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Introduce "Warp Scramble Probe" (Ammunition/Charges)

First post
Author
Alundil
Rolled Out
#21 - 2013-10-08 14:18:47 UTC
Lyris, I enjoyed flying in your fleets.

However this idea, as has been pointed out, is unbalanced. The only counter to a bubble is the ability to quickly escape said bubble. This is done either via MWD or the newly introduced MJD. The only counter to those propulsion devices is a warp scrambler. You are proposing to introduce a large area of effect scrambler which deactivates all warp scramblers in its area of effect. This leaves no room for any kind of counter to the counter's counter = bad (shirley you can see the algebraic equation there).

Warp Disruptor Probes and anchored bubbles, as well, are fine as is and more than enough. If a target ship is able to burn out of the bubble before scrambled by a ship then that's "the one that got away" and better luck next time (not necessarily YOU but whoever missed the tackle on the gate).

I'm right behind you

Motoko Innocentius
Domus Dei
#22 - 2013-10-08 22:08:57 UTC  |  Edited by: Motoko Innocentius
Lyris Nairn wrote:
Motoko Innocentius wrote:
Lyris Nairn wrote:
suid0 wrote:
Way too overpowered

Why don't you just fit a scram and use your mwd to go tackle them before they leave your bubble?

'Cos they're cloaked and can just skip away while cloaked.


How about you learn to decloak stuff rather than changing the game ? If you can't catch it, you were not supposed to catch it.

I don't know what you're trying to prove here with these assaults on my perceived skill, 'cos I don't even do bubble camps. I'm a structure shooting FC. It just seems like it would be consistent with already existing things. Attacking my perceived skill at decloaking T3 ships will avail you nothing, as I make no claim to be any good at it. How about we address the topic rather than the person suggesting it, yes?



You said they're cloaked and just skip away cloaked, i responded to your problem. It is not cloaked if you decloak it, it does not escape if you scramb/disrupt it. Playing the politic card and beating around the bush to make it look like you're saying something that matters won't change the fact that you are not using tools already given to you in a way they are supposed to be used.

I'd also remind you that an interdiction nullifier t3 is not affected by bubbles, your scramble suggestion would have no effect on t3's using microwarpdrives as the suggestion is a bubble and as such has no effect on t3's which have nullifiers.
THE R3APER
State War Academy
Caldari State
#23 - 2013-10-08 22:21:13 UTC
Enter the double (or triple) bubble light dictors! So I'll big bubble you and then wait on the edge with a little bubble. Now I've got a guaranteed kill, no chance at all for my prey!

It's just too OP, which has already been said. You are just as unwilling to listen to the replies as the community is unwilling to entertain your idea.

I've got many solo kills in a cloaky flycatcher getting people in drag bubbles, and if this was in the game I sure would have gotten a lot more!

There's really nothing you could say to make it seem balanced.
Meytal
Doomheim
#24 - 2013-10-09 12:59:10 UTC
HardRockLife wrote:
Meytal wrote:
Dear reader, if you have read through this thread to this point, I wanted to take a moment to make this Public Service Announcement to let you know that you too can become a Structure Shooting FC. For only 19.95 ISK, we will send you the complete 12-step program guide, "How to be a Structure Shooting FC". Supplies are limited, so you must call now!

If I call in the next 5 minutes do i get a free Phoenix?

While supplies last!
Caleb Seremshur
School of Applied Knowledge
Caldari State
#25 - 2013-10-09 13:04:29 UTC
OP if you are going to make it trivially easy to warp scramble people then perhaps we need to have a module that over-rides scrams. Some kind of super warp core stab that is basicly double WCS with all the same penalties and perhaps an extra mass penalty but negates scrams.

Just throwing it out there. Would it improve the game? Nope, but at least it would work.
Meytal
Doomheim
#26 - 2013-10-09 13:14:55 UTC
Caleb Seremshur wrote:
OP if you are going to make it trivially easy to warp scramble people then perhaps we need to have a module that over-rides scrams. Some kind of super warp core stab that is basicly double WCS with all the same penalties and perhaps an extra mass penalty but negates scrams.

Just throwing it out there. Would it improve the game? Nope, but at least it would work.

Warp Stability Field. Negates the use of all warp jamming equipment within its area.
Lyris Nairn
Perkone
Caldari State
#27 - 2013-10-09 13:53:38 UTC
Meytal wrote:
Dear reader, if you have read through this thread to this point, I wanted to take a moment to make this Public Service Announcement to let you know that you too can become a Structure Shooting FC. For only 19.95 ISK, we will send you the complete 12-step program guide, "How to be a Structure Shooting FC". Supplies are limited, so you must call now!

top lel

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Veshta Yoshida
PIE Inc.
Khimi Harar
#28 - 2013-10-09 14:49:33 UTC
AoE Scrambler, yeah that would do wonders for Eve Shocked

One aspect I could see be of some use without breaking much is the MWD killing, add it as an alternative charge to be launched by the Interdictors with the caveat of two fields not being able to occupy the same space (ie. drop either within the AoE of the other and the former is destroyed immediately).

Lets Interdictors mess with the MJD meta and allows for some tactical shenanigans by having ones own Interdictors remove hostile bubbles to facilitate escape of valuable assets.
Trii Seo
Goonswarm Federation
#29 - 2013-10-09 15:33:58 UTC
Ancient art of structure-fu. From a wimp to a killboard-topping babby titan-coathangering region burner in just a month!

Get one and get a Siege Bomber free.

Additional comedic relief provided by black ops pilots screaming in fury that knows no bounds as you "accidentally" decloak them and make them die! (Bonus points if they're drunk to boot.)

Uh, while we're at it can we get warp disruption bombs? :D

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Oswaldos
The Upside Down
#30 - 2013-10-09 15:43:29 UTC
Hm... WTS stasis webbifiers?
Matthias Thullmann
Dynatron Inc.
#31 - 2013-10-09 16:18:36 UTC
With a 10k range? What's the point? Person can AB out of it pretty quickly.

You'd need a third probe type for webbing for this to make sense.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#32 - 2013-10-09 16:52:49 UTC

This idea is overpowered and unbalanced....

MJD's and MWD's are the primary propulsion tools used to escape bubbles. Yes, some fits use AB's (not common) and some use oversized AB's (uncommon), but the majority of ships use MWD's as a propulsion tool, and an AOE scramble would shut down the ability of most ships to escape a bubble. This makes bubble camps ridiculously overpowered, and is simply too much. Realize, webbing-bubbles would pose a similar issue, so don't even go there!

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