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CCP, give everyone the skills for the Bastion Module

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Author
Dinsdale Pirannha
Pirannha Corp
#1 - 2013-10-04 05:09:51 UTC  |  Edited by: Dinsdale Pirannha
CCP, please read this post.
https://forums.eveonline.com/default.aspx?g=posts&m=3694150#post3694150


Bottom line, the timeline is tight, and people will need to be able to use the Bastion module immediately, as opposed to taking days to train. (looks like 4 days for High Energy Physics alone for a non-specced char)
Flashbang Thereal
S0utherN Comfort
#2 - 2013-10-04 09:51:10 UTC
U mad bro??:)

I suspect u dont join masstests. Becouse if u did, you would already have enough free skillpoints that you could use on getting the skill for bastion module without bugging ccp about it. Joining masstest = 2000000free skillpoint on sisi. And there will be more than enough masstests for u to join.
Dinsdale Pirannha
Pirannha Corp
#3 - 2013-10-04 13:01:47 UTC
Flashbang Thereal wrote:
U mad bro??:)

I suspect u dont join masstests. Becouse if u did, you would already have enough free skillpoints that you could use on getting the skill for bastion module without bugging ccp about it. Joining masstest = 2000000free skillpoint on sisi. And there will be more than enough masstests for u to join.


I doubt the fisrt masstest will be on Monday, or even in the first few days on the new iteration being on Sisi.
And given the pre-req's, people would have to wait 3-6 days before their training was complete.
Tilly Delnero
Doomheim
#4 - 2013-10-04 13:06:14 UTC
There's supposed to be a new mirror at some point in the next fortnight, so people will be up to date soon enough. I imagine there might be a few masstests leading up Winter, so skill points shouldn't be too much of an issue if people are able participate.
Dinsdale Pirannha
Pirannha Corp
#5 - 2013-10-04 13:39:43 UTC
Tilly Delnero wrote:
There's supposed to be a new mirror at some point in the next fortnight, so people will be up to date soon enough. I imagine there might be a few masstests leading up Winter, so skill points shouldn't be too much of an issue if people are able participate.


The point is the timeline.

It is now Oct 4th.
These guys will likely have to lock down code a week before Nov 19th, so we are looking at roughly a 5 week window by the time the new iteration is on Sisi, to when the changes are finalized. These guys have shown with their flip-flops and their own words in the 230 page Marauder thread, that they have zero clue what to do with Marauders and are looking for a lot of feedback to get them right.

How are they going to get that feedback if people are waiting a week to get the skills to use the Bastion module? The window gets extremely tight.

And then with the new mirror a week or 2 after this mess goes on Sisi, they have to relearn the skills. And remember, CCP has flatly stated the skill pre-req's might change, so learning the skills on TQ in anticipation of the mirror is just plain dumb.

If CCP just turned down the pre-req's to 1, or gave everyone SP to learn the skills immediately, without waiting for any masstests, that would be the reasonable approach. Further, I am looking to get about 10 or 12 people together to actually test Incursions with Paladins. Now I have to co-ordinate ALL off them, across many TZ's, to be online for a masstest, to get the SP to learn the skills, BEFORE we can test Incursions?????

The Bastion skill must be easily learned on Sisi. CCP wants to make the pre-req's more challenging on TQ, no problem. But for testing, it has to be immediate.
Veyer Erastus
The Scope
Gallente Federation
#6 - 2013-10-04 13:50:19 UTC
Dinsdale Pirannha wrote:
Tilly Delnero wrote:
There's supposed to be a new mirror at some point in the next fortnight, so people will be up to date soon enough. I imagine there might be a few masstests leading up Winter, so skill points shouldn't be too much of an issue if people are able participate.


The point is the timeline.

It is now Oct 4th.
These guys will likely have to lock down code a week before Nov 19th, so we are looking at roughly a 5 week window by the time the new iteration is on Sisi, to when the changes are finalized. These guys have shown with their flip-flops and their own words in the 230 page Marauder thread, that they have zero clue what to do with Marauders and are looking for a lot of feedback to get them right.

How are they going to get that feedback if people are waiting a week to get the skills to use the Bastion module? The window gets extremely tight.

And then with the new mirror a week or 2 after this mess goes on Sisi, they have to relearn the skills. And remember, CCP has flatly stated the skill pre-req's might change, so learning the skills on TQ in anticipation of the mirror is just plain dumb.

If CCP just turned down the pre-req's to 1, or gave everyone SP to learn the skills immediately, without waiting for any masstests, that would be the reasonable approach. Further, I am looking to get about 10 or 12 people together to actually test Incursions with Paladins. Now I have to co-ordinate ALL off them, across many TZ's, to be online for a masstest, to get the SP to learn the skills, BEFORE we can test Incursions?????

The Bastion skill must be easily learned on Sisi. CCP wants to make the pre-req's more challenging on TQ, no problem. But for testing, it has to be immediate.


You could, you know, test something else? It's not like marauders are the only change here.
Malcanis
Vanishing Point.
The Initiative.
#7 - 2013-10-04 23:10:41 UTC
Veyer Erastus wrote:

You could, you know, test something else? It's not like marauders are the only change here.


What if Marauders are what he's really interested in.

Since Dinsdale has made an unequivocably useful and helpful suggestion, I will support it. There's literally no downside to doing something like giving SiSi characters a few million temporarily allocatable SP so that a significant new feature can be properly tested. The extra SP can be wiped out on the next mirror update if the idea gets anyones jimmies in a twist. The Test Server is supposed to be there to test things.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mocam
Aliastra
Gallente Federation
#8 - 2013-10-05 01:43:25 UTC
Dinsdale Pirannha wrote:
CCP, please read this post.
https://forums.eveonline.com/default.aspx?g=posts&m=3694150#post3694150


Bottom line, the timeline is tight, and people will need to be able to use the Bastion module immediately, as opposed to taking days to train. (looks like 4 days for High Energy Physics alone for a non-specced char)


it's not out there yet and I'm sure they've thought at least a little bit about this module and its testing. How it works, it doesn't look like it will need a huge amount of testing for people to get a feel for it. Deploy and see how it operates.

First mass test and some can dump 2 mill SP into the skill in question too.

iirc - they have stubbed required skills on items for testing before. All they'd need to do for immediate testing is stub any pre-req on the item to let folks start using it (no bonuses) while letting any bonus effects work as folks train up.
Dinsdale Pirannha
Pirannha Corp
#9 - 2013-10-05 01:54:16 UTC
Mocam wrote:
Dinsdale Pirannha wrote:
CCP, please read this post.
https://forums.eveonline.com/default.aspx?g=posts&m=3694150#post3694150


Bottom line, the timeline is tight, and people will need to be able to use the Bastion module immediately, as opposed to taking days to train. (looks like 4 days for High Energy Physics alone for a non-specced char)


it's not out there yet and I'm sure they've thought at least a little bit about this module and its testing. How it works, it doesn't look like it will need a huge amount of testing for people to get a feel for it. Deploy and see how it operates.

First mass test and some can dump 2 mill SP into the skill in question too.

iirc - they have stubbed required skills on items for testing before. All they'd need to do for immediate testing is stub any pre-req on the item to let folks start using it (no bonuses) while letting any bonus effects work as folks train up.


Mocam, there is now a 240 page thread on Marauder changes.
The devs' came up with a redesign, were thrown on a huge bonfire by the players, did a complete redesign, thrown on a bigger bonfire, and now have reverted back to 1st redesign, and have stated they want feedback.

Does that sound like they have settled on the next specs?
Montevius Williams
The Scope
Gallente Federation
#10 - 2013-10-05 03:58:49 UTC
Malcanis wrote:
Veyer Erastus wrote:

You could, you know, test something else? It's not like marauders are the only change here.


What if Marauders are what he's really interested in.

Since Dinsdale has made an unequivocably useful and helpful suggestion, I will support it. There's literally no downside to doing something like giving SiSi characters a few million temporarily allocatable SP so that a significant new feature can be properly tested. The extra SP can be wiped out on the next mirror update if the idea gets anyones jimmies in a twist. The Test Server is supposed to be there to test things.



I agree with this 1000%..


LOL at people getting worked up over free test points on the TEST SERVER hahahaha...

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Mocam
Aliastra
Gallente Federation
#11 - 2013-10-05 04:38:05 UTC  |  Edited by: Mocam
Ok... bastion mode - it'll need testing a bit but the hull needs looking at first.

I still think it can simply have the pre-req removed vs "all 5s". As you train up, you can use it better.
Aglais
Ice-Storm
#12 - 2013-10-05 17:10:24 UTC
Don't bog down people's clones with skills pertaining to modules that can only be fit on ships nobody will use due to being too underwhelming to consider as an option for literally anything.
Dinsdale Pirannha
Pirannha Corp
#13 - 2013-10-05 17:16:30 UTC
Aglais wrote:
Don't bog down people's clones with skills pertaining to modules that can only be fit on ships nobody will use due to being too underwhelming to consider as an option for literally anything.


It is the test server.
Are you concerned about your clone cost on the test server????
Tilly Delnero
Doomheim
#14 - 2013-10-06 12:26:38 UTC
Dinsdale Pirannha wrote:
Aglais wrote:
Don't bog down people's clones with skills pertaining to modules that can only be fit on ships nobody will use due to being too underwhelming to consider as an option for literally anything.


It is the test server.
Are you concerned about your clone cost on the test server????

I hear insurance fraud is hard for some people. Lol
ExookiZ
The Dark Space Initiative
Scary Wormhole People
#15 - 2013-10-06 12:26:40 UTC
i was under the impression they save testing of new features for tranquility

Event Organizer of EVE North East

CCP Goliath
C C P
C C P Alliance
#16 - 2013-10-06 22:40:23 UTC
If the team that owns the changes wants this to happen we will try and work something out. I'm, as I have said before, very anti giving out excess sp on the test server as it is one of the only ways we have to incentivize mass tests right now. If it were to happen, it would be more likely we give them the skills they need directly rather than blanket skill points.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Dinsdale Pirannha
Pirannha Corp
#17 - 2013-10-07 02:52:06 UTC
CCP Goliath wrote:
If the team that owns the changes wants this to happen we will try and work something out. I'm, as I have said before, very anti giving out excess sp on the test server as it is one of the only ways we have to incentivize mass tests right now. If it were to happen, it would be more likely we give them the skills they need directly rather than blanket skill points.


Fine, don't give out the skills.
Just change the pre-req's to level 1, at least for the 1st few weeks.

You want people to test stuff, then don't burden them with 4 plus day skill trains, before they can even think of testing, then force them to retrain the same skills when you do a mirror from TQ a couple weeks from now.
Rikimaru Ichikawa
Imperial Academy
Amarr Empire
#18 - 2013-10-07 03:55:43 UTC  |  Edited by: Rikimaru Ichikawa
CCP Goliath wrote:
If the team that owns the changes wants this to happen we will try and work something out. I'm, as I have said before, very anti giving out excess sp on the test server as it is one of the only ways we have to incentivize mass tests right now. If it were to happen, it would be more likely we give them the skills they need directly rather than blanket skill points.


this would be quite good. Then you could take away the points in the skill once it goes live or no longer needs testing. Seems like it would serve the purpose of the heavy testing required for Marauders - especially before they go live. As you know, every day of coding counts.
Domanique Altares
Rifterlings
#19 - 2013-10-07 04:09:22 UTC
CCP Goliath wrote:
If the team that owns the changes wants this to happen we will try and work something out. I'm, as I have said before, very anti giving out excess sp on the test server as it is one of the only ways we have to incentivize mass tests right now. If it were to happen, it would be more likely we give them the skills they need directly rather than blanket skill points.

I don't generally agree with Dinsdale on anything. In this case, I have to. Is it completely outside the realm of possibility that these ships be tied solely to something like 'Marauder Test Skill' for the first couple weeks before the mirror, and be fully bonused at level 1? Just dump the book in the redeeming system on SiSi and let people test.

CCP Goliath
C C P
C C P Alliance
#20 - 2013-10-07 06:28:55 UTC
Domanique Altares wrote:
CCP Goliath wrote:
If the team that owns the changes wants this to happen we will try and work something out. I'm, as I have said before, very anti giving out excess sp on the test server as it is one of the only ways we have to incentivize mass tests right now. If it were to happen, it would be more likely we give them the skills they need directly rather than blanket skill points.

I don't generally agree with Dinsdale on anything. In this case, I have to. Is it completely outside the realm of possibility that these ships be tied solely to something like 'Marauder Test Skill' for the first couple weeks before the mirror, and be fully bonused at level 1? Just dump the book in the redeeming system on SiSi and let people test.



Both this and Dinsdales reply to me above are more work than creating and running a script that gives everyone a certain skill at a certain level, I think. That would also be automatically cleaned up the next time we mirror, which is convenient as it doesn't require further follow up. As I say, will see what the team is saying.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

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