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add teck two bpo to npc market

Author
ALI Virgo
Dreddit
Test Alliance Please Ignore
#21 - 2013-10-08 01:38:33 UTC
how about all t2 bpo turned into 10 000 run bpc so eventually it will phase out. I would hate to loose my t 2 bpo how ever. we may not be equal in all thing but we all should have an equal start and chance in the law of the game at-least. t2 bpos are not removed because old players will rage quit . and im not a business man but a man wanting to play eve and enjoy certain parts of it. I don't care how much they cost but for them to be available even as a one t2 bpo per year lottery. A chance of equal and fairness to all. When it comes to bpos
Aruyouni
Eire Engineers
#22 - 2013-10-08 03:21:12 UTC
I rest well in the knowledge that CCP will never do any of your ideas no matter how much attention this gets.
Azrael Dinn
Imperial Mechanics
#23 - 2013-10-08 05:55:48 UTC  |  Edited by: Azrael Dinn
I don't actualy even like invention so yes please.

And no I do not care if current t2 bpo holders loose their billions, too bad. CCP can do what they want.

After centuries of debating and justifying... Break Cloaks tm

RubyPorto
RubysRhymes
#24 - 2013-10-08 06:01:27 UTC
ALI Virgo wrote:
ccp was coughing


Removing things from the game that infect Devs with disease is an idea I fully support.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Barrogh Habalu
Imperial Shipment
Amarr Empire
#25 - 2013-10-08 06:09:38 UTC
Kitty Bear wrote:
your complaint is based around ancient history, that has already been dealt with in an appropriate manner, which makes your complaint irrelevant and redundant

Well, I'd say that stuff that exists in present day and perhaps still can affect some of T2 production niches can hardly be called an "ancient history".

Kitty Bear wrote:
your suggestion punishes those not guilty of committing an infringement

People who, say, were flying some OP shps during those "ancient history" times were hardly commiting any infringement as well (aside from not being scrubs at this game, I guess), but their "pwnmobiles" were taken away from them and replaced with something more appropriate at one point or another. I don't really see how the situation with these "relics" in question is different, except that it's even bigger of a factor than leftover of ships that can't be relevant and indestructable at the same time.
RubyPorto
RubysRhymes
#26 - 2013-10-08 06:15:29 UTC
Barrogh Habalu wrote:
People who, say, were flying some OP shps during those "ancient history" times were hardly commiting any infringement as well (aside from not being scrubs at this game, I guess), but their "pwnmobiles" were taken away from them and replaced with something more appropriate at one point or another. I don't really see how the situation with these "relics" in question is different, except that it's even bigger of a factor than leftover of ships that can't be relevant and indestructable at the same time.



Could be that T2 BPOs don't affect the market price (and thus profitability) of any item with any significant market volume, so there's no actual reason to remove them except to pacify Brewlar, his alts, and various other super jealous people.

Also, rebalancing ships to have different stats (and the same or increased mineral requirements) is a far different thing than removing them from the game.

So, if you want T2 BPOs gone from the game, you have the tools to do that. Buy them and trash them.


Disclaimer: If I ever got my hands on a T2 BPO, I'd sell it. Getting 2-10 years worth of profit in a lump sum up front is a screaming deal.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Barrogh Habalu
Imperial Shipment
Amarr Empire
#27 - 2013-10-08 06:43:20 UTC  |  Edited by: Barrogh Habalu
RubyPorto wrote:
Also, rebalancing ships to have different stats (and the same or increased mineral requirements) is a far different thing than removing them from the game.

Arguably, if you go to bed with a hangar choke full of best ships in its calss and then wake up and see that you have exactly 0 of them (because they are not anymore like that) after the patch, one may consider this situation to be pretty close to their removal Big smile

Well, I must agree though that in order to affect market price (which TBH I don't consider to be something that matters exclusively in the end) T2 BPOs must be able to cover significant part of demand for the ship in question, and I can't say that I have solid data on that. Some people believed that maybe inties, hictors and maybe things like pre-patch Eos could be affected by T2 BPOs, but who knows really...
violator2k5
Crescent Nova
#28 - 2013-10-08 06:57:43 UTC
Arya Regnar wrote:
Can someone truly be this stupid?

Surely OP is a troll, I have yet to see a thread he creates make sense.

I wouldn't say his stupid more like still blinded by rage over things that happened years ago which is clearly shown by this comment

ALI Virgo wrote:
some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


anyway......

to comment on what the op initially posted having the t2 bpo's seeded on the market will alienate a lot of people obviously some of those won them through the lottery system and others got theirs through other means such as being purchased, gifted, stolen and so on. I think the one T2 bpo change I liked the most was when they changed the cargo expander I bpos to T2 versions as a lot of people were surprised after that downtime to log in and find out that they were the new owners of a T2 bpo just for owning the T1 version previously. Asking for them to be seeded on the market is like me asking for R64 moons to be more common through out empire and not just for 0.0 and the cartels who agree certain pricing, obviously such a request will pish off some people and also gain me a lot of comments ridiculing me for such a request.

personally I would love to see them reintroduce them through certain means however not through seeding on the market and certainly not flooding them onto the server as to kill off invention, that is if they ever change their minds and decide to proportionally seed them onto the server again or just leave new ships and mods to be gained through invented bpcs.
RubyPorto
RubysRhymes
#29 - 2013-10-08 07:16:22 UTC  |  Edited by: RubyPorto
Barrogh Habalu wrote:
Arguably, if you go to bed with a hangar choke full of best ships in its calss and then wake up and see that you have exactly 0 of them (because they are not anymore like that) after the patch, one may consider this situation to be pretty close to their removal Big smile


Except that that's not what you went to bed with. You went to bed with certain specific ships. Just like the BPO owner is going to bed with the BPO for a certain item. The stats of the ships can change, no problem, so long as the ships remain there. The build cost of the item (i.e. the BPO's stats) can change, no problem, so long as the BPO remains there.

Quote:
Well, I must agree though that in order to affect market price (which TBH I don't consider to be something that matters exclusively in the end) T2 BPOs must be able to cover significant part of demand for the ship in question, and I can't say that I have solid data on that. Some people believed that maybe inties, hictors and maybe things like pre-patch Eos could be affected by T2 BPOs, but who knows really...


To affect the market price, BPOs have to be able to cover 100% of the quantity demanded at their production price (there's some fuzziness around the border where you expect the market to basically constantly swing wildly but, in general...).

The ur example is that, when CCP Diagoras tweeted that 81% of Expanded Cargohold IIs were produced by BPO, they were profitable to invent and, in fact, competitive with other invention markets.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Nariya Kentaya
Ministry of War
Amarr Empire
#30 - 2013-10-08 07:18:19 UTC
ALI Virgo wrote:
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it

okay, on that note, remove titans from the game or add one to everyone's hangar, its only fair!

but in all honesty, being someone who knows SEVERAL T2 BPO holders, they dont make money off them, at all really, in fact, most of them are QUITE open to offers of sale for their BPO's, the only ones who dont want to drop any (like me if i can just convince my quitting friend to hand his over) are ones who just want them as a show/collector piece, because thats all theya re and thats all they sell as at this point, a collector piece (and a source of BPC production, but lets be honest, BPC's arent worth **** half the time).
Nariya Kentaya
Ministry of War
Amarr Empire
#31 - 2013-10-08 07:21:40 UTC
violator2k5 wrote:
Arya Regnar wrote:
Can someone truly be this stupid?

Surely OP is a troll, I have yet to see a thread he creates make sense.

I wouldn't say his stupid more like still blinded by rage over things that happened years ago which is clearly shown by this comment

ALI Virgo wrote:
some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


anyway......

to comment on what the op initially posted having the t2 bpo's seeded on the market will alienate a lot of people obviously some of those won them through the lottery system and others got theirs through other means such as being purchased, gifted, stolen and so on. I think the one T2 bpo change I liked the most was when they changed the cargo expander I bpos to T2 versions as a lot of people were surprised after that downtime to log in and find out that they were the new owners of a T2 bpo just for owning the T1 version previously. Asking for them to be seeded on the market is like me asking for R64 moons to be more common through out empire and not just for 0.0 and the cartels who agree certain pricing, obviously such a request will pish off some people and also gain me a lot of comments ridiculing me for such a request.

personally I would love to see them reintroduce them through certain means however not through seeding on the market and certainly not flooding them onto the server as to kill off invention, that is if they ever change their minds and decide to proportionally seed them onto the server again or just leave new ships and mods to be gained through invented bpcs.

just to poke the nest, im sure well ALL have access to cheap and affordable, completely impartial, fairly distributed BPO's as soon as CCP gets around to using them for lottery prizes at "CCP endorsed 3rd party services"
Rivr Luzade
Coreli Corporation
Pandemic Legion
#32 - 2013-10-08 07:36:19 UTC
Gizznitt Malikite wrote:
Rivr Luzade wrote:
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:
....





some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


I agree with the last part. Remove them entirely from the game. No compensation, they are just gone from the game one day.


Some characters have lots of isk because of botting and RMT. I think all members of Ineluctable should have their assets stripped to remedy this...

Oh wait.. .that doesn't address the problem of RMT'ing, just like you and Virgo's response doesn't solve anything either. How about you quit playing the "take from the wealthy, because I'm a poor stupid noob" game.



Hurt? I don't need T2 BPO to get my daily indu fix; invention is more engaging than just use a BPO. Moreover, I'm always amused about players who complain about this problem. T2 BPO holders cannot satisfy the needs at all for ships and modules and thus I don't care if there are some people undercutting prices for a couple of days per month.

Btw. are you implying that I/we RMT? I consider that an insult, just so you know. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

ALI Virgo
Dreddit
Test Alliance Please Ignore
#33 - 2013-10-08 14:51:43 UTC
Barrogh Habalu wrote:
RubyPorto wrote:
Also, rebalancing ships to have different stats (and the same or increased mineral requirements) is a far different thing than removing them from the game.

Arguably, if you go to bed with a hangar choke full of best ships in its calss and then wake up and see that you have exactly 0 of them (because they are not anymore like that) after the patch, one may consider this situation to be pretty close to their removal Big smile

Well, I must agree though that in order to affect market price (which TBH I don't consider to be something that matters exclusively in the end) T2 BPOs must be able to cover significant part of demand for the ship in question, and I can't say that I have solid data on that. Some people believed that maybe inties, hictors and maybe things like pre-patch Eos could be affected by T2 BPOs, but who knows really...



then why they removed mines .. and every one seems okay with it
ALI Virgo
Dreddit
Test Alliance Please Ignore
#34 - 2013-10-08 14:55:45 UTC
Nariya Kentaya wrote:
ALI Virgo wrote:
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it

okay, on that note, remove titans from the game or add one to everyone's hangar, its only fair!

but in all honesty, being someone who knows SEVERAL T2 BPO holders, they dont make money off them, at all really, in fact, most of them are QUITE open to offers of sale for their BPO's, the only ones who dont want to drop any (like me if i can just convince my quitting friend to hand his over) are ones who just want them as a show/collector piece, because thats all theya re and thats all they sell as at this point, a collector piece (and a source of BPC production, but lets be honest, BPC's arent worth **** half the time).




if that is the case if the t2 bpos don't make money .. then why not let every one have them ? copies of t2 bpos are used to build and used a against bpo build vs bpc builds. they are called printing money for a reason. but in your defence if they don't make any money why the big deal about being against them being seeded. make them 100 times price of their t1 counter parts
ALI Virgo
Dreddit
Test Alliance Please Ignore
#35 - 2013-10-08 14:59:10 UTC
Rivr Luzade wrote:
Gizznitt Malikite wrote:
Rivr Luzade wrote:
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:
....





some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


I agree with the last part. Remove them entirely from the game. No compensation, they are just gone from the game one day.


Some characters have lots of isk because of botting and RMT. I think all members of Ineluctable should have their assets stripped to remedy this...

Oh wait.. .that doesn't address the problem of RMT'ing, just like you and Virgo's response doesn't solve anything either. How about you quit playing the "take from the wealthy, because I'm a poor stupid noob" game.



Hurt? I don't need T2 BPO to get my daily indu fix; invention is more engaging than just use a BPO. Moreover, I'm always amused about players who complain about this problem. T2 BPO holders cannot satisfy the needs at all for ships and modules and thus I don't care if there are some people undercutting prices for a couple of days per month.

Btw. are you implying that I/we RMT? I consider that an insult, just so you know. Blink



it happened to the goons that killed their own ships their isk were removed. trillions of it
Gizznitt Malikite
Agony Unleashed
Agony Empire
#36 - 2013-10-08 16:29:04 UTC
Rivr Luzade wrote:
Gizznitt Malikite wrote:
Rivr Luzade wrote:
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:
....





some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


I agree with the last part. Remove them entirely from the game. No compensation, they are just gone from the game one day.


Some characters have lots of isk because of botting and RMT. I think all members of Ineluctable should have their assets stripped to remedy this...

Oh wait.. .that doesn't address the problem of RMT'ing, just like you and Virgo's response doesn't solve anything either. How about you quit playing the "take from the wealthy, because I'm a poor stupid noob" game.



Hurt? I don't need T2 BPO to get my daily indu fix; invention is more engaging than just use a BPO. Moreover, I'm always amused about players who complain about this problem. T2 BPO holders cannot satisfy the needs at all for ships and modules and thus I don't care if there are some people undercutting prices for a couple of days per month.

Btw. are you implying that I/we RMT? I consider that an insult, just so you know. Blink


Perhaps in the wall of quotes I misunderstood what you were saying:

I was under the impression that you advocated removing ALL t2 BPO's from the game: No compensation, they are just gone from the game one day. Upon rereading the section, you might have meant only removed the illicitly gained BPO's, which was already done over five years go.

The counterpoint I was trying to make: Removing all BPO's would hurt 99% of the players that acquired them via legit ingame mechanics, and was trying to point out that if one person in your alliance RMT'd their isk, this would be akin to demanding every member of your alliance, regardless of guilt or involvement, gets all of their assets stripped. It is an obnoxiously unfair and heavy-handed approach. Furthermore, since t2 BPO's don't undermine the profitability of t2 production via invention in "most cases", obliterating the value of t2 bpo's is completely unnecessary. Finally, anyone today that has a t2 bpo, does so because they earned it, not because of a 7 yr old lottery.

I'm not claiming you/your group RMT's... I'm just trying to come up with an example where you could be unfairly hit, just like the Op is unfairly hitting T2 BPO holders.

And for the record, I own no t2 BPO's, and make plenty of isk via invention.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#37 - 2013-10-08 16:43:38 UTC
ALI Virgo wrote:
Nariya Kentaya wrote:
ALI Virgo wrote:
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it

okay, on that note, remove titans from the game or add one to everyone's hangar, its only fair!

but in all honesty, being someone who knows SEVERAL T2 BPO holders, they dont make money off them, at all really, in fact, most of them are QUITE open to offers of sale for their BPO's, the only ones who dont want to drop any (like me if i can just convince my quitting friend to hand his over) are ones who just want them as a show/collector piece, because thats all theya re and thats all they sell as at this point, a collector piece (and a source of BPC production, but lets be honest, BPC's arent worth **** half the time).




if that is the case if the t2 bpos don't make money .. then why not let every one have them ? copies of t2 bpos are used to build and used a against bpo build vs bpc builds. they are called printing money for a reason. but in your defence if they don't make any money why the big deal about being against them being seeded. make them 100 times price of their t1 counter parts


In cases of very slow moving t2 items (like the old t2 plates, or t2 autotargeters, or ....), t2 BPO holders don't make a lot of isk on the items. In general though, a t2 BPO makes good profit. This fact is completely irrelevant though because:

T2 BPO holders today are generally NOT the "t2 bpo lottery" winners of 7 years ago. By far, the majority of todays T2 BPO holders are players that acquired them long after the end of the lotteries, using the same means available to any player today (grinding isk, stealing, etc). Furthermore, since the large majority of most t2 items in game today are produced by invention, there isn't a NEED to nerf these items. Most people advocating their removal do so simply because they feel like they can't compete. These are the same players that advocate a means for them to "catch up" on skillpoints because otherwise someone else will always have more SP and they can't compete... It is simply bullshit posturing!

Can anyone actually post a solid reason to remove t2 BPO's from the game?
Barrogh Habalu
Imperial Shipment
Amarr Empire
#38 - 2013-10-08 17:34:28 UTC
RubyPorto wrote:
Except that that's not what you went to bed with. You went to bed with certain specific ships. Just like the BPO owner is going to bed with the BPO for a certain item. The stats of the ships can change, no problem, so long as the ships remain there. The build cost of the item (i.e. the BPO's stats) can change, no problem, so long as the BPO remains there.

True. My point being, drastical change to stats can easily change them from alternative way of production to fancy limited souvenirs akin to Boots.ini. Which is, to me, basically the same as their removal: they don't affect even the way their owner interacts with industry anymore. If someone is interested in buying limited issue souvenirs - why not Smile

RubyPorto wrote:
To affect the market price, BPOs have to be able to cover 100% of the quantity demanded at their production price (there's some fuzziness around the border where you expect the market to basically constantly swing wildly but, in general...).

The ur example is that, when CCP Diagoras tweeted that 81% of Expanded Cargohold IIs were produced by BPO, they were profitable to invent and, in fact, competitive with other invention markets.

Well, yes, I'm aware that said "fuzziness territory" is the most T2 BPOs affet markets these days, and statistics provided (yours and other sources I've encountered) suggests that there is always some territory where invented items can be squeezed. Actually, given that invented BPCs' stats can vary I wouldn't be surprized if CCP made it so that occasional BPC has better stats than existing BPOs (I don't really know stats of those T2 BPOs, shame on me), so that invention would be competitive and can augment/replace BPO production as time passes.
Alvatore DiMarco
Capricious Endeavours Ltd
#39 - 2013-10-08 17:42:32 UTC
I heard that CCP is going to be removing T2 BPOs in Rubicon. Better sell them quick.
Alvatore DiMarco
Capricious Endeavours Ltd
#40 - 2013-10-08 17:48:20 UTC
No, not really. Sorry, OP.