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What skills do I need to train to fly the new Sisters of Eve cruiser?

Author
Cpt Numnutz Nuttingtons
State War Academy
Caldari State
#1 - 2013-10-09 10:26:08 UTC
such a cool ship! I'm a huge fan of cruisers and this new Sisters of Eve ship is a dozy! I saw in the video talking about Rubicon that the new cruiser will be a Gallente Amarr skilled cruiser, I was just wondering if anyone knew what skills i need to train to hop in this baby on Nov 19.
Jint Hikaru
OffWorld Exploration Inc
#2 - 2013-10-09 10:29:44 UTC  |  Edited by: Jint Hikaru
Well the cross race Pirate faction crusers need each Cruser skill at level 2.

This post shows some info but not skill requirements.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Cpt Numnutz Nuttingtons
State War Academy
Caldari State
#3 - 2013-10-09 10:33:22 UTC
Jint Hikaru wrote:
Well the cross race Pirate faction crusers need each Cruser skill at level 2.


It would be nice if that is all I have to train as I fly mainly Caldari. Is there any difference between empire cross breads? if they exist that is.
Jint Hikaru
OffWorld Exploration Inc
#4 - 2013-10-09 10:37:45 UTC  |  Edited by: Jint Hikaru
Well, judging by the description, you will eventually want each race cruser skill to 5 for the bonuses, so get them as far along as you can.


Quote:
Amarr Cruiser Bonus:
4% bonus to Armor Resists

Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage


And yes, the models look awesome, plus I love cloakey/exploration ships so I am really looking forward these coming out too.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Cpt Numnutz Nuttingtons
State War Academy
Caldari State
#5 - 2013-10-09 10:40:16 UTC
awesome! I have been training for a chimera anyway so my drone skills are pretty high! guess is should start working on my armor skills tho. thanks very much for the info, is there patch notes up for rubicon yet or was that just from the video? Links are much appreciated Big smile
Jint Hikaru
OffWorld Exploration Inc
#6 - 2013-10-09 10:47:14 UTC  |  Edited by: Jint Hikaru
I just got the information from the thread I linked in my first post (I added the link a short while after first posting).

Don't know if there are any patch notes or other sources of info. But the pics linked by 'CCP Rise' in that thread (bottom of the first post) make me happy in my pants area!

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Inxentas Ultramar
Ultramar Independent Contracting
#7 - 2013-10-09 10:54:02 UTC
Quote:
It would be nice if that is all I have to train as I fly mainly Caldari. Is there any difference between empire cross breads? if they exist that is.


They exist, and here is proof.
Baali Tekitsu
AQUILA INC
#8 - 2013-10-09 11:09:43 UTC
You should train Gallente and Amarr Cruiser skills to V and learn Hybrid Weapons, aswell as Hull Upgrades V

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Onictus
Federal Navy Academy
Gallente Federation
#9 - 2013-10-09 11:17:17 UTC
Baali Tekitsu wrote:
You should train Gallente and Amarr Cruiser skills to V and learn Hybrid Weapons, aswell as Hull Upgrades V


Hybrids for a laser boat?

He'll need Gal/Amar cruiser
cloaking 4
T2 pulses
and like three months of drone training (scout/EWAR/sentery II)

Skeln Thargensen
Doomheim
#10 - 2013-10-09 11:35:28 UTC
would have thought you'd want drone skills with that bay and bandwidth.

thanks for asking this though, was wondering and couldn't be bothered updating my sisi eve client to double check but it shouldn't really be different from the other faction cruiser prereqs if logic and consistency are values that CCP hold dear.

forums.  serious business.

Baali Tekitsu
AQUILA INC
#11 - 2013-10-09 13:55:05 UTC
Onictus wrote:
Baali Tekitsu wrote:
You should train Gallente and Amarr Cruiser skills to V and learn Hybrid Weapons, aswell as Hull Upgrades V


Hybrids for a laser boat?

He'll need Gal/Amar cruiser
cloaking 4
T2 pulses
and like three months of drone training (scout/EWAR/sentery II)



Anyone who is going to fly this with Lasers is a complete moron and has no idea about fitting.
Railguns/Blasters are the goto weapon system as the ship has no damage/application bonus on Lasers.

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Aesheera
Doomheim
#12 - 2013-10-09 14:06:01 UTC  |  Edited by: Aesheera
Baali Tekitsu wrote:
Onictus wrote:



Anyone who is going to fly this with Lasers is a complete moron and has no idea about fitting.
Railguns/Blasters are the goto weapon system as the ship has no damage/application bonus on Lasers.

And recommending to go for hybrids as a weapon replacement on a "no damage/application bonus"-ship is better?

Who exactly is the moron here?
Now if you would have said, Projectiles aka capless weaponry, I wouldn't have responded.

Hybrids a goto weapon choice.
Wut.

- I think my passion is misinterpreted as anger sometimes. And I don't think people are ready for the message that I'm delivering, and delivering with a sense of violent love.

Baali Tekitsu
AQUILA INC
#13 - 2013-10-09 14:12:40 UTC
Aesheera wrote:

And recommending to go for hybrids as a weapon replacement on a "no damage/application bonus"-ship is better?

Who exactly is the moron here?
Now if you would have said, Projectiles aka capless weaponry, I wouldn't have responded.

Hybrids a goto weapon choice.
Wut.


Because Hybrids do the most DPS in all cases except against Angels and Caldari/Gallente T2/T3 ships.
Blasters if you need short range DPS.
Rails if you need long range DPS.

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Aesheera
Doomheim
#14 - 2013-10-09 14:38:55 UTC
Baali Tekitsu wrote:
Aesheera wrote:

And recommending to go for hybrids as a weapon replacement on a "no damage/application bonus"-ship is better?

Who exactly is the moron here?
Now if you would have said, Projectiles aka capless weaponry, I wouldn't have responded.

Hybrids a goto weapon choice.
Wut.


Because Hybrids do the most DPS in all cases except against Angels and Caldari/Gallente T2/T3 ships.
Blasters if you need short range DPS.
Rails if you need long range DPS.

EFT ftw right?

- I think my passion is misinterpreted as anger sometimes. And I don't think people are ready for the message that I'm delivering, and delivering with a sense of violent love.

Xearal
Dead's Prostitutes
The Initiative.
#15 - 2013-10-09 14:39:40 UTC
Personally, I prefer autocannons on a ship like that. No cap use means I can always keep firing, while I use my cap for other things, plus, autocannons have wonderfull selection of ammo to switch out my damage types when I need it.

My triple rep myrmidon loves them too. Main damage is coming from drones anyway, so might as well use those turrets for utility slots anyway.

Does railgun ammunition come in Hollow Point?

Aesheera
Doomheim
#16 - 2013-10-09 15:03:26 UTC
Xearal wrote:
Personally, I prefer autocannons on a ship like that. No cap use means I can always keep firing, while I use my cap for other things, plus, autocannons have wonderfull selection of ammo to switch out my damage types when I need it.

My triple rep myrmidon loves them too. Main damage is coming from drones anyway, so might as well use those turrets for utility slots anyway.

Precisely.

- I think my passion is misinterpreted as anger sometimes. And I don't think people are ready for the message that I'm delivering, and delivering with a sense of violent love.