These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Help the Tempest

Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#21 - 2013-10-11 10:50:59 UTC
TheFace Asano wrote:
it is still used to nuet caps, otherwise all the other bs do it better

tempest fleet issue does armor artillery pretty well



Armageddon doe that better than tempest.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#22 - 2013-10-11 10:52:03 UTC
Onictus wrote:
ArcticPrism wrote:
Onictus wrote:
Mina Sebiestar wrote:
"tempest fleet issue does armor artillery pretty well"

I would argue that armor version does artillery as same as shield one..worse than maelstrom

If i want to truly utilize arty in armor mode to max il simply fit them on machariel.

In pvp il stay away from fleet pest as mediocre 500 mil wasted isk.


With good skills TFI hits 40% harder than Maelstrom in any three gyro build and within 20% of the mach


How is your TFI doing 40% more damage than a Maelstrom?

According to EFT:

TFI: 802 DPS
Maelstrom: 856 DPS
Machariel: 936 DPS(and way better damage application)

These are all with 3 Gyros, 800mm autocannons and RF emp. No drones or implants.


Run that with 1400s.

That comment was in reference to alpha hits.



MAelstrom has HIGHER alpha than tempest!!!


TEmpest has 7.5 effective turrets alpha wise. MAelstrom has 8.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#23 - 2013-10-11 10:53:40 UTC
Xander Det89 wrote:
I just want to see feedback from CCP, see what they think of the Pest.



For years that feedback has always been," we are stuck in a n illusion where its fine, because beign equaly horrible at everything is great . ",

CCP wil never hcnage it, they have some inetrnal stubborn rule that tempest cannot be changed. We have been trying for 6 years already.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Onictus
Federal Navy Academy
Gallente Federation
#24 - 2013-10-11 12:38:02 UTC  |  Edited by: Onictus
Kagura Nikon wrote:
Onictus wrote:
ArcticPrism wrote:
Onictus wrote:
Mina Sebiestar wrote:
"tempest fleet issue does armor artillery pretty well"

I would argue that armor version does artillery as same as shield one..worse than maelstrom

If i want to truly utilize arty in armor mode to max il simply fit them on machariel.

In pvp il stay away from fleet pest as mediocre 500 mil wasted isk.


With good skills TFI hits 40% harder than Maelstrom in any three gyro build and within 20% of the mach


How is your TFI doing 40% more damage than a Maelstrom?

According to EFT:

TFI: 802 DPS
Maelstrom: 856 DPS
Machariel: 936 DPS(and way better damage application)

These are all with 3 Gyros, 800mm autocannons and RF emp. No drones or implants.


Run that with 1400s.

That comment was in reference to alpha hits.



MAelstrom has HIGHER alpha than tempest!!!


TEmpest has 7.5 effective turrets alpha wise. MAelstrom has 8.


[Tempest Fleet Issue, Temp]

6x 1400mm Howitzer Artillery II (Quake L)
2x Cruise Missile Launcher II (Nova Fury Cruise Missile)

EM Ward Field II
Adaptive Invulnerability Field II
Large Shield Extender II
100MN Microwarpdrive II
Heavy Electrochemical Capacitor Booster I

Nanofiber Internal Structure II
3x Gyrostabilizer II
3x Tracking Enhancer II

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Ancillary Current Router II

Alpha 12,193 w/quake 775dps

[Maelstrom, alpha]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

Shadow Serpentis 100MN Microwarpdrive
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
Kinetic Deflection Field II
Adaptive Invulnerability Field II

1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I

alpha 9,072 w/quake 418dps

....and of course the boss


[Machariel, Mach2]

7x 1400mm Howitzer Artillery II (Quake L)

2x Large Azeotropic Ward Salubrity I
Gist B-Type 100MN Microwarpdrive
2x Adaptive Invulnerability Field II

2x Tracking Enhancer II
3x Republic Fleet Gyrostabilizer
Damage Control II
Gyrostabilizer II

Large Ancillary Current Router I
Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II

5x Hobgoblin II
4x Ogre II

13,634 alpha w/quake 847dps

...all sans drones.


In comparison, the Standard Pest
[Tempest, Nano pet]

6x 1400mm Howitzer Artillery II

Prototype 100MN Microwarpdrive I
2x Adaptive Invulnerability Field II
EM Ward Field II
Heavy Capacitor Booster II (Navy Cap Booster 800)

Nanofiber Internal Structure II
2x Tracking Enhancer II
3x Gyrostabilizer II

Large Anti-EM Pump I
Large Core Defense Field Extender I
Large Ancillary Current Router I

2x Ogre II
2x Hammerhead II
1x Hobgoblin II

alpha 11,588 w/quake 858dps

Making Maelstom .......8 turrets or no the WORST Alpha boat. Its got the best tank of the herd, particularly for PvE.


...anyway I know non of those are perfect fits they are all viable without anymore than 3% implants. Simply a comparison of alpha builds all with three (four for the mach, because Mach) magnetic stabilizers.
Caitlyn Tufy
Perkone
Caldari State
#25 - 2013-10-11 12:41:36 UTC
Onictus wrote:
[Maelstrom, alpha]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Onictus
Federal Navy Academy
Gallente Federation
#26 - 2013-10-11 12:45:14 UTC  |  Edited by: Onictus
Caitlyn Tufy wrote:
Onictus wrote:
[Maelstrom, alpha]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II




aint that a *****

[Maelstrom, alpha]

8x 1400mm Howitzer Artillery II (Quake L)

Shadow Serpentis 100MN Microwarpdrive
Adaptive Invulnerability Field II
EM Ward Field II
2x Thermic Dissipation Field II
Kinetic Deflection Field II

3x Gyrostabilizer II
2x Tracking Enhancer II

3x Large Core Defense Field Extender I

There you go, still 11,466 alpha 691dps w/quake no drones.
Onictus
Federal Navy Academy
Gallente Federation
#27 - 2013-10-11 12:49:50 UTC
SO far as it goes I'm not arguing that Tempest doesn't need something.

All of the large projectile boats could use a little help if they aren't named Mach. For the Pest boosting its speed and agility through the ceiling and letting us so "really big BC builds" would make me happy.

No one is asking me though.
David Kir
Hotbirds
#28 - 2013-10-11 13:15:02 UTC
Gargantoi wrote:
David Kir wrote:
Little Dragon Khamez wrote:


Armageddon is crap thats why, it used to be decent when it was an amarr ship, I miss those days...


Eh?
What?
We were talking capacitor warfare directed against capital ships, where does your comment fit in?

His comment is VALID ..ccp ****** up the story between races..as in caldari + amarr vs minmatar + gallente ..now u got ******* geddons with gallente bonuses and **** or rattlesnakes who do the same **** even though guristas are against serpentis ..in case u missed it ..nightmare used to bet 4 launchers 4 lasers (caldari + amarr) now is the same but only combines the lasers from amarr + shield from caldari wich is ok but the new geddon combines neuts ( more like blood riders ) and drones ( gallente ) ..as for the tempest it self ..it doese 700 dps like a ******* hurricane this ship needs A LOT OF LOVE the 10% bonus to dmg and 7.5 to rof would prob make it op ..but at least it wouldnt be as bad as it is right now ..just give it 10% dmg 5% rof and is ok ..or boost dps /rof on autocannons themselfs



He might have been right, but he was off-topic and he was implying that the Armageddon isn't a good cap warfare platform.
Which it is, no matter the racial alignment.

PS: Punctuation. There aren't many people around here that'll bother reading that mess you just posted.

Friends are like cows: if you eat them, they die.

David Kir
Hotbirds
#29 - 2013-10-11 13:22:24 UTC
Onictus wrote:
SO far as it goes I'm not arguing that Tempest doesn't need something.

All of the large projectile boats could use a little help if they aren't named Mach. For the Pest boosting its speed and agility through the ceiling and letting us so "really big BC builds" would make me happy.

No one is asking me though.


This.
Speed, agility and a slightly smaller sig radius to go with it.
Or a 6th mid.
Or (crazy idea mode go go) a shield boosting bonus.
Mega-Sleipnir mode, engaged.

Friends are like cows: if you eat them, they die.

David Kir
Hotbirds
#30 - 2013-10-11 13:27:46 UTC  |  Edited by: David Kir
EDIT: question has already been cleared.

Friends are like cows: if you eat them, they die.

ArcticPrism
The Scope
Gallente Federation
#31 - 2013-10-11 14:30:11 UTC
Onictus wrote:
ArcticPrism wrote:
Onictus wrote:
Mina Sebiestar wrote:
"tempest fleet issue does armor artillery pretty well"

I would argue that armor version does artillery as same as shield one..worse than maelstrom

If i want to truly utilize arty in armor mode to max il simply fit them on machariel.

In pvp il stay away from fleet pest as mediocre 500 mil wasted isk.


With good skills TFI hits 40% harder than Maelstrom in any three gyro build and within 20% of the mach


How is your TFI doing 40% more damage than a Maelstrom?

According to EFT:

TFI: 802 DPS
Maelstrom: 856 DPS
Machariel: 936 DPS(and way better damage application)

These are all with 3 Gyros, 800mm autocannons and RF emp. No drones or implants.


Run that with 1400s.

That comment was in reference to alpha hits.


10596 with TFI
11302 with Maelstrom
12362 with Machariel

3 Gyo, rf emp. no implants or drones
Onictus
Federal Navy Academy
Gallente Federation
#32 - 2013-10-11 14:31:45 UTC
ArcticPrism wrote:
[

Run that with 1400s.

That comment was in reference to alpha hits.


10596 with TFI
11302 with Maelstrom
12362 with Machariel

3 Gyo, rf emp. no implants or drones[/quote]

Mine show otherwise.

Must be different simulators.
ArcticPrism
The Scope
Gallente Federation
#33 - 2013-10-11 14:32:47 UTC  |  Edited by: ArcticPrism
I'm using Eve Fitting Tool. I'm not sure how your numbers are higher anyways. The Maelstrom has always beaten the Tempest for Alpha and the Machariel has always been both. Also, Cruise missiles would hit after the artillery shots land lol.
Onictus
Federal Navy Academy
Gallente Federation
#34 - 2013-10-11 14:35:50 UTC
ArcticPrism wrote:
I'm using Eve Fitting Tool.



Use the missile slots, that is the difference. I rarely leave a weapon slot untouched, particularly with a pest that can get two cycles of cruise missiles off per 1400 volley.

Once upon a time they were a doctine hull and even then we filled the missile slots with heavies and flew them with maels shield fit if you had BS5
Kagura Nikon
Native Freshfood
Minmatar Republic
#35 - 2013-10-11 15:12:44 UTC
Onictus wrote:

Making Maelstom .......8 turrets or no the WORST Alpha boat. Its got the best tank of the herd, particularly for PvE.


...anyway I know non of those are perfect fits they are all viable without anymore than 3% implants. Simply a comparison of alpha builds all with three (four for the mach, because Mach) magnetic stabilizers.



Maelstrom with 7 turrets .. means you should NEVER ever post again!!!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Grath Telkin
Amok.
Goonswarm Federation
#36 - 2013-10-11 15:30:37 UTC
pest works great, try not being scurbs, probably where most of your problems originate

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Onictus
Federal Navy Academy
Gallente Federation
#37 - 2013-10-11 15:48:00 UTC
Kagura Nikon wrote:
Onictus wrote:

Making Maelstom .......8 turrets or no the WORST Alpha boat. Its got the best tank of the herd, particularly for PvE.


...anyway I know non of those are perfect fits they are all viable without anymore than 3% implants. Simply a comparison of alpha builds all with three (four for the mach, because Mach) magnetic stabilizers.



Maelstrom with 7 turrets .. means you should NEVER ever post again!!!




What are you on about? Say 8/8 for me/
Christine Peeveepeeski
Low Sec Concepts
#38 - 2013-10-11 16:04:10 UTC
For me the tempest is a small gang boat fitted to do a bit of everything and at that it's ok.

Ok great, it has a niche... but unfortunately nobody flies BS in small gangs and if you do you do it with very specific roles and engagement styles in mind. Roles which other ships can do far better.

As I've said in the linked thread;

rifter>rupture>hurricane>tempest is now the ship progression line for the underdog.
ArcticPrism
The Scope
Gallente Federation
#39 - 2013-10-11 16:28:12 UTC
Grath Telkin wrote:
pest works great, try not being scurbs, probably where most of your problems originate


You could say that about any ship. Ship 500xb works great.... in this very specific situation that you'll rarely be in... so if you can't do something well with it you're bad at the game.

What does the tempest work great at? If you're going to call us all bad at least educate us on why we're bad so we can stop being bad.
Kagura Nikon
Native Freshfood
Minmatar Republic
#40 - 2013-10-11 17:50:32 UTC  |  Edited by: Kagura Nikon
Onictus wrote:
Kagura Nikon wrote:
Onictus wrote:

Making Maelstom .......8 turrets or no the WORST Alpha boat. Its got the best tank of the herd, particularly for PvE.


...anyway I know non of those are perfect fits they are all viable without anymore than 3% implants. Simply a comparison of alpha builds all with three (four for the mach, because Mach) magnetic stabilizers.



Maelstrom with 7 turrets .. means you should NEVER ever post again!!!




What are you on about? Say 8/8 for me/


ON the example he posted. you posted a maesltrom fit for 7 turrets (at least listed that) sid nto double check numbers so see if was only a typo. O rmaybe i quoted the wrong guy

"If brute force does not solve your problem....  then you are  surely not using enough!"