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Why I Dont Log In

First post
Author
Leigh Akiga
Kuhri Innovations
#1 - 2013-10-09 16:00:29 UTC
I just read something that basically sums up why I dont log in unless 'something' is happening. What that something is doesnt matter.

I keep my training going on 2 characters, one is a subcap pvp guy and the other is a capital pilot (carriers and dreads.) But I play other games, currently Final Fantasy XIV until something happens in 0.0

I feel like its up to us, the players to make these things happen and right now there is very little incentive for conflict as this article states. Certainly not gonna login for PVE. Am I the only one who does this?
flakeys
Doomheim
#2 - 2013-10-09 16:05:06 UTC
Leigh Akiga wrote:
I just read something that basically sums up why I dont log in unless 'something' is happening. What that something is doesnt matter.

I keep my training going on 2 characters, one is a subcap pvp guy and the other is a capital pilot (carriers and dreads.) But I play other games, currently Final Fantasy XIV until something happens in 0.0

I feel like its up to us, the players to make these things happen and right now there is very little incentive for conflict as this article states. Certainly not gonna login for PVE. Am I the only one who does this?



Nope ,and your also not the only one on the forums who is not playing the game yet stating wich direction it should take.





There is more then enough sub-cap pvp to be had all over eve , allways has and allways will.There is a current lack of blobstlye F1 pressing going on though so i am assuming you want that ?


We are all born ignorant, but one must work hard to remain stupid.

Doc Fury
Furious Enterprises
#3 - 2013-10-09 16:05:17 UTC

Yet more shilling of mitten's ad farm.






☼

There's a million angry citizens looking down their tubes..at me.

Niec Mogul
Republic University
Minmatar Republic
#4 - 2013-10-09 16:06:25 UTC  |  Edited by: Niec Mogul
You could always log in and make "something" happen.
Herzog Wolfhammer
Sigma Special Tactics Group
#5 - 2013-10-09 16:09:26 UTC
Log in to what?

My browser remembers the forum login so I can troll all day. That's the only login, right? If you don't log in, how can you post?

Is there another login somewhere?

And what's all this talk about "undocking" and flying space ships?


Bring back DEEEEP Space!

TigerXtrm
KarmaFleet
Goonswarm Federation
#6 - 2013-10-09 16:09:42 UTC
Niec Mogul wrote:
You could always log in and make "something" happen.


This. You're complaining that nothing is happening yet you're expecting everyone else to make something happen.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Leigh Akiga
Kuhri Innovations
#7 - 2013-10-09 16:10:45 UTC
Niec Mogul wrote:
You could always log in and make "something" happen.


But why would I? There are no stakes, nothing of value to conquer or own. Player vs. AI is boring to me. As I stated in this thread here, something needs to change and the course of development cycles doesnt make it seem likely.

Highsec gets stuff, Wormholes get stuff, ships get rebalanced but the biggest conflict driver in EVE history gets ignored Sad
flakeys
Doomheim
#8 - 2013-10-09 16:20:17 UTC
Leigh Akiga wrote:
Niec Mogul wrote:
You could always log in and make "something" happen.


But why would I? There are no stakes, nothing of value to conquer or own. Player vs. AI is boring to me. As I stated in this thread here, something needs to change and the course of development cycles doesnt make it seem likely.

Highsec gets stuff, Wormholes get stuff, ships get rebalanced but the biggest conflict driver in EVE history gets ignored Sad



Why do i get the impression your just a blob press F1 follower ?

We are all born ignorant, but one must work hard to remain stupid.

KuroVolt
Federal Navy Academy
Gallente Federation
#9 - 2013-10-09 16:21:11 UTC
Only reason I dont log in is because the leprechaun under my bed says he will cut off my weener in my sleep if I do. :(


Luckily for me, he doesnt know about forums!

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Leigh Akiga
Kuhri Innovations
#10 - 2013-10-09 16:30:46 UTC
flakeys wrote:
Why do i get the impression your just a blob press F1 follower ?


Actually I have done small gang roaming, solo bubble camping, blops drops, hotdrops, medium gang roaming and big blob F1. All of these require effort in actually finding a fight/victim and can take upwards of 2-3 hours to even find a single hostile that isnt a renter.
Leigh Akiga
Kuhri Innovations
#11 - 2013-10-09 16:34:16 UTC
So I'm imagining things, that article is waay off and making 0.0 safer with yurts and mobile cyno jammers and letting people steal your already terrible alliance income is a good thing? Who makes these development decisions??
Solstice Project's Alt
Doomheim
#12 - 2013-10-09 16:36:11 UTC
Sorry but, if you keep paying,
it doesn't matter if you log in or not.

Yes, this of course counts using PLEX as paying too.

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

March rabbit
Aliastra
Gallente Federation
#13 - 2013-10-09 16:46:50 UTC
one more "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

btw: your stuff?

The Mittani: "the inappropriate drunked joke"

Leigh Akiga
Kuhri Innovations
#14 - 2013-10-09 16:59:17 UTC  |  Edited by: Leigh Akiga
March rabbit wrote:
one more "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

btw: your stuff?


No its more like CCP doesnt provide ways and reasons for players to create content.

Who is going to conquer these 272 systems and why would they?

Or these 171 systems?

Or these 88 systems?

The state of content generation currently is waiting for entropy, that means- waiting for people/organizations to go through attrition 'people quitting/going afk/inactive' like me.
Rengerel en Distel
#15 - 2013-10-09 17:05:46 UTC
Wait, if 0.0 is getting safe, how are they stealing your alliance income?

With the increase in shiptoasting, the Report timer needs to be shortened.

Leigh Akiga
Kuhri Innovations
#16 - 2013-10-09 17:12:56 UTC
Rengerel en Distel wrote:
Wait, if 0.0 is getting safe, how are they stealing your alliance income?


Ok siphons arent ever gonna be a thing. Ratters and botters wont use mobile jammers to protect their ratting carriers and ninja plexers/scanners/explorers wont use yurts and/or jammers to carry out their activities more safely.

0.0 is thriving and vibrant with new blood and fresh alliances being introduced everyday and ripe with conflict and pvp? Half of it isnt actually rented out, supercaps and their proliferation isnt a problem and sovereignty is fine? Check.
Rengerel en Distel
#17 - 2013-10-09 17:20:28 UTC
Leigh Akiga wrote:
Rengerel en Distel wrote:
Wait, if 0.0 is getting safe, how are they stealing your alliance income?


Ok siphons arent ever gonna be a thing. Ratters and botters wont use mobile jammers to protect their ratting carriers and ninja plexers/scanners/explorers wont use yurts and/or jammers to carry out their activities more safely.

0.0 is thriving and vibrant with new blood and fresh alliances being introduced everyday and ripe with conflict and pvp? Half of it isnt actually rented out, supercaps and their proliferation isnt a problem and sovereignty is fine? Check.


Do you know if siphons can be targeted by POS guns? No? Me either.
Do you believe that somehow a jammer that extends 100km will really protect anyone when the new interceptors can point 135km?
I believe by "yurt" you mean the new depots? Those things that will be able to be scanned down, so you know exactly where they're going to be flying to?

It seems while decrying nothing to do, you also don't want to have to put any effort into checking on your POS, or scanning down your own systems, or roaming around to secure it. It's much easier to complain on the forums about nothing to do, than log in and take the initiative to do it.

With the increase in shiptoasting, the Report timer needs to be shortened.

Leigh Akiga
Kuhri Innovations
#18 - 2013-10-09 17:24:16 UTC
Rengerel en Distel wrote:
It seems while decrying nothing to do, you also don't want to have to put any effort into checking on your POS, or scanning down your own systems, or roaming around to secure it. It's much easier to complain on the forums about nothing to do, than log in and take the initiative to do it


I'm not complaining. I'm trying to have a general discussion about the state of the game. I stated my opinion and others put theirs forth. Its called a discussion.

As far as initiative goes: entire swathes of space are conquered and then rented (they have no value except mindless PVE) out while their masters go afk and unsub, how can this possibly be good game design?
Karak Terrel
Foundation for CODE and THE NEW ORDER
#19 - 2013-10-09 17:44:02 UTC
I wonder if this is something that can be fixed with game mechanics or if this is how the mechanics of empires rising in general (even outside of eve) works. If it's the later, then there is probably nothing CCP can do and the next phase is the stagnation of the current empires until they are so weakened that new powers will take over because they will still have that incentive to rise to power and greatness.

But what do I know, I'm just a sad wormhole dweller who is excited every day what new dump or frightening neighbors the wormhole gods may connect me with. It does not make the news, but at least it's fun.
Winter Archipelago
Autumn Industrial Enterprises
#20 - 2013-10-09 17:45:04 UTC
Leigh Akiga wrote:
All of these require effort in actually finding a fight/victim and can take upwards of 2-3 hours to even find a single hostile that isnt a renter.

Sounds more like an alliance-related issue of having too many blues.

Leigh Akiga wrote:

No its more like CCP doesnt provide ways and reasons for players to create content.

CCP are not the ones setting up all the blues you're surrounded by.

Leigh Akiga wrote:
As far as initiative goes: entire swathes of space are conquered and then rented (they have no value except mindless PVE) out while their masters go afk and unsub, how can this possibly be good game design?

And again, that sounds more like a problem with your group having too many blues.

I think we've figured out what the problem is, here: you're a person who wants the safety of being surrounded with blues, but you also want the excitement of PvP. These two situations tend to be mutually exclusive unless you're willing to go outside of your own personal comfort zone and create the content you feel is lacking.

Put more simply, the problem is with you and how your group plays the game, and is not with the game itself.
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