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add teck two bpo to npc market

Author
ALI Virgo
Dreddit
Test Alliance Please Ignore
#1 - 2013-10-07 17:35:01 UTC
add teck two bpo to npc market or remove them form game.

I have heard that they were removed because ccp was coughing helping their friends and that the people have the market cornered.

By removing lottery it has greatly helped peopled that have those bpos corner that part of eve for ever.

Same problems are there the reasons which were used to remove lottery. Only a few can have certain bpos

How do you think people that joined even since 2008 feel that they can never have t2 bpo. How would new peopel feel that they used to have t2 lottery but they will never have one.

how to solve this.

Add t2 bpos to npc markets

Keep invention same

just make it expensive to do me pe and copy research on teck two bpos


If there is a ship in eve there should be a bpo if not a bpc for it provided by npc as a sale item.

Add teck three version of ships to eve. that can only be invented.

Gorski Car
#2 - 2013-10-07 17:36:58 UTC
TECKNOLOGY

Collect this post

Mag's
Azn Empire
#3 - 2013-10-07 17:37:07 UTC
Anyone can buy them, they go on sale all the time. What is there to solve here?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ALI Virgo
Dreddit
Test Alliance Please Ignore
#4 - 2013-10-07 17:46:17 UTC
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2013-10-07 17:48:14 UTC
T2 BPOs are a joke, they take literally years to break even on the investment let alone make any profit.

If you don't follow the rules, neither will I.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2013-10-07 17:58:30 UTC  |  Edited by: Rivr Luzade
ALI Virgo wrote:
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it


Not enough money to buy them from players? Not good enough skills to invent efficiently? Shame on you. These are, however, no excuses for adding T2 BPO to the market. Because either really everyone can get them and this meant not only tears for those players that bought them for a lot of money from players but it would also destroy prices for the ships. And not to mention that it would remove invention from the game for good because invention is not able to compete with BPO.

All in all: NO.

And btw: Just as a remark: It's Technology, not Tecknology.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#7 - 2013-10-07 17:59:58 UTC
Hell NO, and here's why:

How long ago did the t2 BPO lottery end?
It was around Revelations - 29 Nov 2006

You might have had a case for obliterating T2 BPOs many, many years ago, where people originally obtained t2 BPO's by luck. However, at this point, most people that have them worked for them (by thieving, killing, or buying them). Removing them now is just wrong on many levels, primarily because you're destroying years of efforts of many players that use them as investment items, which acquired them by fair and balanced means.

Now, no one (intelligent) can dispute that T2 BPO's allow players to produce a t2 items more profitably compared to invention (that is, when you ignore the cost of acquiring the t2 BPO). But most items in game are profitably produced by invention, and attacking the BPO holders really won't result in you making more isk (instead, you'll just realize more quickly that you are just bad at T2 Production, probably because you aren't informed).

So, before you respond, you need to go look at the facts:

In March 2012, the percentage of modules produce from invention:

93.95% of T2 Gyrostabilizers,
89.77% of 1400mm II,
87.34% of 425mm Rail II,
82.00% of Tachyon II,
74.23% of Torpedo Launcher II.

In March 2012, the percentage of ships produce from invention:

90.23% of Hulks,
67.85% of Sabres
65.01% of Wolves
22.16% of Pilgrims
6.00% of Eagles

Data Source
Additional Data Source
Direct Source <-- Have to search to find the relevant tweets.

Here's the point: Modules and Ammo are primarily produced through invention, so removal of those BPO's wont do anything but HURT the BPO holder.... These producers wont see more profit, and the consumers wont get any items cheaper.... Considering the work most BPO holders put in to acquire their BPO, this is just cruel and wrong to do!!!! Now, Ship production is often dominated by t2 BPO holders... however these items move slowly, and typically priced BELOW the invention production cost.... so removing these BPO's would result in HIGHER PRICES for people that want to buy these ships.... How is that good???? Sure, it means people that want to produce Eagles via invention could then make a profit, but who wants to reward the idiotic fool that is trying to produce slow moving T2 Ships for profit by paying more for those ships????

Update: This is the duplicate of an old post I made... many things have changed in the last year (new decrytpors, ship balance changes have altered supply/demand curves, the moongoo bottleneck has changed), but the message is the same. You can make plenty of isk via invention, and you can compete in most MFG markets. If you are having trouble making ends meet, it is because of your incompetence, not because of some mythical T2 BPO holder!

So, to your suggestion: Why introduce more T2 BPO's to the game? Invention does an excellent job of producing T2 items profitably. T2 BPO's are currently legacy items that are more collector items / major investments, and introducing more of them would undermine the invention process (which is working well) as well as diminish/destroy the value of t2 BPO's for those who've earned them. Neither of these are good things....


ALI Virgo
Dreddit
Test Alliance Please Ignore
#8 - 2013-10-07 18:05:07 UTC
Gizznitt Malikite wrote:
Hell NO, and here's why:

How long ago did the t2 BPO lottery end?
It was around Revelations - 29 Nov 2006

You might have had a case for obliterating T2 BPOs many, many years ago, where people originally obtained t2 BPO's by luck. However, at this point, most people that have them worked for them (by thieving, killing, or buying them). Removing them now is just wrong on many levels, primarily because you're destroying years of efforts of many players that use them as investment items, which acquired them by fair and balanced means.

Now, no one (intelligent) can dispute that T2 BPO's allow players to produce a t2 items more profitably compared to invention (that is, when you ignore the cost of acquiring the t2 BPO). But most items in game are profitably produced by invention, and attacking the BPO holders really won't result in you making more isk (instead, you'll just realize more quickly that you are just bad at T2 Production, probably because you aren't informed).

So, before you respond, you need to go look at the facts:

In March 2012, the percentage of modules produce from invention:

93.95% of T2 Gyrostabilizers,
89.77% of 1400mm II,
87.34% of 425mm Rail II,
82.00% of Tachyon II,
74.23% of Torpedo Launcher II.

In March 2012, the percentage of ships produce from invention:

90.23% of Hulks,
67.85% of Sabres
65.01% of Wolves
22.16% of Pilgrims
6.00% of Eagles

Data Source
Additional Data Source
Direct Source <-- Have to search to find the relevant tweets.

Here's the point: Modules and Ammo are primarily produced through invention, so removal of those BPO's wont do anything but HURT the BPO holder.... These producers wont see more profit, and the consumers wont get any items cheaper.... Considering the work most BPO holders put in to acquire their BPO, this is just cruel and wrong to do!!!! Now, Ship production is often dominated by t2 BPO holders... however these items move slowly, and typically priced BELOW the invention production cost.... so removing these BPO's would result in HIGHER PRICES for people that want to buy these ships.... How is that good???? Sure, it means people that want to produce Eagles via invention could then make a profit, but who wants to reward the idiotic fool that is trying to produce slow moving T2 Ships for profit by paying more for those ships????

Update: This is the duplicate of an old post I made... many things have changed in the last year (new decrytpors, ship balance changes have altered supply/demand curves, the moongoo bottleneck has changed), but the message is the same. You can make plenty of isk via invention, and you can compete in most MFG markets. If you are having trouble making ends meet, it is because of your incompetence, not because of some mythical T2 BPO holder!

So, to your suggestion: Why introduce more T2 BPO's to the game? Invention does an excellent job of producing T2 items profitably. T2 BPO's are currently legacy items that are more collector items / major investments, and introducing more of them would undermine the invention process (which is working well) as well as diminish/destroy the value of t2 BPO's for those who've earned them. Neither of these are good things....






some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that
ALI Virgo
Dreddit
Test Alliance Please Ignore
#9 - 2013-10-07 18:14:25 UTC  |  Edited by: Ali Virgo
Gizznitt Malikite wrote:
Hell NO, and here's why:

How long ago did the t2 BPO lottery end?
It was around Revelations - 29 Nov 2006

You might have had a case for obliterating T2 BPOs many, many years ago, where people originally obtained t2 BPO's by luck. However, at this point, most people that have them worked for them (by thieving, killing, or buying them). Removing them now is just wrong on many levels, primarily because you're destroying years of efforts of many players that use them as investment items, which acquired them by fair and balanced means.

Now, no one (intelligent) can dispute that T2 BPO's allow players to produce a t2 items more profitably compared to invention (that is, when you ignore the cost of acquiring the t2 BPO). But most items in game are profitably produced by invention, and attacking the BPO holders really won't result in you making more isk (instead, you'll just realize more quickly that you are just bad at T2 Production, probably because you aren't informed).

So, before you respond, you need to go look at the facts:

In March 2012, the percentage of modules produce from invention:

93.95% of T2 Gyrostabilizers,
89.77% of 1400mm II,
87.34% of 425mm Rail II,
82.00% of Tachyon II,
74.23% of Torpedo Launcher II.

In March 2012, the percentage of ships produce from invention:

90.23% of Hulks,
67.85% of Sabres
65.01% of Wolves
22.16% of Pilgrims
6.00% of Eagles

Data Source
Additional Data Source
Direct Source <-- Have to search to find the relevant tweets.

Here's the point: Modules and Ammo are primarily produced through invention, so removal of those BPO's wont do anything but HURT the BPO holder.... These producers wont see more profit, and the consumers wont get any items cheaper.... Considering the work most BPO holders put in to acquire their BPO, this is just cruel and wrong to do!!!! Now, Ship production is often dominated by t2 BPO holders... however these items move slowly, and typically priced BELOW the invention production cost.... so removing these BPO's would result in HIGHER PRICES for people that want to buy these ships.... How is that good???? Sure, it means people that want to produce Eagles via invention could then make a profit, but who wants to reward the idiotic fool that is trying to produce slow moving T2 Ships for profit by paying more for those ships????

Update: This is the duplicate of an old post I made... many things have changed in the last year (new decrytpors, ship balance changes have altered supply/demand curves, the moongoo bottleneck has changed), but the message is the same. You can make plenty of isk via invention, and you can compete in most MFG markets. If you are having trouble making ends meet, it is because of your incompetence, not because of some mythical T2 BPO holder!

So, to your suggestion: Why introduce more T2 BPO's to the game? Invention does an excellent job of producing T2 items profitably. T2 BPO's are currently legacy items that are more collector items / major investments, and introducing more of them would undermine the invention process (which is working well) as well as diminish/destroy the value of t2 BPO's for those who've earned them. Neither of these are good things....





most of us will never have these https://forums.eveonline.com/default.aspx?g=posts&t=240171

I like to collect bpos I have a few t2 bpos that I bought but I cant buy them all. I don't build in eve on regular bases. profit is no the only thing im driven by I want to collect them equal to but not better then or less then any one else. it I s just a bpo every one should have a chance to win it or earn it.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#10 - 2013-10-07 18:22:36 UTC
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:
....





some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


I agree with the last part. Remove them entirely from the game. No compensation, they are just gone from the game one day.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Dyfchris
Doomheim
#11 - 2013-10-07 18:43:17 UTC
Gosh.. No !
Arya Regnar
Darwins Right Hand
#12 - 2013-10-07 19:11:21 UTC  |  Edited by: ISD Flidais Asagiri
****EDIT: Keep Posts Constructive and On topic, personal attacks are prohibited.**** Flidais

EVERY SINGLE ONE IF YOUR POSTS QUALIFIES ALI

EvE-Mail me if you need anything.

Yolo
Unknown Nation
#13 - 2013-10-07 19:11:44 UTC
What should happen
A: T2 BPO's Get a 1 year flag, after which the BPO is turned into a max run BPC.
B: T2 BPO's should always be in the lottery

The T2 BPO has unbalanced the game for long enough.

- since 2003, bitches

Gizznitt Malikite
Agony Unleashed
Agony Empire
#14 - 2013-10-07 19:15:24 UTC
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:

How long ago did the t2 BPO lottery end?
It was around Revelations - 29 Nov 2006

You might have had a case for obliterating T2 BPOs many, many years ago, where people originally obtained t2 BPO's by luck. However, at this point, most people that have them worked for them (by thieving, killing, or buying them). Removing them now is just wrong on many levels, primarily because you're destroying years of efforts of many players that use them as investment items, which acquired them by fair and balanced means.

Now, no one (intelligent) can dispute that T2 BPO's allow players to produce a t2 items more profitably compared to invention (that is, when you ignore the cost of acquiring the t2 BPO). But most items in game are profitably produced by invention, and attacking the BPO holders really won't result in you making more isk (instead, you'll just realize more quickly that you are just bad at T2 Production, probably because you aren't informed).

So, before you respond, you need to go look at the facts:

In March 2012, the percentage of modules produce from invention:

93.95% of T2 Gyrostabilizers,
89.77% of 1400mm II,
87.34% of 425mm Rail II,
82.00% of Tachyon II,
74.23% of Torpedo Launcher II.

In March 2012, the percentage of ships produce from invention:

90.23% of Hulks,
67.85% of Sabres
65.01% of Wolves
22.16% of Pilgrims
6.00% of Eagles

Data Source
Additional Data Source
Direct Source <-- Have to search to find the relevant tweets.

Here's the point: Modules and Ammo are primarily produced through invention, so removal of those BPO's wont do anything but HURT the BPO holder.... These producers wont see more profit, and the consumers wont get any items cheaper.... Considering the work most BPO holders put in to acquire their BPO, this is just cruel and wrong to do!!!! Now, Ship production is often dominated by t2 BPO holders... however these items move slowly, and typically priced BELOW the invention production cost.... so removing these BPO's would result in HIGHER PRICES for people that want to buy these ships.... How is that good???? Sure, it means people that want to produce Eagles via invention could then make a profit, but who wants to reward the idiotic fool that is trying to produce slow moving T2 Ships for profit by paying more for those ships????

Update: This is the duplicate of an old post I made... many things have changed in the last year (new decrytpors, ship balance changes have altered supply/demand curves, the moongoo bottleneck has changed), but the message is the same. You can make plenty of isk via invention, and you can compete in most MFG markets. If you are having trouble making ends meet, it is because of your incompetence, not because of some mythical T2 BPO holder!

So, to your suggestion: Why introduce more T2 BPO's to the game? Invention does an excellent job of producing T2 items profitably. T2 BPO's are currently legacy items that are more collector items / major investments, and introducing more of them would undermine the invention process (which is working well) as well as diminish/destroy the value of t2 BPO's for those who've earned them. Neither of these are good things....




some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


Ill-gotten gains should be (and have been) investigated and addressed by CCP's internal afairs. The Majority of t2 BPO's were NOT acquired by ill-gotten means, and your suggestion unfairly attack them too...
Gizznitt Malikite
Agony Unleashed
Agony Empire
#15 - 2013-10-07 19:20:02 UTC
Rivr Luzade wrote:
ALI Virgo wrote:
Gizznitt Malikite wrote:
Hell NO, and here's why:
....





some people got them by having a friend in ccp. add them to game or remove them all together. it is simple as that


I agree with the last part. Remove them entirely from the game. No compensation, they are just gone from the game one day.


Some characters have lots of isk because of botting and RMT. I think all members of Ineluctable should have their assets stripped to remedy this...

Oh wait.. .that doesn't address the problem of RMT'ing, just like you and Virgo's response doesn't solve anything either. How about you quit playing the "take from the wealthy, because I'm a poor stupid noob" game.

ShahFluffers
Ice Fire Warriors
#16 - 2013-10-07 19:28:45 UTC
I'm going to go on a limb and say that there is a good chance the OP has poor command and/or understanding of English.... in which case he should get someone to translate back and forth for him (or just stop posting).
Mra Rednu
Vanishing Point.
#17 - 2013-10-07 19:31:31 UTC
ALI Virgo wrote:
. it I s just a bpo every one should have a chance to win it or earn it.


Well we all got the same chance to earn it and if one is put up as a raffle I guess we all got the same chance to win in.

T2 BPO's are not the problem people think they are.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#18 - 2013-10-07 19:38:26 UTC
@ op

invention works quite well

the "distributed" T2 BPO's are no longer in game
the "lotteried" T2 BPO's are still in game

your suggestion punishes those not guilty of committing an infringement
your complaint is based around ancient history, that has already been dealt with in an appropriate manner, which makes your complaint irrelevant and redundant





@ grammar police
not everyone speaks English as a 1st language
hell, not even all the English People have English as a first language ...

if you can understand what they mean .. forget about it
Liam Inkuras
Furnace
Thermodynamics
#19 - 2013-10-07 20:16:05 UTC
ALI Virgo wrote:
Mag's wrote:
Anyone can buy them, they go on sale all the time. What is there to solve here?




remove them from game or add them for every one. it is simple really . I f you think its too much to ask then give away your teck two bpo and see if you can buy it

Your communist ways shall not be in our eve.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#20 - 2013-10-07 20:16:46 UTC
Gorski Car wrote:
TECKNOLOGY



OP is a business guy, he's making these subliminal posts to force you buying teck stuff.

Conclusion, we need more trees in this game. Why not PI teck and use it to build wood frigates? -interesting

removed inappropriate ASCII art signature - CCP Eterne

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