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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Omnathious Deninard
University of Caille
Gallente Federation
#861 - 2013-10-04 14:54:24 UTC
Kagura Nikon wrote:
Omnathious Deninard wrote:
Kagura Nikon wrote:

maybe some drawback that matters more in PVP. Something like weaker Sensor strenght? Or a low scan resolution (making easier to scape from these? )

Give them the Marauder treatment? That is not a bad idea.


Does not need to be severe. Just noticeable. Make them lock at the rate that BC do instead of cruisers?

BC lock rate would be good.
sensor strength maybe around 14?

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#862 - 2013-10-04 14:54:28 UTC
Trii Seo wrote:
Things used to be easier with gun exploring. You'd need some firepower and tank to go after those sites and nobody complained, it was a no-brainer: there's rats, need firepower for goods.

Now rats are one and everyone who can get his hump in an Imicus or Heron thinks he's an explorer Blink with warp stabs in lows. Eh, miss the days when Decryptors sold for ten-twenty times today's price.

Now, onto the ships again:

What's supposed to be said was said, I guess and is now up to CCP to consider. +1 high slot for the Astero for the sake of fitting variability and viability and another look at the bonuses/layout for the Stratios. Maybe they'll brainstorm up something more than us a bunch of stubborn burros each tugging the cart his own way can cook up.


You make a lot of sense, todays imicus drivers in lowsec are tomorrows explorers, they will have to skill up to use the covert ops cloak etc anyway.maybe these ships need the covert ops skill?

I agree it is so noisy, hard to find the balance in all this.
Points to go forward. There are many who believe the stratios has the potential to be overpowered, CCPplease look at this to ensure it is balanced.

There are those who believe the ships fail at being SOE exploration ships due to low virus strength and possibly scanning bonus. Please CCP look at this to ensure it is balanced.

There are those who disagree with everything ............

There is one EvE. Many people. Many lifestyles. WE are EvE

Quinn Corvez
Perkone
Caldari State
#863 - 2013-10-04 15:32:28 UTC
All this back and forth is pointless. Update the thread already CCP!
vidax
Aliastra
Gallente Federation
#864 - 2013-10-04 15:32:43 UTC
Not sure if its been asked or not, but will these ships be able to take black ops jump bridges?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#865 - 2013-10-04 15:47:00 UTC
I believe ccp rise said yes but you might want to look at his posting to confirm..



Ccp rise, time to look at the thread, all has been said, quite clear concerns, some possible fixes, time to wade through it and give your decision.

There is one EvE. Many people. Many lifestyles. WE are EvE

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#866 - 2013-10-04 15:49:10 UTC
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.
Omnathious Deninard
University of Caille
Gallente Federation
#867 - 2013-10-04 16:01:45 UTC  |  Edited by: Omnathious Deninard
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.

The reason it is considered OP right now is it is to good of a hunter ship, its intent is a PvE based ship that can defend its self from hunters, a slower lock time would make that possible.

If it took about 12~15 total seconds to lock a cruiser it would be less than optimal for a hunter style ship, but if you are already in your site and a ship warps in you can begin to lock it in a reasonable amount of time giving you the advantage.

Edit: Did some checking, reducing the scan resolution by 40% (just like an improved cloaking device would do) gives it a base scan resolution of 165, and that would lock a falcon in about 6 seconds + 5 second from the targeting delay from the cloak.

If you don't follow the rules, neither will I.

Evunn
Center for Advanced Studies
Gallente Federation
#868 - 2013-10-04 16:02:02 UTC  |  Edited by: Evunn
These totally look like the ship from Last Starfighter...which is a good thing +1

http://www.sci-fi-o-rama.com/wp-content/uploads/2008/12/post_deathblossom_spin_32_650w.gif
Ashente
Garoun Investment Bank
Gallente Federation
#869 - 2013-10-04 16:11:28 UTC
Omnathious Deninard wrote:
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.

The reason it is considered OP right now is it is to good of a hunter ship, its intent is a PvE based ship that can defend its self from hunters, a slower lock time would make that possible.

If it took about 12~15 total seconds to lock a cruiser it would be less than optimal for a hunter style ship, but if you are already in your site and a ship warps in you can begin to lock it in a reasonable amount of time giving you the advantage.


CCP Rise does say a ship themed around exploration but he also says, "killing anom runners, spying on people, looking super sexy and generally being kind of awesome."

Kagura Nikon
Native Freshfood
Minmatar Republic
#870 - 2013-10-04 16:11:29 UTC
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.



The glass cannon one is NOT the overpowered one! The one with pulse lasers armor buffer and 2 drone damage mods IS!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Omnathious Deninard
University of Caille
Gallente Federation
#871 - 2013-10-04 16:16:20 UTC
Ashente wrote:
Omnathious Deninard wrote:
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.

The reason it is considered OP right now is it is to good of a hunter ship, its intent is a PvE based ship that can defend its self from hunters, a slower lock time would make that possible.

If it took about 12~15 total seconds to lock a cruiser it would be less than optimal for a hunter style ship, but if you are already in your site and a ship warps in you can begin to lock it in a reasonable amount of time giving you the advantage.


CCP Rise does say a ship themed around exploration but he also says, "killing anom runners, spying on people."

Which is still possible with a lowered scan resolution, it just wont become "decloak pure PWNAGE"

If you don't follow the rules, neither will I.

Tragedy
The Scope
Gallente Federation
#872 - 2013-10-04 16:40:01 UTC
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.

You can get 40k ehp on this and still be doing 800+ dps. Have you used ogres lately, or ever? With a dual web fit on this ship they'll hit frigates perfectly. If you can successfully catch a target with the t3s lock time delay you can do it with this ship. This ship is overpwered.

As people have suggested a simple increase to lock time would solve the issue.
vassarh
Nexus Labs
#873 - 2013-10-04 16:55:13 UTC
I think adding a secure science cargo container to the ship would make things interesting. It would allow for the contense to survive a ship destruction, event. Maybe make it like a pod for the loot from data sites that takes off to a safe location like a pos, or safe spot in space.
Sieonigh
Sebiestor Tribe
Minmatar Republic
#874 - 2013-10-04 17:23:49 UTC
The Stratios looks like a copy of the human ships in Swords Of The Stars

http://25.media.tumblr.com/0c64da33eac14bd5f78ee274ac3205af/tumblr_mu5mwr6nFP1sp6rhco1_1280.jpg
MeBiatch
GRR GOONS
#875 - 2013-10-04 17:30:21 UTC
Quinn Corvez wrote:
All this back and forth is pointless. Update the thread already CCP!

Yes its pointless no they will not update till after Monday when sisi gets Rubicon features.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Tenkene
Viziam
Amarr Empire
#876 - 2013-10-04 17:33:39 UTC
waaait. . just 2 of them?
Rather than making a PROPER faction with all kind of ships and even an interesting looking supercarrier . . .they are giving us just . .2 of them ? huh. . . what a buzzkill. . . . Thats one of the only good ideas in the last 3 expansions, a very very different looking one (i like how ship style isnt much like other races) but. . you guys couldnt even finish it properly? wow
MeBiatch
GRR GOONS
#877 - 2013-10-04 17:33:42 UTC
Tragedy wrote:
Nyancat Audeles wrote:
This thing is not overpowered. Very few people will realistically fly the 16k EHP glass cannon fit. The few who do will learn the problem with it quickly. I love how people ignore the lock time delay and the lack of damage application to anything below Battleship-class ships.

You can get 40k ehp on this and still be doing 800+ dps. Have you used ogres lately, or ever? With a dual web fit on this ship they'll hit frigates perfectly. If you can successfully catch a target with the t3s lock time delay you can do it with this ship. This ship is overpwered.

As people have suggested a simple increase to lock time would solve the issue.



Thats a mighty big if there bro. Most frigs will kite the ship... As the soe ship has great ability but lackluster top speed.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Trii Seo
Goonswarm Federation
#878 - 2013-10-04 17:34:58 UTC
epicurus ataraxia wrote:
Trii Seo wrote:
Things used to be easier with gun exploring. You'd need some firepower and tank to go after those sites and nobody complained, it was a no-brainer: there's rats, need firepower for goods.

Now rats are one and everyone who can get his hump in an Imicus or Heron thinks he's an explorer Blink with warp stabs in lows. Eh, miss the days when Decryptors sold for ten-twenty times today's price.

Now, onto the ships again:

What's supposed to be said was said, I guess and is now up to CCP to consider. +1 high slot for the Astero for the sake of fitting variability and viability and another look at the bonuses/layout for the Stratios. Maybe they'll brainstorm up something more than us a bunch of stubborn burros each tugging the cart his own way can cook up.


You make a lot of sense, todays imicus drivers in lowsec are tomorrows explorers, they will have to skill up to use the covert ops cloak etc anyway.maybe these ships need the covert ops skill?

I agree it is so noisy, hard to find the balance in all this.
Points to go forward. There are many who believe the stratios has the potential to be overpowered, CCPplease look at this to ensure it is balanced.

There are those who believe the ships fail at being SOE exploration ships due to low virus strength and possibly scanning bonus. Please CCP look at this to ensure it is balanced.

There are those who disagree with everything ............


And I'm one of them. But hey - I will complain complain complain. Scanres nerf is far from viable really, if anything it'll turn the tide towards "you have x more seconds to run but you still can't fight it."

Can't fight it means less ships exploded. Less ships exploded means our sacrifice to the depths of Anoikis will be worth much less. The gods demand blood and molten steel! ;)

I like the idea of less sensor power though. It'll make jamming them easier, although it still won't fix anything. At worst force fitting an ECCM.

I don't think they're raw exploration ships. I mean, sure - they're labeled as such and all but if SoE were to design a true covert explorer it would've been the next Cheetah, Buzzard, Anathema or Helios. There's likely to be more behind the decision for armed Sisters vessels, and since nothing in EVE's lore ever came without a cost - I sincerely doubt the reasons behind this grand ship giveaway are purely beneficial ;)

Off the lore subject, onto the ship one. While me saying this won't work and will be drowned by 2 more pages in less than an hour, we should just hold our horses 'till Rise speaks. The proposed changes are getting more and more terribad with each post and half of the thread devolved into mudslinging - so let's ceasefire in the name of having balanced ships before ISD decides to break out the emergency hammers.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

MeBiatch
GRR GOONS
#879 - 2013-10-04 17:35:54 UTC
Correct me if I am wrong but does the soe ship have a targeting delay after decloaking? If it does then I dont see the ship as op

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

XvXTeacherVxV
Be Nice Inc.
Prismatic Legion
#880 - 2013-10-04 17:41:57 UTC
MeBiatch wrote:
Correct me if I am wrong but does the soe ship have a targeting delay after decloaking? If it does then I dont see the ship as op


It doesn't have any role bonus to improve it so it'll behave more like a force recon than a bomber in this respect. I don't think it should either, that would make ganking things way too easy with these as tackle, not unless they could only use non-covert cloaks.
Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE