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Rubicon: Slower Concord Response Times?

Author
Aiwha
School of Applied Knowledge
Caldari State
#21 - 2013-10-08 14:21:07 UTC
Concord have jump drives that require no cyno. They just pop ongrid.

Sanity is fun leaving the body.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#22 - 2013-10-08 15:00:47 UTC
Erotica 1 wrote:

First of all, let me give a warm THANK YOU CCP for coming up with an expansion that is almost totally geared towards the New Order. It may have well been called Eve: Age of the New Order, and been Eve's final expansion.

Anyway, my question is this...

Since smaller ships will now warp faster, and larger ships will warp slower, that must mean that Concord will now arrive later to the scene, correct?

And again, thanks again to CCP for acknowledging with the release of Rubicon that the New Order is by far the best thing to happen to Eve in a long time.


Are you seriously not embarrassed at how full of yourself you are ??

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

E-2C Hawkeye
HOW to PEG SAFETY
#23 - 2013-10-08 18:42:19 UTC
Nevyn Auscent wrote:
Concord use more advanced warp drives. So this actually means Concord will be on grid faster.


LOL yes lets even go another step and make any noob order ship to not be able to fire in hi-sec at all. Now that would be a good start, or make them explode on contact with another hull or once they enter hi-sec.

That would be a great improvement Big smile

Erotica 1
Krypteia Operations
#24 - 2013-10-08 19:00:34 UTC
E-2C Hawkeye wrote:
Nevyn Auscent wrote:
Concord use more advanced warp drives. So this actually means Concord will be on grid faster.


LOL yes lets even go another step and make any noob order ship to not be able to fire in hi-sec at all. Now that would be a good start, or make them explode on contact with another hull or once they enter hi-sec.

That would be a great improvement Big smile



I've always thought that ships should take collision damage anyway. Miners should be able to detonate upon colliding with asteroids. Then CCP could take further inspiration from the New Order and create a specially designed bump ship that has reinforced armor in the front for ramming. When people warp to a star at zero, they should be right on top of it and blow up. There could also be ships that are specially designed to explode upon impact and cause significant damage.

Maybe we will see these improvements in the next chapter of EVE: Age of the New Order expansions.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Toriessian
Helion Production Labs
Independent Operators Consortium
#25 - 2013-10-08 19:35:50 UTC
Erotica 1 wrote:
E-2C Hawkeye wrote:
Nevyn Auscent wrote:
Concord use more advanced warp drives. So this actually means Concord will be on grid faster.


LOL yes lets even go another step and make any noob order ship to not be able to fire in hi-sec at all. Now that would be a good start, or make them explode on contact with another hull or once they enter hi-sec.

That would be a great improvement Big smile



I've always thought that ships should take collision damage anyway. Miners should be able to detonate upon colliding with asteroids. Then CCP could take further inspiration from the New Order and create a specially designed bump ship that has reinforced armor in the front for ramming. When people warp to a star at zero, they should be right on top of it and blow up. There could also be ships that are specially designed to explode upon impact and cause significant damage.

Maybe we will see these improvements in the next chapter of EVE: Age of the New Order expansions.


Why work this hard? Just put mines back in the game and let them work in HS. That will make ice mining plenty more exciting and CCP already has the code....

Every day I'm wafflin!

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