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Player Features and Ideas Discussion

 
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[Rubicon] Electronic Attack Ships

First post
Author
XvXTeacherVxV
Be Nice Inc.
Prismatic Legion
#221 - 2013-10-04 20:40:44 UTC
ShahFluffers wrote:
Quote:
My point on the current situation is that doomsayers, calling that keres will be able to shutdown all form of solo pvp are wrong, because they would already have this capability agaisnt most ships as of TODAY, yet their usage is rare.

This is only because...

- Ewar cruisers are MUCH more survivable (won't instapop to a fast sniper or die in mere seconds to interceptors or drones).
- faster ships (like the Condor or Interceptors) can use Ewar about 70 to 80% as effectively as a dedicated Ewar ship (exception; Griffin, Kitsune, Sentinel) and can deal non-insignificant amounts of damage relative to Ewar frigs.


Also take into account that snake implant sets and skirmish links can drastically increase the engagement envelope of these ships. Dual TD or Damp Condors with 30km point ranges and 4000 m/sec speeds are already rife in low-sec.

If people want to see more Ewar frigates...
- nerf Ewar across the board (so it's more attractive to use the "right ship for the right job").
- buff the bonuses of Ewar ships (making them as good as they are now).
- remove the DPS abilities of Ewar frigates (they are specialist ships, right? And you want to encourage them to work with others).
- now increase their speed.

This I can live with.


I couldn't disagree more with the suggestions to gimp their already barely existent DPS and nerfing EWAR across the board is just sloppy. The new bonuses to EWAR range are unnecessary and introduce more problems than they fix. Toss those, beef their survivability and give another gun/more drones to raise their DPS above pathetic.
Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE
Zarnak Wulf
Task Force 641
Empyrean Edict
#222 - 2013-10-04 21:18:14 UTC
These will get rolled out on SISSI on Monday. We'll see how squishy they are then.
Soldarius
Dreddit
Test Alliance Please Ignore
#223 - 2013-10-04 21:24:59 UTC
Shigsy wrote:
Just what eve needs, more overpowered long range ewar ships.

Anyone who thinks this change is a good idea didn't play eve 3-4 years ago.


Been playing since early 2009, and I think these changes are overall good.

EAFs needed a locking range boost in a bad way. No one ever used a Hyena because the webbing range was not better enough to justify it, especially when a rapier or huginn could do it from so much farther.

The Kitsune had an optimal range just as long as its locking range without links, making its ECM falloff completely irrelevant.

Keres was already good. But it was far from an insta-tackler. An Ares did it better when it came to gate-camping. With what could be mounted on the hull, the Keres could just barely perma-tackle a Tengu. The extra point range should make that quite a bit easier.

tbh, I am surprised at all the actual EWAR range (read optimal) bonuses being given out. Most of them didn't actually need the EWAR range bonus (Hyena excepted), just locking range. I would have been happy with that.

And Sentinel with 25km neuts? That might need some tweaking.

We should all swarm sisi on the 7th to test the crap out of these and see how well they do.

http://youtu.be/YVkUvmDQ3HY

CAS3Y
Network Collective
#224 - 2013-10-05 03:13:47 UTC  |  Edited by: CAS3Y
Sentinel should probably get 25mb bandwidth and 75mb total bay. It has no bonus to drones and won't have any weapons fitted in the highs generally, so I think the ability to field 5 unbonused light drones is about right. Capacitor capacity bonus on a Caldari ship seems strange. Otherwise changes look good.
Sleepy Buddha
Aliastra
Gallente Federation
#225 - 2013-10-05 05:57:24 UTC  |  Edited by: Sleepy Buddha
gulp ... sentinel ... gulp .... isnt that a bit op?

keres looks a bit down with its drone bay ... sould have same as t1
Veshta Yoshida
PIE Inc.
Khimi Harar
#226 - 2013-10-05 12:07:17 UTC
Sleepy Buddha wrote:
gulp ... sentinel ... gulp .... isnt that a bit op?

keres looks a bit down with its drone bay ... should have same as t1

Whatever do you mean, there is nothing wrong with 30km small neuts hitting you as if they were mediums, scramblers competing with disruptors for the 'best range' award or vanilla webs being able to outrange all but a few sub-BS ships .. certainly not when taken in the context of frigate combat or as support for cruiser gangs!

To whom it may concern: Some stuff that sees limited use can indeed be sorted by adding digits to existing bonuses and blanket buffs, but eWar frigs is not part of that pile.
Sit down and have a chat over a brew and figure out what their place is meant to be, who they are supposed to go against/with and how hard it should be to deviate from those points .. then revisit them.
Seen it mentioned numerous times in this thread and in threads over the years, their primary fault is being fat and lazy (ie. high sig and low'ish speeds) whereas their function is pretty much where it should be - they basically just need help to stay around long enough for that function to make a difference.

Giving them range/power enough to force an opponent to upship just by them being there will mothball them just as surely as being anemic did as the majority actually want the fights. Assuming the Recons will retain their functionality, how can making frig platforms perform as their bigger cousins not break balance below said cousins .. bad Dev, bad! Smile

Think. Rethink. Do.
Estella Osoka
Cranky Bitches Who PMS
#227 - 2013-10-05 19:03:51 UTC
Because they haven't rebalanced the Recons yet. If this is any indication, the Recons will be even meaner.
Harvey James
The Sengoku Legacy
#228 - 2013-10-05 19:30:42 UTC
Estella Osoka wrote:
Because they haven't rebalanced the Recons yet. If this is any indication, the Recons will be even meaner.



As if recons aren't OP enough

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Irya Boone
The Scope
#229 - 2013-10-05 19:53:05 UTC
Really CCP ??


SENTINEL
Drones (bandwidth / bay): 20 / 60



KERES
Drones (bandwidth / bay): 5 / 10


No seriously , do you remeber which faction rely on drones ? do we have to read you your OWN LORE ?
no seriously stop doing crap like this please

and put Drones Bonus and abilty where they belong .. in Gallente ships not amarr ships for god sake.

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Goldensaver
Maraque Enterprises
Just let it happen
#230 - 2013-10-05 20:01:01 UTC
Irya Boone wrote:
Really CCP ??


SENTINEL
Drones (bandwidth / bay): 20 / 60



KERES
Drones (bandwidth / bay): 5 / 10


No seriously , do you remeber which faction rely on drones ?

I'd like to know this as well. Which one is relying on drones here? The one with no highslot EWar that it has to worry about and 2 free and open turret/high slots, or the one that has bonuses to the only highslot EWar in game and has to put that in its highslots (in order to actually use its bonuses), not allowing much space for actual guns?

I understand the "Gallente is the drone race" idea, but in this case it's just that much more necessary for one to have drones, where the other can get away without it.
Sleepy Buddha
Aliastra
Gallente Federation
#231 - 2013-10-06 03:33:34 UTC  |  Edited by: Sleepy Buddha
Goldensaver wrote:
Irya Boone wrote:
Really CCP ??


SENTINEL
Drones (bandwidth / bay): 20 / 60



KERES
Drones (bandwidth / bay): 5 / 10


No seriously , do you remeber which faction rely on drones ?

I'd like to know this as well. Which one is relying on drones here? The one with no highslot EWar that it has to worry about and 2 free and open turret/high slots, or the one that has bonuses to the only highslot EWar in game and has to put that in its highslots (in order to actually use its bonuses), not allowing much space for actual guns?

I understand the "Gallente is the drone race" idea, but in this case it's just that much more necessary for one to have drones, where the other can get away without it.


well in this case sentinel is massively op

even now if he hits your frig you are out of cap ... permanently, after the buff I am crosstraining to amarr.

As said it will lead in fw to fact, that i will be either in novice plex or in sentinel in other type of plexes ... this sentinel can actually outcap cruiser in decent speed. Also in frig/frig combat only missile boats can hurt him ...or maybe some buffer fit drone boats, but even them cannot hold him if he is loosing the fight. So we have very small pack of ships which can actually counter this thing, and even them are having troubles. So the way will be to pile on sentinel and hope.
Goldensaver
Maraque Enterprises
Just let it happen
#232 - 2013-10-06 05:42:52 UTC
Sleepy Buddha wrote:
Goldensaver wrote:
Irya Boone wrote:
Really CCP ??


SENTINEL
Drones (bandwidth / bay): 20 / 60



KERES
Drones (bandwidth / bay): 5 / 10


No seriously , do you remeber which faction rely on drones ?

I'd like to know this as well. Which one is relying on drones here? The one with no highslot EWar that it has to worry about and 2 free and open turret/high slots, or the one that has bonuses to the only highslot EWar in game and has to put that in its highslots (in order to actually use its bonuses), not allowing much space for actual guns?

I understand the "Gallente is the drone race" idea, but in this case it's just that much more necessary for one to have drones, where the other can get away without it.


well in this case sentinel is massively op

even now if he hits your frig you are out of cap ... permanently, after the buff I am crosstraining to amarr.

As said it will lead in fw to fact, that i will be either in novice plex or in sentinel in other type of plexes ... this sentinel can actually outcap cruiser in decent speed. Also in frig/frig combat only missile boats can hurt him ...or maybe some buffer fit drone boats, but even them cannot hold him if he is loosing the fight. So we have very small pack of ships which can actually counter this thing, and even them are having troubles. So the way will be to pile on sentinel and hope.


Well to be honest, I've been preaching this too. 30km neuts dropping a frigs cap to 0 in 4 neut cycles (for a 2 neut Sentinel, that's 6 seconds) while also having the ability to completely shut down an opponent's weapons *and* do decent DPS thanks to the flight of drones? I'm both looking forward to and not looking forward to this patch.

Not that the Keres is any better. It has 2 highs that can be put to guns, and it can scram any frigate at 18km and damp almost any frigate to under 10 (or even 5)km locking range and freely murder it over time.
Tampopo Field
Doomheim
#233 - 2013-10-06 09:40:32 UTC
Increased range for neuts, webs, warp disruptors. These ships are looking a lot more attractive for nano gangs.

The only problem that I can see from a cursory glance is the underwhelming 3% per level reduction to sig radius on the Hyena. It's seems fairly useless. And looks like someone just ran out of ideas on what to put as a fourth bonus on the ship without making it OP.

It could be replaced with the well known and usefull "15% reduction to micro warp drive signature penalty per level" survivability bonus. Or with "3/4/5% bonus to the velocity factor of the stassis webifier per level", though if using this bonus, it might be best to move one of the Minmatar frigate bonuses to EAF skill and put the velocity factor bonus to the Frigate skill.

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

Sleepy Buddha
Aliastra
Gallente Federation
#234 - 2013-10-06 11:59:18 UTC
Goldensaver wrote:
Sleepy Buddha wrote:
Goldensaver wrote:
Irya Boone wrote:
Really CCP ??


SENTINEL
Drones (bandwidth / bay): 20 / 60



KERES
Drones (bandwidth / bay): 5 / 10


No seriously , do you remeber which faction rely on drones ?

I'd like to know this as well. Which one is relying on drones here? The one with no highslot EWar that it has to worry about and 2 free and open turret/high slots, or the one that has bonuses to the only highslot EWar in game and has to put that in its highslots (in order to actually use its bonuses), not allowing much space for actual guns?

I understand the "Gallente is the drone race" idea, but in this case it's just that much more necessary for one to have drones, where the other can get away without it.


well in this case sentinel is massively op

even now if he hits your frig you are out of cap ... permanently, after the buff I am crosstraining to amarr.

As said it will lead in fw to fact, that i will be either in novice plex or in sentinel in other type of plexes ... this sentinel can actually outcap cruiser in decent speed. Also in frig/frig combat only missile boats can hurt him ...or maybe some buffer fit drone boats, but even them cannot hold him if he is loosing the fight. So we have very small pack of ships which can actually counter this thing, and even them are having troubles. So the way will be to pile on sentinel and hope.


Well to be honest, I've been preaching this too. 30km neuts dropping a frigs cap to 0 in 4 neut cycles (for a 2 neut Sentinel, that's 6 seconds) while also having the ability to completely shut down an opponent's weapons *and* do decent DPS thanks to the flight of drones? I'm both looking forward to and not looking forward to this patch.

Not that the Keres is any better. It has 2 highs that can be put to guns, and it can scram any frigate at 18km and damp almost any frigate to under 10 (or even 5)km locking range and freely murder it over time.


in reality you usually entering combat in 60% of cap, so it means you will be dead in the water in 4 sec.
ConranAntoni
Deep Core Mining Inc.
Caldari State
#235 - 2013-10-06 12:36:09 UTC
E-War frigs start working; EvE community cries at fact as their not used to it.

Empyrean Warriors - Recruiting now.

Goldensaver
Maraque Enterprises
Just let it happen
#236 - 2013-10-06 16:04:50 UTC
Sleepy Buddha wrote:
Goldensaver wrote:

Well to be honest, I've been preaching this too. 30km neuts dropping a frigs cap to 0 in 4 neut cycles (for a 2 neut Sentinel, that's 6 seconds) while also having the ability to completely shut down an opponent's weapons *and* do decent DPS thanks to the flight of drones? I'm both looking forward to and not looking forward to this patch.

Not that the Keres is any better. It has 2 highs that can be put to guns, and it can scram any frigate at 18km and damp almost any frigate to under 10 (or even 5)km locking range and freely murder it over time.


in reality you usually entering combat in 60% of cap, so it means you will be dead in the water in 4 sec.

Well I said 6 seconds on a 2 neut Sentinel because you get the first cycle right away, and then the second cycle hits after 6 seconds (cold). So the cap is empty in up to 6 seconds, tops. That's why I used that, because it's an assurance of when it's done by.
Bloody2k
SKULL AND B0NES
#237 - 2013-10-06 21:25:12 UTC
I support the immunity against EWAR from the arch enemys.Twisted
Adwokat Diabla
WeebFleet
Tsundere Triad
#238 - 2013-10-07 01:54:23 UTC  |  Edited by: Adwokat Diabla
I feel that the sentinel in particular needs either a 4th highslot or a greater bonus to neuting. The current neut amount just isn't worth it to be good for anything against larger things which makes it practically very limited outside of FW. Additionally why not swap the cap recharge bonus for a optimal range bonus to td's when both the kitsune and the hyena both have range bonuses, and then just make the capacitor naturally bigger/recharge more.
Hatsumi Kobayashi
Perkone
Caldari State
#239 - 2013-10-07 03:44:42 UTC
Soldarius wrote:
tbh, I am surprised at all the actual EWAR range (read optimal) bonuses being given out. Most of them didn't actually need the EWAR range bonus (Hyena excepted), just locking range. I would have been happy with that.

And Sentinel with 25km neuts? That might need some tweaking.

We should all swarm sisi on the 7th to test the crap out of these and see how well they do.


This is the thing, these ships need lockrange and some form of survivability in either speed, agility of sig radius over their t1 counterparts, maybe capacitor too (like HACs vs T1 cruisers). Making them into mini prenerf falcons is just a terrible idea. Just as is this current trend of giving everything more range.

No sig.

Reaver Glitterstim
The Scope
Gallente Federation
#240 - 2013-10-07 08:11:43 UTC
I'd take the drones off the Sentinel. You might say the drones are its only weapons, and I would counter that by saying that energy neutralizers ARE weapons. I would definitely fly a Sentinel without drones, in fact I'm considering that it might be the most powerful of the 4 EAFs without its drones.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."