters, for neutrons and maybe some ion fits you need ACR too.

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

twitch.tv/randywray

Harvey James
The Sengoku Legacy
#411 - 2013-10-12 20:32:35 UTC
whats the point of adding resist bonuses if you can't fit any decent tank on them without pg mods?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Teth Razor
Chicks on Speed
#412 - 2013-10-12 20:33:47 UTC
Susitna wrote:
Just going to throw out this idea. If it already been discussed sorry. I did not have time to read the whole thing?

Do all warp bubbles need to be equal? Could it be that a bubble dropped by an interdictor or Hic are superior to an anchored bubble? Interdiction bubbles might be able to warp disrupt everything to include T-3s because the crew has tuned it to the current local conditions. However anchoraged bubbles only have factory pre sets and can not catch the specialized ships?

I think this could work. Clocky nullified T-3s are too powerful now? Intercepts are getting a big buff with the warp speed and making them able to ignore interdictors might be too much?


This is one of the best ideas I have seen long a long, long time. It still makes nullification useful but adds a way to counter it .
Randy Wray
Warcrows
THE OLD SCHOOL
#413 - 2013-10-12 20:41:48 UTC  |  Edited by: Randy Wray
Harvey James wrote:
whats the point of adding resist bonuses if you can't fit any decent tank on them without pg mods?

I got a very simple fit that's neutron blasters and a rocket launcher with ab/scram/masb in the mids, but yeah it's a pretty strange bonus on that ship atm. Needs to be redone in some way.

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

twitch.tv/randywray

Mr Doctor
Therapy.
Brave Collective
#414 - 2013-10-12 21:06:29 UTC
Teth Razor wrote:
Susitna wrote:
Just going to throw out this idea. If it already been discussed sorry. I did not have time to read the whole thing?

Do all warp bubbles need to be equal? Could it be that a bubble dropped by an interdictor or Hic are superior to an anchored bubble? Interdiction bubbles might be able to warp disrupt everything to include T-3s because the crew has tuned it to the current local conditions. However anchoraged bubbles only have factory pre sets and can not catch the specialized ships?

I think this could work. Clocky nullified T-3s are too powerful now? Intercepts are getting a big buff with the warp speed and making them able to ignore interdictors might be too much?


This is one of the best ideas I have seen long a long, long time. It still makes nullification useful but adds a way to counter it .

Honestly I think if it were to be like that it should be hics only and be a new WDF module that only catches nulified ships and cant be active when standard bubble is active (possibly even need to have the other one offline to make it more of a commitment).

Still dont think its a great idea though tbh.
Teth Razor
Chicks on Speed
#415 - 2013-10-12 21:18:22 UTC
Mr Doctor wrote:
Teth Razor wrote:
Susitna wrote:
Just going to throw out this idea. If it already been discussed sorry. I did not have time to read the whole thing?

Do all warp bubbles need to be equal? Could it be that a bubble dropped by an interdictor or Hic are superior to an anchored bubble? Interdiction bubbles might be able to warp disrupt everything to include T-3s because the crew has tuned it to the current local conditions. However anchoraged bubbles only have factory pre sets and can not catch the specialized ships?

I think this could work. Clocky nullified T-3s are too powerful now? Intercepts are getting a big buff with the warp speed and making them able to ignore interdictors might be too much?


This is one of the best ideas I have seen long a long, long time. It still makes nullification useful but adds a way to counter it .

Honestly I think if it were to be like that it should be hics only and be a new WDF module that only catches nulified ships and cant be active when standard bubble is active (possibly even need to have the other one offline to make it more of a commitment).

Still dont think its a great idea though tbh.


Its a better idea then having fleets of ships roaming null sec with NOTHING that's able to stop them.
Randy Wray
Warcrows
THE OLD SCHOOL
#416 - 2013-10-12 21:38:17 UTC
a bubble that catches nullified ships sounds kinda like a cyno jammer jammer to me. In other words its a ridiculous idea.

Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @ http://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec

twitch.tv/randywray

Teth Razor
Chicks on Speed
#417 - 2013-10-12 22:13:25 UTC
Randy Wray wrote:
a bubble that catches nullified ships sounds kinda like a cyno jammer jammer to me. In other words its a ridiculous idea.


Ok smart ass! Give us a good idea for a counter to nullified intys! I dare you to come up with one. And no, due to module delay remote seboing a interceptor is not a counter!
Veshta Yoshida
PIE Inc.
Khimi Harar
#418 - 2013-10-12 23:41:44 UTC
Teth Razor wrote:
Randy Wray wrote:
a bubble that catches nullified ships sounds kinda like a cyno jammer jammer to me. In other words its a ridiculous idea.


Ok smart ass! Give us a good idea for a counter to nullified intys! I dare you to come up with one. And no, due to module delay remote seboing a interceptor is not a counter!

If the interceptor is just running around then who cares, ignore it and go about your business. When/If he engages and points anyone he is pointed back and probably (hopefully) summarily destroyed.

Nullifying as a bonus is pretty powerful, question that should be answered is not what new stuff should be added to counter it but at what cost is should be given to a hull .. easy enough to do with the T3s when the times comes (subsystem conflicts) but what should the price be for other hulls sporting the bonus. Answer that and we are in business.

Personally still think that nullified ships should be hit with a significant inertia/agility penalty while under the influence of a bubble that would otherwise have applied tackle to them.
Susitna
League of Gentlemen
The Initiative.
#419 - 2013-10-12 23:56:19 UTC
Randy Wray wrote:
a bubble that catches nullified ships sounds kinda like a cyno jammer jammer to me. In other words its a ridiculous idea.



As ridiculous as a ship that can fit a covert ops cloak, nullified, adequate dps, adequate tank, prob launcher?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#420 - 2013-10-12 23:58:26 UTC
Harvey James wrote:
can anyone tell me if you can actually fit an MSE on the raptor with blasters and MWD?

and can an ares fit a 200 plate along with a full rack of weapons and MWD?



It can't

The claw can fit a 400mm plate and 150mm AC's with a mwd without any fitting mods though

BALANCE!

BYDI recruitment closed-ish