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Player Features and Ideas Discussion

 
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how about we make it an act of aggression to actively scan a ship?

First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#161 - 2013-10-04 12:19:05 UTC
Maximus Aerelius wrote:
Kaarous Aldurald wrote:


Yes, we are. And that's not a hostile act.

And given the very existence of the passive scanning module, clearly such gameplay is intended. So what are we even talking about here, aside from a childish desire to get back at people for taking advantage of his foolish mistake?

They played within the rules. You died.

Get over it, and learn from it, don't leap feet first into the forums and beg for changes to the game.


The OP has openly admitted that was his mistake and this is F&I so he is proposing a change. He has stated why and the to and fro are all in this thread.


Yes, and he is wrong.

I've been over this with him before, in fact, I believe on page 4. When I told him that clearly the existence of the passive scanning modules means that CCP supports this, he told me something along the lines of:

"Well CCP never intended highsec ganking to be a thing".

That speaks for itself. He has no clue what he is talking about.

Whether he admitted responsibility or not, this thread is still about his lost ship, and that is written all over his posts. So bringing it up is still relevant, because it's the complete and total foundation for this "idea".

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Maximus Aerelius
PROPHET OF ENIGMA
#162 - 2013-10-04 12:38:43 UTC  |  Edited by: Maximus Aerelius
Kaarous Aldurald wrote:
I've been over this with him before, in fact, I believe on page 4. When I told him that clearly the existence of the passive scanning modules means that CCP supports this.


OK, then let us have a discussion as I'm not directly affected.

Passive Targetting Modules...great. A noob can fit one (Electronics L1, Targetting L1)...if they care to. A professional "Cargo Scanner Scout" would fit one and if the change proposed was implemented we might see more of them in use and thus this increases the demand, drives economy puts ISK in peoples pockets. It also shows some thought in that they are thinking about what to fit and not just throwing on a Cargo Scanner to a noob ship and sitting on a gate.

Now for those that don't fit a Passive Targetting Module (PITA\Can't be bothered) get a Suspect Flag. This may lead to more PVP (from people engaging e.g. the haulers escort\alt) or mean that you can make note of that "Cargo Scanner Scout" names for future reference. If they die in a ball of fire or that Char gets known they have to go through the process of biomassing and getting a new name, creating an avatar, getting to where they want to scan etc. PITA that might discourage this kind of behavior from the casual "Cargo Scanner Scout",

I'd be happy with an "audible alarm" or "visible cargo scanner icon" on the overview like they have done for EWAR and Scrams\Webs etc.

What I would like to see is something to say "You've just been scanned by this person" at the very least and that would give me the opportunity to A) Be more alert (we aren't always on the ball B) Put bounty on his head and let others do the work for me.

Feel free to come back at me with any of the above suggestions as I'd like to know your thoughts being in the opposite camp.
Kaarous Aldurald
Black Hydra Consortium.
#163 - 2013-10-04 12:53:13 UTC
Maximus Aerelius wrote:
OK, then let us have a discussion as I'm not directly affected.

Passive Targetting Modules...great. A noob can fit one (Electronics L1, Targetting L1)...if they care to. A professional "Cargo Scanner Scout" would fit one and if the change proposed was implemented we might see more of them in use and thus this increases the demand, drives economy puts ISK in peoples pockets. It also shows some thought in that they are thinking about what to fit and not just throwing on a Cargo Scanner to a noob ship and sitting on a gate.

Now for those that don't fit a Passive Targetting Module (PITA\Can't be bothered) get a Suspect Flag. This may lead to more PVP (from people engaging e.g. the haulers escort\alt) or mean that you can make note of that "Cargo Scanner Scout" names for future reference. If they die in a ball of fire or that Char gets known they have to go through the rigmoral of biomassing and getting a new name, creating an avatar, getting to where they want to scan etc. PITA that might discourage this kind of behaviour from the casual "Cargo Scanner Scout",

I'd be happy with an "audible alarm" or "visible cargo scanner icon" on the overview like they have done for EWAR and Scrams\Webs etc.

What I would like to see is something to say "You've just been scanned by this person" at the very least and that would give me the opportunity to A) Be more alert (we aren't always on the ball B) Put bounty on his head and let others do the work for me.

Feel free to come back at me with any of the above suggestions as I'd like to know your thoughts being in the opposite camp.


To your first point. So, it shows no thought to just throw on a scanner and sit on a gate, but just throwing on a scanner and a passive scan mod and sitting on a gate is... better to you? That doesn't make sense to me. Also, having done this before, I can tell you that it's far from mindless, it's actually fairly fast paced and intuitive gameplay, picking out targets, passing the scan results to the guy who punches the numbers, and then the gank squad closes in with just the right amount of firepower to crack whatever tank you (don't) have.

A lot goes into it, but from the point of view of the guy being attacked, he never sees it, and it's all behind the scenes. He just gets blown up and thinks that it's BS so he goes and makes a thread about it, ignorant of what actually happened. That ignorance, by the way, is extremely common, and it's the primary reason people cluster up with the same self reinforcing opinion about how ganking is bad, because they don't know anything about it. It's actually a vital service to the gamewide economy, because the entire game economy is predicated on the existence of permanent loss.

Now to your second point. Anyone not fitting a passive scanner gets a flag?

No effect. Firstly because it's just going to make people use the passive scanner (and then all that happens is that the guys with the T2 BPOs for that mod get rich). Secondly because scanning alts are mostly week old alts anyway. Noobships are still free, and that's never going to change.

So, I'd ask you what's wrong with the cargo scanner scout? There are plenty of legitimate reasons to have and use a cargo scanner. I do it for fun when I'm bored, for starters. It's also a good way to get intelligence on what is moving in and out of systems, to get advance warning on trade speculation. Why on earth should they be forced to have to biomass and reoll just for using a scanning module? No other instance of such a resistriction exists in EVE, and this activity is hardly offensive enough that it warrants special treatment.

Third point. I have no problem with an icon popping up to tell you that you have been scanned in the instance they aren't using a module to mask it. That at least, out of the rest of these ideas, doesn't heavily encourage afk gameplay.

Because that's the real issue here, by the way. Far too many of these so called suggestions are outright insistence that people shouldn't have to play the game to defend themselves. It's literally trying to kill off a facet of emergent gameplay (scanning before ganking) just because a small minority of players cannot play the game properly. And that's flatly unacceptable.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Maximus Aerelius
PROPHET OF ENIGMA
#164 - 2013-10-04 13:09:43 UTC  |  Edited by: Maximus Aerelius
Kaarous Aldurald wrote:

No effect. Firstly because it's just going to make people use the passive scanner (and then all that happens is that the guys with the T2 BPOs for that mod get rich). Secondly because scanning alts are mostly week old alts anyway. Noobships are still free, and that's never going to change.

Third point. I have no problem with an icon popping up to tell you that you have been scanned in the instance they aren't using a module to mask it. That at least, out of the rest of these ideas, doesn't heavily encourage afk gameplay.


I appreciate the insider information. Never been in a ganking squad just a participant once Roll so it's good to get the other side.

I completely take on board your points except for the T2 BPO holding guys...it's not worth the cost for the T2 module from what I can gather:

Variants
Meta CPU Cost Duration
0 ---- 20 -- 5 --- 5.0 sec
1 ---- 19 -- 5 --- 5.0 sec
2 ---- 18 -- 5 --- 5.0 sec
3 ---- 17 -- 5 --- 5.0 sec
4 ---- 16 -- 5 --- 5.0 sec
5 ---- 25 -- 7 --- 10.0 sec <-- T2 module

I'd quite happily settle for an icon popping up so we have found some middle ground. I'm not one for AFK gameplay personally and I learnt my lesson in AFK hauling and it was enough. I don't encourage it nor would I support a thread asking for it but to engage that "Suspect" you wouldn't be AFK, as Mole Guy was saying he'd pop pop pop that "Suspect" himself on an alt.

Good things, great discussion.
Kaarous Aldurald
Black Hydra Consortium.
#165 - 2013-10-04 13:15:16 UTC
Eh, the T2 BPO thing was a generalization. I do not manufacture much, considerably more into the other side of that equation.

I would agree on the premise of making it pop up like ewar or webs do, yeah. Not a whole lot wrong with that.

Quote:
I support a thread asking for it but to engage that "Suspect" you wouldn't be AFK, as Mole Guy was saying he'd pop pop pop that "Suspect" himself on an alt.


Rabbit-minded revenge fantasies do not overly concern me. If anyone actually cares to make an impact, they need to shoot the guy who loots the wreck. And he's already flagged by the existing mechanics.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ciaphas Cyne
Moira.
#166 - 2013-10-04 18:28:42 UTC
Kaarous Aldurald wrote:


Rabbit-minded revenge fantasies do not overly concern me. If anyone actually cares to make an impact, they need to shoot the guy who loots the wreck. And he's already flagged by the existing mechanics.


i guess reading the thread before you insult people isnt really a concern of yours either.

6 people before you have said "lawls just double wrap it, MORONZ!!!!"

and 6 times, some one here has nicely reminded us that...that doesnt work anymore, and hasnt for a long time...

but here comes little miss forum warrior back to remind us ignorance is no reason not to have an opinion.

thanks for your input! lets all make sure we pay attention to the highly informed kaarous

"buff only the stuff I fly and nerf everything else"

  • you
Herks Chancel
Great Big Bags Of Irony
#167 - 2013-10-04 18:43:40 UTC
I agree. Criminals, or wanna be criminals get away with far too much. There are no real repercussions for guys flying around with some sort of PVP intent.
Ciaphas Cyne
Moira.
#168 - 2013-10-05 00:59:33 UTC
Herks Chancel wrote:
I agree. Criminals, or wanna be criminals get away with far too much. There are no real repercussions for guys flying around with some sort of PVP intent.



now thats a good troll. 10/10 from me

"buff only the stuff I fly and nerf everything else"

  • you
Utremi Fasolasi
La Dolce Vita
#169 - 2013-10-05 03:50:50 UTC
Humang wrote:
As far as I know you can hear it as a 'clicking' noise or similar when you are ship-scanned, but I would agree that it is a bit unnoticeable at times.

I would concede to having it obvious that you are being scanned, just not making it give a criminal flag.



It's been a while for me but I think there is a visible beam from the scanning ship, but you have to be paying attention to notice it. Could be wrong about that would need to test it.

-1 to OP though - aggression flags pertain to weapons only and it doesn't need to change.
Kaarous Aldurald
Black Hydra Consortium.
#170 - 2013-10-05 13:42:29 UTC
Ciaphas Cyne wrote:
Kaarous Aldurald wrote:


Rabbit-minded revenge fantasies do not overly concern me. If anyone actually cares to make an impact, they need to shoot the guy who loots the wreck. And he's already flagged by the existing mechanics.


i guess reading the thread before you insult people isnt really a concern of yours either.

6 people before you have said "lawls just double wrap it, MORONZ!!!!"

and 6 times, some one here has nicely reminded us that...that doesnt work anymore, and hasnt for a long time...

but here comes little miss forum warrior back to remind us ignorance is no reason not to have an opinion.

thanks for your input! lets all make sure we pay attention to the highly informed kaarous


As I said before, I don't haul in anything that isn't a Prowler. It hasn't been a concern for me in some time, and thus I was unaware that double wrapping had been removed.

As for the rest, you might have wanted to read the context of that before you got so very upset about it. But, if you would like to make this thread about me, be my guest, I love talking about me more than Toby Keith does.

That doesn't really change the fact that any desire to shoot the scanner is little more than a revenge fantasy, and if you actually care enough to make an impact, the person you need to shoot at is the looter.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mole Guy
Bob's Bait and Tackle
#171 - 2013-10-05 13:46:20 UTC
Kaarous Aldurald wrote:
Maximus Aerelius wrote:
Kaarous Aldurald wrote:
Maximus Aerelius wrote:
Kaarous Aldurald wrote:
around butthurt morons who can't be asked to double wrap their cargo.


Double wrapping doesn't work any more...now someone point out the moron here?


It doesn't? Hmm, that's what I get for not hauling anything in a ship that isn't named Prowler for the last year or so.

Well, the point still stands. He flew about 700 mil in an untanked Mammoth, if I got the killmail right. Nothing about that is anything but his fault.


OK, this kind of reply I can get one with. I believe (if you're talking about Mole Guy) that he admitted it was his fault? But we're aren't talking about ganking and gank squads, we're talking about the intelligence gathering\cargo scanning to be more precise.


Yes, we are. And that's not a hostile act.

And given the very existence of the passive scanning module, clearly such gameplay is intended. So what are we even talking about here, aside from a childish desire to get back at people for taking advantage of his foolish mistake?

They played within the rules. You died.

Get over it, and learn from it, don't leap feet first into the forums and beg for changes to the game.

well, if they played within the rules, why do you think concord shop them as soon as they opened fire on my ship?

what do you think would happen if you country found a spy that was giving secrets to their enemies? treason, hanged by the gallows until dead....etc etc.

its against the rules to attack someone in high sec. they used the fact that they could do it, and use tags to regain sec status. they used the fact they had superior firepower over my tank.
great...they earned a kill..
but i wanna target those who do. i wanna build a group around going after those who prey on others. i dont mind u looking at my ship, but to open my trunk and browse IS a criminal offense.
if you wanna run the risk of using a cargo scanner thats on you, but you should be able to be shot by anyone for doing it.

this isnt about 1 kill. this is about a few kills on me over 10 years of play and all the tons of kills on other players that has led to this multi billion isk income with very little consequences for ALL involved.

i own up to all my deaths. they probably could have been avoided. but now i have to go through extra measures, pay for 2-3 accounts JUST to move stuff through "safe zones".
give me the chance to start going after those who agress us. it ALL should be an act of agression.
Mole Guy
Bob's Bait and Tackle
#172 - 2013-10-05 13:51:54 UTC  |  Edited by: Mole Guy
Kaarous Aldurald wrote:
Maximus Aerelius wrote:
Kaarous Aldurald wrote:


Yes, we are. And that's not a hostile act.

And given the very existence of the passive scanning module, clearly such gameplay is intended. So what are we even talking about here, aside from a childish desire to get back at people for taking advantage of his foolish mistake?

They played within the rules. You died.

Get over it, and learn from it, don't leap feet first into the forums and beg for changes to the game.


The OP has openly admitted that was his mistake and this is F&I so he is proposing a change. He has stated why and the to and fro are all in this thread.


Yes, and he is wrong.

I've been over this with him before, in fact, I believe on page 4. When I told him that clearly the existence of the passive scanning modules means that CCP supports this, he told me something along the lines of:

"Well CCP never intended highsec ganking to be a thing".

That speaks for itself. He has no clue what he is talking about.

Whether he admitted responsibility or not, this thread is still about his lost ship, and that is written all over his posts. So bringing it up is still relevant, because it's the complete and total foundation for this "idea".

if they intended for people to be shot everywhere in eve, there wouldnt be security in the first place.
think about it.

null sec if free for engagements, low sec, you will get in trouble per se, high sec, you get shot up.

bad people perverted it. now, its so abused, its safer to travel through null sec than high sec.

again, im not worried about THAT loss. i just think its time the rules change so we can start combating this exploit.
i think it IS an exploit. you sit in the safety of high sec free from attacks until you find a single target and throw a disposable ship at it.
fine. they gave you the tools to clear your sec status, not give me the tools to chase and kill all involved with the gank...
Kaarous Aldurald
Black Hydra Consortium.
#173 - 2013-10-05 14:06:31 UTC  |  Edited by: Kaarous Aldurald
Quote:
if they intended for people to be shot everywhere in eve, there wouldnt be security in the first place.
think about it.


If they intended for people not be shot in highsec, you wouldn't be able to activate your weapons against a player in the first place.

They intend for it to happen. But they intend for it to have consequences. If you accept those consequences, then you are free to fire.

So you have a misconception about how it's supposed to work.

Quote:
they gave you the tools to clear your sec status, not give me the tools to chase and kill all involved with the gank...


You do. If they fired on you, you get killrights for them.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mole Guy
Bob's Bait and Tackle
#174 - 2013-10-05 14:06:51 UTC
Kaarous Aldurald wrote:
Ciaphas Cyne wrote:
Kaarous Aldurald wrote:


Rabbit-minded revenge fantasies do not overly concern me. If anyone actually cares to make an impact, they need to shoot the guy who loots the wreck. And he's already flagged by the existing mechanics.


i guess reading the thread before you insult people isnt really a concern of yours either.

6 people before you have said "lawls just double wrap it, MORONZ!!!!"

and 6 times, some one here has nicely reminded us that...that doesnt work anymore, and hasnt for a long time...

but here comes little miss forum warrior back to remind us ignorance is no reason not to have an opinion.

thanks for your input! lets all make sure we pay attention to the highly informed kaarous


As I said before, I don't haul in anything that isn't a Prowler. It hasn't been a concern for me in some time, and thus I was unaware that double wrapping had been removed.

As for the rest, you might have wanted to read the context of that before you got so very upset about it. But, if you would like to make this thread about me, be my guest, I love talking about me more than Toby Keith does.

That doesn't really change the fact that any desire to shoot the scanner is little more than a revenge fantasy, and if you actually care enough to make an impact, the person you need to shoot at is the looter.

not about revenge. if it were, i would have gone after the guy who got the kill. he made a kill, big deal.

i want to sit in jita off of 4-4 and shot EVERY scanner. i want to change the game. i want to patrol down shipping lanes and stop at random camps and start disrupting even if its only for 20 mins so that other players might have a bit of security.

this isnt about "me and my little death", im way past that.this is about a new tactic. actively hunting down those who prey upon others and hide behind the green dot of high sec. ts about holding into account ALL people involved.

and dont think i dont know the lengths thieves will go through. organized crime. i was a post 9/11 MP in the navy and a prison guard for a while between my trips to iraq. i have seen quite a bit and spoke to a lot of peeps worse than you guys.

i know whats involved with pirating in high sec. it is a science. all those involved though are part of the crime, not just the one who pulled the trigger and we need to be able to make all pay.
Kaarous Aldurald
Black Hydra Consortium.
#175 - 2013-10-05 14:17:48 UTC  |  Edited by: Kaarous Aldurald
Quote:
i want to sit in jita off of 4-4 and shot EVERY scanner. i want to change the game. i want to patrol down shipping lanes and stop at random camps and start disrupting even if its only for 20 mins so that other players might have a bit of security.


O...k? So what? Why does that entitle you to succeed at whatever you try?

[Edit: If you want to do that stuff, just go do it. Stop asking for mechanics to do it for you. Everyone else is playing the game that exists, and you want to play the game differently. Just go shoot them, if they bug you that much. Catalysts aren't expensive.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

TehCloud
Guardians of the Dodixie
#176 - 2013-10-05 16:12:23 UTC
Maximus Aerelius wrote:
TehCloud wrote:
Maximus Aerelius, fit a MWD, fit a Cloak. Be immune to Cargo Scanners if you're smart enough to use insta undocks and similar smart things.


While I appreciate the above it doesn't address the issue merely the workaround. And I personally do all of the above along with fitting Inertia Stabs, Warp Core Stabs where required etc. ectc. etc. and GTFO PDQ ASAP of the gate...believe me I know not to AFK haul as well.

This isn't the issue. The issue is the "peeping toms" who have no consequences to "popping my trailer doors" to see if anything is worth stealing.

EDIT: Oh and the MWD blows your signature up +500% making it quicker to lock you down...if the gankers are fast they'll get you. If the person Cargo Scanning you is quick they'll get you scanned quicker and let the gankers know you're using a MWD\Cloak trick...easier to scan you, easier to gank you.

EDIT 2: Practical example:

Mastodon - T2 Deep Space Transport
Signature Radius150 m.
MWD Active: 900m (150 + 750 from MWD)



You activate the MWD and cloak almost at the same time while aligning. You gain speed, you align, and you are unlockable. Once the MWD cycle finishes you deactivate the cloak and warp.

You can't be locked in the meantime, except for when you yourself screw up.
So where exactly is the problem?

My Condor costs less than that module!

Maximus Aerelius
PROPHET OF ENIGMA
#177 - 2013-10-05 20:48:11 UTC  |  Edited by: Maximus Aerelius
TehCloud wrote:
Maximus Aerelius wrote:
TehCloud wrote:
Maximus Aerelius, fit a MWD, fit a Cloak. Be immune to Cargo Scanners if you're smart enough to use insta undocks and similar smart things.


While I appreciate the above it doesn't address the issue merely the workaround. And I personally do all of the above along with fitting Inertia Stabs, Warp Core Stabs where required etc. ectc. etc. and GTFO PDQ ASAP of the gate...believe me I know not to AFK haul as well.

This isn't the issue. The issue is the "peeping toms" who have no consequences to "popping my trailer doors" to see if anything is worth stealing.

EDIT: Oh and the MWD blows your signature up +500% making it quicker to lock you down...if the gankers are fast they'll get you. If the person Cargo Scanning you is quick they'll get you scanned quicker and let the gankers know you're using a MWD\Cloak trick...easier to scan you, easier to gank you.

EDIT 2: Practical example:

Mastodon - T2 Deep Space Transport
Signature Radius150 m.
MWD Active: 900m (150 + 750 from MWD)



You activate the MWD and cloak almost at the same time while aligning. You gain speed, you align, and you are unlockable. Once the MWD cycle finishes you deactivate the cloak and warp.

You can't be locked in the meantime, except for when you yourself screw up.
So where exactly is the problem?


I guess you've not seen a 0 sec lock from Remote Sensor Boosted campers then? As soon as you START to be locked you cannot cloak. Transition from Gate Invul Cloak to MWD\Cloak is 2 ticks, that's 2 seconds...
Kaarous Aldurald
Black Hydra Consortium.
#178 - 2013-10-05 20:56:26 UTC
Quote:
I guess you've not seen a 0 sec lock from Remote Sensor Boosted campers then? As soon as you START to be locked you cannot cloak. Transition from Gate Invul Cloak to MWD\Cloak is 2 ticks, that's 2 seconds...


That's not how server ticks work. It might seem like a zero second lock, but it's not.

The MWD trick takes *about* a second to pull off if done right, and much of that relies on simply people not having fast enough reactions to order their client to target you before you order yours to cloak.

They're on the back foot, afterall, in almost all cases, reaction loses to action.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.