These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Customer Support lifting previous restrictions regarding war decs

First post First post First post
Author
Jack All'Trade
Doomheim
#281 - 2011-11-16 01:01:29 UTC
Poetic Stanziel wrote:
Sad
This is no longer stickied.

no worries. your griefer tears should keep it afloat and on top for a good few few weeks
Mrs Sooperdudespaceman
Doomheim
#282 - 2011-11-16 01:26:24 UTC  |  Edited by: Mrs Sooperdudespaceman
Jack All'Trade wrote:

no worries. your griefer tears should keep it afloat and on top for a good few few weeks

thanks for bumping this important announcement bro.

ps we are recruiting

pps these forums are rubbish
Mrs Sooperdudespaceman
Doomheim
#283 - 2011-11-16 12:05:05 UTC
Bumping this important announcement.
ShipToaster
#284 - 2011-11-16 15:52:49 UTC
Mrs Sooperdudespaceman wrote:
Bumping this important announcement.


Daily question: any news on what is happening regarding this?

.

Khanh'rhh
Sparkle Motion.
#285 - 2011-11-16 15:59:16 UTC
This is the 285th post.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Ghoest
#286 - 2011-11-16 18:04:58 UTC
You can not expect any plan built on bribery to actually work as a free standing system.

EVEs wars decs have never worked in a logical way and this is no worse than before, it just offends different people.

Wherever You Went - Here You Are

Asuri Kinnes
Perkone
Caldari State
#287 - 2011-11-16 18:21:53 UTC
Would actually appreciate a CCP response to whether or not the 'dec mechanics are being looked at.

vOv

Bob is the god of Wormholes.

That's all you need to know.

rufeno
Black Frog Logistics
Red-Frog
#288 - 2011-11-16 21:52:48 UTC
Mrs Sooperdudespaceman wrote:
rufeno wrote:
wardec are just annoying, it's just a way to grief 99.9% of the time.


rufeno wrote:
griefing, in this particular case, is deccing small corps you know will just stop playing outside station.


Eve Uni is a 1500 man alliance that plays all over Eve.


your point being?

Terminal Insanity
KarmaFleet
Goonswarm Federation
#289 - 2011-11-16 21:54:45 UTC  |  Edited by: Terminal Insanity
GM Karidor wrote:
In the past, there have been some policies in place within Customer Support that imposed additional rules onto the war mechanics available in game, such as the so called Alliance Hopping or the more recent "Dec Shield".

The decision has been made to lift those restrictions that affect war declarations, thereby opening up ways for corporations to avoid unwanted wars via methods that were previously considered exploits of game mechanics.

In other words:
If you can leave or declare a war, raise the costs for other entities to declare one to you or do any other war related things within current normal game mechanics, you may do so without having to keep other rules in mind.

This has made highsec assets 100% invulnerable to wars, No counter. Thanks for breaking eve.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Terminal Insanity
KarmaFleet
Goonswarm Federation
#290 - 2011-11-16 21:57:48 UTC  |  Edited by: Terminal Insanity
rufeno wrote:
wardec are just annoying, it's just a way to grief 99.9% of the time.

No, wardecs are a way to attack highsec assets and players. If you want to anchor your POS in a system thats full of POS's already? You need to blow one up. You see a POS with 10 mobile labs and you want to crack them open? Cant do that anymore ether. Your enemy using a POS as a base to mine up all your system's rocks? Shame you cant blow their POS up anymore. Theres a million reasons for wardecs. Well, WAS. Now theres no reason to wardec anyone at all. Highsec has literally become the fairytale land that idiot WOW players wanted it to become.

I know a lot of you think this is exactly why Dec Shield is a good idea and should be allowed. But realize you are playing the wrong game. This makes Highsec Assets 100% invulnerable. Nothing in eve is supposed to be 100% invulnerable. Nothing.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Poetic Stanziel
The Scope
Gallente Federation
#291 - 2011-11-16 21:59:20 UTC
rufeno wrote:
Mrs Sooperdudespaceman wrote:
rufeno wrote:
wardec are just annoying, it's just a way to grief 99.9% of the time.


rufeno wrote:
griefing, in this particular case, is deccing small corps you know will just stop playing outside station.

Eve Uni is a 1500 man alliance that plays all over Eve.

your point being?

Sooper has no point, because they don't play all over New Eden.
Khanh'rhh
Sparkle Motion.
#292 - 2011-11-17 11:18:34 UTC
Poetic Stanziel wrote:
rufeno wrote:
Mrs Sooperdudespaceman wrote:
rufeno wrote:
wardec are just annoying, it's just a way to grief 99.9% of the time.


rufeno wrote:
griefing, in this particular case, is deccing small corps you know will just stop playing outside station.

Eve Uni is a 1500 man alliance that plays all over Eve.

your point being?

Sooper has no point, because they don't play all over New Eden.

Can you just STFU about Eve university for one goddamn ******* minute, please?

You're dragging a thread that should be a useful objection about a change that affects EVERYONE into "waaa E-Uni wanted this!"

Just. Go.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#293 - 2011-11-17 12:47:46 UTC
This is intended as a bump. It is intentional.
CCP - Some news on what the plans might be to fix this ? Anything ? Pretty please ? Just a dim light on the horizon even ?
Psychophantic
#294 - 2011-11-17 14:01:21 UTC  |  Edited by: Psychophantic
Poetic Stanziel wrote:

Sooper has no point, because they don't play all over New Eden.


0
-|-
/\

Show me on the doll where E-Uni touched you.
Ehnea Mehk
Doomheim
#295 - 2011-11-17 15:15:00 UTC  |  Edited by: Ehnea Mehk
While I'm glad this announcement effectively means the end of using WARDECs as an extortion tool by large griefer alliances and corporations against smaller newbie corporations, it does not fix the WARDEC system. I would prefer it to be fixed so that it addresses the griefer issue, but at the same time determines victory conditions in a WARDEC and the type of payout to the victor. As written on my blog a while back, I suggested the following fixes to the WARDEC system:

(1) Corporations under 15 players are not valid WARDEC targets. Corporations that start out will consist of players that does PvE stuff before the corporation becomes large enough to generate the ISK required to create a PvP wing once POSes come into question.

(2) Wars are consensual. Both sides MUST agree to fight in order for a war to be valid. There should also be a mechanism that defines the win condition (the total lost ships or structures, total pilots killed, or even a timer to complete a specific condition) in the declaration.

(3) There should be a reward system, again mutually accepted and programmed into the consensual agreement in (2), something like a contract that says ISK must be paid or goods given to the winner of the war. Perhaps the liquidation of a corporation or alliance can be used as a sort of war goal.

(4) There should be a new war tab in the corporation control panel that shows past wars, what the victory conditions were, and who won and what the reward was. The API could also store that information and make it retrievable to programmers.
Khanh'rhh
Sparkle Motion.
#296 - 2011-11-17 16:21:07 UTC
Ehnea Mehk wrote:
(1) Corporations under 15 players are not valid WARDEC targets

Then I split my super fluffy carebear ISK grinding corp into 5 corps of 15 characters, and coordinate via a mutual chat channel. So exploitable it's stupid.
Quote:
Wars are consensual

Eve is NOT about consensual PVP. So I have to ask permission to attack my enemies assets? Ridiculous.
Quote:
There should be a reward system

Why? Why is this needed at all?

Basically you're suggesting wars become a gentlemen's agreement to duel. Which is NOT what Eve is meant to be about.

There are other games with capture the flags, victory conditions, points, etc. Not this one.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Ehnea Mehk
Doomheim
#297 - 2011-11-17 16:57:01 UTC  |  Edited by: Ehnea Mehk
Khanh'rhh wrote:
Then I split my super fluffy carebear ISK grinding corp into 5 corps of 15 characters, and coordinate via a mutual chat channel. So exploitable it's stupid.


That would be a logistics nightmare and would make your proposal unworkable. Who would be the CEO? What would the corporaiton plan be? No one would even try this because it would be a corporation with multiple identity problems.

Khanh'rhh wrote:
Eve is NOT about consensual PVP. So I have to ask permission to attack my enemies assets? Ridiculous.


Absolutely not. This will make a war mean something for a change. WARDECs will no longer be an opportunity to griefer ransom a newbie corporation, or pad one's killboard to show they are a bad mo-fo when in fact they are not.

And my suggestion never takes away your right to attack someone's high-sec assets. You can still do that even without a WARDEC system in place. I've been podded and I've lost ships outside of a WARDEC in high-sec space.

You don't even need a large corporation or an alliance to raise ISK and plan strategy to make this happen . Want proof this is possible? The last 4 Hulkageddons. An organized offensive on the grandest PVP scale possible, complete with military goals and rewards for obtaining those goals.

Khanh'rhh wrote:
Why? Why is this needed at all?


It's needed for several reasons. First, the WARDEC system does not have a way to determine who actually wins a war and earns the bragging rights of being the victor. My proposal clearly defines who won, who lost.

Second it makes having a war mean something for a change and not just to show you can steal some kid's candy bar or bike. Anyone can do that. Try standing up to someone who can fight back and you will have my admiration instead of my scorn.

Khanh'rhh wrote:
Basically you're suggesting wars become a gentlemen's agreement to duel. Which is NOT what Eve is meant to be about.


EVE Online is a sandbox. It does not have a clearly defined meaning. It is how you want to play it.
Vulpina Elaphe
Doomheim
#298 - 2011-11-17 17:30:49 UTC  |  Edited by: Vulpina Elaphe
The war declaration system will never work because you are shoving a low-sec sec environment on high-sec players who don't want to fight. If EVE Online was really a PvP game, there would be no such thing as security levels in space and CONCORD, yet we have high-sec space and CONCORD.

I don't agree with Ehnea's 4-point proposal for the same reason above, but inverted. It forces a consensual PvP environment on players who want to shoot on sight. But Ehnea is right when he says wars can be fought without the war declaration system, because Hulkageddon proves it can be done.

I would just throw the war declaration system out, and chalk it up as a failed experiment.

Vulpina
Destination SkillQueue
Doomheim
#299 - 2011-11-17 18:15:01 UTC  |  Edited by: Destination SkillQueue
Vulpina Elaphe wrote:
The war declaration system will never work because you are shoving a low-sec sec environment on high-sec players who don't want to fight. If EVE Online was really a PvP game, there would be no such thing as security levels in space and CONCORD, yet we have high-sec space and CONCORD.

I don't agree with Ehnea's 4-point proposal for the same reason above, but inverted. It forces a consensual PvP environment on players who want to shoot on sight. But Ehnea is right when he says wars can be fought without the war declaration system, because Hulkageddon proves it can be done.

I would just throw the war declaration system out, and chalk it up as a failed experiment.

Vulpina



Sure it can work. It limped along reasonably well even in it's broken form with a little help from the GMs. The problem was, that the GMs where still basicly just covering for the faults of a mechanic full of loopholes, that CCP has refused to revisit and actually fix. I can understand them not wanting to waste GM time on it, especially when so many people were being fired from CCP. The sensible thing to do now is to get CCP to look at the wardec system and have them decide how it should work and make mechanics, that are robust enough to actually support that goal and to fix issues that arise in the new system instead of dumping the problems on the GM team.

I don't agree on throwing out the wardec system, since it provides an almost exclusive way to attack some targets or disrupt operations. Hulkageddon style operations aren't and can't be a replacement for wardecs. They can become exceedingly expensive to run or have very limited target selection and the disruption to normal operations are weak by comparison. They can gank easy targets or limited targets of opportunity, but are minor nuicance at best against a half decently run operation. Without a new working system for wardecs, CCP has basicly given a practical immunity to many high value targets and operations in highsec. This is just wrong/broken and needs to be addressed sooner rather than later.
Poetic Stanziel
The Scope
Gallente Federation
#300 - 2011-11-17 19:01:01 UTC  |  Edited by: Poetic Stanziel
Khanh'rhh wrote:
Poetic Stanziel wrote:
Mrs Sooperdudespaceman wrote:
Eve Uni is a 1500 man alliance that plays all over Eve.
They don't play all over New Eden.
Can you just STFU about Eve university for one goddamn ******* minute, please?

I would, except the E-Uni anti-wardec crowd is here bunging up the conversation with requests for capture the flag (straight outta the mouth of Kelduum) and consensual PvP systems ... as if EVE should be effecting some sort of WoW battleground system.