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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#941 - 2013-10-04 21:36:27 UTC
Kaarous Aldurald wrote:
Rek Seven wrote:
stuff


So, basically, you want it to not be able to do any of the stuff they said it could?

It's supposed to, as they mentioned in the OP, be able to solo DED 6/10s. It's not going to be able to do that with 50mb bandwidth. That's a savage, brutal nerf.

Why?

This. Wish people could learn to read.
Rek Seven
University of Caille
Gallente Federation
#942 - 2013-10-04 21:36:35 UTC
Kaarous Aldurald wrote:
Rek Seven wrote:
stuff


So, basically, you want it to not be able to do any of the stuff they said it could?

It's supposed to, as they mentioned in the OP, be able to solo DED 6/10s. It's not going to be able to do that with 50mb bandwidth. That's a savage, brutal nerf.

Why?


it does all of the stuff they intended it for or isn't 570 dps good enough to run 6/10's?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#943 - 2013-10-04 21:37:03 UTC
Omnathious Deninard wrote:
epicurus ataraxia wrote:
Omnathious Deninard wrote:
epicurus ataraxia wrote:
Omnathious Deninard wrote:
Doing an experiment on Sisi, will post results with pictures when I get home.

I am in null sec with a rookie ship fitted with a T1 probe launcher, Standard scanner probes, a T1 relic and data analyzer.

I have successfully scanned down a relic site.

I will post progress pictures when I can get back home.

Scanning them down is easy
The mini game is not
And i seem to remember your skills are all at 5?

My Ship and Implants
First Container
First Completed
2nd Container
2nd Completed
3rd Completed
4th Container
4th Completed
5th Container
5th Failed
5th Second Try
5th Second Try Completed
6th Container
6th Completed

So, the morale of this is, the +5 is well enough to do even null sec sites.

And as for my skills being at level 5, not once did my coherence drop below 10, except for when I failed the hack, so the extra 10 coherence form level 5 was not needed.

Edit: I even had enough CPU left to put a cloak on that ship.
2nd Edit: The 37.5% to Scan Probe Strength is more than generous being as that was done with only a single 10% implant. What you get from a sisters probe launcher.

I am truly impressed, you are amazingly lucky to get such easy minigames, and you must have great ability to get round without having to attack something that is stronger than you, genuinely well done.
However.
Are you suggesting that the stratios and asteros do not get 10% bonuses?
Just like the gnosis the most popular and effective exploration ship of all time that everyone uses for exploration? No wait.........

NO I am suggesting that the +5 in plenty good enough.

I do want to thank you for taking the time to do this, i honestly wish that my experience of sites in null match yours,if it did, i would have no concerns, unfortunately my experience is they are the very devil, i would dream of having minigames as easy as the ones you show, if i had one on twenty this easy i would jump for joy.
This is genuinely said,I am not knocking what you have done, thank you for taking the time.
I do not know whether different areas have different weighting,or there is some other metric at play but i assure you, you can just get a sensible number in a covert ops and virtually none in a 5% bonused frigate, i think i have had 1 site in weeks where i had a clear run at the core. But clearly you are having a massively different result, i wonder what the difference is.

There is one EvE. Many people. Many lifestyles. WE are EvE

SFM Hobb3s
Perkone
Caldari State
#944 - 2013-10-04 21:38:37 UTC
Hedging my bets to see who leads the first successful hotdrop with a huge fleet of these....and who burns a whole fleet of these.

And I'm betting on BLACK
M1k3y Koontz
House of Musashi
Stay Feral
#945 - 2013-10-04 21:38:52 UTC
Kaarous Aldurald wrote:
M1k3y Koontz wrote:


[quote]Given how hard you're fighting for a nerf of it, I have to ask you the same question...


Wha? You might have me confused with someone else. I am slavering at the thought of taking this thing out, I don't want it nerfed, and I'm not "scared" of anything to do with it. I am arguing that +5 virus strength is pointless, and that I hate the laser cap bonus, but that's about it.


Entirely possible, too many similar names and portraits...

How much herp could a herp derp derp if a herp derp could herp derp.

Kaarous Aldurald
Black Hydra Consortium.
#946 - 2013-10-04 21:41:23 UTC
Rek Seven wrote:
Kaarous Aldurald wrote:
Rek Seven wrote:
stuff


So, basically, you want it to not be able to do any of the stuff they said it could?

It's supposed to, as they mentioned in the OP, be able to solo DED 6/10s. It's not going to be able to do that with 50mb bandwidth. That's a savage, brutal nerf.

Why?


it does all of the stuff they intended it for or isn't 570 dps good enough to run 6/10's?


With the sub par tank and speed on this boat? No. You'd get cooked. It's clearly designed to do it with a full flight of sentry drones.

Oh, and I dispute your dps numbers, to boot. You have 2 turrets with a 100% bonus, 4 effective turrets. Not one chance in hell does that push 570, effective or on paper (seeing as you have no tracking, or optimal range bonuses either). Even if you add the laughable flight of medium drones. It doesn't push the kind of range to deliver it, either.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omnathious Deninard
University of Caille
Gallente Federation
#947 - 2013-10-04 21:47:30 UTC
epicurus ataraxia wrote:

I do want to thank you for taking the time to do this, i honestly wish that my experience of sites in null match yours,if it did, i would have no concerns, unfortunately my experience is they are the very devil, i would dream of having minigames as easy as the ones you show, if i had one on twenty this easy i would jump for joy.
This is genuinely said,I am not knocking what you have done, thank you for taking the time.
I do not know whether different areas have different weighting,or there is some other metric at play but i assure you, you can just get a sensible number in a covert ops and virtually none in a 5% bonused frigate, i think i have had 1 site in weeks where i had a clear run at the core. But clearly you are having a massively different result, i wonder what the difference is.

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.

If you don't follow the rules, neither will I.

Rek Seven
University of Caille
Gallente Federation
#948 - 2013-10-04 21:47:59 UTC  |  Edited by: Rek Seven
Kaarous Aldurald wrote:

With the sub par tank and speed on this boat? No. You'd get cooked. It's clearly designed to do it with a full flight of sentry drones.

Oh, and I dispute your dps numbers, to boot. You have 2 turrets with a 100% bonus, 4 effective turrets. Not one chance in hell does that push 570, effective or on paper (seeing as you have no tracking, or optimal range bonuses either). Even if you add the laughable flight of medium drones. It doesn't push the kind of range to deliver it, either.


Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?

The numbers where based on paper dps figures and included drone damage bonuses. if it had an extra gun, it would do 688.
M1k3y Koontz
House of Musashi
Stay Feral
#949 - 2013-10-04 21:49:41 UTC
Omnathious Deninard wrote:
epicurus ataraxia wrote:

I do want to thank you for taking the time to do this, i honestly wish that my experience of sites in null match yours,if it did, i would have no concerns, unfortunately my experience is they are the very devil, i would dream of having minigames as easy as the ones you show, if i had one on twenty this easy i would jump for joy.
This is genuinely said,I am not knocking what you have done, thank you for taking the time.
I do not know whether different areas have different weighting,or there is some other metric at play but i assure you, you can just get a sensible number in a covert ops and virtually none in a 5% bonused frigate, i think i have had 1 site in weeks where i had a clear run at the core. But clearly you are having a massively different result, i wonder what the difference is.

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


More like luck dependance, a fair bit of nullsec sites is sheer luck, not finding 5 restoration nodes or the world's cruelest invention, the suppressors.

How much herp could a herp derp derp if a herp derp could herp derp.

Kaarous Aldurald
Black Hydra Consortium.
#950 - 2013-10-04 21:50:16 UTC
Omnathious Deninard wrote:

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


The part I bolded is what makes me think SiSi might not have the same build for it as TQ does. And if it does, then you got uber lucky. With max skills and a +10 virus ship, it's still possible to just run right into a wall with some of the nullsec cans.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#951 - 2013-10-04 21:51:09 UTC  |  Edited by: Tyberius Franklin
Rek Seven wrote:
Kaarous Aldurald wrote:
Rek Seven wrote:

it does all of the stuff they intended it for or isn't 570 dps good enough to run 6/10's?


With the sub par tank and speed on this boat? No. You'd get cooked. It's clearly designed to do it with a full flight of sentry drones.

Oh, and I dispute your dps numbers, to boot. You have 2 turrets with a 100% bonus, 4 effective turrets. Not one chance in hell does that push 570, effective or on paper (seeing as you have no tracking, or optimal range bonuses either). Even if you add the laughable flight of medium drones. It doesn't push the kind of range to deliver it, either.


Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?

By that logic the Gila is a missile boat. that aside, of all the turrets the could be chosen lasers make the most sense with the longevity of their ammo.
Omnathious Deninard
University of Caille
Gallente Federation
#952 - 2013-10-04 21:51:47 UTC
M1k3y Koontz wrote:
Omnathious Deninard wrote:
epicurus ataraxia wrote:

I do want to thank you for taking the time to do this, i honestly wish that my experience of sites in null match yours,if it did, i would have no concerns, unfortunately my experience is they are the very devil, i would dream of having minigames as easy as the ones you show, if i had one on twenty this easy i would jump for joy.
This is genuinely said,I am not knocking what you have done, thank you for taking the time.
I do not know whether different areas have different weighting,or there is some other metric at play but i assure you, you can just get a sensible number in a covert ops and virtually none in a 5% bonused frigate, i think i have had 1 site in weeks where i had a clear run at the core. But clearly you are having a massively different result, i wonder what the difference is.

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


More like luck dependance, a fair bit of nullsec sites is sheer luck, not finding 5 restoration nodes or the world's cruelest invention, the suppressors.

Had I tried to brute force my way through every node that I encountered I would have failed every time.
Experience has taught me how to hack the sites, what kind of path to take when hacking and when and what nodes to attack.

If you don't follow the rules, neither will I.

Kaarous Aldurald
Black Hydra Consortium.
#953 - 2013-10-04 21:52:37 UTC
Quote:
Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?


That's just my point. No, there is no reason to have lasers on this ship, or a laser bonus. Regardless of whatever someone chooses to do with it, none of those scenarios involve the use of laser turrets.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omnathious Deninard
University of Caille
Gallente Federation
#954 - 2013-10-04 21:53:20 UTC
Kaarous Aldurald wrote:
Omnathious Deninard wrote:

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


The part I bolded is what makes me think SiSi might not have the same build for it as TQ does. And if it does, then you got uber lucky. With max skills and a +10 virus ship, it's still possible to just run right into a wall with some of the nullsec cans.

and that happened, and I lost, it will happen. but that is still the exception and not the rule.

If you don't follow the rules, neither will I.

Eko Fromtv
Center for Advanced Studies
Gallente Federation
#955 - 2013-10-04 21:55:17 UTC
Kaarous Aldurald wrote:
Quote:
Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?


That's just my point. No, there is no reason to have lasers on this ship, or a laser bonus. Regardless of whatever someone chooses to do with it, none of those scenarios involve the use of laser turrets.


The ship is half Amarr for the Epress' sake. Do you really need more reasons?

(Ice) Miner for life.

Kaarous Aldurald
Black Hydra Consortium.
#956 - 2013-10-04 21:56:33 UTC
Omnathious Deninard wrote:
Kaarous Aldurald wrote:
Omnathious Deninard wrote:

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


The part I bolded is what makes me think SiSi might not have the same build for it as TQ does. And if it does, then you got uber lucky. With max skills and a +10 virus ship, it's still possible to just run right into a wall with some of the nullsec cans.

and that happened, and I lost, it will happen. but that is still the exception and not the rule.


Interestingly, I have found things like supressors, resto nodes, and other sadistic stuff to be the rule. Cans like you showed us? To me, those are the exception.

And I run the side walls just like you do, what is more. So yeah, your results baffle me. I would suggest doing more research to get a better sample size. But either way, those results do not sit right with me. I honestly think they are the anomaly.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rek Seven
University of Caille
Gallente Federation
#957 - 2013-10-04 21:57:36 UTC
Kaarous Aldurald wrote:
Quote:
Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?


That's just my point. No, there is no reason to have lasers on this ship, or a laser bonus. Regardless of whatever someone chooses to do with it, none of those scenarios involve the use of laser turrets.


I agree with the first part but the second part makes no sense. lasers aren't useful in any scenario?
Omnathious Deninard
University of Caille
Gallente Federation
#958 - 2013-10-04 21:58:00 UTC
Eko Fromtv wrote:
Kaarous Aldurald wrote:
Quote:
Okay then my mistake. I'm no null sec carebear so i don't know anything about running these sites but if this ship needs sentry drones to run there sites, is there any point in equipping it with lasers?
That's just my point. No, there is no reason to have lasers on this ship, or a laser bonus. Regardless of whatever someone chooses to do with it, none of those scenarios involve the use of laser turrets.
The ship is half Amarr for the Epress' sake. Do you really need more reasons?
yup and Amarr are half drones and it gets a resistance bonus. so it fulfills it Amarr side quire well

If you don't follow the rules, neither will I.

Omnathious Deninard
University of Caille
Gallente Federation
#959 - 2013-10-04 21:59:45 UTC
Kaarous Aldurald wrote:
Omnathious Deninard wrote:
Kaarous Aldurald wrote:
Omnathious Deninard wrote:

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


The part I bolded is what makes me think SiSi might not have the same build for it as TQ does. And if it does, then you got uber lucky. With max skills and a +10 virus ship, it's still possible to just run right into a wall with some of the nullsec cans.

and that happened, and I lost, it will happen. but that is still the exception and not the rule.


Interestingly, I have found things like supressors, resto nodes, and other sadistic stuff to be the rule. Cans like you showed us? To me, those are the exception.

And I run the side walls just like you do, what is more. So yeah, your results baffle me. I would suggest doing more research to get a better sample size. But either way, those results do not sit right with me. I honestly think they are the anomaly.

I took care of any restoration and virus suppressor node as soon as they popped up, yes they are murder I found tools along the way which helped also.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#960 - 2013-10-04 22:00:27 UTC
Omnathious Deninard wrote:
Kaarous Aldurald wrote:
Omnathious Deninard wrote:

The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence.
The ship bonuses were to make it easier, but are not required.

To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.


The part I bolded is what makes me think SiSi might not have the same build for it as TQ does. And if it does, then you got uber lucky. With max skills and a +10 virus ship, it's still possible to just run right into a wall with some of the nullsec cans.

and that happened, and I lost, it will happen. but that is still the exception and not the rule.

Unfortuneately my experience is Ii almost never have the possibility of avoiding that option.i am not careless inexperienced or stupid, I maximize the utilities and on a normal firewall i never just blast through if there is any option. And restoration nodes are quite common in my experience, they have to be dealt with together with the virus weakening nodes even if i could skirt them i would not have the strength to kill the core.
Player skill counts for nothing if too weak to kill the core.

There is one EvE. Many people. Many lifestyles. WE are EvE