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Thank you CCP. at least most of us are excited about Rubicon

Author
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#41 - 2013-10-08 23:21:04 UTC  |  Edited by: Abdiel Kavash
Arduemont wrote:
A great many of the changes that are being made are probably single SQL statements.


A guy's car broke down, so he took it to the car mechanic.

"Sir, my car broke down. Can you fix it?"
"Sure, let me take a look."

The mechanic opened up the car, examined the engine for ten minutes, then took out a hammer and hit it once. The guy sat in the car, started it up - and it was working again.

"Excellent, how much do I owe you?"
"That would be $101."
"$101 for one strike of a hammer?"
"No, it's $1 for the strike. The $100 is for knowing where I needed to strike."
Frying Doom
#42 - 2013-10-08 23:58:37 UTC  |  Edited by: Frying Doom
Abdiel Kavash wrote:
Arduemont wrote:
A great many of the changes that are being made are probably single SQL statements.


A guy's car broke down, so he took it to the car mechanic.

"Sir, my car broke down. Can you fix it?"
"Sure, let me take a look."

The mechanic opened up the car, examined the engine for ten minutes, then took out a hammer and hit it once. The guy sat in the car, started it up - and it was working again.

"Excellent, how much do I owe you?"
"That would be $101."
"$101 for one strike of a hammer?"
"No, it's $1 for the strike. The $100 is for knowing where I needed to strike."

I would sue, as it looks like the mechanic smashed a panel with this hammer strike of a patch.

So no I am not one of the "Most of us", this patch is as exciting as watching water evaporate in the antarctic.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Nick Kumamoto
Doomheim
#43 - 2013-10-09 00:22:46 UTC
If Dust514 was PC I'd be all over it. I tried the console stuff but I felt more familiar with the whole EVE nature/foundation that flavors Dust. It seemed to be to over the top for a console only game.

Most of what I write in terms of posts and/or comments is meant as "tongue-in-cheek", i.e. part irony, part sarcasm but meant in good fun.

On a more serious note. I want to marry CCP karkur. Is there a EVE dating service I can call?

Galen Darksmith
Sky Fighters
Rote Kapelle
#44 - 2013-10-09 00:25:28 UTC
I'm also excited about the new expansion. It's just a shame that CCP had to go and take the wind out of my sails by completely mangling themselves in the PR department.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Varius Xeral
Doomheim
#45 - 2013-10-09 00:36:15 UTC
Galen Darksmith wrote:
I'm also excited about the new expansion. It's just a shame that CCP had to go and take the wind out of my sails by completely mangling themselves in the PR department.


Three times.

Official Representative of The Nullsec Zealot Cabal

Fereval Kondur
Native Freshfood
Minmatar Republic
#46 - 2013-10-09 01:05:32 UTC
Not an old player here, but I'm feeling that this expansion is clearly more substancial than Odyssey and Incarna.

As for the content part, well for me it clearly is there, we will see on what extent after the release.

Vote for CSM 11!

Galen Darksmith
Sky Fighters
Rote Kapelle
#47 - 2013-10-09 03:20:11 UTC  |  Edited by: Galen Darksmith
Fereval Kondur wrote:
Not an old player here, but I'm feeling that this expansion is clearly more substancial than Odyssey and Incarna.

As for the content part, well for me it clearly is there, we will see on what extent after the release.


Anyone who's seen the warp speed comparison videos knows there will be a ton of content created by this patch after release by that alone, not even taking into account the modular POS stuff. But, like James said, they need to understand how content works in EVE.

In other (themepark) games, content is provided by the developers. They fashion a new dungeon, or warzone, or quests or faction or pandas, whatever. The players then explore and experience this new content and hopefully don't get bored with it before the next expansion. They usually do, players play through content much faster than developers can design, code, and test it. SWTOR was in development for 8 years. First level 50 was about 2 weeks after launch, for a grand total of 4 months worth of content.

In EVE, content of this nature is fairly uncommon, and usually receive a lukewarm response at best. Examples would be Incursions, factional warfare, and Incarna. The first two are pretty much utilized more for ISK than enjoyment (there are exceptions for factional warfare of course, but the vast majority are farmers). The last...well, people remember the community response to that. Suffice it to say, this kind of "content" doesn't jive well with EVE.

Now, in a sandbox game, content is provided by the players, not the developers. You're not riding a rollercoaster that someone else built, you're making a sand castle. Or maybe you're tearing it down. Or you're burying some treasure, or finding it, or looking for shells, or playing volleyball, or...you get the idea.

In game terms, this means that the developers hand us the tools to create content, and say "Go forth and work wonders." CCP doesn't build a superfaction that controls vast swaths of 0.0, they let they players do that and create things like titans, jump bridges, and player made stations to facilitate this. They don't just add new ships that do X% more damage but require X more skillpoints, they make sure each ship has a purpose in the meta. Then they add things like the depots and siphons that suddenly open up new options. Now you've the ability for some small homeless null entities to jet around 0.0, using depots to refit to meet different doctrines, and dropping/checking siphons to make some ISK. If they use small frigates, they just got a LOT harder to catch.

It's an amazing amount of potential and like any other good EVE expansion, the content will be provided by the players, not the developers.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Garandras
The Scope
Gallente Federation
#48 - 2013-10-09 05:00:42 UTC
This tread was a great troll bait..

I tip my hat to you good sir.



That being said I am looking forward to the latest 'expansion'
Flamespar
WarRavens
#49 - 2013-10-09 07:12:16 UTC
There is no new content.

There are new tools

That is why this expansion to me is the first encouraging step from CCP in the last 4 expansion.

And it's totally pay-to-win. Just you wait till you see how many golden space depots I will buy with my plex and place around stations.
Arduemont
Rotten Legion
#50 - 2013-10-09 07:13:16 UTC
James Amril-Kesh wrote:
You do realize the hardest part of an expansion is not writing the code


As a programmer, you will understand if I disagree. Reading one hundred pages of people chatting crap is never going to be more difficult than writing one hundred pages of code.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Galen Darksmith
Sky Fighters
Rote Kapelle
#51 - 2013-10-09 18:08:05 UTC
Arduemont wrote:
James Amril-Kesh wrote:
You do realize the hardest part of an expansion is not writing the code


As a programmer, you will understand if I disagree. Reading one hundred pages of people chatting crap is never going to be more difficult than writing one hundred pages of code.



And more difficult than writing 100 pages of code is predicting how changing one line of code will affect the choices of 500,000 independent but linked actors.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Kate stark
#52 - 2013-10-09 18:09:48 UTC
Galen Darksmith wrote:
Arduemont wrote:
James Amril-Kesh wrote:
You do realize the hardest part of an expansion is not writing the code


As a programmer, you will understand if I disagree. Reading one hundred pages of people chatting crap is never going to be more difficult than writing one hundred pages of code.



And more difficult than writing 100 pages of code is predicting how changing one line of code will affect the choices of 500,000 independent but linked actors.


or when you write one line of code and then something totally unrelated stops working for no reason what so ever, so you delete it, and it still won't work and you've just broken everything and you realise that the remaining volume of the nearest bottle of alcohol isn't enough to console you....

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Gogela
Epic Ganking Time
CODE.
#53 - 2013-10-09 18:12:28 UTC
You know, for me this is what EvE is supposed to be about. Everyone is hard at work theorycrafting all of these new camps and tactics... when I started playing that's just how the game always was. For the last few years I've known every camp and seen pretty much every trick pulled. You always know pretty much what people are up to and what to expect. Boredom does weird things to pods... the other night I lost a Nighthawk faction fit outside of Jita 4-4 because I had a few to drink and just thought "f it, I'll shoot that random guy there and see how long I can tank the locals" (answer: longer than I thought, but not that long). Now, here we are, with things having changed SO much that you won't be able to assume anything for a long time. It brings back the fun... for me anyway.

Signatures should be used responsibly...

MeBiatch
GRR GOONS
#54 - 2013-10-09 18:25:44 UTC  |  Edited by: MeBiatch
Sointu Luonnotar wrote:
James Amril-Kesh wrote:
Anyone who says Rubicon doesn't add content doesn't understand what content actually is.


Funny, I would say that anyone who thinks Rubicon adds content doesn't understand what content actually is. "Ooh, couple of ships and few deployable items, CONTEEENT!" I really hope they deliver some actual content in the next expansions after this one like they promise or they'll be making pretty big fools out of themselves.


i would say warp acceleration is the single biggest content adder they have done ever!



bate mich

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

James Amril-Kesh
Viziam
Amarr Empire
#55 - 2013-10-09 21:43:43 UTC
The new interceptors actually scare me. They're that ridiculously powerful.

Enjoying the rain today? ;)

Murk Paradox
Ministry of War
Amarr Empire
#56 - 2013-10-09 21:46:21 UTC  |  Edited by: Murk Paradox
Tom Gerard wrote:
Who Am I?
Tom Gerard, Former Forum Troll; I was one of the loudest, most abrasive, and abusive commentators throughout the whole "monocle gate" incident. I am now a very happy capsuleer who feels compelled to recognize the changes that have been made to New Eden.

Why am I thanking CCP?

-- This is yet another FREE expansion to a game I love.

-- This expansion is about SHIPS IN SPACE! =)

-- This expansion has ZERO "pay to win" flavoring to it.

-- This expansion adds CONTENT to the game! =)

-- This expansion clearly demonstrates the developers have a passion for the game.


I'd like to say it:

CCP you made massive changes since the release of Incarna, and made BIG PROMISES, and for several expansions now have delivered and exceeded my expectations. If I could complain about anything it would be that I want "MORE" of the good stuff you've been releasing.

Wishlist:

PC Support for Dust514, and Valkyrie Big smile

A DevBlog about the EVEmobile mentioned at fanfest, it may not be audible but their is a ROAR of excitement coming from the people I play with who are VERY excited and would love a peek at what is in development for our mobile devices.


You still are not getting an iScorp.

On a real note, I am excited about using my blockade runner fitted Pilgrim and seeing what some siphons can do!

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Felicity Love
Doomheim
#57 - 2013-10-09 22:21:17 UTC
... waits for the "siphon" variant module that lets me "liberate" ru]rare ships [/u]from any hangar... Pirate

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Mara Rinn
Cosmic Goo Convertor
#58 - 2013-10-09 22:52:44 UTC
I am looking forward to the tears of anguish from people who think that Interceptors are now immune to gate camps.

A very nice expansion with a bunch of very exciting new features. I wonder how many more ships CCP can add to the game before we start complaining about new ships no longer being compelling content?

Remember folks, in a sandbox game the content is you!

Anyone who thinks Blizzard is doing expansions "properly" clearly hasn't examined the complete trivialisation of levelling content, or experienced the entry barrier to raiding thanks to the extreme mudflation of raid level gear.
Alexa Coates
Center for Advanced Studies
Gallente Federation
#59 - 2013-10-09 23:17:37 UTC
i'm quite excited about new boats, 'rauder changes, and the deployables but... it hardly counts as an expansion? CCP's added ships in by routine patches so...

That's a Templar, an Amarr fighter used by carriers.

Alexa Coates
Center for Advanced Studies
Gallente Federation
#60 - 2013-10-09 23:18:42 UTC
Felicity Love wrote:
... waits for the "siphon" variant module that lets me "liberate" ru]rare ships [/u]from any hangar... Pirate

man you completely the whole sentence.

That's a Templar, an Amarr fighter used by carriers.

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