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0.0 Stagnant Again™

First post
Author
Johnny Marzetti
Imperial Shipment
Amarr Empire
#21 - 2013-09-26 15:34:54 UTC
Weaselior wrote:

you can invade a region because it's filled with irredeemable shitlords you hate

i will be honest that was a bigger reason i lobbied to invade test than the money

Someone please start a TV Tropes alliance.
Nathalie LaPorte
Native Freshfood
Minmatar Republic
#22 - 2013-10-01 00:06:07 UTC  |  Edited by: Nathalie LaPorte
Leigh Akiga wrote:
Malcanis wrote:
Can I take it that this means you've already committed the time and ISK and we'll be seeing the results overturn the map anytime now?


I am but a cog in the wheel my friend



Never really understood that phrase, usually when you see a cog it's next to the wheel, not in the wheel.

That said, regardless of how the cog and the wheel are connected, why would the cog be begging for a bumpier road? Generally when I drive my car around, I aim for smooth roads, not roads filled with bumps and sov-wars. Perhaps the OP is a cog in a wheel attached to an offroad racing vehicle? But if the vehicle to which the OP's cog-containing wheel is attached is such a fiercely individualistic all-terrain vehicle, then why is the OP asking for help finding conflicts, specifically large conflicts in which the OP will have no decision making influence?

This multilevel metaphor is getting quite complicated, perhaps trying to understand the how's and why's of nullsec conflict through the extended conceit of an anonymous OP functioning as a cog in some sort of wheel was not a wise decision.
Callduron
Dreddit
Test Alliance Please Ignore
#23 - 2013-10-02 14:22:22 UTC
I notice the OP is in State War Academy (yes yes I know it could be an alt, bear with me) and it brings this question to mind:

Who is nullsec for?

Many times when nullsec is talked of as stagnant it seems to me that some of the loudest voices are people who don't play in nullsec, who have never played in nullsec and who will never play in nullsec. But they like reading the stories.

Currently if you are actually in nullsec you are probably one of two types - you love pvp and want lots of action or you are a nullbear wanting to farm in peace. Current nullsec action is highly localised to Curse and adjacent space. This seems to suit both types of actual nullsec inhabitant - if you want a fight fly to Curse and if you want to be left alone live somewhere else.

But is there an actual duty on nullsec iinhabitants to make Eve interesting for people who don't live here? Why shouldn't there be a duty on high end wormhole residents to have turf wars and publicise them? Or competing Jita undock campers or any other masters of lucrative space?

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

samualvimes
Brothers At Arms
#24 - 2013-10-04 20:11:03 UTC
Whenever I've played in nullsec (most of my eve career I started I believe 2 weeks in) I've never felt that it was "stagnant"

Sure there may have been a lack of huge fleet operations and major invasions but there was a lot of roaming gangs coming around and a lot of HD fleets going up to force them out.


sure to the people in hi-sec watching the news and the influence map nothing seems to be happening but I never had a boring day in nullsec.


TL;DR null is fun all the time. High is dull

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Signal11th
#25 - 2013-10-08 13:48:29 UTC
Leigh Akiga wrote:
Nullsec has been divided up and effectively cut in half with the CFC controlling half and N3/PL holding the other half. It appears the Southern Russians will regain their ancestral holdings leaving the only odd man out Solar Fleet who will reconstitute themselves in Querious.

Both sides are able to sustain alliance level incomes and appear to be quite content with their current holdings. I'm curious what the CSM's thoughts are on the current state of Be a Renter or Landlord Online©

Odyssey and its moon changes appeared to shake things up for a couple months but ultimately turned out to be a fluke as R64's will never approach bottleneck status because of years and years worth of stockpile.

What must be done to generate conflict in 0.0 once again??



Personally I can't afford to fight all the bloody time, it's flipping expensive even when you are winning let alone losing. Some of us have a life.

I'm sure some ego-obsessed internet Cpt.Kirk will **** off someone in the near future and the whole merry-go-round will happen again for you.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Malcanis
Vanishing Point.
The Initiative.
#26 - 2013-10-08 19:38:57 UTC
Callduron wrote:

But is there an actual duty on nullsec iinhabitants to make Eve interesting for people who don't live here? Why shouldn't there be a duty on high end wormhole residents to have turf wars and publicise them? Or competing Jita undock campers or any other masters of lucrative space?


Well said.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Trii Seo
Goonswarm Federation
#27 - 2013-10-11 08:46:51 UTC
There is a slight bit of truth in the whole "null is stagnating", but there's more in the fact that it just emerged from a big conflict. There's always a period of silence after those hit - wallets of individual line grunts are being padded, small gang shootouts occur - the usual.

There are some issues on a war level itself, coming from sov mechanics and how much systems are worth to an individual member - at least, that's my opinion. Currently it's rare to see someone fight until the bitter end, they just fold up and leave the region to a slow grind. TEST finished it with a suicidal charge against the force sieging 6VDT and evacuated Delve before the frontline reached it.

(At leatst that's like, my opinion dude...)

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Malcanis
Vanishing Point.
The Initiative.
#28 - 2013-10-11 08:54:28 UTC
Not to mention that there's plenty going on in Curse. Just because it's not on TMC or EN24 doesn't mean it's not happening.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Inxentas Ultramar
Ultramar Independent Contracting
#29 - 2013-10-11 12:51:39 UTC
Leigh Akiga wrote:
What must be done to generate conflict in 0.0 once again??


Maybe you recognize this phenomena, maybe not, but as a CEO I get a lot of my guys ask me whether or not they are allowed to do some thing or another. Some people are almost grovelling, scared to do something that might result in an embarrassing loss or a diplomatic incident. I am quick to remind them we are the villains, do what thou wilst. I don't ask permission from my alliance exec for every fart I need to get rid of either, I'm very much capable of generating content and not giving two cents when things don't go as planned (read: I get an entire fleet welped). In the end people undock out of their own violition.

Nullsec alliances often throw up way to much barriers in an attempt to create stability. The thing about stability is that it's ultimately boring. Ha, that reminds me... a couple of days ago me and a buddy were bashing someones POS someone had set up in our lowsec home. I had a friendly convo with it's owner and requested a ransom payment. One of his corpies barged in, genuinely surprised at our hostile actions. That we had the nerve to attack them without prior warning! It seemed to slowly dawn upon them that I was not susceptible to promises of 'mutually beneficial business' and stuck to my demands. Oops, there's goes another 10% of the shield... that's a 10 mil increase on the ransom demand. The clock is ticking, ticking, tick tock, tick tock...

A 3hr reinforcement timer appeared. So did a response fleet for said timer. Their mother alliance had sent a response fleet for the timer and we had a great, although somewhat onesided fight (in our favour). Many explosions happened! A couple of hours later, we were flagged with two new wardecs. All of this started with 2 Battleships ransoming a small POS in lowsec. The moral of this story? Good things come to those that act instead of ask. Be bold pilot, the bloody intro even tells you to. Wake up that nullsec brain of yours! Scale down to a level of conflict you can generate yourself, stake a claim and start pushing for your own objectives.
La Nariz
Aliastra
Gallente Federation
#30 - 2013-10-11 13:30:07 UTC
Johnny Marzetti wrote:
Weaselior wrote:

you can invade a region because it's filled with irredeemable shitlords you hate

i will be honest that was a bigger reason i lobbied to invade test than the money

Someone please start a TV Tropes alliance.


Oh please yes, if there's something to hate more than Reddit its TVTropes.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Alavaria Fera
GoonWaffe
#31 - 2013-10-12 04:33:16 UTC
Inxentas Ultramar wrote:
All of this started with 2 Battleships ransoming a small POS in lowsec. The moral of this story?

150 stealth bombers shooting an ihub

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Leigh Akiga
Kuhri Innovations
#32 - 2013-10-18 06:16:22 UTC
I have come to the conclusion that everythings gonna be alright guys. POS siphons are gonna break up the blue donuts and revitalize small gang pvp.
Varius Xeral
Doomheim
#33 - 2013-10-18 11:37:15 UTC
Leigh Akiga wrote:
I have come to the conclusion that everythings gonna be alright guys. POS siphons are gonna break up the blue donuts and revitalize small gang pvp.


...can't tell if this is sarcasm.

You have read the actual proposed details for the siphons, right?

Official Representative of The Nullsec Zealot Cabal

Leigh Akiga
Kuhri Innovations
#34 - 2013-10-18 15:12:51 UTC
Varius Xeral wrote:
Leigh Akiga wrote:
I have come to the conclusion that everythings gonna be alright guys. POS siphons are gonna break up the blue donuts and revitalize small gang pvp.


...can't tell if this is sarcasm.

You have read the actual proposed details for the siphons, right?


Yeah that was sarcasm. RIP 0.0, the sky is falling, etc.
Black Canary Jnr
Royal Amarr Institute
Amarr Empire
#35 - 2013-10-18 16:34:31 UTC
I laugh when someone says 0.0 is stagnant.

Every time some alliance gets bored they deploy to the surrounding low sec and we get GFs.
The only time it's been quiet this year is with the fountain war where we actually had to go further than 1 region out to find some action and even then we still had gangs coming in and roaming. This year we also had SOUND fighting us, Stain waggon fighting us in northern Catch, and now SOUND coming back to provi to muck things up. All in all a very good year for Provi and still a couple of months left. People just need to stop blueing everyone up or operate on a 'blue up for major threats, casually fight when nothings happening/ NIP' model.
Alavaria Fera
GoonWaffe
#36 - 2013-10-19 03:18:42 UTC
Black Canary Jnr wrote:
I laugh when someone says 0.0 is stagnant.

Every time some alliance gets bored they deploy to the surrounding low sec

So lowsec is the place to be

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Niding
Lowlife.
Snuffed Out
#37 - 2013-10-19 22:15:36 UTC  |  Edited by: Niding
There is a certain difference to this timeperiod than earlier periods tho when it comes to warfare and blocs.

With the massive titancount (and general usage of bridge/jump engines) the blocs can move from one side of the map to the other within 30-50 minutes.
Basically we are all neighbours in Tranquility. The sense of a "massive" universe is pretty much gone.
(before you say lol, it takes more time than that etc, I do own a titan and have been in these massive fleetmovements)

You could maybe subscribe my notion to decreasing scale somewhat to the "veteran syndrome" where a player has been
everywhere and are getting apathic.

But I still think the extreme level of mobility that to an increasing degree is affecting Tranquility is dilluting the sense
of vastness.

EVE Online - Counterstrike Deathmatch in Space

Tbh I think CCP/DEVs are giving us more toys to play with, while ignoring the bigger picture.
The Vegas presentation was kinda lackluster once you got past the thrill of warping sick speeds with interceptors.
I guess CCP WANTS Tranquility to be "smaller" to encourage more fights. That might work, but on the flipside it pushes
people into bigger blocs to keep their "stuff" intact.

If fastpaced pvp that is Twitch friendly is what CCP wants, then they should push hard for "Brawler system(s)" where stuff is cheap/free on market. A place where people can shoot each other up/deathmatch style (without having to install/log onto sisi) or run ladder system/last man standing/tournaments more frequently.

I wouldnt mind hearing from CCP how they think they want to bring back the sense of MASSIVE scale not only in blocs,
but also in time and space.

As it stands, Im hoping Elite Dangerous will fill the gap EVE seems to be moving away from.
Varius Xeral
Doomheim
#38 - 2013-10-19 23:27:31 UTC
Yeah, I don't think anyone here is defending the enormous problems that contemporary nullsec gameplay faces, just pointing out that even the most vibrant nullsec gameplay will still feature natural cyclical activity.

Official Representative of The Nullsec Zealot Cabal

Alavaria Fera
GoonWaffe
#39 - 2013-10-26 03:22:21 UTC
We need more structures, really. Many different types of structures to pvp with

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malcanis
Vanishing Point.
The Initiative.
#40 - 2013-11-03 09:25:53 UTC
Hey Ho, here we go...

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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