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Is SOV null sec boring?

First post
Author
Alavaria Fera
GoonWaffe
#21 - 2013-10-09 23:23:12 UTC
KnowUsByTheDead wrote:
Sov null is okay. Does get boring, though. The ******* structure grind, especially. My heart goes out to those who had to flip TEST's abandoned infrastructure.

Don't worry, we sort of liked it.

Now the ones who had to drop all the new sov structures, yeah that was pretty rough...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Garandras
The Scope
Gallente Federation
#22 - 2013-10-10 00:28:28 UTC
Null Sov is only boring, when no one defends/attacks it..


What is actually the cause behind this is the spai networks that everyone has.. so all of a sudden you know who is gonig to win a battle before you undock and the side that would of loss decieds not to bother.

The amount of times we have shown up for a 3rd timer defence.. and not have the attacker rock up makes me sad..
you even see it with home defence fleets.. you have a enemy in your systems shooting at things. a fleet goes up to give them a fight.. they run before you can even undock

SPAIs are the real killer of Null
Peter Raptor
Galactic Hawks
#23 - 2013-10-10 00:44:25 UTC
Rubicon will have guerilla warfare coming, AT LAST nullsec will be exciting again!......I hope

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Garandras
The Scope
Gallente Federation
#24 - 2013-10-10 00:57:20 UTC
Peter Raptor wrote:
Rubicon will have guerilla warfare coming, AT LAST nullsec will be exciting again!......I hope


not really..

It will have SB's warping around fast stealing stuff for their personal wallets.. (in the case of CFC they will be stealing from eachother, on the West side)
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#25 - 2013-10-10 01:57:56 UTC
Its very safe. I circumnavigated the map in cloaky Megathron / Proteus and Ishtar and didnt get blown up instantly, actually didn't get blown up at all. It is very boring PvP wise at least for me. People wont engage unless they have far superior numbers. You will likely get more realistically winnable fights from site runners trying to take over your sites than from alliances "protecting" their space.

I put an alt in a Falcon and just uncloak him when people come in system so he shows up on scan. Seems to have reduced to zero the people willing to try steal my sites :)

The up side is theres virtually a faction BS spawn in every second combat site you run and multiple faction spawns in some so you have the potential to make hundreds of millions for an hour or less of work.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Johnny Marzetti
Imperial Shipment
Amarr Empire
#26 - 2013-10-10 02:05:00 UTC  |  Edited by: Johnny Marzetti
Infinity Ziona wrote:
Its very safe. I circumnavigated the map in cloaky Megathron / Proteus and Ishtar and didnt get blown up instantly, actually didn't get blown up at all. It is very boring PvP wise at least for me. People wont engage unless they have far superior numbers. You will likely get more realistically winnable fights from site runners trying to take over your sites than from alliances "protecting" their space.

I put an alt in a Falcon and just uncloak him when people come in system so he shows up on scan. Seems to have reduced to zero the people willing to try steal my sites :)

The up side is theres virtually a faction BS spawn in every second combat site you run and multiple faction spawns in some so you have the potential to make hundreds of millions for an hour or less of work.



Actually, it's just that nobody cares what you're doing up in the ass end of their space all cloaked up. If you really want a fight, gank someone in an area with some traffic.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#27 - 2013-10-10 02:12:11 UTC
Infinity Ziona wrote:
You will likely get more realistically winnable fights from site runners trying to take over your sites than from alliances "protecting" their space.

Alliances protecting their space don't care about giving you a winnable fight. They care about protecting their space.
Erotica 1
Krypteia Operations
#28 - 2013-10-10 02:51:01 UTC
Nullsec can be fun if you have a good corp such as Alavaria's or Johny's. If you can join either one of those, you will have fun. Unfortunately, a lot of nullsec corps are terrible corps with awful leadership. Like most corps in the game, most nullsec corps want to control what you do and how you do it. That's what makes it not fun.

Nullsec is relatively safe because there are many systems with literally no one in them, and then you run into one where there are hundreds in one system. The reason for this is it makes it easier to seed the markets and organize fleets. A good alliance will have an extensive intel network where people are regularly traveling through and reporting neutral fleets in the pipes between major systems.

It's quite a beautiful sight when you land in a massive ice field and see no one mining. Just bubbles and rats.

What particularly makes nullsec corps not fun is corps telling you what to fly and when to fly (and how to fly) and requiring a minimum number of monthly kills to stay in corp.

Find yourself a good corp that requires a vouch to get in and doesn't let all the riff raff in.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Anomaly One
Doomheim
#29 - 2013-10-10 03:13:53 UTC  |  Edited by: Anomaly One
Peter Raptor wrote:
Rubicon will have guerilla warfare coming, AT LAST nullsec will be exciting again!......I hope


If they really wanted that they would remove local and replace it with something that requires more than 1 click.
ffs not even wow you can figure out who's in the same server..

meh w/e *crawls back to wh
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#30 - 2013-10-10 03:29:11 UTC
Johnny Marzetti wrote:
Infinity Ziona wrote:
Its very safe. I circumnavigated the map in cloaky Megathron / Proteus and Ishtar and didnt get blown up instantly, actually didn't get blown up at all. It is very boring PvP wise at least for me. People wont engage unless they have far superior numbers. You will likely get more realistically winnable fights from site runners trying to take over your sites than from alliances "protecting" their space.

I put an alt in a Falcon and just uncloak him when people come in system so he shows up on scan. Seems to have reduced to zero the people willing to try steal my sites :)

The up side is theres virtually a faction BS spawn in every second combat site you run and multiple faction spawns in some so you have the potential to make hundreds of millions for an hour or less of work.



Actually, it's just that nobody cares what you're doing up in the ass end of their space all cloaked up. If you really want a fight, gank someone in an area with some traffic.

I see. Good to know.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Starbuck05
Abiding Ormolus
#31 - 2013-10-10 07:05:27 UTC
Its only as boring as u make it,null still is the king of isk making (legit isk ) imo , and as far as i see it ,if u enjoy pve activities u will have plenty depending where u live and with whome.

If thats not it then u can always relly on jump clones to jump back to high sec low sec when u get bored and jump back to null when u get poor :p

Atleasts thats how i see it

Just because i am blond does not make me stoopid !

Erotica 1
Krypteia Operations
#32 - 2013-10-10 07:14:24 UTC
Starbuck05 wrote:


It's only as boring as you make it. Null still is the best way to make isk AFK whether mining or ratting with sentry drones. And if you really love playing the same single player levels over and over, you will really love doing it out here where the monopoly money rewards are much higher. Though the real isk is playing the markets in trade hubs in highsec or manipulating the prices of key items in alliance doctrine fits in nullsec.

If that's not your cup of tea, then you can always use jump clones to jump back to high sec when you are broke and jump back to null when you get bored.

At least that's how Erotica 1 see's it, who was so kind as to fix my post



Fixed it!

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Bi-Mi Lansatha
The Scope
Gallente Federation
#33 - 2013-10-10 08:31:08 UTC
Kyle Sev wrote:
I've had several players from my corp who are years old saying Null sec in SOV space has become boring lately. Im wondering what everyone thinks to null sec and if they don't like it what they think could change to make it more enjoyable. Bear

Boring? That isn't my experience.
McGeek Ellecon
Lambda Initiative
#34 - 2013-10-10 08:35:07 UTC  |  Edited by: McGeek Ellecon
I never thought null is boring, the way I see nullsec is much work and much commitment, for that I never dared to get close to its SOV side, thought I go there and try to to settle there, but still I have not managed that due to my game playtime and other stuffs

For me I am looking one day to be holding a sov there, but I have no clue on when and how Lol, but I guess I'll never be a part of a big bloc or be under the slavery of rental... I would prefer to get my own space with my own ships and friends, though when that will happen I guess I'll be on a second job to defend my space Lol
March rabbit
Aliastra
Gallente Federation
#35 - 2013-10-10 10:41:58 UTC
it's funny first time you get into big fleet battles
it's funny first time you capture/lose some systems
it's devastating when you evacuate your stuff from lost space

it gets boring when you see that all your effort in SOV makes no difference looking at future.

I remember Droneland 2011 when LoD was fighting SOLAR. I remember when LoD started to lose systems, then LoD started to capture systems. I remember when SOLAR was "almost defeated".... Now after 2 years that war remains only in memory of some players. Give it few more years and noone will know about that "big SOV war".

The same can be said about most of 0.0 SOV wars. Alliances come and go, systems get new owners. Only new outposts keep appearing (until CCP makes them destroyable).

So after all you the whole 0.0 SOV activity is like rounds of Counter-Strike: you win or lose this round, get your rush and some money to buy weapon for next round, but new round will start from starting positions and you repeat whatever you have doing previous rounds. For me it kills all the fun of 0.0 SOV.

The Mittani: "the inappropriate drunked joke"

Bill Saisima
Doomheim
#36 - 2013-10-10 10:43:48 UTC
In my oppinion sov null has some advantages and fun is often not one of them.
Structure grind is really boring.
Roams, camps, black ops, bombings etc. are fun, but they are not important strategically thus not related to sov null.
Once in a blue moon you actually get a huge fight which would be cool if the server could handle it. Not fun if you spend 5 hours to shoot at 10 people.

But nothing can be more boring than hisec, I'm sure there's some interesting things to do there (wardecs, ganks, industry) but generally in low or null you can do this and some more.
Sov or no sov, I'm undecided to be honest.
Prince Kobol
#37 - 2013-10-10 10:54:51 UTC
Garandras wrote:
Null Sov is only boring, when no one defends/attacks it..


What is actually the cause behind this is the spai networks that everyone has.. so all of a sudden you know who is gonig to win a battle before you undock and the side that would of loss decieds not to bother.

The amount of times we have shown up for a 3rd timer defence.. and not have the attacker rock up makes me sad..
you even see it with home defence fleets.. you have a enemy in your systems shooting at things. a fleet goes up to give them a fight.. they run before you can even undock

SPAIs are the real killer of Null


This is actually a good point.

Its actually worse both groups have spies as you just spend ages constantly reshipping to counter what the other group are doing lol

Ka'Narlist
Dreddit
Test Alliance Please Ignore
#38 - 2013-10-10 11:12:27 UTC
Infinity Ziona wrote:
The up side is theres virtually a faction BS spawn in every second combat site you run and multiple faction spawns in some so you have the potential to make hundreds of millions for an hour or less of work.

ahaha please continue talking bullshit
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#39 - 2013-10-10 11:20:43 UTC  |  Edited by: Infinity Ziona
Ka'Narlist wrote:
Infinity Ziona wrote:
The up side is theres virtually a faction BS spawn in every second combat site you run and multiple faction spawns in some so you have the potential to make hundreds of millions for an hour or less of work.

ahaha please continue talking bullshit

Maybe they changed things since you lost Fountain... been happily running sites for a few weeks and I have made billions. Serp Base - 2nd Room, SS BS is a regular occurance. Serp Fortress, skip first room, blow up tower 2nd room, skip all NPCS, escalations 50/50, SS BS guaranteed. Prison, 3rd room, SS BS guaranteed, 4th Room 21 Tier Overseer Effects guaranteed, C-Type drop semi rare. Ship Yard - 4 Overseers, 23 effects... I could go on all night, its just a faction loot / deadspace farming dream and all soloable in an Ishtar.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaivar Lancer
Doomheim
#40 - 2013-10-10 11:21:50 UTC
Every time I attempt to enter sov null, I've been bubbled and killed, so I don't know if it's boring.

However, if it IS boring, then there are many people determined to protect that boredom. I guess sov null is where neckbeards go to die.