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New exploration content. (Actual exploration content)

Author
Demica Diaz
SE-1
#41 - 2013-08-28 01:03:23 UTC
Id like to find site that is hard to locate and needs high exploration skills (no matter what sec).

Then, I would like to warp to that location and find:

Destroyed ship / Colony / Base / use imagination.

I would like to Analyze ship / colony / base, ect, to see if it has something valuable in it. I might find some valuable parts and Analyzer might let me know that it is possible to extract data from targets computer.

I activate my Hacking tool and bypass firewall. (Need good skills). If successful, I find scraps of data. If fail, data is lost.

After I finished poking around I activate my salvager and salvage whatever I can.


While salvaging, I check data I extracted from computer and it gives me location and pass code.

Fly though systems till I finally arrive at coordinates and scan down system. (Once again, need very good skills).

I locate old gate and proceed to activate it. With pass code correct, I jump into unknown.


I am now in space pocket of 5-7 solar systems (all 0 security, all random everytime), all connected by ancient gates. But those gates do not work properly. In those 5-7 pockets of solar systems, I spend my time scanning down relic / data sites, discover ancient ruins or space structures with codes or parts to activate gates to next systems and treasures/salvage.

Pockets are just few solar systems, probably relics of past.

I am not alone. Someone else could discover same information as I did and may be lurking in same system I am.

Power of gates will diminish on every use and eventually in few days or will shut down permanently. I need to hurry.
Pakhwal Agnon
Small Nondescript Bookstore
#42 - 2013-08-29 14:51:08 UTC
Bump
Copper Rei
Copper Corp
Aggressively Passive Bears
#43 - 2013-09-02 01:27:35 UTC
I like it!
Vladimir Norkoff
Income Redistribution Service
#44 - 2013-09-02 10:17:57 UTC
Copper Rei wrote:
I would like to see some offerings for the older explorers who have the feeling that exploration is dead.

I would like to see sites in the 200-300 au range from orbital bodies. Ones that have a sig% of .05 and smaller. Ones that require lvl % skills to lock onto.

I would like to see broken stargates that you can find and have to bookmark and then go exploring around to find the missing parts.
Once you find all the missing pieces, you can go back to the stargate location and with skills, repair it and be the first to jump into a new system.....even be able to name it, claim it etc.....

There is so much that can be done with exploration aside from the lame minigame and the endless clickety click click.
I wouldn't hold your breath on the 200-300au thing. Not too terribly long ago there was a thing called "spelunking" - which was basically using a glitch in the game to create REALLY deep safe spots. CCP decided they didn't like that for some reason and nerfed things down so that nothing can go farther from the star than the furthest celestial body (plus a few AU). Best compromise would be stuff 15au+ above or below the system plane so that it'd actually require some effort to find. Instead of the current rule of "within 4au of a planet".

And new systems aren't terribly likely either. Better bet would be new deadspace pocket spawns until you clear it.

Still it's a good idea. Anything that would allow data/relic sites to escalate like a combat site would be cool. What would be even cooler is if they were completely randomized. So no more "check the guide to see what the expedition is like". Something more like "here's a list of 30 potential scenarios each step of the escalation can lead to", and it's randomly chosen each time.

Also... shameless bump.
Pakhwal Agnon
Small Nondescript Bookstore
#45 - 2013-09-05 13:34:33 UTC
Another...bump
Copper Rei
Copper Corp
Aggressively Passive Bears
#46 - 2013-09-07 04:02:25 UTC
None of the ideas apparently matter to CCP because they do not appear to read these posts.

It is all a lost cause anyway. I give up.

They have managed to completely break the entire exploration system beyond repair at this point.

To hell with all of it.

Horus V
The Destined
#47 - 2013-09-07 04:35:56 UTC
All exploration content in eve is just farming. Esspecially now with noob friendly scanning and all these "in your face" changes. Also systems are now ending at last moon. Thats just stuipid. CCP is making the game smaller is what I feel.

V

Copper Rei
Copper Corp
Aggressively Passive Bears
#48 - 2013-09-09 23:39:36 UTC
HOLY **** they may have actually fixed it.
It only took a week and they have absolutely no idea how to communicate with anyone but what the hell...they seem to have fixed the bigger issues for now.
They must have brought in some outside assistance or asked a couple explorers what to do.....lol
Copper Rei
Copper Corp
Aggressively Passive Bears
#49 - 2013-09-09 23:40:01 UTC
Still no content but at least you can scan again.
Victor Jangid
Doomheim
#50 - 2013-09-25 20:15:30 UTC
Just curious if lucky CCP brings out Jovian out from the dark before I die in rl, can we pls have an option to either shot them or work with them. Unlike oh look NPC let's kill them:)
Make EVE more rl? hehe
Alvatore DiMarco
Capricious Endeavours Ltd
#51 - 2013-10-04 16:06:55 UTC
Posting my support for this idea.
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